View Full Version : Proper Installation


xienwolf
Jan 16, 2008, 10:55 PM
NOTE:
All the following is for Fall from Heaven 2.032. As of 2.033 Kael has begun to use a smarter install program which should not have any issues. If it does have issues, the proper procedure will likely be rather different than that listed below. In addition, the file is hosted on ModDB now, and not Gameflood.

Should this guide continue to be needed after 2.033, this post will be changed to be a guide for the new setup. Otherwise I leave it as-is incase someone should want to play 2.032 for some insane reason and be having issues with it.






There are 2 sections to this guide. This first post is for those who have not yet installed FfH. Post #2 (http://forums.civfanatics.com/showpost.php?p=6377464&postcount=2) is for those who attempted to install the mod, but are now unable to play.

Installing Fall from Heaven

Requirements: Minimum & Reccomended Specs are unchanged from Civ IV : BtS
Civilization IV
Civilization IV: Beyond the Sword, Patch 1.17 (http://forums.civfanatics.com/downloads.php?do=file&id=9800)
Note: Warlord's Expansion is not required. However, if you Uninstall Warlords, you must do it BEFORE you install BtS, otherwise you will cause both FfH and BtS to be unplayable due to missing files.
Latest version of FfH (http://www.gameflood.com/Mashup/Index.cfm?intModID=13049) (2.032 as of last edit of this post)
Latest Patch for FfH (http://kael.civfanatics.net/files/FfH2032h.exe) (H as of last edit of this post)

Media pack (http://kael.civfanatics.net/files/FfH2032media.exe) is not required for gameplay, but provides extended movies for Wonder Creation and Religion Discovery.
The latest version can be found in the main forums (http://forums.civfanatics.com/forumdisplay.php?f=190) in a stickied post Called the "Bug Thread" (http://forums.civfanatics.com/showthread.php?t=268320)


Downloading from GameFlood:
First off, some browsers do not work with Gamflood for downloading without thier special download manager. Opera & IE 6 are known not to work, while Mozilla Firefox and IE 7 are known TO work.

If you have issues with the downloads, please PM GF_Nate on the Gameflood site, or GFGuy here on the forums for direct assistance. Or post here.

For the Mod Files:
Greetings, all.

Just wanted to pop in here and address some of the things brought up in your posts. First, I have a quick list of steps I send out that fixes any download problems 99% of the time:

1. Go to http://www.gameflood.com/manager/
2. Click on "Download content without installing the Download Manager"
3. Go Here: http://www.gameflood.com/Mashup/Index.cfm?intModID=13049
4. Click the"Download" button
5. Wait for the download to complete, then enjoy!

Second, we are reviewing this process. I'll let you know details when I can.

Last, I am always willing to help out. If you PM me either here or via the GameFlood site, I'll do everything I can to make sure your problems are solved.

Thanks!



For the Media Files:
Just click on Download and save the file to disk, Remember to be careful to install to the right location in the next section of this guide!


Installation Procedure:

Locate the directory that Civ IV: BtS is installed in. (Typically C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword. If elsewhere, I advise you re-install CivIV & BtS in this location, but it is not required)
A quick way to locate the installation location is to right-click on the shortcut for BtS, Select Properties, then click the Find Target button. (or Open File Location button if you use Vista)
NOTE: All files will be installed to the folder at this location titled MODS. (Typically C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Fall from Heaven 2 032.)
If you used Steam to acquire BtS, you will have to install the Mod in C:\Program Files\Steam\steamapps\common\sid meier's civilization iv beyond the sword\Beyond the Sword\Mods\Fall from Heaven 2 032
Install the latest version of FfH's main file (identified by numbers only. i.e: FfH 2.032)
Install the latest patch for FfH (identified by a letter only. i.e: patch f)
Optional: Install the media pack


Setting up the Shortcut:
In the folder that FfH installed to (i.e: C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Fall from Heaven 2 032), there is a shortcut with a demon face called Fall from Heaven.

If the location of your BtS folder is that listed in step 1 above, just copy this file to your desktop (or preferred location).

If your install location is different, you must edit the shortcut.

Right-click on the shortcut
Select Properties
In the line for Target, change: "C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Civ4BeyondSword.exe" mod=\Fall from Heaven 2 032 to have the correct location of your BtS instill, which should only require modification of the parts in Red. Be very careful that the quote marks are left in the proper location.
If you are using Steam you will have to use this guide (http://forums.civfanatics.com/showthread.php?t=266909) to set up your shortcut.


FfH should now be ready to play!
(Launch via shortcut you just set up, or from in BtS, "Advanced --> Load a Mod" menu. Not from "Single Player --> Play a Scenario," where you launched AoI from)



If you are having problems downloading from Gameflood, 032 has also been hosted on Filefront (http://files.filefront.com/FallfromHeaven2032exe/;10319698;/fileinfo.html/1/1), and uploaded as a Torrent (http://www.mininova.org/tor/1436210)
If you are uncertain of the validity of your source file, the MD5 Sum should be: e9c42ca4652dc4456df9ffdbcaf5b624

xienwolf
Jan 16, 2008, 10:56 PM
Troubleshooting Fall from Heaven

First, read the first post and ensure you did each step when you installed it. Typically it is an install location or proper patches issue.

You should not have to read the entire thread, I will change this post to include all solutions that come up as people encounter problems.

I am getting a GFC Error when I try to load the game, but I am certain I installed FfH!
Check your FfH Folder to ensure that you have within that a folder titled Assets and another titled Resource. If you do not have both then you only installed the patch for FfH, and not the main file.

Game Loads, but crashes when turn 1 should start!
Patch 3.17 for BtS has not been installed, or has been installed improperly. To ensure that you have the proper patch, download and install it here (http://forums.civfanatics.com/downloads.php?do=file&id=9800).

Game Loads, Movie Plays, but crashes as soon as it finishes the Movie!
Follow the instructions found in this thread (http://forums.civfanatics.com/showthread.php?t=275851&highlight=disable+movie) to disable the starting movie

I use Vista, things aren't working!
You might need to disable the UAC (http://blogs.msdn.com/tims/archive/2006/09/20/763275.aspx), or install Direct-X 9.0 (10.0 doesn't work well with Civilization)

Instead of disabling UAC, you can go through manually and set the Security Privileges for general users to allow all actions. Right click on the files, select Properties, go to the Security Tab, and edit the access rights so that all users can save, modify & Delete the files

mervvyn
Jan 17, 2008, 05:05 AM
one problem worth mentioning is the no interface problem. frequently (though not always) it is caused by other mods being loaded on top of FfH from the CustomAssets directory. to avoid this, rename the CustomAssets directory (to avoid losing any desired files there) and a new blank one will automatically be created the next time the game is started.

xienwolf
Jan 17, 2008, 07:46 AM
Interesting. It shouldn't load anything from there unless you turn on Modular Loading, which by default is off for FfH.

-mjolnir-
Jan 19, 2008, 04:23 PM
When I play the mod, I can't start a new game. After I get it setup (Number of players, map, ect.), the game crashes. I'm using vista, if that has to do with anything.

xienwolf
Jan 19, 2008, 05:41 PM
So you select Custom Game, and it crashes immediately? Or after you have set it up, when you say to start the game it crashes?

mervvyn
Jan 19, 2008, 06:19 PM
Interesting. It shouldn't load anything from there unless you turn on Modular Loading, which by default is off for FfH.

i hadn't thought of that - at the very least, it was a problem prior to bts. it may not be any longer.

-mjolnir-
Jan 20, 2008, 09:50 AM
So you select Custom Game, and it crashes immediately? Or after you have set it up, when you say to start the game it crashes?

After I set it up.
It also in a Play now! game.

xienwolf
Jan 20, 2008, 10:27 AM
I know that this one has come up often before, so I'll dig around in the threads I think it was in. But I am reasonably certain that it was due to not having 3.13 patch for BtS installed. So can you check really quick to make certain you have BtS fully patched? I'll do a quick search through some threads to see where the direct answer is in case that doesn't solve it.

Edit: From the bug thread:

2. The mod loads okay, but when you go to start a game it crashes. You experience this error if you aren't running BtS patch 3.13.

astrosmurf
Jan 20, 2008, 05:00 PM
I ran into the same problem setting up the mod yesterday. Updating to the latest version of the game allowed the mod to run properly.

Hope that helps.

Bahmo
Jan 21, 2008, 04:51 PM
For the Mod Files:
Once you are at the site to download the Mod, you must click on PLAY, then select Download via Browser and save the file to disk, Remember to be careful to install to the right location in the next section of this guide!


I do not notice any "Download via Browser" option. I am using Explorer, BTW, which was stated as a compatible Browser.

xienwolf
Jan 22, 2008, 10:10 AM
Changed the post to have the actual advice from GFGuy now, wasn't able to remember where his last write-up was. Did it help? If not let me know and I'll try to figure things out for you and add that in. Are you on IE 6 or 7?

MasonR
Jan 22, 2008, 12:11 PM
If you have the "Download via browser" link under the Play menu, but every time you click on it it loops back to the main download page (it looks like it is doing something, but then nothing happens), then "Referer" field may not being transmitted to the web page.

If you suspect that this is the problem, you can visit this web page: http://labs.beffa.org/sendreferer/ and go down to the bottom of the page -- there is a link to check to see what Referer information is being sent. This page also includes a link to download a plugin for Firefox to enable this on a per link basis. As far as I know, IE always sends this information.

However...

Some personal firewalls /also/ block this information. If this is the case in your setup, no amount of browser fiddling will fix the problem. For Norton Internet Security, you need to open the Internet Security configuration screen, click on "Privacy Control", click on "Configure", then click on "Advanced". You need to set the "Information about visited sites" value to "Permit". Alternatively, you could simply disable privacy control, download the file, then turn it back on.

Yes, I spent quite a bit of time figuring out what was going on, so hopefully this will save someone else some time.

xienwolf
Jan 22, 2008, 12:19 PM
Thanks a lot MasonR for your time on finding a way to break and then fix things :) I was thinking I ought to mention that cookies might need to be enabled for things to work, but this seems to go a bit further in depth, so I added it in a spoiler tag for anyone who may need it in the future.

Audton
Jan 25, 2008, 02:57 AM
Hello everyone!

