View Full Version : Junkers Ju-122


Saschkin
Apr 05, 2008, 12:04 PM
So, finally after 4 days of blood sweat & tears i finished my first unit(yay me :D )
Its a Junkers Ju122 experimental jetbomber, a version of a series of
"Erprobungsflugzeuge" that never made it beyond a windtunnel model but
eventually became the Ju287.
http://en.wikipedia.org/wiki/Junkers_Ju_287
I chose this version because it looked best.. :) ..also the final 287 was
made from scavenged parts so i felt this one looked closer to a series
production model..

Image:
http://img358.imageshack.us/img358/8969/ju122previewjw2.th.jpg (http://img358.imageshack.us/my.php?image=ju122previewjw2.jpg)

and Download:
http://forums.civfanatics.com/downloads.php?do=file&id=9123
EDIT: uses stealthbomber animation

NOTE: This model isnt smoothened because for some reason my blender only
exported it as solid, doesnt really matter with this model tho as it is a boxy
plane anyway..
..if you have any suggestions that would help me with that please visit my
thread about it:
http://forums.civfanatics.com/showthread.php?t=270227
..Thanks.. ..and further Thanks to ArdReiss for his Ilyushin 28 which served
as comparison (and i borrowed its animation data :) )

Wolfshanze
Apr 05, 2008, 12:14 PM
Very interesting plane!

wotan321
Apr 05, 2008, 01:25 PM
Nice plane. I hope to see many more from the www.luft46.com site.

The_Coyote
Apr 05, 2008, 07:24 PM
good first unit (and interesting design)

i have no solution for your blender problem, i use the function without problems, but perhaps you can try something with the model (remove doubles, or remove parts of the model and look if it works than)

GeoModder
Jun 13, 2008, 05:30 PM
Wow, never saw this posted.

Late as often, but kuddo's anyway. :goodjob:

Wolfshanze
Jun 13, 2008, 05:54 PM
Yeah... maybe this one next... we do need more bombers anyways...

http://www.luft46.com/profiles/j132-1.jpg

Saschkin
Jun 14, 2008, 12:02 AM
Yeah... maybe this one next... we do need more bombers anyways...

Hmm.. ..well.. ..I was thinking of redoing this plane sometime, you know out of the billions of different versions they designed I liked the 122 best because of its distinctive shape..
..but if you INSIST.. ..(and promise youll use it :p) I might as well fit another set of wings to the fuselage..
..btw, what do you think of this version:
http://i301.photobucket.com/albums/nn62/Saschkin/ef131_01.jpg?t=1213419174

and thanks everyone, didnt reply in this thread somehow..:crazyeye:

GeoModder
Jun 14, 2008, 01:50 AM
A triple-engine wings? Why not? In art mods one model could be used for the Holy Romans, and the other for the German civ.
Of course, for use by other civs then Germany a sort of teamcolored texture is a necessity... :mischief:

Saschkin
Jun 14, 2008, 09:48 AM
yea well, I guess that`ll have to wait until i am able to apply teamcolor..
..I might end up needing 3 german Jetbombers, but dont forget Asio*3s Ar 234...:)

The_Coyote
Jun 14, 2008, 09:53 AM
yea well, I guess that`ll have to wait until i am able to apply teamcolor...

did you read Refar tutorial about shader and adding teamcolour (or do you need a longer explaination)

Saschkin
Jun 14, 2008, 10:03 AM
No, I didnt even get that far because my Nifviewer wont work..
..I have exactly the same problem as Garret (http://forums.civfanatics.com/showthread.php?t=277848) but there are even more drivers affected, so I didnt dare to reinstall anything yet..

GeoModder
Jun 14, 2008, 10:29 AM
..I might end up needing 3 german Jetbombers, but dont forget Asio*3s Ar 234...:)

I haven't... and neither the Horten IX (Ho 229). ;)

Wolfshanze
Jun 14, 2008, 12:09 PM
I haven't... and neither the Horten IX (Ho 229). ;)
First-off, it's more a fighter then a bomber... at best you'd call it a "Fighter/Bomber" along the lines of a P-47 or Me-262... a fighter that could carry a bomb or two.

I'd also call the Wiki entry wrong on calling it the Ho-229 (and saying it's wrong to call it the Go-229)... the Germans had no problems granting the production name to Gotha. Ho-IX is pre-production/test name, while Go-229 is the production name (and I'll take whatever amateur wrote that Wiki entry to task on that name... Wiki is fallible, and often incorrect).

