View Full Version : Warlord Faction


Provolution
Feb 28, 2008, 05:18 AM
Faction: Warlords of Martian Fields

The Seven Warlords of the Martian Fields were all proud warriors and leaders of men. They did not watch the boiling grub with the complaining village people, they did not pray and sacrifice goose all day, they did not sit and ponder about algebra and their existence all day. However, every single day they trained, long marches, long dashes of running, they sharpened their arms, donned their pelts around their limbs for protection and they painted warpaint in their angered faces. They had sworn an oath of fealty to the Philosopher King of the Triad Legion, their despot and their law was their oath to the Triad King and a short and untimely death for his opponents. They worked as hunters and warriors, expecting the tribal council to provide them with corn, fruit and berries, the Church of Giruvegan with blessings and the PHilosophers Legion with a deeper purpose. The way of living was simple, every man and family for himself, and the pact with the spirits and the gods was the only one worth mentioning.

Their goal was now to help the Legion carve out a solid state within the first two millenniums ahead..

The warlords embraced the coming of a new era, with dynasties, slaves to carry their siege equipment and build roads and bridges, religion to put iron into a mans soul and a bright new era of hardened and free men to come. However, was it one thing the Warlords loathed, was to be divided into castes, as they much preferred the present clannish ways, and to keep their proud and militant clan as one.


Enrollment

Warriors may decide to join the Warlord Faction if they are not members or intend to become members of another faction within the term. Each Member of the Warlord Faction must be in the Census of our nation in order to sign, and each member will sign up as a member in the "Warlord Faction Sign Up thread, with a preference for their land, their military unit, their distinguishing service and what they want to name their named landmark.

Members

Warlord NZL
Master of the Hunt Provolution
Steward Lord Civius
Chronicler of Lands AljayBoy
Grand Master Lord Civius
Secret Counselor/High Shaman Xuzidan

Organization:

Warlord is to be chosen by the Faction by direct election within the Faction on the basis of having the best military skills for the nation.
Warlord is now Warlord NZL.

The Warlord will be in charge of all military and foreign affairs, as well as ruling the country and the Court itself, which also called the "Old Cabal of the Seven Flaming Owls".

The Warlord will appoint a High Shaman, who will be the supreme leader in terms of religion, law and culture.

The Warlord will appoint a Steward, who will be the supreme authority in ways to expand the economic base and the treasury of the nation and administer the regional planning.

The Warlord will appoint a Grand Master, who will be in charge of all city building, city planning (Grand Master also mayor in capital city), science and building wonders. The Imhotep of our proud nation so to speak.

The Warlord will appoint a Master of the Hunt, who will be in charge of all expeditions throughout the continent at hand.

Warlord, High Shaman, Steward, Grand Master, Chronicler of the Land and Master of the Hunt represents the "Old Cabal of Five", which is the Faction Shadow Government.

The Warlords are to represent the military offensive arm of the Philosophers Legion, to whom we have sworn an oath of fealty.

Selected Traits:

Traits: Charismatic and Financial (Hannibal traits), but we represent now Aggressive and Philosophical (Alexander)


Faction Member Privileges:

Ownership and Land
Each Faction Member will as a reward for their loyalty, be awarded 2 tiles of land each around the faction capital (2nd or 3rd city), these will be given by Warlord NZL, and the remainder kept by the Warlord himself.

Independence
Each Faction Member will be granted the full autonomy over their military unit, to be named after themselves and to be inherited throughout all ages to their descendants.

Titles
Each Faction Member will be given a title relevant to their Faction function, a title passable to their descendants.

Honors
Each Faction Member will be given the right to name a landmark after themselves, to be decided in the Faction.

Opportunity to Distinguish Oneself

Each Faction member may serve in the way they see as the best in order to distinguish themselves. They can serve under :

The Warlord (Fighting Wars as part of the Warband)
The High Shaman (Spreading Culture and Religion as part of the Owls Temple)
Steward (Increasing wealth and productivity in the nation by stewarding our lands),
Grand Master (Building wonders and promoting science)
The Master of the Hunt (conducts all expeditions of the realm.)