I have now installed (successfully according to the setupwizard) FFH2030 on my computer and directed it to the modsfolder in BTS. I can't find it in the game menu, actually I can't find it at all!!

Very strange, hope someone can help me out :crazyeye:

xienwolf
Jan 25, 2008, 09:39 AM
Ok, so you already followed post 1, right? Where does the launch Shortcut for BtS point you? (step 1)

I pretty much have to know that one, and verify that you installed 2030 to that location to start with finding why it doesn't show up.

Also, do you mean it doesn't show up in the "Load a Mod" (Not the "Scenarios" Menu) menu in BtS, or you cannot find the directory you installed to on your computer?

Audton
Jan 25, 2008, 10:52 AM
thank you for helping! :)

Bts is installed in C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword
The Ffh 2030 main file in C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods,
but I can't find the FFH-folder there and it doesn't show up in the "Load a mod" menu either...
also installed latest patch.

xienwolf
Jan 25, 2008, 12:38 PM
Ok, I could be reading things a bit wrong about what you just wrote, but since everything looks right unless I translate it this way, I'll guess that it is the answer.

You should have a folder with this path:
C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Fall from Heaven 2 030

And inside that folder should be 2 folders (Assets & Resource), an Excel 2007 file (FfH Editor.xlsx), a shortcut (Fall from Heaven, has a demon face icon), a file for default settings (Fall from Heaven 2 030.ini), a PDF Manual (FfH_Manual.pdf), the icon file for the shortcut (icon.bmp), and a readme file (Readme.rtf).

So, if I am reading correctly, you instead have all of these installed in: C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods... I could be way off though. But if I am right, move those files/folders into a folder with the proper name and you should be set.

kcwong
Jan 29, 2008, 12:54 AM
I've mentioned in the bug report thread before (when people had problems installing FFH), but it went unnoticed. I suggested setting up the installers to read from registry and choose a correct folder by default. With that, all those steps regarding where to put what will be unnecessary.

Which install shield is FFH using now? All the ones I've used can read registry.

Audton
Jan 29, 2008, 01:37 AM
thanks:) i found the ffh-folder, did as you told and it works fine now:)

xienwolf
Jan 29, 2008, 01:47 AM
Yeah, I wish it would find BtS for you, but at least I can help to guide people to the right location. I have no control over how the installation files are designed.

Kael told someone what he uses for packing his installs, probably in one of the threads in the Map/Scenario forum. Or in a changelog/Bug Thread. But I cannot really recall, and the icon for the .exe files doesn't bring anything specific to mind, but it must be a default since it has NOTHING to do with FfH. Find the icon, find the Install Shield ;P

@Audton: If it wasn't in the default location, I really advise that you re-install and make sure everything goes there this next time. It'll save you time installing every patch from now on, which could be quite a few if you become as addicted as the rest of us.

Deon
Feb 02, 2008, 01:33 AM
I like the way it's installed now.
1) You can install it anywhere if you need an access to the mod file swithout overwriting yours already installed.
2) If people can't just select their "mods" folder in the BTS directory via "Browse..." button... Well, it's time to learn, at least this life-stealing game could teach them how to use their computers =).

kcwong
Feb 02, 2008, 05:05 AM
Well, we're not proposing the installer just copy the files without permission... just that it would select a correct default folder based on registry, and prompt the user.

For example I have all my games installed in D:\ instead of C:\Program Files. If I run the installer, it would prompt me if I want to install to D:\Sid Meier's Civilization 4\Beyond the Sword\Mods or elsewhere.

Knightmare71
Feb 03, 2008, 09:52 AM
I don't have the time to read thru this entire thread so I have no idea if the problem I'm having with this mod has been adressed or not...
You see FfH2 starts up fine, I can go into the 'Play Now' or 'Custom Game' menu's and start up a game. But, whenever it starts loading, the game crashes to the desktop saying that 'Windows has experienced an error...' yadayadayada...
I've got BtS 3.13. and Civ IV 1.7.4. installed and I have also patched FfH2 to version 'h' so I don't think the problem could be situated in this area. The only thing I can think of that might be the cause to my problems is that I use a no-cd crack for Civ4 since my original CD was completely screwed up from playing it too much and leaving it lying around on my desk.

Could someone plzzzzz help me 'cause I wanna play this mod real bad. FfH1 was a genius work of art that robbed me of my social life and good grades and despite of this I would very much like to continue my mental retardation, so plz post a reply that could help me...

xienwolf
Feb 03, 2008, 10:02 AM
Do you see any of the opening movie at all? If not, please double check that you have 3.13 patch for BtS. That is exactly what happens when you are missing that patch.

Knightmare71
Feb 03, 2008, 09:00 PM
It turns out the patch I dl'ed for BtS was corrupted and didn't update the game properly. I Reinstalled BtS and dl'ed the patch from this site and now FfH2 works fine. I look forward to playing it!

Thx for the reply Xienwolf and keep up the good work :goodjob: !!

jwin
Feb 11, 2008, 06:58 PM
I am having a problem with a crash beore the game gets to the main menu. I have installed shadow on another computer so thought I knew what I was doing.
I have followed the above instructions, have the latest bts patch, and have tried to reinstall the whole thing with a freshly downloaded shadow.
While loading a GFC Error - Failed to initiate primary control occurs. It happens when the load bar says Init Engine.

Thanks for any help you can give.

xienwolf
Feb 11, 2008, 07:19 PM
According to Kael's post in the Bug Thread, that is exactly the error message you get if FfH is installed in the wrong location. So please check to ensure that where you have your FfH folder there is also a folder for Age of ice, Afterworld, Defense, and all the other basic scenarios/mods that came with BtS.

It is possible that your last computer used a standard installation of BtS, but this one is through Steam, Gold, or Complete. Those all change around where they place the files.

kcwong
Feb 12, 2008, 06:09 AM
I again call for Kael's attention to create an installer that detects a proper installation folder and use that as default.

If Kael's too busy I could do it. I would like to know which install shield generator he's using though.

xienwolf
Feb 12, 2008, 08:27 AM
Kael uses the Nullsoft Install System according to his post in the Modder's thread. (http://forums.civfanatics.com/showpost.php?p=6320851&postcount=92)

kcwong
Feb 13, 2008, 05:50 AM
Ah... NSIS. I've read about, but haven't used it before. I'm installing it right now... I'll report back with results in a while.

Edit:

I have to say, while the fans of NSIS say the resulting installer size is the smallest among all, it hardly matters these days (and for FFH, which is over 300Mb, whatever amount you can shave off here and there doesn't have any impact), and its scripting capabilities leave much to be desired, esp. when compared to other products, such as InnoSetup.

Also the NSIS wiki has extremely little resource to go around. I frequently got a blank page. :badcomp:

It looks like there's only two ways to set a default install folder: Use predefined variables (like $ProgramFiles) with some string literal, or lift the whole value out of an existing registry key, and all of that has to be performed before any of the script I write can run.

I think I'll switch to InnoSetup, which is also free and I'm familiar with...

Asplundh
Feb 16, 2008, 09:54 AM
I'm stumped and I'm pretty darned computer-literate! This is the first MOD (Civ IV, BtS, etc) that I haven't been able to tweak and get to work. I downloaded (by browser - Firefox 2.0.0.12) FfH 2030 and Patch "h." Civ IV is patched to 1.74 and BtS is patched to 3.13. FfH 2030 installed fine, as did patch "h" (I pointed the installation to where the game is installed on my <F:\> drive). I edited the shortcut to point to the actual location of the program files (<F:\>).
When I run the shortcut, FfH II runs fine up to the point where I click <Launch.> Within 5 - 10 seconds, FfH II crashes and and I get a Windows message that Civ IV has stopped running. Oh, yeah. It's installed on my Vista machine and my XP SP2 machine. I get the exact same results. I've cleared the cache (by holding down the <Shift> key during the game's boot). Help?

Asplundh
Feb 16, 2008, 10:14 AM
I did read Knightmare 71's post and the reply. I have the 3.13 patch installed (correctly, I think) because when I run vanilla BtS, the opening movie runs fine.

xienwolf
Feb 16, 2008, 01:29 PM
Unfortunately I don't have any ideas about yours just yet Asplundh. If you have all the patches installed and have the relative locations correct I am at a loss :(

Missing 3.13 would give you a GFC error, not just a generic crash, so I don't think that one is the issue.

Asplundh
Feb 16, 2008, 03:33 PM
I've been looking at this most of the afternoon. On both systems, Windows (Vista in one case, XP SP2 in the other) is installed on <C:\> (of course). I have a physical HDD in both systems (that just happens to be <F:\>) where all games get installed. So, the path is the same, regardless - F:\Program Files\Fireaxis Games\ Civilization 4\Beyond the Sword or whatever the case may be. On the Vista machine, I run all games in XP SP2 compatibility mode and run them as an administrator (unless the game is specifically written for Vista). When FfH II failed to run on the Vista machine, I thought maybe it was a compatibility issue, so I installed FfH II on the XP SP2 machine. Launching the game via the shortcut, FfH II loads (just like BtS) and (of course) stops on the menu page with the Diablo-like critter in the background. I can select Single Player, Play Now or Custom Game, choosing the parameters I want. But after I click the Launch button in the lower right hand corner, FfH II goes blank and after 5 or 10 seconds or so, I get the same message 'Windows has experienced an error...' I'm beginning to think maybe the 3.13 patch I downloaded from Fireaxis didn't properly apply. I will try DL'ing the patch again and see what happens.

xienwolf
Feb 16, 2008, 04:54 PM
Well, my first approach I think would be to check if a normal BtS game works. Just to narrow the problem down to FfH.

Then, I would turn on Python Exception Pop-ups (bottom of first post in bug thread tells you how) and see if you get Python errors before you start the game.

Have you tried changing your settings for the game? Especially which map type you are using might make a difference.

Asplundh
Feb 18, 2008, 06:01 AM
Kael pointed me onto the right track. I found not one, but three (3) complete \Program Files\Firaxis\Civilization IV\BTS on two physically separate drives. I patched what I thought was the right path, but the registry pointed to another one. Once I edited the registry entries, FfH II ran fine.

I still don't know how I got three separate installations.

I'm going to look at my XP SP2 machine after I get off work this afternoon. I'm betting I have multiple installations of Civ IV (Warlords & BTS, too) there, as well.

