lamppost4
Apr 07, 2008, 08:35 PM
Is there an xml tag that allows a unit to be sent to the capital and exchanged for gold, sort of like a treasure unit. If not, is there a modcomp that allows it?
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View Full Version : Treasure units lamppost4 Apr 07, 2008, 08:35 PM Is there an xml tag that allows a unit to be sent to the capital and exchanged for gold, sort of like a treasure unit. If not, is there a modcomp that allows it? NwabudikeMorgan Apr 07, 2008, 09:11 PM you can take a look at the Vikings Scenario from Warlords, in which you had a "Treasure Cart" unit, which had to travel safely to your capital to cash in for gold. Edgecrusher Apr 09, 2008, 02:28 PM You can use teh Treasure Unit from teh Viking Scenario, and have its "ability" be the same ability as the Great Merchant. the "conduct trade mission" I believe all that does is generate a sum of gold depending on distance from capital, but can only be used in a foreign city. That Not quite what your looking for, but its available. lamppost4 Apr 09, 2008, 08:15 PM You can use teh Treasure Unit from teh Viking Scenario, and have its "ability" be the same ability as the Great Merchant. the "conduct trade mission" I believe all that does is generate a sum of gold depending on distance from capital, but can only be used in a foreign city. That Not quite what your looking for, but its available. I was looking for something that can built outside of the capital and returned to the capital for gold. |
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