View Full Version : TurnChat April 3rd
Shattered Apr 03, 2008, 03:52 PM We decided to play until the WB is done. Here the turn 5 results.
(I will add my action log soon, I just need to make it more exciting than just "moved warrior NW" :D)
http://forums.civfanatics.com/attachment.php?attachmentid=173188&stc=1&d=1207263085 http://forums.civfanatics.com/attachment.php?attachmentid=173189&stc=1&d=1207263085
http://forums.civfanatics.com/attachment.php?attachmentid=173190&stc=1&d=1207263085
We played to turn 10 with some very good luck and a foriegn people to study.
http://forums.civfanatics.com/attachment.php?attachmentid=173192&stc=1&d=1207264636
http://forums.civfanatics.com/attachment.php?attachmentid=173193&stc=1&d=1207264636
http://forums.civfanatics.com/attachment.php?attachmentid=173194&stc=1&d=1207264636
Shattered Apr 03, 2008, 03:52 PM Turns 10-15 were vert profitable for us.
http://forums.civfanatics.com/attachment.php?attachmentid=173273&stc=1&d=1207322511
http://forums.civfanatics.com/attachment.php?attachmentid=173274&stc=1&d=1207322511
http://forums.civfanatics.com/attachment.php?attachmentid=173275&stc=1&d=1207322511
http://forums.civfanatics.com/attachment.php?attachmentid=173276&stc=1&d=1207322511
http://forums.civfanatics.com/attachment.php?attachmentid=173277&stc=1&d=1207322511
Moderator, is there any way you could move this post to under the OP? Thank you!
Methos Apr 03, 2008, 04:18 PM Darn it! I forgot all about this and I was even able to attend. :sad:
Edit: Looking at the time of your posts it appears I wouldn't have been able to attend. I was thinking it would be 3 my time (same as Shattered).
civplayah Apr 03, 2008, 04:24 PM Do you have a save attatched?
Provolution Apr 03, 2008, 04:26 PM It is still Methos, jump in!
AluminumKnight Apr 03, 2008, 04:26 PM We're still going Methos!
Methos Apr 03, 2008, 04:31 PM I'm at work, so I can't. Thanks though.
Rashiminos Apr 03, 2008, 04:52 PM Resource/yield indicators on in the pics please...
Now saying I told you so for those clams being useful in another city spot!
Strider Apr 03, 2008, 04:55 PM Log of the chat:
Rashiminos Apr 03, 2008, 04:59 PM The text file isn't properly formatted for notepad (which is what this univ comp has available)
Methos Apr 03, 2008, 05:00 PM The text file isn't properly formatted for notepad
I just copy/pasted it to Word and the format is correct. BTW it's 25 pages long! :eek: and :D
Rashiminos Apr 03, 2008, 05:01 PM I just copy/pasted it to Word and the format is correct. BTW it's 25 pages long! :eek: and :D
Due to the security system, that option isn't currently available.
Rashiminos Apr 03, 2008, 05:06 PM Or nevermind mining is in the queue
*Casts 'Edit2'*
Holy hut pops, batman!
DaveShack Apr 03, 2008, 05:08 PM copy/paste to Word
copy/paste to a new notepad. it should now have the line breaks
Methos Apr 03, 2008, 05:38 PM Moderator, is there any way you could move this post to under the OP? Thank you!
I created another post as post #2 for you. Rather than copy your attachments I just used the links for them from the deleted post.
Provolution Apr 03, 2008, 05:39 PM Great MMing Ballazic, perfect timing, as population becomes 3, scout is complete, so worker is produced with 3 pop, not 2. 7 turns for population growth AND scout.
civplayah Apr 03, 2008, 07:26 PM The situation we are in may be good for our economy, but what about religion?
On the save, Buddism had already been founded, Hinduism was extremely close, and we were too far away from Judiasm to even think about it. The Protecters of the Faith would not benifit from slacking on Religion. Do you plan to found the closest Religion as of present?
Provolution Apr 03, 2008, 07:28 PM We plan for a move from Calendar via Code of Laws (Confucianism), which is doable term 2.
Ballazic Apr 03, 2008, 09:08 PM The situation we are in may be good for our economy, but what about religion?