Thanks for trying to help.

xienwolf
Feb 18, 2008, 01:37 PM
No problem, glad it worked out for you :)

kcwong
Feb 19, 2008, 05:04 AM
@ Kael: Maybe you got too many private messages so you stopped using it altogether... I'll post it here instead.


From the discussion here (http://forums.civfanatics.com/showpost.php?p=6425883&postcount=21), I decided to create a new installer for Fall from Heaven, which could automatically locate a correct installation directory.

I've attached it in this post. Would you consider using it?

I've set it up to use a batch file. It will ask you these questions:

1. Major version (which is currently 2)
2. Minor version (for the mod it is 030, for the patch it is 030i, for the media pack it is 030Media)
3. Root directory. All files and subdirectories inside will be included in the installer. I assumed this will fit your development environment.

Then it will dynamically create the script file, and launch InnoSetup to compile it.

For example, I installed FallfromHeaven2030.exe (the original installer) to C:\Temp.

Then I launch FFH.cmd, and answered:
Major version: 2
Minor version: 030Test
Root directory: C:\Temp\Fall from Heaven 2 030

An installer called FallFromHeaven2030Test.exe will be created. When launched, it will search the registry for BtS's location, and give that as the default installation directory. If for any reason it cannot find BtS, it will revert to the factory default (C:\Program Files\...) and prompt the user and let him/her decide to continue or not.

The installer will install to <BtS folder>\Mods\Fall from Heaven 2 030Test\ by default. InnoSetup will also create an uninstaller and an entry in Add or Remove Programs.

As long as you can group all the files under a single directory, you can use this script for the mod, patch and media pack.

InnoSetup (version 5.2.2) is a free and open source InstallShield software. You can download it here (http://www.jrsoftware.org/isdl.php).

My batch script assumes you install InnoSetup to "C:\Program Files\Inno Setup 5". If not, you will need to edit this line in FFH.cmd:
SET INNOSETUP=C:\Program Files\Inno Setup 5\ISCC.exe

xienwolf
Feb 19, 2008, 09:51 AM
One problem I see in your script is that you want to include the patch letter in the Minor Version identifier, but you have it install to a folder with the name of the Minor Version. This would cause it to make a new folder for each patch.

Major Version ought to be Fall from Heaven 2 030, and folder name should be based off of that. Then Minor Version could just be the patch letter. This works well enough since for 2 031 there will be another large download with the Pak0 file and the like again.

kcwong
Feb 20, 2008, 04:39 AM
Doh! You're correct. Re-uploaded, and edited my previous post.

Now enter "2 030" for FFH version. Then it will ask for installer type, enter nothing for the mod, "h" for patch, "Media" for media packs, etc.

xienwolf
Feb 21, 2008, 09:56 PM
I just used your installer for making my Mod-mod :) Works quite nicely. A couple comments though:

Unistall program really isn't needed. For main FfH they can just delete the folder. And for reverting back from a patch (or mod-mod) they would have to edit files, not completely remove them.

I would assume that Kael probably has his own installer set up to ask if he wants to include the PAK file and the DLL. Those 2 are the major size in the mod, and if he hasn't changed them then he would not want to include them in the patch (he might always include the DLL, but I know that the PAK is only included in major releases, not in each patch).

kcwong
Feb 22, 2008, 05:46 AM
I setup the script that way because I don't want Kael to do any editing on the InnoSetup script, and made it include every file in the specified directory.

I think it's possible to skip the uninstaller... I'll consult the documents. Failing that, I can still remove it after a successful install.

Selecting files to include with a batch script would be possible, but the result would never be nice and user friendly. Maybe I'll make a tiny GUI to select files.

If Kael could give me feedback, I can change the script to suit his needs.


Edit:
It is indeed possible to skip uninstaller... update attached.

xienwolf
Feb 22, 2008, 08:38 AM
Yeah I planned to play with it and see what I can do later on for future Mod-Mod installs. While I was re-installing FfH to clear out all my changes I noticed there is quite a bit of space taken up by MP3 files as well, so if there was something with a nice GUI or scriptable file selection it is probably far better than any other choice on his end :)

RSylvester
Feb 23, 2008, 08:24 AM
Ok, I just spent the last couple hours waiting for the mod to download from gameflood, but now I can't find the mod folder anywhere on my comp. Am I missing something obvious?

edit: I was missing something obvious. I unistalled the download client and now it appears to be working. Gods I hate those things.

wingshot
Mar 02, 2008, 04:08 PM
Hey has anybody else had BtS not let you load the mod? Everytime I install FfH into the BtS mod folder... nothing happens, I've been looking for a way to get this to work for 1 week and the game never even recognizes this mod :( .
I've been following the instructions in this thread the whole time. Please tell someone knows how to fix this, I'm a wee bit afraid that I'll never get to play FfH (AoI excluded).

(For the record I'm running this on Vista with all the latest patches for Civ installed)

xienwolf
Mar 02, 2008, 06:17 PM
Could you please post the following for me?
Right click on the shortcut you use to launch BtS, select Properties, and post what it says in the TARGET field.
Post the precise location you attempt to install the mod to when you run the install program.

I know Vista stores files in some strange locations for people, so I need to get thsoe 2 pieces to start helping out if the Mod isn't showing up in the list of mods at all.

wingshot
Mar 03, 2008, 03:57 PM
:cry: Sorry I have taken so long to reply, ironically enough I never was given the option to have a BtS shortcut placed on my desktop so... I can't really do the find target method (unless you mean the vanilla Civ 4 shortcut in which case it is below).

"C:\Users\marty\AppData\Roaming\Firaxis Games\Sid Meier's Civilization 4\Civilization4.exe"

I do save the downloaded install file in my personal folder because it won't let me save into the C: drive unless I am an admin. Once I finish the download I install everything into

C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods

Sorry if I'm not making this easy, my computer hates me and likes to show it,
thanks for even considering helping me though, its kind of suprising how few people do stuff like this.

xienwolf
Mar 03, 2008, 04:41 PM
Sounds like a fairly simple fix then. Your BtS is most likely at C:\Users\marty\AppData\Roaming\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword, and thus you need install the mod to C:\Users\marty\AppData\Roaming\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods.

You will also have to adjust the location in your shortcut to launch the mod to read:

"C:\Users\marty\AppData\Roaming\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Civ4BeyondSword.exe" mod=\Fall from Heaven 2 030

wingshot
Mar 03, 2008, 06:02 PM
Xienwolf, it is now loading and it chrashes when I start a game, but I've heard about that problem a lot here so I am sure I can find a solution.

I owe you one man, I can't believe it, thank you. You are the greatest :king:

xienwolf
Mar 03, 2008, 08:00 PM
Crashing when you start tends to be a symptom of installing just the patch, not the full mod. Check to make sure you have both an Assets and Resource folder within the Fall from Heaven 2 030 folder. If you are missing Resource that is a sure sign you did a patch only.

GoodGame
Mar 09, 2008, 03:55 PM
Thanks Xienwolf, this was my problem.
I erred in thinking the initial release had been labeled with an a for "alpha".

I am getting a GFC Error when I try to load the game, but I am certain I installed FfH!
Check your FfH Folder to ensure that you have within that a folder titled Assets and another titled Resource. If you do not have both then you only installed the patch for FfH, and not the main file.

xienwolf
Mar 09, 2008, 05:19 PM
Glad to hear that the second post was actually able to be useful :) So many of the problems which arise are rather specific to the user/system that I was afraid that post might be a complete waste of time :)

jimkirk
Mar 10, 2008, 07:58 PM
what im getting is "failed to initiallize primary control thing " using win vista nvidia 8600 gts

xienwolf
Mar 10, 2008, 08:05 PM
While you are trying to install, or while trying to load the game?

jimkirk
Mar 11, 2008, 06:59 AM
trying to load the game version .30 crashes completly during load after like 75% is loaded version .25 loads and plays but part of the graphics dont show also age of ice the scenario that shipped with the game doesnt show any graphics at all i have civ4 patched to 1.74 i also have warlords (that was the 2nd expan i bought way back when it shipped) also patched and i have bts i just bought and its patched also to 3.13

note that ffh used to work fine for me be4 the bts expansion when fh was for vanilla civ

kcwong
Mar 11, 2008, 07:11 AM
Link (http://forums.civfanatics.com/showpost.php?p=6258216&postcount=1)
Known Issues:
1. "GFC error: failed to initialaize the primary control theme" error loading the mod. You will recieve this error if FfH isn't installed in the correct location (under Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods). If you don't have Civ4 installed to that location just make sure the FfH is installed in the same directory as Final Frontier, Age of Ice and the other mods that came with BtS.
2. The mod loads okay, but when you go to start a game it crashes. You experience this error if you aren't running BtS patch 3.13.

You should check point 1.

Kael, please please please use an installer that automatically detects the correct installation directory and put that as default...

xienwolf
Mar 11, 2008, 08:25 AM
Does normal BtS work fine for you? If it does, could you post the file pathway for both your BtS .exe and your Civ IV .exe? Also let me know where you are trying to install the mod to.

jimkirk
Mar 11, 2008, 06:56 PM
when i d/l it with the gameflood d/l manager it auto installs it where who knows but i instaleld civ4 and bts in the default fiolder whereever the program installed it usually c:/programfiles/firaxis/sid meiers civ4/bts/mods the usuall default folder but gamefloods d/l manager who knows be4 you used gameflood i was in control where the mods were installed now with gameflood i have no idea

jimkirk
Mar 11, 2008, 06:59 PM
one more thing age of ice the graphics arent showing when i go into the city view matter of fact no graphics show at all the rest of the mods work fine including ryse and fall and final frontier

another intresting observation since i patched warlords to the latest version warlords hasnt worked properly when i put the cd rom in it cant see it and says to put the cd in so essentially i cant play warlords since the patch bts works fine tho and so does vanilla

xienwolf
Mar 11, 2008, 09:43 PM
Well you shouldn't need Warlords instead of BtS unless you are trying to remove some of the new features from BtS. I would assume that you might have to uninstall BtS & Warlords, then re-install Warlords in order to play. It may have overwritten a couple files in the Warlords setup when you installed BtS. But I honestly haven't a clue about that.

Give the running as Admin a try like they reccomended in the other thread for AoI. But really I'm not too familiar with what all the issues might be with AoI to cause the glitches. It honestly should be unbreakable since it came with the disc.