My two cents... in either case, the Go-229 isn't a true bomber anymore then a P-47 is a bomber. The Arado 234 is a bomber... the Ju-122 is a bomber... but the Go-229 is not.

GeoModder
Jun 14, 2008, 12:18 PM
Don't start again, Wolfie. I didn't even say I consider the Ho IX a dedicated bomber.

Wolfshanze
Jun 14, 2008, 01:01 PM
Don't start again, Wolfie. I didn't even say I consider the Ho IX a dedicated bomber.
What do you mean "start"... Saschkin was talking about needing German Jet bombers and you mentioned the "Horten IX (Ho 229)". I'm not starting anything, my comment was totally relevant as I was pointing-out exactly what the Go-229 is/was, nothing more... still a free country last time I checked... I said nothing wrong.

GeoModder
Jun 14, 2008, 01:15 PM
Edited....

Saschkin
Jun 14, 2008, 01:24 PM
Ah yea, and the Ar 234 was mostly used for reconaissance :p
I think the Ar 234 as a bomber would be nicely complimented by the Me262, my (redone:rolleyes:) Ju122 would fit nicely to Coyotes Volksjäger, and the aforementioned Horten/Gotha would be a good jetfighter to go with a larger flying wing bomber like the Arado555

Gaius Octavius
Jun 14, 2008, 01:32 PM
This is a very nice bomber. Somebody ought to do the experimental "Amerika bomber" and the U.S. B-47 to complement late WWII / early Cold War jets. :)

Saschkin
Jun 14, 2008, 01:35 PM
The Arado (E) 555 is the Amerikabomber, is somewhere on my list, but a more exotic version of course..:crazyeye:

Wolfshanze
Jun 14, 2008, 01:50 PM
This is a very nice bomber. Somebody ought to do the experimental "Amerika bomber" and the U.S. B-47 to complement late WWII / early Cold War jets. :)
Actually the B-36 is the true "intercontinental" bomber the US was developing to bomb Germany from America when it looked like England would fall. If you want a successor to the B-29 for a WWII scenario, the B-36 is the bomber you seek.

http://www.subversiveinfluence.com/images/blogposts/b36-peacemaker.jpg

Saschkin
Jun 14, 2008, 01:56 PM
Successor to the B29:
http://i301.photobucket.com/albums/nn62/Saschkin/xb36_b29.jpg
:D


Gotta love that one.. ..so you guys are working through my to do list for the next 3 years now or what?:lol:

GeoModder
Jun 14, 2008, 02:02 PM
Bloody hell, that aircraft was a giant for its time. :eek:

The_Coyote
Jun 14, 2008, 06:58 PM
No, I didnt even get that far because my Nifviewer wont work..
..I have exactly the same problem as Garret (http://forums.civfanatics.com/showthread.php?t=277848) but there are even more drivers affected, so I didnt dare to reinstall anything yet..

ok made some tries for you, it is possible to add temacolour in nifscope:

first, open as reference a model with teamcolour, the model should have (at
least) two NiSourceTexture Node as childs of the NiTexturingProperty, one of
of the NiSourceTexture should be linked to a file called teamcolor.bmp, the
second to the skin

open your model in nifscope, copy the NiSourceTexture from your reference
nif to the your model (the copied node should be outside the three on the
bottom of the list).

Go to the NiTriShape of your model, select the NiTexturingProperty and go to
base texture (must be set to yes), open base texture in the details and add
as Source the number of the copied node

Next go to Has Decal 0 Texture (again must be set to yes), and as Source
for the Decal 0 Texture enter the number of your skin (the NiSourceTexture
which links to the skin) [if this method will not work, copy the skin
NiSourceTexture of your reference model, change the name to your skin, and
link to this node, than delete your original node]

As last step perhaps change the Clamp Mode and Filter Mode to the one of
your reference (but i have no idea, what exact each option do)

had an small issue in nifviewer with this nif, when i first open the nif i got a
black skin, after loading a different model, which worked, removed this and
loaded the changed nif again it worked. In game a short test worked (only
looked in the pedia and added the model with the Worldbuilder ingame)


hope you can follow the steps without pics

Ciao

Saschkin
Jun 15, 2008, 07:45 AM
Whoa, thank you very much Coyote!
Gonna try that out ASAP.