No Faction member should interfere with another warriors activity at a separate location (voting rights restricted to physical presence, you must be with the Master of the Hunt to vote over where to send the scout, you must be with the Warlord to help direct the armies, you must be with the Steward to help decide on the use of the land and the resources and you must be with the Grand Master in order to promote Wonder builds, research and city planning. Finally, you must also be with the High Shaman in order to decide on religious, spiritual and cultural matters, as well as writing religious scriptures.

Great People will also be handled by the following groups:

Great Prophet (High Shaman)
Great Engineer (Warlord)
Great Scientist (Grand Master)
Great Merchant (Steward)
Great General (Warlord)
Great Artist (Master of the Hunt)
Great Spies (Warlord)

Political Program

Warlord Faction wants to open for a Mid-Term election for non-Faction players. This election will appoint the Mayor of the second city in our nation. This election will be held by the end of the 2nd week in the term.

Joe Harker
Feb 28, 2008, 08:26 AM
Traits: Charismatic and Protective (Churchill traits)

I guessed you would be him! Shame i didn't put money on it. :)

Otherwise it looks good.

Rashiminos
Feb 29, 2008, 10:16 AM
Great Prophet (High Shaman)
Great Engineer (Warlord)
Great Scientist (Grand Master)
Great Merchant (Steward)
Great General (Warlord)
Great Artist (Master of the Hunt)

If we're playing BTS, you'll also have to consider who is in charge of Great Spies...

Provolution
Feb 29, 2008, 12:06 PM
It is fixed now, not that we expect many great spies, but never say never, thanks.

Provolution
Feb 29, 2008, 12:25 PM
Rashiminos, you are welcome to join the Warlord Faction, if you are more into warmongering than Carebearish rulemaking. :)

Rashiminos
Feb 29, 2008, 12:27 PM
Perhaps, but your choices of traits are uninspiring.

Provolution
Feb 29, 2008, 02:16 PM
We can alter the traits if you want Rashimonos, since we are going to have a discussion and vote over it anyways. The Faction will have discussions and votes internally.

DaveShack
Mar 01, 2008, 02:09 PM
It is fixed now, not that we expect many great spies, but never say never, thanks.

Depends on whether we're allowed to pay attention to game play. It seems the default specialist is now a spy, if you don't micromanage. :rolleyes:

Provolution
Mar 01, 2008, 02:30 PM
Was that a concern over too much roleplay ?

ice2k4
Mar 01, 2008, 03:06 PM
Expect me to sign up, but that could change as time passes. I really like the idea of the faction, I just think it's a bit too early to swear allegiance. (And I'd push to throw the Poverty's Pub Guild support behind you.)

Provolution
Mar 01, 2008, 03:10 PM
Nice to have you on ice2k4, and please feel free to suggest changes and so on, I am quite democratic in spite of my somewhat fierce appearance on the forums. Please feel free to nominate new traits and so on, we will vote over this internally.

We are now talking forum rules, and it seems some players want to roll back the Faction based concept to be a hollowed out version of the Traditional Ruleset, so that is why I stay vigilant.

Provolution
Mar 01, 2008, 06:26 PM
I am changing the status of this Faction to a Guild, as it does not really matter until later anyways.

ice2k4
Mar 01, 2008, 06:48 PM
I am changing the status of this Faction to a Guild, as it does not really matter until later anyways.
Why wouldn't it matter?

Provolution
Mar 01, 2008, 06:56 PM
Why wouldn't it matter?

Someone voted in a poll, removing all features that would make Factions differ from guilds. There is no minimum membership, no requirement for posting a platform and nothing assuring an informed and conscious decision. As it stands, thanks to this poll, the Faction system remain but in the name, except for the title, it is more or less gone.

Also, that was the same poll you voted "Abstain" on.

Oni of Chaos
Mar 02, 2008, 10:28 AM
I like this faction, are you recruiting now or waiting for something(s) first?