Since it showed up that you are missing the Resources folder in the other thread I know that you don't have the main patch installed. You said that you got it through the Gameflood Download Manager, so my reccomendation is to go to Gameflood, turn off the download manager in your Account Settings, and then download the main game all over again and save it to your harddrive somewhere. Then install it youself so that you are certain it gets in the right location (and have a backup in case of a future need to re-install).

jimkirk
Mar 12, 2008, 07:12 AM
ok i re- downloaded the mod without gameflood (i uninstalled gameflood) reinstalled the mod in its proper place and the patch k it loads now but it crashes when the game does the map i.e i choose what leader and other game settings and now its loading the map and stuff and boom crashes no error message that i can see

xienwolf
Mar 12, 2008, 08:51 AM
Check to make certain that you have 3.13 patch for BtS. That could possibly explain the AoI bugs as well. For everyone else who has been able to start a game, but it crashes right when you should see the "Dawn of Man" screen that has been the cause.

Some updaters for BtS CLAIM to have given you 3.13, but in actuality you are on 3.12 or something wierd like that. So the best approach is to click on "Downloads" at the top of the forum, and scroll down to Patches for Civ 4, then download and manually install the 3.13 patch.

jimkirk
Mar 12, 2008, 07:17 PM
when i go to the in game menu option to chck for game uploads it says none are available .. but if you tell me to manually install 3.13 i will do so i will post here if i still have issues .. so far age of ice works but only if i run the game as administrater (right clicking on shortcut and choosing administrater)

ShaKadelic
Mar 12, 2008, 07:37 PM
Hi guys, need some help. :)

I installed everything (Civ4 / BtS / FoH), then launched the game, but it keept crashing while it was loading a map. So i`ve browsed this forum in search of help, found this thread and installed BtS 3.13 immediatly. Guess what...it still crashes right before the map finished loading. :(

Any other suggestions? Please dont talk about reinstall of Civ4, my brother got the DVD`s, will be quite some effort to get them back...

xienwolf
Mar 12, 2008, 10:58 PM
ShaKadelic: Do you see the starting Movie? You might need to disable the movies, that can also cause crashes after setting up all of your game options.

jimkirk: I really do hope that 3.13 solves it for you. I do not know why precisely the in game patcher gets confused so easily, but I have seen multiple people now who have been equally baffled when they downloaded the patch from here and it mystically began to work.

Since this might also be the cause of ShaKadelic's problem, I'll link precisely where to get the patch here (http://forums.civfanatics.com/downloads.php?do=file&id=7412). If it does solve your problems I will place that link in the second post as well to ensure that people have easier access to it.

ShaKadelic
Mar 13, 2008, 04:11 AM
Ok xienwolf, tried to disable the movies, but i just cant find the option to do so.
In my settings, i got game settings, video settings up to movie quality, then there is NOTHING else in the video tab, nothing in the audio tab and so on.
So, cant disable movies while running BtS or FoH :(

EDIT: Ok, now i cant play ANY BtS mod, it will always crash before loading finished..

jimkirk
Mar 13, 2008, 07:17 AM
xien heres the wierd thing i manually downloaded the proper patch since i have a direct2drive electronic version of the game i downloaded their patch they had for 3.13 and the wierd thing is when i wanted to patch it it aked me what folders i wanted to uninstall and preceded to uninstall the game .. wierd huh as of now all mods with the exception of ffh .30 work i also have ancient mediteranean and rise of man and planetfall

xienwolf
Mar 13, 2008, 09:51 AM
ShaKadelic: You can disable the movies from playing in the CivilizationIV.ini, you are looking for the lines:

; Set to 1 for no intro movie
NoIntroMovie = 1

jimkirk: You are re-teaching me to hate computers :) They do such strange things sometimes.

So I take it you got the game re-installed then? And by "All mods except .30 work" do you mean that AoI is working now?

ShaKadelic
Mar 13, 2008, 10:51 AM
OK, did it, but doesnt help. Crash on every single BtS game, mod or pure BtS. Vanilla Civ4 works, though. :(

xienwolf
Mar 13, 2008, 11:24 AM
Well it is sounding like you might have changed your video settings while you were trying to disable the movies to something which your computer cannot handle. That is the only thing I can think of which would now cause not even BtS itself to work.

I'm posting a copy of everything in my own CivilizationIV.ini, make a backup of yours (Copy it to your desktop or something) and then cut/paste this to overwrite all of it, save and see if it fixes things. (The settings are all at the absolute minimum possible system demand)


[CONFIG]

; Specify a Mod folder (Mods\Mesopotamia), '0' for none
Mod = 0

; Dont show the game background during movies - may speed up movie playing
HideMovieBackground = 0

; Enable Trilinear Filtering for the Minimap
MinimapTrilinearFilter = 1

; Enable Tree Region Cutting
CutTrees = 1

; A non-zero value overrides the FIELD_OF_VIEW parameter from GlobalDefines.xml
FIELD_OF_VIEW = 0

; Allow Camera Flying
AllowFlying = 1

; Don't show minimum specification warnings
HideMinSpecWarning = 1

; Random seed for map generation, or '0' for default
MapRandSeed = 0

; Random seed for game sync, or '0' for default
SyncRandSeed = 0

; Email address from which Pitboss reminder emails are sent
PitbossEmail = 0

; SMTP server authentication login for Pitboss reminder emails
PitbossSMTPLogin = 0

; SMTP server for Pitboss reminder emails
PitbossSMTPHost = 0

; Number of seconds to accept live game list updates from GameSpy (-1 for initial snapshot only, 0 for no live updates
GameUpdateTime = 10

; Bandwidth options are modem or broadband
Bandwidth = broadband

; QuickStart - SinglePlayer games only!
QuickStart = 0

; Enable/disable background music
PlayMusic = 1

; Allows some memory savings *** ALT-TAB WILL NO LONGER FUNCTION ***
MemSaver = 0

; Use managed interface textures (may be safer but shouldn't be needed, uses more memory)
GUIManagedTextures = 0

; file format (TGA,JPG,BMP), Warning: TGA requires a lockable buffer which can lower performance
ScreenShot Format = JPG

; Enable voice over IP capture and playback
EnableVoice = 1

; App Selects Specific IP to use for Multiplayer
SelectIP = 0

; Disable PAK memory mapping (May affect performance)
DisablePAKMemoryMapping = 0

; Don't skip frames if falling behind
BinkNoSkip = 1

; Copy entire image each frame, not just dirty pixels
BinkCopyAll = 1

; Show movies using hi-color, not true-color (may be faster)
Bink16Bit = 0

; Copy ever other scanline during movie playback (faster)
BinkInterlace = 0

; Specify whether to play in fullscreen mode 0/1/ask
FullScreen = 1

; Set max frame rate clamp (0 means none)
SetMaxFrameRate = 0

; Set to 1 to put PitBoss to sleep when no players are connected
PitBossSleep = 1

; Set to 1 to page units out when non-visible
DynamicUnitPaging = 1

; Set to 1 to page unit anims out when the unit is non visible
DynamicAnimPaging = 1

; Set to 1 for no on-screen event messages
NoEventMessages = 0

; Set to 1 for no tech splash screens
NoTechSplash = 1

; Set to 1 for no intro movie
NoIntroMovie = 1

; Set to 1 for no python exception popups
HidePythonExceptions = 0

; The maximum number of autosaves kept in the directory before being deleted.
MaxAutoSaves = 5

; Specify the number of turns between autoSaves. 0 means no autosave.
AutoSaveInterval = 4

; Enable Audio
AudioEnable = 1

; English(0),French(1),German(2),Italian(3),Spanish( 4) - Defaults to user-installed language
Language = 0

; Determines which user profile is loaded on game start
UserProfile = Default Profile

; Sync input to smooth interface (may run slower)
SyncInput = 0

; Force numlock always on while playing
ForceNumlock = 0

; Disable caching of file system (may slow initialization)
DisableFileCaching = 1

; Disable caching of xml and file system (may slow initialization)
DisableCaching = 0

[GAME]

; Game Options
GameOptions = 0000000000000000000000000000000000000000010

; Modular XML Loading
ModularLoading = 0

; Map Script file name
Map = Creation

; GameType options are singlePlayer/spLoad
GameType = singlePlayer

; Pitboss Turn Time
PitbossTurnTime = 0

; Max number of turns (0 for no turn limit)
MaxTurns = 0

; Victory Conditions
VictoryConditions = 11111111

; Handicap for quick play
QuickHandicap = HANDICAP_MONARCH

; GameSpeed options are GAMESPEED_QUICK/GAMESPEED_NORMAL/GAMESPEED_EPIC/GAMESPEED_MARATHON
GameSpeed = GAMESPEED_QUICK

; Era options are ERA_ANCIENT/ERA_CLASSICAL/ERA_MEDIEVAL/ERA_RENAISSANCE/ERA_INDUSTRIAL/ERA_MODERN
Era = ERA_ANCIENT

; Sealevel options are SEALEVEL_LOW/SEALEVEL_MEDIUM/SEALEVEL_HIGH
SeaLevel = SEALEVEL_MEDIUM

; Climate options are CLIMATE_ARID/CLIMATE_TEMPERATE/CLIMATE_TROPICAL
Climate = CLIMATE_TEMPERATE

; Worldsize options are WORLDSIZE_DUEL/WORLDSIZE_TINY/WORLDSIZE_SMALL/WORLDSIZE_STANDARD/WORLDSIZE_LARGE/WORLDSIZE_HUGE
WorldSize = WORLDSIZE_STANDARD

; Game Name
GameName = RP Game

; Save Path - relative to working (Civ4) folder
FileName = 0

; Account Username
Nickname = Xienwolf

; Email Address
Email = JacobTurner

; DirectIP Host Address
DirectIP = 5.134.75.210

; In-game Alias
Alias = Xienwolf

; Main Menu Mods
MainMenuMods = Afterworld;Broken Star;Charlemagne;Crossroads of the World;Defense;FfH Age of Ice;Final Frontier;Gods of Old;MesoAmerica;Next War;Rhye's and Fall of Civilization;The Road to War

; Move along
CheatCode = 0

[DEBUG]

; Number of turns to autorun before exit (0 for no limit)
AutorunTurnLimit = 0

; Set App on Auto-Run
Autorun = 0

; Enable D3D9 Queries
D3D9Query = 0

; Custom Screen Height, minimum: 768 - Normal resolutions can be set in-game and will be used when set to 0
ScreenHeight = 0

; Custom Screen Width, minimum: 1024 - Normal resolutions can be set in-game and will be used when set to 0
ScreenWidth = 0

; Establish connection to Python Debugger
HAPDebugger = 0

; NetComm Port
Port = 2056

; Create a dump file if the application crashes
GenerateCrashDumps = 1

; Enable the logging system
LoggingEnabled = 1

; Enable synchronization logging
SynchLog = 1

; Overwrite old network and message logs
OverwriteLogs = 0

; Enable rand event logging
RandLog = 1

; Enable message logging
MessageLog = 1

; Break on memory allocation order #
BreakOnAlloc = -1

ShaKadelic
Mar 13, 2008, 01:00 PM
Great Oden, it works!!! :D Im so happy, thank you very very much Xienwolf.
Funny thing is, all settings are high, not minimum. But, now my game is english (it was german). That doesnt bother me, but if you know the command line to change that, tell me. :)



EDIT: Ok, not so great as i thought. It works, but onlly if i play exactly with your settings Xienwolf. WHen i change my name, the difficulty settings or even the map size, i get an error during map setup loading screen. :(

xienwolf
Mar 13, 2008, 04:00 PM
I would say go back to your original .ini and change the settings in it one by one till you fix the problem. Then most of the settings should be able to remain the ones you had originally.

