OzzyKP
Jan 07, 2008, 09:42 AM
Ok, I play a civ-MP style called diplogaming that is popular over at poly. For years we've struggled with how to define victory in the game and had conflicts as we approached the end game. I've developed a victory condition that has a more holistic view of the game and of victory. The trouble is it is hard to get people to focus on this victory condition when the standard score list is staring them in the face all game.
Can anyone help with programing this into the game itself as a mod? So these points are automatically tabulated and shown by people's names where the score currently is? And make a voting screen at the end of the game for the subjective points?
Objective Points
Traditional victory options:
First to Launch Spaceship 20 points.
Allies of First to Launch Spaceship - 10 points (to be divided up by launcher)
Spaceship Part - .5 point
Winning diplomatic victory - 20 points
Voting for civ winning diplomatic victory - 5 points
General Achievements
Highest population - 6 points
Highest land area - 6 points
Owning a wonder (either built or conquered) - .5 points
First to circumnavigate the globe - 2 points
Highest Civ Score - N points
2nd highest Civ Score - N-1 points
....
Lowest Civ Score - 1 point
(n = number of players in the game)
Religion:
Founding a religion - 3 points
Holding the Holy City of a religion with over 25% distribution - 5 points
Technology:
First to invent liberalism - 4 points
First to invent fusion - 4 points
First to invent economics - 4 points
First to invent physics - 4 points
First to invent music - 4 points
First to invent fascism - 4 points
First to invent alphabet - 4 points
Culture:
Having the top cultural city - 5 points
Haivng the 2nd most cultural city - 4 points
Having the 3rd most cultural city - 3 point
Having the highest total culture - 6 points
City with legendary culture - 6 points
Subjective Points
When the game ends we will take a private vote, each player will rank the other players in the game in the following three categories:
- Military Acheivements
- Diplomacy
- Storytelling/Roleplaying
Each category would give out N*6 points total. 3 categories will add a total of (N*6)*3 points.
(N = number of players)
So for example, with Diplomacy:
India: 1. America (3pt) 2. Germany (2pt) 3. Russia (1pt)
England: 1. India 2. America 3. Spain
China: 1. England 2. Germany 3. America
Spain: 1. India 2. America 3. China
Russia: 1. China 2. Spain 3. India
Inca: 1. England 2. Germany 3. India
Germany: 1. America 2. England 3. China
America: 1. Russia 2. England 3. China
America: 11 points
England: 10 points
India: 8 points
Germany: 6 points
China: 6 points
Russia: 4 points
Spain: 3 points
Inca: 0 points
Or if anyone had any suggestions as to how I could approach this on my own. I don't even know where to start to try and do this.
Can anyone help with programing this into the game itself as a mod? So these points are automatically tabulated and shown by people's names where the score currently is? And make a voting screen at the end of the game for the subjective points?
Objective Points
Traditional victory options:
First to Launch Spaceship 20 points.
Allies of First to Launch Spaceship - 10 points (to be divided up by launcher)
Spaceship Part - .5 point
Winning diplomatic victory - 20 points
Voting for civ winning diplomatic victory - 5 points
General Achievements
Highest population - 6 points
Highest land area - 6 points
Owning a wonder (either built or conquered) - .5 points
First to circumnavigate the globe - 2 points
Highest Civ Score - N points
2nd highest Civ Score - N-1 points
....
Lowest Civ Score - 1 point
(n = number of players in the game)
Religion:
Founding a religion - 3 points
Holding the Holy City of a religion with over 25% distribution - 5 points
Technology:
First to invent liberalism - 4 points
First to invent fusion - 4 points
First to invent economics - 4 points
First to invent physics - 4 points
First to invent music - 4 points
First to invent fascism - 4 points
First to invent alphabet - 4 points
Culture:
Having the top cultural city - 5 points
Haivng the 2nd most cultural city - 4 points
Having the 3rd most cultural city - 3 point
Having the highest total culture - 6 points
City with legendary culture - 6 points
Subjective Points
When the game ends we will take a private vote, each player will rank the other players in the game in the following three categories:
- Military Acheivements
- Diplomacy
- Storytelling/Roleplaying
Each category would give out N*6 points total. 3 categories will add a total of (N*6)*3 points.
(N = number of players)
So for example, with Diplomacy:
India: 1. America (3pt) 2. Germany (2pt) 3. Russia (1pt)
England: 1. India 2. America 3. Spain
China: 1. England 2. Germany 3. America
Spain: 1. India 2. America 3. China
Russia: 1. China 2. Spain 3. India
Inca: 1. England 2. Germany 3. India
Germany: 1. America 2. England 3. China
America: 1. Russia 2. England 3. China
America: 11 points
England: 10 points
India: 8 points
Germany: 6 points
China: 6 points
Russia: 4 points
Spain: 3 points
Inca: 0 points
Or if anyone had any suggestions as to how I could approach this on my own. I don't even know where to start to try and do this.