View Full Version : Problem with DiplomacyInfos.XML


esnaz
Nov 11, 2007, 06:00 PM
Problem fixed!

Shqype
Nov 28, 2007, 11:23 AM
Maybe you can help out by sharing what the problem was and how you fixed it?

TAfirehawk
Nov 28, 2007, 05:28 PM
Yeah the code is changed in the WoC.....and schema updated.....all fixed in the WoC :)

esnaz
Nov 30, 2007, 08:17 PM
Maybe you can help out by sharing what the problem was and how you fixed it?
Sorry, I had it posted before, but deleted it because I thought this forum was empty. Basically, my problem was that with a single civ, diplomacy text works in modular (the text in modular, the diplomacy infos isn't in modular [Assets/XML/GameInfo]). I fixed it by putting all the diplomacy text in a non-modular format (Assets/XML/Text/).

TAfirehawk
Nov 30, 2007, 09:04 PM
DiplomacyInfos.xml is modular.....

Not sure if it is something mrgenie has done in the WoC or if it comes with Firaxis....but it is modular in the WoC.

Fierabras
Dec 01, 2007, 05:31 AM
DiplomacyInfos.xml is modular.....

Not sure if it is something mrgenie has done in the WoC or if it comes with Firaxis....but it is modular in the WoC.

Diplomacy is not modular the way Firaxis made it, but it is in modular in WoC, thanks to mrgenie.

If sounds would be modular as well, you would have true Plug & Play.

esnaz
Dec 01, 2007, 08:29 AM
Diplomacy is not modular the way Firaxis made it, but it is in modular in WoC, thanks to mrgenie.

If sounds would be modular as well, you would have true Plug & Play.

I actually got the diplomacyinfos in modular, but I didn't want to take any chances and released my mod with it in standard xml format. Maybe in the future Audio will be made modular. That would really be useful, because its annoying to create a whole XML folder just for several files.