Provolution
Mar 02, 2008, 10:30 AM
Please sign up for it Oni, I am not running for leadership, but I will be your faithful servant in some capacity , we can also change this to our members hearts content. :)

Oni of Chaos
Mar 02, 2008, 10:32 AM
How would I go about doing that? :confused:

Provolution
Mar 02, 2008, 10:34 AM
How would I go about doing that? :confused:


Present all proposals you have for changes, new traits, new positions, new laws, new property rules and so on, and we have a vote over all these things prior to the election.

Oni of Chaos
Mar 02, 2008, 10:41 AM
Well first of all if we are going for heavy REX, having Churchhill combo isn't that great, as that doesn't shine until Redcoats :D
Also, what will we do with excess tiles (say we have 20 tiles and only 10 members), maybe have the Warlord own the rest to either keep or give to various people to buy favor. What should we do if there are more members than tiles, maybe have building a settler be the first priority?

Provolution
Mar 02, 2008, 10:49 AM
Well, first thing, we plan to reward Faction members with land first, and then we consider other options.

You are right about Churchill, but I am for randomizing which Civ we play, but that we have a competition of leaders first. I think the civ itself should be all random.

We need to see how the gamerules becomes, before I even would consider how the tiles are worked out.

Oni of Chaos
Mar 02, 2008, 11:38 AM
If we end up randomizing what Civ we play, then we should get nice early game traits like Creative for better borders, Industrious for faster wonders, Imperialistic for faster Settlers, or Aggressive for better early military expansion. Spiritual isn't helpful for REX, Expansive for the workers and extra health is an option, Protective isn't useful for expansion until gunpowder, Philosophical isn't helpful for expansion, Organized would be good for the reduced costs, and Charismatic is ok because of the XP requirement reduction.

Oni of Chaos
Mar 03, 2008, 09:19 PM
Ok I have some ideas for our leader:
Victoria of England (Financial,Imperialistic, UU:Redcoats, UB:Stock Exchange) UU and UB both aren't helpful for REX, but Financial will help pay for the expansion and Imperialistic will help make city making happen faster, and the UU/UB will help us go for whatever we wish in midgame.

Charlemange of Holy Roman Empire (Protective,Imperialistic, UU:Landskneckt, UB:Rathaus) Protective is helpful if we suffer counterattacks but is mildly useful until gunpowder, Imperialistic makes settlers faster (awesome for REX :D), the UU will help us expand greatly in the Medieval Age (though we are looking for early expansion I believe), and the UB is just plain awesome (-75% City Maintenance, perfect for solidifying our empire after a REX)

Huayna Capac of the Incas (Industrious,Financial, UU:Quechua, UB:Terrace) Industrious doesn't help that much for REX unless you consider Stonehenge/Oracle, Financial will help pay for said expansion, Quechua if we want to do the famed Quecha Rush, and the Terrace will let us skip Monuments.

Genghis Khan of Mongolia (Aggressive,Imperialistic,UU:Keshik,UB:Ger) This guy is very synergetic. Aggressive will give combat 1 and make barracks half price so we can build more military, Imperialistic for the more settlers and GGs, the Keshik will be awesome for helping conquest in the Classical Age with the Ger to give it more XP.

Julius Caesar of the Romans (Organized,Imperialistic,UU:Praetorians, UB:Forum) Organized will cut civic maintenance costs in half and give us faster lighthouses and courthouses early on, the Praets will be awesome for Classical Conquest, and the Forum isn't that helpful for expansion (GA maybe?)

Catherine of Russia (Creative,Imperialistic,UU:Cossack,UB:Research Institute) With the 2 culture from Creative and the faster settler production from Imperialistic, Cathy is a great early landgrabber. The UU and UB aren't helpful at all in that respect though.

Any other suggestions for leaders, or reasons why 1 or more of these should be taken off the potentials list?

Provolution
Mar 03, 2008, 09:59 PM
I think we randomize nation, so please focus on traits in the first go.

I take it you sign up for Warlord Faction (please make it official).

I am open to all the proposals, on a trait based discussion only, and we intend to start the discussion on choice when we are 3 or more people (you, me and 1 more).

