Lab Monkey
Jun 26, 2002, 03:04 AM
I can't remember reading about the error that I've been getting, putting together my mod, so I'll ask for help here.
Basically the number of units still appears to be hardcoded, and although they can be added, it's the upgrade paths that are causing my editor to crash or report an error.
The problem seems to stem from the fact that the editor can only handle a certain number of units, after this limit is reached it appears to treat added units as the default units.
This sounds a bit garbled, I know, but my example is that in a long upgrade path for mounted units (I'm adding a lot of knight alternative 'flavour' units). I attempted to set an upgrade path from the camel to the next unit that I had added. An error message appeared that stated that I couldn't have my war chariot upgrade to the crusader - the editor was under the impression that the camel was the war chariot, a problem that I attributed to a hardcoded unit limit. Of course, the war chariot upgrades to a knight, yadda, yadda, and the editor would not allow a loop in the upgrade path.
1. Has anyone else encountered this?
2. I reverted to my 1.17 editor and had the same trouble
3. Will the next patch have a legal, and working (non hardcoded) add unit function?
Ta.
Basically the number of units still appears to be hardcoded, and although they can be added, it's the upgrade paths that are causing my editor to crash or report an error.
The problem seems to stem from the fact that the editor can only handle a certain number of units, after this limit is reached it appears to treat added units as the default units.
This sounds a bit garbled, I know, but my example is that in a long upgrade path for mounted units (I'm adding a lot of knight alternative 'flavour' units). I attempted to set an upgrade path from the camel to the next unit that I had added. An error message appeared that stated that I couldn't have my war chariot upgrade to the crusader - the editor was under the impression that the camel was the war chariot, a problem that I attributed to a hardcoded unit limit. Of course, the war chariot upgrades to a knight, yadda, yadda, and the editor would not allow a loop in the upgrade path.
1. Has anyone else encountered this?
2. I reverted to my 1.17 editor and had the same trouble
3. Will the next patch have a legal, and working (non hardcoded) add unit function?
Ta.