View Full Version : NES Questions and Answers


uknemesis
Jul 13, 2002, 08:40 PM
lol, there seem to be a lot of questions about the latest NESs, so I'm creating this thread to try and solve that problem.

If you have a question about any NES(I'll PM the mod of that NES if he isn't reading this topic, and try and get an answer from him), especially the UKNES2(my speciality for answering questions on, I wonder why :p ), or just the NES in general, ask away.

I hope Das, Toasty, the Troquelet, Jason the King and others will join me in this thread helping to answer any questions anyone new or old to the game may have.

Also, if you're looking for a map used in a NES, just ask here and we'll see what we can do.

Any questions on upcoming NESs(such as the UKNES3, which I'm planning incase UKNES2 dies), ask away!

Nemesis

AnarchyRulz
Jul 14, 2002, 12:19 AM
hey, I got a Q and I hope you got an A. (dont mind the lameness of i just said). Would it work in an NES if there were wonders in a NES.

They could belike...

Pay gold per turn for certain amount of turns before you finish it

If u get it you get like better upkeep?

uknemesis
Jul 14, 2002, 09:05 AM
Well that's almost like the tech tree idea I had, except for buildings. I believe it would work, and that's why for the UKNES3 if it is ever made, I'm considering allowing people to pay for their buildings a bit each turn(not complete until all paid though).

Personally I think it can work.

Nemesis

trader/warrior
Jul 14, 2002, 09:26 AM
you could build wonders in my NES but its dead now

The Troquelet
Jul 14, 2002, 09:50 AM
Paying little bits each turn is very complicated. I had an idea once to do it like this - if you want to build a wonder, specify which one you're starting. Now for each wonder the moderator has a "secret number" that he chose at the beginning of the game, say 40 gold or 53 gold or anything. You save money to put into your treasury. The first person to have a treasury OVER the number, and be building the wonder, gets the wonder.

WarlordMatt
Jul 14, 2002, 09:54 AM
Hey UK, I've got a Q for Uknes2!!

Can two pacts (like the WEPOP and a future American Pact) have an MPP with each other, so that if a nation not included in either pacts attacks one of the pacts, both of them would unite to destroy th offender?

uknemesis
Jul 14, 2002, 10:13 AM
I can't see why they couldn't. Although terms would probably have to be written in that loyalty comes first to your own pact etc to ensure the loyalty of member nations.

Nemesis