Provolution
Mar 03, 2008, 10:20 PM
Ok I have some ideas for our leader:
Victoria of England (Financial,Imperialistic, UU:Redcoats, UB:Stock Exchange) UU and UB both aren't helpful for REX, but Financial will help pay for the expansion and Imperialistic will help make city making happen faster, and the UU/UB will help us go for whatever we wish in midgame.

Charlemange of Holy Roman Empire (Protective,Imperialistic, UU:Landskneckt, UB:Rathaus) Protective is helpful if we suffer counterattacks but is mildly useful until gunpowder, Imperialistic makes settlers faster (awesome for REX :D), the UU will help us expand greatly in the Medieval Age (though we are looking for early expansion I believe), and the UB is just plain awesome (-75% City Maintenance, perfect for solidifying our empire after a REX)

Huayna Capac of the Incas (Industrious,Financial, UU:Quechua, UB:Terrace) Industrious doesn't help that much for REX unless you consider Stonehenge/Oracle, Financial will help pay for said expansion, Quechua if we want to do the famed Quecha Rush, and the Terrace will let us skip Monuments.

Genghis Khan of Mongolia (Aggressive,Imperialistic,UU:Keshik,UB:Ger) This guy is very synergetic. Aggressive will give combat 1 and make barracks half price so we can build more military, Imperialistic for the more settlers and GGs, the Keshik will be awesome for helping conquest in the Classical Age with the Ger to give it more XP.

Julius Caesar of the Romans (Organized,Imperialistic,UU:Praetorians, UB:Forum) Organized will cut civic maintenance costs in half and give us faster lighthouses and courthouses early on, the Praets will be awesome for Classical Conquest, and the Forum isn't that helpful for expansion (GA maybe?)

Catherine of Russia (Creative,Imperialistic,UU:Cossack,UB:Research Institute) With the 2 culture from Creative and the faster settler production from Imperialistic, Cathy is a great early landgrabber. The UU and UB aren't helpful at all in that respect though.

Any other suggestions for leaders, or reasons why 1 or more of these should be taken off the potentials list?

First out, we still need to nail down gameworld parameters, but they look like Standard Sized Terra with Random features as it stands. The core continent will not be that big. As Civilization will be random, and leader elected, I suggest we focus on what is more natural traits for a Warlord, and that each of us nominate three alternatives in order to find a good candidate.

My three proposals would be:

1. Winston Churchill (Charismatic/Protective)
2.Gilgamesh (Creative/Protective)
3. De Gaulle (Charismatic/Industruous)

Either of these three fits in my sense the three warlord types I want to see, and late game is always interesting, as the expansion is "Beyond the Sword".

Please notice that Charismatic and Protective traits are in all these combinations, and please recall we are "Warlord Faction", nothing else.

Oni of Chaos
Mar 03, 2008, 10:36 PM
I see. How do I officially sign myself up? :D
My three proposals would be Genghis Khan (Agressive/Imperialistic), Boudica (Aggressive/Charismatic), and Julius Caesar (Organized, Imperialistic).

Btw you said carve out a solid state in the first 40-50 turns, and having 50% faster settler production helps a lot there ;) (if you want to do mostly military might want to add on something there)

Provolution
Mar 03, 2008, 10:37 PM
I see. How do I officially sign myself up? :D
My three proposals would be Genghis Khan (Agressive/Imperialistic), Boudica (Aggressive/Charismatic), and Julius Caesar (Organized, Imperialistic).

Btw you said carve out a solid state in the first 40-50 turns, and having 50% faster settler production helps a lot there ;) (if you want to do mostly military might want to add on something there)

Just write, I sign up in the Warlord Faction as a member. that easy.

Oni of Chaos
Mar 04, 2008, 12:19 AM
I sign up in the Warlord Faction as a member. ;)

Provolution
Mar 04, 2008, 12:20 AM
You are in Oni :)

Now we need one more fellow, then we can begin to decide on the Faction details. I presented a proposal to show the general direction.

Oni of Chaos
Mar 04, 2008, 12:21 AM
I asked the Pub guild, maybe someone in there will join :D

If we can't get another member, should we just start hammering things out ourselves?

Oni of Chaos
Mar 07, 2008, 11:00 AM
Provo, you think we should do a sign up thread like Alum did?