On the save, Buddism had already been founded, Hinduism was extremely close, and we were too far away from Judiasm to even think about it. The Protecters of the Faith would not benifit from slacking on Religion. Do you plan to found the closest Religion as of present?
With out desire to get codes, yes. while other civs are grabbing the early religions, we have already set up and will continue to build a good base and will have an advantage to get one of the next batch of religions
blastoidstalker Apr 03, 2008, 09:28 PM The second set of screens (turn 15) are not working. can we get a comprehensive set of screens up of our lands, with resource markers on.
thanks
Provolution Apr 03, 2008, 09:29 PM Check out another post its all there.
Lord Civius Apr 03, 2008, 09:37 PM So I have missed the first 2 rounds. There will not be a third!
blastoidstalker Apr 03, 2008, 09:40 PM Check out another post its all there.
if you are reffering to the spoiler for #2 the images all come up a X's. If it is somewhere else please direct me.
IamJohn Apr 03, 2008, 10:02 PM We realllllly need more warning or people are going to lose interest since they can't be involved.
pat123 Apr 03, 2008, 11:27 PM Yes, please fix the second batch of screens!
NZL Apr 04, 2008, 12:01 AM Please check the detailed city view thingy in options :)
If there is another turnchat this night/evening i can totally be there..
w00ter Apr 04, 2008, 07:57 AM If you can play the next turn a bit earlier, it would really be good for me (for me its midnight when we play, not that I can't handle it, but I need some more sleep :P :S). The times we played so far were always delayed for an hour. So please no more delays.
EDIT: not that I can't handle it, but I need some more sleep :P :S
O lol, that means I can't handel it.
Lord Civius Apr 04, 2008, 08:42 AM I broke down and went out and got BTS last night. So here are some screenies to replace the broken images.
http://i69.photobucket.com/albums/i56/xXWarlordXx_2006/Civ4ScreenShot0003.jpg
http://i69.photobucket.com/albums/i56/xXWarlordXx_2006/Civ4ScreenShot0002-1.jpg
http://i69.photobucket.com/albums/i56/xXWarlordXx_2006/Civ4ScreenShot0001-1.jpg
http://i69.photobucket.com/albums/i56/xXWarlordXx_2006/Civ4ScreenShot0000.jpg
http://i69.photobucket.com/albums/i56/xXWarlordXx_2006/Civ4ScreenShot0004-1.jpg
http://i69.photobucket.com/albums/i56/xXWarlordXx_2006/Civ4ScreenShot0006-1.jpg
Shattered Apr 04, 2008, 09:25 AM well, i just woke up, and I read these posts saying Screenshots not working. So I uploaded them again. Do they work now?
Lord Civius Apr 04, 2008, 09:53 AM well, i just woke up, and I read these posts saying Screenshots not working. So I uploaded them again. Do they work now?
Ya they work now.
NZL Apr 04, 2008, 04:32 PM I've just opened the Saved Game after finally installing the HOF mod, and i'd like to advise to give Lincoln 2 weight for Espionage and Hatty 1 weight.
Methos Apr 05, 2008, 09:03 PM For those of you who are not familiar with the HOF mod, please feel free to ask me questions regarding it either via thread or PM. One thing of note is that a lot of the benefits of the HOF mod are defaulted as "off". When you go into your options screen (either from the Advanced menu or in-game) you'll see three tabs labelled HOF1, HOF2, and HOF3. Each will contain either a couple of minor mods, or other settings that you can turn on and off based on your preference. Now note, each turn player can have these optional settings set to whatever they want. It doesn't change the save and it doesn't affect the game at all. It just changes how certain screens look and what information you see.
Also of note, you know that big red "Warning: This game is invalid for HOF" message (or something similar to that). You can turn that warning off if you want. It's in the options menu. Unfortunately I don't recall which one it is, since I am a member of the HOF Staff we don't advise players to turn it off, therefore I've forgotten how.
You might want to check out this link (http://forums.civfanatics.com/showthread.php?t=260678#WhatIsHofMod) for a description of what the HOF Mod is and what mods are included within it. It also states what these mini-mods do and how to use them. The thread may be a little outdated at the moment. It is currently being revised.
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