Fallansig
Feb 25, 2008, 02:07 PM
Has anyone here ever tried a serious massive game which is as far away from the UHV AND core area as possible?
For instance, in one game I played Babylon, purposely made my first city Ur, rapidly build up a fleet of galleys with two settlers, two workers, and two archers, set sail for... wherever I wanted to go! The only condition is that you must have your home city destroyed asap after you found your other two cities--Persia tends to be willing to do this for you. In one game I immigrated to Australia, this was before even Persia spawned; in another I tried south Africa; in another I tried, or all places, Manchuria; and in a final, I tried New Zealand. You can guess that those games were very interesting and challenging, especially with how you have to balance stability in this foreign land.
In another I tried getting the Mayan's in Canada--I settled Toronto as the capitol. In my most recent, I settled Carthage in the Balkans--this was one of the better games using this technique, as can be obvious; later on I basically became the Byzantium Empire, and then Austria-Hungary. I once even popped the Aztecs down in Brazil, but that game nearly failed very early--my throw-away capitol in NA almost collapsed before I settled Brazil due to barbarians and a war with the Mayans.
Try it out. Despite the stability issues, most of these are completely possible with some work, and make for some really wicked games. You sort of have to do it with early spawning civilizations--I could see Arabia settling Babylon in the 600 AD start though, or even Mali grabbing southern africa--and you have to mind future spawning areas, as I had to do with Carthage and Germany especially.
Below is a screenshot from my 'Carthage in the Balkans' game, Monarch difficulty. I am fairly powerful, and starting the process of building up to conquer Greece--they're crushed enough as it is.
For instance, in one game I played Babylon, purposely made my first city Ur, rapidly build up a fleet of galleys with two settlers, two workers, and two archers, set sail for... wherever I wanted to go! The only condition is that you must have your home city destroyed asap after you found your other two cities--Persia tends to be willing to do this for you. In one game I immigrated to Australia, this was before even Persia spawned; in another I tried south Africa; in another I tried, or all places, Manchuria; and in a final, I tried New Zealand. You can guess that those games were very interesting and challenging, especially with how you have to balance stability in this foreign land.
In another I tried getting the Mayan's in Canada--I settled Toronto as the capitol. In my most recent, I settled Carthage in the Balkans--this was one of the better games using this technique, as can be obvious; later on I basically became the Byzantium Empire, and then Austria-Hungary. I once even popped the Aztecs down in Brazil, but that game nearly failed very early--my throw-away capitol in NA almost collapsed before I settled Brazil due to barbarians and a war with the Mayans.
Try it out. Despite the stability issues, most of these are completely possible with some work, and make for some really wicked games. You sort of have to do it with early spawning civilizations--I could see Arabia settling Babylon in the 600 AD start though, or even Mali grabbing southern africa--and you have to mind future spawning areas, as I had to do with Carthage and Germany especially.
Below is a screenshot from my 'Carthage in the Balkans' game, Monarch difficulty. I am fairly powerful, and starting the process of building up to conquer Greece--they're crushed enough as it is.