arithegreat
Jun 15, 2008, 12:43 PM
Bloody hell, that aircraft was a giant for its time. :eek:Its still largest combat aircraft ever built :D And it would be good to have and maybe the B-47 also its pretty cool also with rockets and other fun stuff for take off

Xenomorph
Jun 15, 2008, 01:05 PM
Bloody hell, that aircraft was a giant for its time. :eek:
The B-36 Peacemaker. They even made a modified version that could carry an RF-84F Thunderflash underslund from one of the bomb bays.
http://www.fiddlersgreen.net/AC/aircraft/Republic-F84/info/hookup1.jpg

The B-36's biggest problem was that it was obsolete when it came into service. Originally designed to bomb the likes of Germany from the comfort of an American airbase, it was put on paper in 1941 when the fear that Britain could fall was a real concern. By the time it entered service in 1949, aircraft were already in production that were making use of the newfangled jet engine. Granted, the B-36 was the first aircraft in our arsenal capable of carrying thermonuclear weapons and was the first true intercontinental bomber, making it the keystone in America's early nuclear deterrent force (despite the fact all the aircraft would have been sitting ducks against the Soviet fighters of the time), and this distinction kept it in service well beyond its usable service life. Well, along with the usual political concerns and the unwillingness of people to spend another bucketload of money to produce a capable replacement.

Wolfshanze
Jun 15, 2008, 01:56 PM
The B-36's biggest problem was that it was obsolete when it came into service.
That never stopped anyone from making a Civ4 model before (Maus tank and a lot of other units come to mind)... why should it now? :p

Xenomorph
Jun 15, 2008, 02:14 PM
Oh, I wasn't saying it as a detriment to making a model of it, I was just providing information about the aircraft and possibly why you don't hear much about it.

Saschkin
Jun 15, 2008, 02:17 PM
There is something that stops me from making this unit and thats the 5th and 6th propeller..:mischief:

Wolfshanze
Jun 15, 2008, 02:24 PM
There is something that stops me from making this unit and thats the 5th and 6th propeller..:mischief:
Just add more animations... I know it can be done... Snafu has six rotating turrets on the Helgoland Dreadnought, but the most animated turrets in the default game has been four... so obviously it can be done! I think Coyote might know how.

Saschkin
Jun 15, 2008, 02:43 PM
Yep, it can be done and Coyote most likely knows how..:) ..but first I got to test that teamcolor thing and even before that I gotta finish the He 219..
..and probably before doing more planes I should make another B5 ships package...

Wolfshanze
Jun 15, 2008, 04:54 PM
Yep, it can be done and Coyote most likely knows how..:) ..but first I got to test that teamcolor thing and even before that I gotta finish the He 219..
..and probably before doing more planes I should make another B5 ships package...
Actually, you should get into warships... we still need a lot more then General Matt can put out! :p

Saschkin
Jun 15, 2008, 05:04 PM
Actually, you should get into warships... we still need a lot more then General Matt can put out!

If its ok for you to get warships like this:

http://i301.photobucket.com/albums/nn62/Saschkin/6e25a6d1dba3c70dc944f353b0b88b2c_im.jpg?t=12135673 38

..:D

Wolfshanze
Jun 15, 2008, 05:17 PM
Not exactly what I had in mind... http://forums.profantasysports.com/images/smiles/DUH.GIF

Healz
Jun 16, 2008, 01:54 AM
What is that Saschkin? It looks like an enlarged bullet with a tube like toothpaste comes in welded on the back.

Saschkin
Jun 16, 2008, 03:35 AM
It looks like an enlarged bullet with a tube like toothpaste comes in welded on the back. ..:D

Its the "Engelmann Boot" a Submarine-PT Boat hybrid, the idea was to have a PT boat with 90% of its hull submerged..
..it was meant to replace the normal PT boats and couldnt fully submerge, its armament would be comparable to that of a normal sub..

Healz
Jun 16, 2008, 05:24 AM
Ah, interesting. That would be an interesting unit to have. Would it have a penalty vs air units or would it have flak guns or something mounted on it?

Saschkin
Jun 16, 2008, 05:57 AM
It would have 2 Flak guns and torpedoes, be quite fast and operate mostly in the night, hard to tell if it should have penalties..

Healz
Jun 17, 2008, 12:58 AM
Civ IV doesn't really have night so if it operated at night, yes it would be hard to tell what stats it should have...