ShaKadelic
Mar 13, 2008, 04:59 PM
Thought of that, too. The problem is, my .ini changed to yours, even the .ini on my freakin desktop. SO i dont got many original setting, see yourself: :(

[CONFIG]

; Specify a Mod folder (Mods\Mesopotamia), '0' for none
Mod = 0

; Dont show the game background during movies - may speed up movie playing
HideMovieBackground = 0

; Enable Trilinear Filtering for the Minimap
MinimapTrilinearFilter = 1

; Enable Tree Region Cutting
CutTrees = 1

; A non-zero value overrides the FIELD_OF_VIEW parameter from GlobalDefines.xml
FIELD_OF_VIEW = 0

; Allow Camera Flying
AllowFlying = 1

; Don't show minimum specification warnings
HideMinSpecWarning = 1

; Random seed for map generation, or '0' for default
MapRandSeed = 0

; Random seed for game sync, or '0' for default
SyncRandSeed = 0

; Email address from which Pitboss reminder emails are sent
PitbossEmail = 0

; SMTP server authentication login for Pitboss reminder emails
PitbossSMTPLogin = 0

; SMTP server for Pitboss reminder emails
PitbossSMTPHost = 0

; Number of seconds to accept live game list updates from GameSpy (-1 for initial snapshot only, 0 for no live updates
GameUpdateTime = 10

; Bandwidth options are modem or broadband
Bandwidth = broadband

; QuickStart - SinglePlayer games only!
QuickStart = 0

; Enable/disable background music
PlayMusic = 1

; Allows some memory savings *** ALT-TAB WILL NO LONGER FUNCTION ***
MemSaver = 0

; Use managed interface textures (may be safer but shouldn't be needed, uses more memory)
GUIManagedTextures = 0

; file format (TGA,JPG,BMP), Warning: TGA requires a lockable buffer which can lower performance
ScreenShot Format = JPG

; Enable voice over IP capture and playback
EnableVoice = 1

; App Selects Specific IP to use for Multiplayer
SelectIP = 0

; Disable PAK memory mapping (May affect performance)
DisablePAKMemoryMapping = 0

; Don't skip frames if falling behind
BinkNoSkip = 1

; Copy entire image each frame, not just dirty pixels
BinkCopyAll = 1

; Show movies using hi-color, not true-color (may be faster)
Bink16Bit = 0

; Copy ever other scanline during movie playback (faster)
BinkInterlace = 0

; Specify whether to play in fullscreen mode 0/1/ask
FullScreen = 1

; Set max frame rate clamp (0 means none)
SetMaxFrameRate = 0

; Set to 1 to put PitBoss to sleep when no players are connected
PitBossSleep = 1

; Set to 1 to page units out when non-visible
DynamicUnitPaging = 1

; Set to 1 to page unit anims out when the unit is non visible
DynamicAnimPaging = 1

; Set to 1 for no on-screen event messages
NoEventMessages = 0

; Set to 1 for no tech splash screens
NoTechSplash = 1

; Set to 1 for no intro movie
NoIntroMovie = 1

; Set to 1 for no python exception popups
HidePythonExceptions = 0

; The maximum number of autosaves kept in the directory before being deleted.
MaxAutoSaves = 5

; Specify the number of turns between autoSaves. 0 means no autosave.
AutoSaveInterval = 4

; Enable Audio
AudioEnable = 1

; English(0),French(1),German(2),Italian(3),Spanish( 4) - Defaults to user-installed language
Language = 0

; Determines which user profile is loaded on game start
UserProfile = Default Profile

; Sync input to smooth interface (may run slower)
SyncInput = 0

; Force numlock always on while playing
ForceNumlock = 0

; Disable caching of file system (may slow initialization)
DisableFileCaching = 1

; Disable caching of xml and file system (may slow initialization)
DisableCaching = 0

[GAME]

; Game Options
GameOptions = 00000000000000000000000

; Modular XML Loading
ModularLoading = 0

; Map Script file name
Map = Lakes

; GameType options are singlePlayer/spLoad
GameType = singlePlayer

; Pitboss Turn Time
PitbossTurnTime = 0

; Max number of turns (0 for no turn limit)
MaxTurns = 0

; Victory Conditions
VictoryConditions = 1111111

; Handicap for quick play
QuickHandicap = HANDICAP_MONARCH

; GameSpeed options are GAMESPEED_QUICK/GAMESPEED_NORMAL/GAMESPEED_EPIC/GAMESPEED_MARATHON
GameSpeed = GAMESPEED_QUICK

; Era options are ERA_ANCIENT/ERA_CLASSICAL/ERA_MEDIEVAL/ERA_RENAISSANCE/ERA_INDUSTRIAL/ERA_MODERN
Era = ERA_ANCIENT

; Sealevel options are SEALEVEL_LOW/SEALEVEL_MEDIUM/SEALEVEL_HIGH
SeaLevel = SEALEVEL_MEDIUM

; Climate options are CLIMATE_ARID/CLIMATE_TEMPERATE/CLIMATE_TROPICAL
Climate = CLIMATE_TEMPERATE

; Worldsize options are WORLDSIZE_DUEL/WORLDSIZE_TINY/WORLDSIZE_SMALL/WORLDSIZE_STANDARD/WORLDSIZE_LARGE/WORLDSIZE_HUGE
WorldSize = WORLDSIZE_STANDARD

; Game Name
GameName = RP Game

; Save Path - relative to working (Civ4) folder
FileName = 0

; Account Username
Nickname = Xienwolf

; Email Address
Email = JacobTurner

; DirectIP Host Address
DirectIP = 5.134.75.210

; In-game Alias
Alias = Xienwolf

; Main Menu Mods
MainMenuMods = Afterworld;Broken Star;Charlemagne;Crossroads of the World;Defense;FfH Age of Ice;Final Frontier;Gods of Old;MesoAmerica;Next War;Rhye's and Fall of Civilization;The Road to War

; Move along
CheatCode = 0

[DEBUG]

; Number of turns to autorun before exit (0 for no limit)
AutorunTurnLimit = 0

; Set App on Auto-Run
Autorun = 0

; Enable D3D9 Queries
D3D9Query = 0

; Custom Screen Height, minimum: 768 - Normal resolutions can be set in-game and will be used when set to 0
ScreenHeight = 0

; Custom Screen Width, minimum: 1024 - Normal resolutions can be set in-game and will be used when set to 0
ScreenWidth = 0

; Establish connection to Python Debugger
HAPDebugger = 0

; NetComm Port
Port = 2056

; Create a dump file if the application crashes
GenerateCrashDumps = 1

; Enable the logging system
LoggingEnabled = 1

; Enable synchronization logging
SynchLog = 1

; Overwrite old network and message logs
OverwriteLogs = 0

; Enable rand event logging
RandLog = 1

; Enable message logging
MessageLog = 1

; Break on memory allocation order #
BreakOnAlloc = -1

xienwolf
Mar 13, 2008, 06:17 PM
GAH! Computers, can't kick em, can't shoot em. But only cause it'd hurt your foot, and cost you a bullet and a monitor...

So, since it mystically modified your desktop backup, check if you have a CivilizationIV.ini.bak. This is a backup of your INI file, but I am reasonably certain that it too would have updated somehow. Just in case it did not, rename mine to something the computer won't figure out, and delete the .bak from the end of the other file to make it into a normal .ini. Open it up to see if it is your old settings.

jimkirk
Mar 13, 2008, 06:54 PM
ShaKadelic: You can disable the movies from playing in the CivilizationIV.ini, you are looking for the lines:

; Set to 1 for no intro movie
NoIntroMovie = 1

jimkirk: You are re-teaching me to hate computers :) They do such strange things sometimes.

So I take it you got the game re-installed then? And by "All mods except .30 work" do you mean that AoI is working now?


forgot to mention yes i was thrown for a curve when the patch (its a 430 some odd mb sized patch )suddenly wanted to "UNINSTALL" my game unfortunatly i clciked too fast and it uninstalled so i re installed the game direct2drive version of the games are intresting once you activate it with the code they give you you dont need a disc to play which is great because disc get scratched and like my warlords get wonky and you cant play if the disc is wonky but you do need a different patch compared to the regular game its frustrating i tell you


yes age of ice works (i have to run as administrater for it to work)i just tested the rest of my mods they all work although planetfall crashes mid game ryse and fall works it takes forever to finish age of ice worked a lovely scenario rise of man works .. ancient mediteranean works besides ffh ..30 which now only crashes after the map creation screen (where you choose the leader and and other map and game rules)it crashes after or during the time it supposed to load the map

the only other problematic mod for me is nechro christi and dragonia which has a problem being extracted into the mod folder .. but since my main love is ffh im more worried why ffh isnt working for me compared to those 2 other mods

one more thing xienwolf i forgot to emntion one of the odd things about the ffh .30 mods and it may play a role in maybe figureing out whats wrong is in the past versions with vanilla civ when i loaded ffh it had its own music and graphics this time its quiet no sound or no music now i d/l the media pack and used the default location where the built in installer installed the media stuff i dont know if it means anything but i just thought i should tell you

and by the way .. thank you for trying to help me .. kudos .. i now in the end it will work out

xienwolf
Mar 13, 2008, 09:50 PM
Cool, so AoI working now, that is one good thing. And for FfH you installed the main mod, not just the patch, correct? I'm not certain precisly how far into the game you can get without the main mod installed, but I would imagine not very far at all. Still, gotta ask the easy questions first, just in case :)

jimkirk
Mar 13, 2008, 11:39 PM
well i see a resource and assets folder in the fh directory in the mod folder so the real deal is installed in the proper folder .. im thinking of deleting it from the folder and reinstalling this time without the media pack

xienwolf
Mar 14, 2008, 12:36 AM
It is a long-shot, but maybe you installed the media pack before you installed the main mod? I guess that might cause something funky to happen, but most likely just cause you not to get the benefits of the Media Pack.