Provolution
Mar 07, 2008, 11:05 AM
Oni, please set one up, and we are good to go :)

Oni of Chaos
Mar 07, 2008, 01:38 PM
http://forums.civfanatics.com/showthread.php?p=6577812#post6577812

Tis the sign up thread.

Provolution
Mar 07, 2008, 06:15 PM
Ice2k4, good to have you in. Please nominate three leaders we should choose from to represent us.

ice2k4
Mar 07, 2008, 06:24 PM
Ice2k4, good to have you in. Please nominate three leaders we should choose from to represent us.

Not exactly a member just yet, I'm leaning immensely towards your faction, but I do not want to swear allegiance until I see platforms from you and daveshacks faction.

So I don't want to start nominating leaders where it is not my place.

Provolution
Mar 07, 2008, 06:31 PM
Both Warlords Faction and Tribal Council got each their basic platform, as you can see on the front thread post.

Oni of Chaos
Mar 07, 2008, 08:34 PM
If what is on the front page you do not consider to be a platform, please elaborate on how we can elaborate.

Provolution
Mar 08, 2008, 04:19 AM
Could be he wants to see where the wind blows, but we in Warlords stand steady as rocks :)

Rashiminos
Mar 08, 2008, 05:23 AM
Rocks have problem, they can't move. :mischief:

Rolling requires the act of some other agency on the rocks. My question would be who would roll the rocks (presuming the Warlords are the rocks) and where would they be rolled?

Provolution
Mar 08, 2008, 05:35 AM
Rock'n Roll. We can indeed move :) You haven't seen anything yet, and thanks for the negative advertising in our thread :).

ice2k4
Mar 08, 2008, 08:35 AM
Your platform isn't really lacking anything (except your in-game objectives.) I'm really looking to see where the other platforms go.

Oni of Chaos
Mar 08, 2008, 09:53 AM
Rocks have problem, they can't move. :mischief:

Rolling requires the act of some other agency on the rocks. My question would be who would roll the rocks (presuming the Warlords are the rocks) and where would they be rolled?

Independent voters, to glory

:p

Provolution
Mar 12, 2008, 03:02 AM
Updated with NZL as new member

NZL
Mar 12, 2008, 03:18 AM
I'm being forced to choose 3 leaders here ;) but i have a playstyle that's vulnerable early-mid game but is very powerfull in mid-late game. For that reason i joined the Warlords faction btw, i wanna see how the early game is "supposed" to be played :)

My intake on leader traits would be: a lasting economic trait [financial or organized] combined with an early advantage trait [imperialistic or creative]

So you get:
Financial - Imperialistic
Financial - Creative
Organized - Imperialistic
Organized - Creative

Of these i like Org/Imp the least. Creative is more timeless than Imperialistic and Financial is economically better than Organized.

Therefore my top 3 leaders are:
1. Willem van Oranje - [Fin/Cre]
2. Victoria - [Fin/Imp]
3. Augustus - [Org/Cre]

Edit: it all depends on the platform however.. Specialist Economy vs. Cottage Economy, Aggressive vs. Defensive, Religiously dominating or submissive, ...
I think these should be discussed prior to choosing a leader/traits

Provolution
Mar 12, 2008, 06:15 AM
Genghis Khan (Agressive/Imperialistic), Boudica (Aggressive/Charismatic), and Julius Caesar (Organized, Imperialistic) (Onis proposal)

NZLs proposal

1. Willem van Oranje - [Fin/Cre]
2. Victoria - [Fin/Imp]
3. Augustus - [Org/Cre]

Provolutions proposal

DeGaulle (Industrial charismatic)
Churchill (Protective charismatic)
Justinian (Protective Imperialist)

NZL
Mar 12, 2008, 06:24 AM
That are 9 different leaders :s
Let the discussion begin..

Allthough after reading the topic more closely, my leader selection isn't really "Warlord" oriented.. so please give less weight to my choices..

AljayBoy
Mar 12, 2008, 06:32 AM
Hello all, my 3 proposals, in no order of preference, are:

1 - Kublai Khan - Aggressive, Creative.

