DanQ
Mar 01, 2008, 11:02 PM
http://polycast.apolyton.net/images/modcast_logo.jpg
The fourth episode of ModCast is here, an official podcast of Apolyton Civilization Site (ACS). "Now With 87.5 Percent Less Ken (http://polycast.apolyton.net/index.php#mcepisode04)" (45m23s) features the four core panelists Wouter "Locutus" Snijders (http://apolyton.net/forums/member.php?s=&action=getinfo&userid=4367), Tony "GarretSidzaka" Kiehl (http://apolyton.net/forums/member.php?action=getinfo&userid=79984), Kenneth "Impaler[WrG]" Ferland (http://apolyton.net/forums/member.php?s=&action=getinfo&userid=19353) and Oscar "Elhoim" Velzi (http://apolyton.net/forums/member.php?s=&action=getinfo&userid=58267).
ModCast is a bi-weekly ~45-minute audio production of Apolyton Civilization Site and is an ongoing effort to give the Civ community an interactive voice on Civilization modding; its sibling show PolyCast focuses on Civ strategy. To date, ACS is the only community on the web to produce its own Civilization podcasts.
Topics in this episode are:
- 01m52s | News
The Civilization: Revolution release date comes up (http://forums.civfanatics.com/showthread.php?t=264284) and the start of a how-to modding video series (http://forums.civfanatics.com/showthread.php?t=262402) from "Fall from Heaven"'s Derek "Kael" Paxton.
- 12m38s | Artist's Sketchpad
Three items of interest this time around: Clockwork Golem (http://forums.civfanatics.com/showthread.php?t=261533) by seZereth, SMAC Spartan Cityset (http://forums.civfanatics.com/showthread.php?t=261263) by woodelf and Modern Paratrooper v2.0 (http://forums.civfanatics.com/showthread.php?t=262675) by the show's very own GarretSidzaka.
- 21m03s | Code Corner
The KFM Converter (http://forums.civfanatics.com/showthread.php?t=263215) by Esemjay and answering what a KFM file is in the first place.
- 30m12s | Cartography Room
The Spiral Galaxy Mapscript (http://forums.civfanatics.com/showthread.php?t=263182) by Cephalo is examined.
- 37m48s | Mailbag
We got mail! We respond to a listener wondering about our covering Galactic Civilizations II works in the future.
The fourth episode of ModCast is here, an official podcast of Apolyton Civilization Site (ACS). "Now With 87.5 Percent Less Ken (http://polycast.apolyton.net/index.php#mcepisode04)" (45m23s) features the four core panelists Wouter "Locutus" Snijders (http://apolyton.net/forums/member.php?s=&action=getinfo&userid=4367), Tony "GarretSidzaka" Kiehl (http://apolyton.net/forums/member.php?action=getinfo&userid=79984), Kenneth "Impaler[WrG]" Ferland (http://apolyton.net/forums/member.php?s=&action=getinfo&userid=19353) and Oscar "Elhoim" Velzi (http://apolyton.net/forums/member.php?s=&action=getinfo&userid=58267).
ModCast is a bi-weekly ~45-minute audio production of Apolyton Civilization Site and is an ongoing effort to give the Civ community an interactive voice on Civilization modding; its sibling show PolyCast focuses on Civ strategy. To date, ACS is the only community on the web to produce its own Civilization podcasts.
Topics in this episode are:
- 01m52s | News
The Civilization: Revolution release date comes up (http://forums.civfanatics.com/showthread.php?t=264284) and the start of a how-to modding video series (http://forums.civfanatics.com/showthread.php?t=262402) from "Fall from Heaven"'s Derek "Kael" Paxton.
- 12m38s | Artist's Sketchpad
Three items of interest this time around: Clockwork Golem (http://forums.civfanatics.com/showthread.php?t=261533) by seZereth, SMAC Spartan Cityset (http://forums.civfanatics.com/showthread.php?t=261263) by woodelf and Modern Paratrooper v2.0 (http://forums.civfanatics.com/showthread.php?t=262675) by the show's very own GarretSidzaka.
- 21m03s | Code Corner
The KFM Converter (http://forums.civfanatics.com/showthread.php?t=263215) by Esemjay and answering what a KFM file is in the first place.
- 30m12s | Cartography Room
The Spiral Galaxy Mapscript (http://forums.civfanatics.com/showthread.php?t=263182) by Cephalo is examined.
- 37m48s | Mailbag
We got mail! We respond to a listener wondering about our covering Galactic Civilizations II works in the future.