View Full Version : [Map Script] Earth3


jkp1187
Dec 09, 2007, 06:57 AM
Download here: http://forums.civfanatics.com/downloads.php?do=file&id=7788


This is simply GRM7584's Earth2.py (http://forums.civfanatics.com/showthread.php?t=184377) script (a modified Terra script that randomly creates a somewhat Earth-like world,) with the script forcing civs to start in the Old World removed and replaced instead with the civ placement script from LDiCesare's Tectonics.py script (http://forums.civfanatics.com/showthread.php?t=149278). As a result, starting civs will be placed either in the Eastern or Western Hemispheres. The Tectonics placement script, however, should eliminate the chance that they will start on a one or two tile island (which was a problem if you just removed the original script without any replacement.) The Tectonics placement script is also biased toward starting two civs on the same continent, reducing the danger that one civ will have free run of the New World, while the others knock their heads against each other in the East.


Since these Terra-style maps are larger than the default maps, and since the whole map is now open up to settlement at the game start, it is probably best to use more than the default number of civs when playing on this map. For a standard-sized map (default = 7), I'd suggest at least 9, maybe up to 11-12 civs.

Sample pics of a STANDARD-sized Earth3 map with eleven (11) civs:

asioasioasio
Dec 20, 2007, 07:18 AM
Awsome script - i like it much :)

jkp1187
Jan 21, 2008, 09:29 PM
version 1.5

The placement script was throwing an error, and so it had to be reworked. Incredibly huge thanks to Sto -- he pretty much rewrote the whole code on his own initiative, while I was still scratching my head!

:thanx:

See link in original post (http://forums.civfanatics.com/showpost.php?p=6232954&postcount=1) to download the latest version.

jkp1187
Mar 05, 2008, 06:36 AM
Fixed the download link.