2 - Hammurabi - Aggressive, Organised.

3 - Hannibal - Charismatic, Financial.

Lord Civius
Mar 12, 2008, 09:37 AM
Augustus Caesar[Imp/Ind]
Queen Boudica- [Cha/Agg]
Darius - [Fin/Org]

Oni of Chaos
Mar 12, 2008, 01:05 PM
I'm thinking that our leader should have at least one of the following traits: Aggressive, Charismatic, Imperialistic, Protective.

At the moment, the proposals are:
Genghis Khan (Agressive/Imperialistic), Boudica (Aggressive/Charismatic), and Julius Caesar (Organized, Imperialistic) (Oni of Chaos)
Willem van Oranje - [Fin/Cre], Victoria - [Fin/Imp], (NZL)
DeGaulle (Industrial charismatic), Churchill (Protective charismatic), Justinian (Protective Imperialist) (Provolution)
Kublai Khan (Aggressive, Creative), Hammurabi (Aggressive, Organised), Hannibal (Charismatic, Financial) (AljayBoy)
Augustus Caesar [Imp/Ind], Queen Boudica- [Cha/Agg], Darius - [Fin/Org] (Lord Civius)

NZL, Augustus is Imp/Ind now ;)

From these, I would like to take off Willem and Darius (based off stated wanted traits).

ice2k4
Mar 12, 2008, 07:52 PM
Congratulations, your faction has been invited to the Prime Election Debate (http://forums.civfanatics.com/showthread.php?t=267277). The Prime Election Debate is now being hosted by the Poverty's Pub Guild. It is a place for the running factions to further voice their beliefs as well as citizens to get answers.

Please read the rules in the first post before participating.

Thanks.

Provolution
Mar 13, 2008, 12:36 AM
We have barely begun recruiting, so we need to get our act together, before we can even think of running any debates yet.

Oni of Chaos
Mar 14, 2008, 09:50 AM
We have barely begun recruiting, so we need to get our act together, before we can even think of running any debates yet.

Although we can still counter-debate and make sure that the faction(s) silly enough to post their incomplete proposals don't look so good.

Provolution
Mar 14, 2008, 09:56 AM
Yeah, first out, I would say that sticking to "Warlord traits", with at least one being a warlord trait. Aggressive, Protective, Charismatic and Imperialistic fits the bill. We are still juggling internally, as we have a process for members only, that is to be complete and reach fruition in good time before the election.

We keep this at principle level until we have decided.

One reason why Warlords have a place in this game, is due to the need for a strong military on an overcrowded world with more nations out there than to be expected, and to compensate for not knowing what nation we will get ourselves. There is also a risk of cities rebelling against us at any stage, and the risks out there are numerous. This is why we need a dedicated Warlords Faction that put military security as a top priority, not number 2, 3 or 4 or 5.

Oni of Chaos
Mar 14, 2008, 10:00 AM
Yeah, first out, I would say that sticking to "Warlord traits", with at least one being a warlord trait. Aggressive, Protective, Charismatic and Imperialistic fits the bill. We are still juggling internally, as we have a process for members only, that is to be complete and reach fruition in good time before the election.

We keep this at principle level until we have decided.

One reason why Warlords have a place in this game, is due to the need for a strong military on an overcrowded world with more nations out there than to be expected, and to compensate for not knowing what nation we will get ourselves. There is also a risk of cities rebelling against us at any stage, and the risks out there are numerous. This is why we need a dedicated Warlords Faction that put military security as a top priority, not number 2, 3 or 4 or 5.

Exactly. With 9 nations on a standard map, it will be crowded. Especially if we play at Prince or above. Therefore, having a top-notch military is essential to at least get us the breathing room to prosper.

Provolution
Mar 16, 2008, 07:27 PM
We have landed on a most surprising outcome, I did not anticipate before today. We will keep you all noticed within the next few days.

Oni of Chaos
Mar 16, 2008, 11:43 PM
We have landed on a most surprising outcome, I did not anticipate before today. We will keep you all noticed within the next few days.