I remember in one of the patches, maybe it was the most recent, Kael accidentally removed a bunch of the music from the game by leaving a trigger in the patch which shortens loading time for bug testing by removing the media files. So simply not getting sound shouldn't alarm you too much. Installing the Media Pack last (after main mod and patch) should return everything to normal and get you the music. But trying it without the Media pack is a decent idea, just to eliminate an unlikely variable.

jimkirk
Mar 14, 2008, 02:54 AM
ok it works now the problem was smething with the meia pack .. i deleted the ffh folder and reinstalled it this time without the media pack and its fine

xienwolf
Mar 14, 2008, 09:14 AM
Well, if you ever have an afternoon to burn try installing the media pack again and see if it breaks you down again, or it was just a 1 time fluke. I am certain that if it does cause FfH to stop loading Kael would be interested in knowing about it.

jimkirk
Mar 14, 2008, 03:46 PM
Well, if you ever have an afternoon to burn try installing the media pack again and see if it breaks you down again, or it was just a 1 time fluke. I am certain that if it does cause FfH to stop loading Kael would be interested in knowing about it.

in the past when i did install it i installed it where the built in installer used for default which is c:/program files/ firaxis/ sid mieiersblah/beyondthesword/mods

my gut feeling is it shouldnt be in mods but somewhere else im going to reread your instructions at the beggining of the thread

jimkirk
Mar 14, 2008, 03:54 PM
nother question where do i install/save maps and scenarios for ffh?

xienwolf
Mar 14, 2008, 03:58 PM
The media pack needs to install to the same location as the main mod installed in, so it should be something which ends with /mods, just like when you installed the patch & game.

Creation Mapscript would be saved in the Public Maps folder (right beside the Mods folder), as for other scenarios I am not entirely sure. I think that so far most of them are worldbuilder saves, so I guess the quickest way to find out would be to save a game in worldbuilder and then do a quick search of your harddrive for that filename (make it unique).

jimkirk
Mar 14, 2008, 04:02 PM
well the media pack was in the bts/mods folder but the game crashed for me when it was there .. as soon as i removed it it works fine now

xienwolf
Mar 14, 2008, 05:12 PM
K, since it looks like there will be a complete new version now that means a new Media Pack anyway IIRC, so hopefully it clears up for you next time around.

ShaKadelic
Mar 15, 2008, 06:12 AM
No .bak files. I dont understand that, why can i play with your config, but i cant when i change a thing? Cant change name / map size / etc.

jimkirk
Mar 15, 2008, 08:31 AM
one more thing xienwolf should the media pack be installed in civ4/bts/mods/ffh.30 folder or just civ4/bts/mods folder?

xienwolf
Mar 15, 2008, 01:53 PM
Just bts/mods folder. From there it will set itself up properly for going into the FfH 030 folder.

ShaK: Have you tried changing the options in the main menu instead of while in game? Maybe that will work better. Go to Advanced --> Options

ShaKadelic
Mar 15, 2008, 02:57 PM
Ingame, i meant the main-menu ofcourse, sorry for that. :)

xienwolf
Mar 15, 2008, 03:34 PM
Well, in the .ini, scroll down to the section starting with [GAME]

Anything you change beyond there should start to get your back to your normal settings (like name any whatnot), and will hopefully stick without causing you to crash.

ShaKadelic
Mar 19, 2008, 10:24 AM
Even changing the name from "Xienwolf" to "Marco" (my name) causes a crash. Isnt there a repair mode for civ4?

xienwolf
Mar 19, 2008, 11:06 AM
If there is I am not personally aware of it :(

EDIT: If you are using Vista, try following the advice in this thread (http://forums.civfanatics.com/showthread.php?p=6622426#post6622426)to disable the UAC, maybe it is causing issues for you?

Bringa
Mar 21, 2008, 06:02 AM
Downloading at 200kb/s. Go Gameflood! (still don't like their click-three-times-to-download design, but hey, if I can help FFH by downloading from that page, I'll gladly click three times)

jimkirk
Mar 21, 2008, 07:10 AM
xienwolf know what i am thinking the media pack i had originaly downloaded was with the gameflood d/l manager i am going to redownload it without it and see if it still breks my install

MMDuran
Apr 11, 2008, 06:21 PM
FWIW, media pack is crashing me out left and right also. 3.13 is installed (and re-installed to be sure) and I run just fine when running patched 2.031e without the pack.

To be clear, if I load the game without the media pack, it takes me to game just fine. If I install the media pack (to the correct directory), the game crashes from the Play Now / Custom Game "Start" prior to any units/movies showing up. It'll show most of the loading progress and then it quits with a generic "program encountered an error and had to shut down" error.

xienwolf
Apr 11, 2008, 06:54 PM
Which media pack are you using, the one just released for .31, or the one from .30?

MMDuran
Apr 11, 2008, 06:55 PM
The one just released. I'm trying a full re-install of all components now, just to give it one last try and see if anything may have been neglected the first go-round.

xienwolf
Apr 11, 2008, 07:09 PM
Make sure that the media pack is the last thing that you install (though it shouldn't matter if you do the patch after).

aerolb
Apr 13, 2008, 08:42 PM
Hi, I got the initial mod and the patch to work and decided to go get the media pack for additional fun. But that's when my problem started - after I installed the mediapack received some missing resources messages. I decided to just delete the folder then reinstall the mod.

Now it doesn't crash - it just doesn't work; when I try to play FfH I get the Fall From Heaven notation on the upper right but all it shows is vanilla Civ4. Anyone here knows how to fix this? I've deleted and installed it again several times already.

xienwolf
Apr 14, 2008, 09:34 AM
Wierd. So you click your shortcut to launch the game, it brings up the little window that says "Loading Fall From Heaven 2 031 lots of Junk"

Then it pops up the standard Civ 4 background, but the upper right corner says "Fall From Heaven 2 031?"

aerolb
Apr 14, 2008, 09:20 PM
Yeah. That's what happens - I finally figured it out though.

Somehow the .ini file settings got set to NoCustomAssets=1. Argh. And I didn't even touch the .ini file before I opened it up earlier.

xienwolf
Apr 15, 2008, 06:30 AM
That fixed it for you? It is meant to be set to 1, which keeps the mod from loading anything which is installed to the Custom Assets folder. Since the entire mod is meant to be installed in the Mods folder.

If that did fix it for you then I am going to guess that it is installed to the CustomAssets folder instead of where it was meant to be installed, which might be why the mediapack caused problems, if it attempted to install in the normal location. But I suppose it all could actually work fine from CustomAssets as long as you didn't have anything else installed to there as well.

Ilyes
Apr 19, 2008, 03:03 AM
Hello!
BtS is giving me nightmares.. I've been experiencing the same problem as ShaKadelic: game crashes as soon as it starts to load a map. Weird thing is, BtS itself works fine -at least until I install FFH, at which point both the game and every mod crash. I figured something in FFH somehow changed the main game setting, but even deleting FFH's folder under MODS will still cause the game to go bandicootland.
ARGH! I've tried everything, even changing the .ini file, but to no use (no, not really: changing the .ini file causes the game to crash in a different manner, now NOT closing the loading screen but just standing there; returning to desktop gives me a dandy "This program has encountered a problem and needs to be closed. Do you wish to save a diagnostic file?" message.)
*shakes fist at heaven* Why? WHY?! Last thing I can think of is de-install everything, re-install it again, make a backup of the .ini file (changing its name, that is... stupid computers), install FFh and changing back the .ini, but I'm too depressed right now...
Please, please... I'm begging you... any help would be really appreciated...
EDIT:
Okay, after some experiments I think I've narrowed the possibilities. BtS crashes after installing patch 3.13, not FFH. I'll just have to disinstall the damn thing, re-install it, re-download the patch and try again. I'll even try FFh without the patch, but I doubt I'll get more than a headache.
EDIT2:
So, step 1 is ok. Unpatched, freshly installed BtS works fine. Since installing the patch makes it crash, I'll try to donwload it again. Meanwhile, I'll see what happens running FFH without 3.13.
EDIT3:
Step 2 was to try FFH without patching BtS. Obviously, it doesn't work (crashes at load map screen, as usual) but at least BtS is still functioning so I desume the problem must lie within BtS Patch 3.13. I'll try to dowload/install it through BtS Menu/Advanced/Check Updates. Pray Lugus...
EDIT4:
Just found my god for 10 years worth of games. My prayer did work, BtS patched through the main menu works fine. Now I'll copy the*.ini file and try installing FFH. Pray Lugus..
EDIT5
This is getting amusing. Really. After installing FFH, now even BtS does not work. I tried to sobstitute the post-FFH .ini (which, curiously enough, changed in sixe from 6 kb to 8 kb) to a pre-FFH, but nothing. I even deleted the whole damned FFH folder under mods, but nothing. I am completely at loss here, how can installing a mod invalidate the core game? The only thing I can imagine is my "FallfromHeaven2031" 323 Mb file being somehow tainted by an evil force. I'll try once again meddling with the .ini, copy/pasting xienwolf's content in it.
EDIT6
HURRAY! Game works, evil force defied!
Okay, pasting xienwolf's .ini into my own made vanilla BtS go smooth, even with the FFH folder deleted -so I came to the conclusion that installing "FallfromHeaven2031" somehow changes the initial .ini file into a twisted, dark parody of its former self. Anyway, I sobstituted the .ini, re-installed "FallfromHeaven2031" and loaded the mod. I cut the game some slack, started a Play Now! game with random leader and "oh, who cares!" map and all, and it worked! It can be done! *cue lightning*
EDIT7
No man should defy the Dark Force. I'm starting to believe this is some "world domination" ploy by Perpentach to drive me insane. I have been chosen! Mwahaha!
No seriously, this is AMAZING! The .ini file somehow demonstrates a "genetic memory" which automatically sets a game's default statistics to Archipleago, Monarch, Quick [even though there is no trace of these words in the file itself]. Even worse, the game crashes as soon as I found the first city! Argh, is that due to the game not finding the city's name? Duh, my brain's dead. I can only call for help, maybe someone with a raw, untouched .ini could post it here? Meanwhile, I'll just try some genetic engeenering between BtS and Civ4 's .inis.

