View Full Version : Peace Treaty has been canceled...
Malachi256 Feb 27, 2008, 09:50 AM Every once in a while I get a random message that my peace treaty has been canceled to some civ. If memory serves, it is a civ I've never been at war with, or not at war with for a LONG time... the message just pops up randomly. They do not attack me, nothing else really happens.
Just wondering what the story is? Is this some AI diplo thing where the civ is starting to dislike me so they stick it to me by canceling some background agreement like a peace treaty?
HerrDoktor Feb 27, 2008, 10:01 AM When you start a commercial treaty with someone, as "bananas for clams", neither of you can start a war against each other for 10 turns. After that, it's okay to start a war and cancel the deals, so you was being informed of that situation. Maybe the message could be more clear if it stated "expired" instead of "canceled".
magicalsushi Feb 27, 2008, 10:02 AM If ones of the civs agrees to a demand from the other civ (eg. give me 50 gold or else), then there's an implicit peace treaty for ten turns. The game doesn't tell you it's started, but it tells you when it's over. It confused virtually everyone who bought BtS.
magicalsushi Feb 27, 2008, 10:03 AM When you start a commercial treaty with someone, as "bananas for clams", neither of you can start a war against each other for 10 turns. After that, it's okay to start a war and cancel the deals, so you was being informed of that situation. Maybe the message could be more clear if it stated "expired" instead of "canceled".
Oops, must have written my reply at the same time as yours. But I thought peace treaties only applied for one-sided demands, not for two-way trading?
Deriem Feb 27, 2008, 10:04 AM HerrDoktor said it. If you start certain trade deals then you a 10 turn peace treaty is also signed. It also comes along with paying tribute, so you can't get an AI to give you some techs, and then invade him. Personally, I've never felt like going to war with someone I can get free stuff from...
Malachi256 Feb 27, 2008, 10:04 AM ty guys, I'll keep an eye on it in my next games =)
HerrDoktor Feb 27, 2008, 10:05 AM Actually, I'm not 100% sure, I stumbled on this in another topic and took the word for granted. I generally don't accept one-sided demands, but I still receive that kind of message all the time.
Fireseal Feb 27, 2008, 03:39 PM If a resolution such as "stop the war against X" passes, then everyone has a "peace treaty" with that civ, regardless if you were at war with them.
Shadzy19 Feb 28, 2008, 02:37 AM A 2 way trade doesnt count for the 10 turns peace treaty , one of the 2 has to make a demand and they have to be at cautious or worse before you get the 10turns peace treaty.
Its normal its like this aswell , otherwise a AI could have enough of his hands , start moving his stack towards you and you could simply give him pigs or something and screw him up.
BalbanesBeoulve Feb 28, 2008, 03:14 AM No, it works at pleased and friendly too.
If 2 of my friends go to war I'll ask each of them for a small gift, like 1 gold. They usually give it to me and it gives me a 10 turn peace treaty with them. I do this so neither asks me to declare on the other and hopefully they can wrap up their little dispute quickly. Though they still might ask me to stop trading.
Titus Feb 29, 2008, 09:45 AM Aaaaah, so that's it! I just played my first game of BTS, and as much as I love the game, this one thing pissed me off endlessly. I was gearing up for a war against the Mayans for ages. He was pretty strong, so I was holding out until the Arabs would attack him from the other end, which was bound to happen because they had been fighting on and off forever. Then when I was about to declare war, I noticed that I couldn't because we apparently had an "unbreakable" peace treaty! AAAAARRRGH!
This is silly. I can understand the reasoning behind it, but still. Perhaps they should be breakable, but at negative modifiers from EVERYBODY (friend and enemy alike), because of the low nature of the attack.
Another question: Does this sanctity automatically extend to all vassals and the master in a partnership? That is, if I have an "unbreakable" trade deal with the master (or vassal), can I circumvent this by declaring war on the vassal (or master). The Mayans in my above example had two vassals, but I don't remember if I had any recent trade relations with any of them. I do recall cancelling all trade deals by the master, and I think by one of the vassals, but still wasn't able to declare war on him, or any vassals. Do you have to [be able to] cancel all deals by ALL vassals AND the master before it works? :confused:
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