View Full Version : [3.13] Executable bug calling CvUnit::getGroup()


Bhruic
Nov 27, 2007, 06:30 PM
Bug in Executable calling CvUnit::getGroup() at 0x5201d6

When called, it is returning address 0x0, which is passed to CvSelectionGroup::isBusy(), at which point the game crashes.

Sample save: http://forums.civfanatics.com/showthread.php?p=6151838#post6151838

To trigger: Simply load the game, once loaded, immediately reload the same game.

Bh