xienwolf
Apr 19, 2008, 07:38 AM
Well, are you running Vista? If so you might have to disable the UAC. I'll go dredge up a link to how to do that one and place it in the second post with the other questions :)


You did your re-install and properly managed to patch 3.13, then you jumped straight to messing with your .ini. I would have advised that you try just installing FfH at that point and hoping that it did happen to work. FfH really doesn't change anything outside of the Mods/Fall from Heaven 2 031 folder, I promise :)

Which 3.13 did you use first? If it was the one from this site then I can only hope the problem was an imcomplete download, though it should have refused to run in that case. If it was not, then I highly advise you use this one, if only for the fact that you can then have a copy saved to your Harddrive in case of future re-installation needs.

Ilyes
Apr 19, 2008, 01:21 PM
Wow.
Okay, so in order: no, I dont have Vista. I use Civ4, BtS and FFH on my portable, which uses Windows XP.
I went straight to the .ini, true ("meddling" being a most fitting term :)), but that's just because precedent, shall I say... experiments proved the install-patch-FFH direct path to be a complete failure. But everything I've tried today was a comlpete failure, so I'll start from scratch dowloading the patch and keep you up to date. Can't remember which I used first, sorry -but I think it was the one from Firaxis.
By the way, where can I find the BtS patch on this site? Or do you mean the CvGameCore DLL by Bruhic? Forgive my ignorance :)
Anyway, I've just tried it.
So:
Vanilla BtS works just fine.
Unpatched BtS won't load FFH, as stated & expected. [mod crashes on loading map]
Patch from Firaxis.com causes the game to crash. [game crashes on loading map]
CvGameCore DLL dowloaded from civfanatics under "Unofficial 3.13 patch" causes the game to crash. [on loading map]
Patch dowloaded in-game, from Advanced/Updates, makes the game crash as soon as 1st city is founded.
All of these happen without meddling with the .ini file,and I've double-checked them all.
EDIT
Wow. It doesn't matter, somehow I've been able to make it run properly. Thanks anyway.

ShaKadelic
Apr 23, 2008, 11:14 AM
Just bought Civ 4 + Beyond the Sword. :)

EDIT: I just cant believe it. I installed everything new (Civ4/BtS/FoH), but i get the SAME DAMN ERROR as before!
Starting a game with BtS/FoH = crash. What the hell, i`m desperate... :(

lock
May 01, 2008, 05:37 AM
Hi all,

I've just finished reading the thread and I didn't find anything which concern my problem.

(my civ4 version is BTS 3.13 and I'm using XP)

After downloading the mod on the official link here on this forum, I try to launch the .exe file but nothing happens ! So I can't even install the mod !
Here is the bug message I read:

http://img397.imageshack.us/img397/8544/bugbc9.jpg

I understand what it means but as I already said I've downloaded the correct file.

Someone did have already this problem with the mod ?

thank you very much for your help. :)

xienwolf
May 01, 2008, 07:05 AM
Right click on the .exe, select Properties.


Ensure that it reads:

Size: 323 MB (338,709,805 bytes)

Size on Disk: 323 MB (338,710,528 bytes)


The message doesn't mean that you've downloaded the wrong file, just that there is a problem with the file. Typically that problem will be that it is not the complete file.

I know that you have downloaded twice, but Gameflood can be quite a nuisance sometimes. I personally tend to often get to 85% or so (very slowly unfortunately) and then it just randomly decides that it is done. If I do not delete the partial file then all subsequent attempts to save over it wind up stopping at the same point :(

lock
May 01, 2008, 07:24 AM
thanks for your answer xienwolf !

the file is only 118Mo...

I didn't use the gameflood download manager, should I ?

I use firefox and it "told" me that the download is finished.

xienwolf
May 01, 2008, 07:29 AM
Actually when I used the download manager (the one time that I did) it managed to get a whopping 2% done, then I temporarily lost connection (was doing it during class, in a concrete buildng...). You would imagine that as a Download Manager it would notice the file was incomplete and let me resume, but sadly it decided to save what it had finished and then remove all knowledge of ever having even touched the file. :p To be fair, I may have set things up wrong as I have never used it before.

Just give it another shot, and rename the target so that it creates a brand new file. It'll work eventually.

lock
May 01, 2008, 11:20 AM
I tried with IE, but nothing more: 208mo :D

I'll try your way by renaming... I'll let you know !

lock
May 01, 2008, 01:05 PM
I changed the name and... it worked ! :D

now I have to install it !:bowdown:

Spearthrower
May 21, 2008, 11:05 PM
Due to my UK version of BTS getting scratched, I had to buy Civilization IV Complete here in Thailand.

The retail release is already 3.13 and no patches are available through the game update function.

I installed the new FfH in: D:\Games\Civ4\Beyond the Sword\Mods

D is my games drive and C doesn't have the space to put large program files and mods in.

The mod loads fine.

Either way, going through Play Now, or setting up a Custom Game, when the game loads and the first screen says "The Age of Ice has ended", it then immediately hangs, black screen, moments later a crash message.

I would appreciate getting some info on work arounds, or if the Complete version is not supported, can you let me know as my brother is coming over to visit me in Thailand next month and might be able to bring me a new BTS.

Obviously, I'd prefer to get it working under Complete as it will save me lots of money! ;)


Edit: Ok, turning off the movies does let the game load. Has anyone found out the reason why this is preventing some people from playing the game under FfH. I have played vanilla and all other mods with movies on, so there's something that FfH is calling that is unusual.

New thread to deal with this as it is clearly not an installation issue

http://forums.civfanatics.com/showthread.php?t=275851

moonstorm_2000
Jun 19, 2008, 03:08 PM
I've installed Fall from heaven correctly, following all your instructions. I've also updated Civ IV to the most recent version (which in this case is 3.17, just released yesterday). I start the game, mod loads correctly, and I can choose a game mode and civ. When I start the actual game, however, Civ IV crashes. What's the deal here? Everything is installed correctly (according to this guide) and civ is updated.

MagisterCultuum
Jun 19, 2008, 03:37 PM
As I said in the thread you started to complain about this, you Civ IV is too updated.

FfH II 0.32 and earlier are not compatible with the BtS 3.17. You'll either have to reinstall 3.13 over it, or just wait for the next version of FfH. Sadly, Kael is in Utah for his job and doesn't have access to his Civ IV computer or the FfH source code at the moment. He has said that he will begin making FfH compatible as soon as he gets back. (I'm guessing that 0.33 and on will be 3.17 compatible, since he has said that he was planning on releasing a new version instead of another patch pretty soon anyway.)

xienwolf
Jun 19, 2008, 03:38 PM
Well, to be fair I was smart enough to specifically state that you need BtS to be patched to version 3.13 :)


3.17 breaks Fall from Heaven. I imagine Kael will have a version .33 out sometime around Tuesday which will require 3.17 to work instead, but no work will be done on that end until at least Saturday.

EDIT: Ninja posted while I read webcomics!

Tarendelcymir
Jun 20, 2008, 01:59 PM
I'm posting from work, so forgive me if the question has been asked before, but I don't have time to search:

A colleague at work is interested in FFHII, but he has the Gametap version of Civ4, and can't figure out how to get the mod going, since the normal folders don't show up. Can FFHII be used with this version, and if so, how?

Thanks.

xienwolf
Jun 20, 2008, 04:21 PM
Yes, it can be used with any version of Civ4 BtS (I am not familiar with GameTap though). If he searches for folders with the names of the Mods included with BtS (Age of Ice, Final Frontier...) then he will find where to install FfH at.

Tarendelcymir
Jun 20, 2008, 06:35 PM
Thanks for the prompt answer.

JustinianVII
Jun 21, 2008, 08:26 PM
Does 0.32g break BtS 3.13? After downloading that, I can't load BtS anymore. Tried installing 3.17 and deleting FfH2 altogether and it still doesn't load. Do I have to reinstall the whole game?

xienwolf
Jun 21, 2008, 08:37 PM
Nothing you do in FfH should EVER affect normal BtS in any way shape or form. Kael is very careful not to touch any files outside fo the Fall from Heave 2 032 folder

Heavy_Mettle
Jun 22, 2008, 10:50 PM
Hello Everyone,

I've spent pretty much all day trying to get this mod to work but no dice. I choose play now get through all the choices then it seems to start to load the map. Then the screen goes blank and then says the age of ice has ended followed by an error message that comes up saying " Blah blah... sorry for the incoveince... do want to report this to MS.

I'm using BtS 313 and FFH 2032, Please someone help me I specifically bought Civ:BtS for this mod. Thanks in advance. Peace.