Please explain. :confused:

Provolution
Mar 18, 2008, 04:12 PM
NZL is now the new Warlord of the Warlords Faction ! Long live the warlord :)

AljayBoy
Mar 19, 2008, 06:24 AM
:goodjob:Congrats to NZL on becoming the Warlord Faction's Leader.:goodjob:

Lord Civius
Mar 19, 2008, 08:41 PM
NZL :goodjob:

XuZidan
Mar 19, 2008, 11:27 PM
all hail! 支持!

Oni of Chaos
Mar 19, 2008, 11:45 PM
*bow*:D :D

NZL
Mar 20, 2008, 05:56 AM
Thx all. I will show maximum respect for our citizens, faction members and other factions, and mimimum respect for our ingame enemies.

Oni of Chaos
Mar 20, 2008, 10:18 AM
Now that that's settled, choose the other leadership positions and lets get our proposal complete so we can debate and look better than everyone else :D

pat123
Mar 25, 2008, 08:06 PM
Moved my post to the sign-up thread.

Provolution
Mar 25, 2008, 08:10 PM
Updated this one, now we elected leader, leaderhead, completed appointments and so on. We also updated our faction to have "roleplay interests" pertaining to civics.

pat123
Mar 25, 2008, 08:49 PM
I apologize if this has been asked before, but what are the main decision issues affecting our faction as of right now? Basically, what should I be voting on/ thinking about? Or are we simply waiting for the game to start?

Also, would you mind posting a list of all of the faction members? This way, I won't get into a heated arguement with a fellow faction member. :)

Provolution
Mar 31, 2008, 09:51 AM
We was part of winning the election for Triad, and NZL is now our Warlord of the nation!

Please go to our private forum and discuss what next, fellow warlords.

Frodawg
Apr 15, 2008, 07:58 PM
Babylonians have been hunting in my hills i request to join the warlord faction

Provolution
Apr 15, 2008, 08:13 PM
you are welcome :)

Frodawg
Apr 15, 2008, 08:44 PM
Then may we drink mead tonight! I gift my mountain (north of Arete) to the faction may you do with it as you wish.

ngulde
Apr 20, 2008, 06:17 PM
I, ngulde, do hereby pledge my allegience to the warlord faction.

Provolution
Apr 20, 2008, 06:18 PM
You are more than welcome ngulde :) Warlord NZL is our leader.

Provolution
Apr 22, 2008, 01:48 PM
I think we need to upgrade our dated Warlord Platform, 2500 years have passed since we started out. I see you all on the private forum hopefully.

Lord Civius
Apr 22, 2008, 02:08 PM
I, ngulde, do hereby pledge my allegience to the warlord faction.

Welcome to Warlords ngulde.

I think we need to upgrade our dated Warlord Platform, 2500 years have passed since we started out. I see you all on the private forum hopefully.

I agree lets begin working on it before posting it publicly.

Lord Civius
Apr 24, 2008, 07:48 AM
Warlords City needs a name. Prov has proposed Thunderdome (for its similarity to the mad max city) I have proposed Edo (As we have a Greek City Arete we should have a Jap City. Edo was the old Capital of Japan and was the Noble Warriors City.) All Warlords should post any more suggestions here and either me or Prov will put up a poll in say 24 hours. Only Warlords can suggest a name but we will let all of the Citizens vote on which one we pick.

NZL
Apr 28, 2008, 07:20 AM
It'll be named Edorai in my turnsession, but this doesn't mean there can't be a poll and a future name change.

Anyway, Edorai is my compromis proposition:
"Edorai" where 'rai' is Japanese for the word 'thunder'
Has a nice ring to it as well..

Lord Civius
Apr 28, 2008, 10:13 AM
I second Edorai. Sounds like a Warrior City.

NZL disregard my PM on the subject.

Lord Civius
May 06, 2008, 12:18 AM
Please humbly except my resignation from the Warlord Faction. It has been fun guys but it seems our participation is non-existent.

Provolution
May 06, 2008, 01:02 AM
Dear humbly accept my resignation as well. Warlords Faction was a stone-age and classical age faction, and its time to form entirely new factions from now on, based on civics/religion combinations and a well founded strategy plan for the next term.