JustinianVII
Jun 23, 2008, 01:40 AM
Nothing you do in FfH should EVER affect normal BtS in any way shape or form. Kael is very careful not to touch any files outside fo the Fall from Heave 2 032 folder

Thanks for the info...
The game and 0.32h running with no problems now, who would've guessed that a cracked CD would cause problems :rolleyes:

xienwolf
Jun 24, 2008, 06:48 PM
@Heavy Mettle: I would suspect that the issue for you is a graphics problem with the movie. Quite common for many people sadly. Disable the movie and it might solve your issues (there should be intructions in the second post of this thread)

Heavy_Mettle
Jun 25, 2008, 11:24 AM
Thanks Xienwolf that worked

Seenyen
Jun 27, 2008, 11:25 AM
Alright, i've tried pretty much everything, but nothing seems to be doing anything. I'm having the same problem as many, the game crashes as soon as i launch the game and turn 1 should begin. Ive downloaded patch 3.17 for bts, FfH2, and patch "h". It gets about halfway through the loading bar before crashing. A few things i found strange, the main menu screen is now always the original BTS menu screen, yet at one point i remember seeing it as a red demon. Not sure what i did to get rid of that menu, but now its stuck as that building. Another thing thats bothering me is that my shortcut isnt working, i followed the steps to set it up but it says the destination is invalid (i've checked over and over) and also, i know it should be a picture of a demon, but my shortcut has no picture whatsoever. Im not sure if it matters, but im using Civ 4 Gold edition, maybe thats screwing it up. The fact that the menu and the shortcut are busted makes me think that certain parts of the mod arent in the right place or something. Ugh...

Edit: Figured it out. Was installing Patch h to the FfH2 folder, not the mods folder. I'm pissed it took me so long to figure out something so basic, but whatever at least it working :)

french civ fan
Jul 07, 2008, 05:25 PM
I have the Resource and Assessts folder, but the game still crashes when loading up

Gabriel21
Jul 08, 2008, 06:40 AM
FfH should now be ready to play!
(Launch via shortcut you just set up, or from in BtS, "Advanced --> Load a Mod" menu. Not from "Single Player --> Play a Scenario," where you launched AoI from)

I bought BtS only to play FFH. In 0.22 the installation routine was working well. But in German - as I use to play - the directory is not "program files", but "Programme". BtS worked, but FFH not more. So it was frustrating to delete all files etc. a second time. :cry: Therefore I continued to play .22.

A simple new mistake in the installation routine caused many problems.

Is this now updated or not?

Thank you for any comment!

Gabriel21
Jul 08, 2008, 06:44 AM
I have the Resource and Assessts folder, but the game still crashes when loading up

Please see my comment of today. Maybe you are using not "program files" as file location? In my German file names it did not work unfortunately.

Gabriel21
Jul 08, 2008, 07:42 AM
FfH should now be ready to play!


There are certain things I cannot understand: Civ IV and BtS know what language is installed in the OS. They then cange the wording of the installation file automatically. Before BtS resp. .3x everything was OK and working, one could change the game file as one wanted it. But then the installation routine was changed and it was forgotten to think about other users' languages.

I had to delete several times the whole installation procedure. How nice!

Therefore one question: Why not take the first installation routine which worked properly everywhere and anytime?

xienwolf
Jul 08, 2008, 07:59 AM
I wasn't aware that FfH had ever used an installer which would check the registry for the correct install location. But if it had, I am not sure why Kael has moved away from using it. Such is a frequently requested feature.


So am I understanding correctly that you have figured out the problem with your installation now, or do you need help still?

Adrogans
Jul 11, 2008, 02:37 PM
I feel dumb at the moment. I have installed the main .32 w/o any issues, but when I run the patch file it looks like it works, even get the word doc, but the mod itself is not updated when I play. I am going to try downloading the files anew and reinstalling the whole thing again after work (yeah yeah productivity down the tubes right now.) but that didn't work last time I tried it, so I'm trying it again. If anyone knows please fill me in.

xienwolf
Jul 12, 2008, 12:54 AM
So your Readme file says that you have the latest patch, but when you run the game there are things which you know were patched in missing (or things removed still present, like Acrobat & Sect of Flies)?

If that is the case, it is a bit wierd. Best guess is that you have it installed in 2 locations, and the one you are updating right now isn't the one you are running in game

caesarmaximus
Jul 12, 2008, 01:25 AM
Can you tell me please,
where I can download the FFH2016 version. I would like to play this old version of the mod.:confused:
sorry if I post my question in the wrong forum.. I'm new to this.:)
thank you anyway
bye


There are 2 sections to this guide. This first post is for those who have not yet installed FfH. Post #2 (http://forums.civfanatics.com/showpost.php?p=6377464&postcount=2) is for those who attempted to install the mod, but are now unable to play.

Installing Fall from Heaven

Requirements: Minimum & Reccomended Specs are unchanged from Civ IV : BtS
Civilization IV
Civilization IV: Beyond the Sword, Patch 1.17 (http://forums.civfanatics.com/downloads.php?do=file&id=9800)
Note: Warlord's Expansion is not required. However, if you Uninstall Warlords, you must do it BEFORE you install BtS, otherwise you will cause both FfH and BtS to be unplayable due to missing files.
Latest version of FfH (http://www.gameflood.com/Mashup/Index.cfm?intModID=13049) (2.032 as of last edit of this post)
Latest Patch for FfH (http://kael.civfanatics.net/files/FfH2032h.exe) (H as of last edit of this post)

Media pack (http://kael.civfanatics.net/files/FfH2032media.exe) is not required for gameplay, but provides extended movies for Wonder Creation and Religion Discovery.
The latest version can be found in the main forums (http://forums.civfanatics.com/forumdisplay.php?f=190) in a stickied post Called the "Bug Thread" (http://forums.civfanatics.com/showthread.php?t=268320)


Downloading from GameFlood:
First off, some browsers do not work with Gamflood for downloading without thier special download manager. Opera & IE 6 are known not to work, while Mozilla Firefox and IE 7 are known TO work.

If you have issues with the downloads, please PM GF_Nate on the Gameflood site, or GFGuy here on the forums for direct assistance. Or post here.

For the Mod Files:



For the Media Files:
Just click on Download and save the file to disk, Remember to be careful to install to the right location in the next section of this guide!


Installation Procedure:

Locate the directory that Civ IV: BtS is installed in. (Typically C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword. If elsewhere, I advise you re-install CivIV & BtS in this location, but it is not required)
A quick way to locate the installation location is to right-click on the shortcut for BtS, Select Properties, then click the Find Target button. (or Open File Location button if you use Vista)
NOTE: All files will be installed to the folder at this location titled MODS. (Typically C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Fall from Heaven 2 032.)
If you used Steam to acquire BtS, you will have to install the Mod in C:\Program Files\Steam\steamapps\common\sid meier's civilization iv beyond the sword\Beyond the Sword\Mods\Fall from Heaven 2 032
Install the latest version of FfH's main file (identified by numbers only. i.e: FfH 2.032)
Install the latest patch for FfH (identified by a letter only. i.e: patch f)
Optional: Install the media pack


Setting up the Shortcut:
In the folder that FfH installed to (i.e: C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Fall from Heaven 2 032), there is a shortcut with a demon face called Fall from Heaven.

If the location of your BtS folder B that listed in step 1 above, just copy this file to your desktop (or preferred location).

If your install location is different, you must edit the shortcut.

Right-click on the shortcut
Select Properties
In the line for Target, change: "C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Civ4BeyondSword.exe" mod=\Fall from Heaven 2 032 to have the correct location of your BtS instill, which should only require modification of the parts in Red. Be very careful that the quote marks are left in the proper location.
If you are using Steam you will have to use this guide (http://forums.civfanatics.com/showthread.php?t=266909) to set up your shortcut.


FfH should now be ready to play!
(Launch via shortcut you just set up, or from in BtS, "Advanced --> Load a Mod" menu. Not from "Single Player --> Play a Scenario," where you launched AoI from)



If you are having problems downloading from Gameflood, 032 has also been hosted on Filefront (http://files.filefront.com/FallfromHeaven2032exe/;10319698;/fileinfo.html/1/1), and uploaded as a Torrent (http://www.mininova.org/tor/1436210)
If you are uncertain of the validity of your source file, the MD5 Sum should be: e9c42ca4652dc4456df9ffdbcaf5b624

xienwolf
Jul 12, 2008, 04:19 AM
You'd have to do a search on Gameflood for that one. Reasonably certain Kael used Gameflood since before then for the major releases.

Adrogans
Jul 12, 2008, 09:06 PM
yeah exactly the acrobat and sect of flies is how I can tell. I only have one ffh folder and the word doc shows up in it saying the current version, but the game itself is not modified.

xienwolf
Jul 12, 2008, 10:34 PM
Well that is just plain loopy then. I guess you can hope that .33 comes out soon?

Gabriel21
Jul 14, 2008, 02:03 AM
I wasn't aware that FfH had ever used an installer which would check the registry for the correct install location. But if it had, I am not sure why Kael has moved away from using it. Such is a frequently requested feature.
So am I understanding correctly that you have figured out the problem with your installation now, or do you need help still?Thank you, you are very kind :), it works now. But needed several deinstallation work. Was frustrated about it and continued to play .22.

xienwolf
Jul 14, 2008, 11:29 PM
Adrogans: You use Vista don't you? I just remembered when I was Modding my brothers Vista computer. Just posted the same advice for someone else in another thread.

If you are using Vista, you have to enable the Security Controls to allow General Users to edit the file. Otherwise it saves as a seperate copy that the game will not use.


Right click on the file, choose properties, go to the Security Tab, Edit Access Privileges, and check all the boxes for general user.

dvang
Jul 18, 2008, 01:21 PM
Also note that these settings, at least as far as I've seen, revert back to Read-Only upon a reboot of your PC.

xienwolf
Jul 18, 2008, 03:07 PM
Ok, that just sucks if that is the case. I was almost thinking I was willing to go ahead with installing Vista till that comment :(

odysseus741
Aug 11, 2008, 12:33 AM
dude help me . installed ffh2 to the mods folder. i have ver 3.17 i updated to ver 3.17 from ver 3.00 .i installed patch ffh2l . i loaded the mod , i selected a character,i started the game boom it crashes when init graphics comes , what mistake have i done please help.

xienwolf
Aug 11, 2008, 08:40 AM
Well, first bit of help I can offer is that a new version is scheduled for release on Friday which will have an automated installer to ensure proper install location. So if things don't work out so well then you may want to just wait a little bit :)


First step otherwise is to load the game and go to ADVANCED-->ABOUT THIS BUILD and check what Version it says you are running. First line should read "Civ Version: 317" If it does, then 3.17 installed properly. If it does not, then it failed somehow (common issue unfortunately), and I would advise you use the link on the first post to download and install a good version (you'll need it for the new release on Friday as well).


If we are not lucky enough for that to be the issue, then you need to verify that you installed 032 and 032 patch L to the same location, and did not change the name of the folder "Fall from Heaven 2 032" after that installation.