View Full Version : Game idea thread - express opinion and interest


Indiansmoke
Apr 08, 2008, 04:46 AM
This thread is about a new game I am thinking of starting and I wanted to check everyone's interest in this.

The game will be an always war teamer in the spirit of online ladder play but without the turns restriction and the blazing speed.

Settings

Players:2vs2vs2vs2vs2vs2 (6 teams of 2 players)

Team settings: Start together & 1 area per player.

Map:The Green wheel (it is a modified Wheel map script so we get fewer deserts)

Size: Standard - ring & spoke width 3 tiles

Speed: Quick

City elimination 2 Watch out for this, loose 2 cities and you are dead!

Wrap: Toroidal

Climate: Tropical

Leaders: All allowed, no unrestricted

Huts, barbs, tech trading & random events: OFF

Host: Hamatchi

Timer: 20 hours

oyzar
Apr 08, 2008, 06:29 AM
So basically a very fast game? Why play quick and use city elimination when we don't have restriction of having to finish things asap? Other than that it looks very crowded... Why Torodial wrap though? just to change things up?

Indiansmoke
Apr 08, 2008, 06:59 AM
The tech pace will be fast yes, City elimination is to make people balance military and expansion, and also to give a chance to teams who are left behind to come back and win, all in all it makes for much better games in my view.

It is not as crowded as you think, it is a wheel map and they are very big, I believe every player will have space for 6-7 cities in his area before needing to start making cities in the isthmus. Taking into account that you will be sharing an isthmus with your teammate, there will be enough space.

oyzar
Apr 08, 2008, 08:08 AM
What happens to the rest of a city when the player get eliminated? Of course the fact that it is often wise to leave cities in civ is rather ruined by this setting..

Indiansmoke
Apr 08, 2008, 08:13 AM
City elimination means when 2 cities are destroyed the whole civilization dies - is erased from the map. and the person who took the city does not keep it as the city is destroyed automatically.

Now about ruining the concept of leaving cities, I would say it enhances the concept of protecting your cities!

oyzar
Apr 08, 2008, 08:14 AM
Is there water on this map?

Indiansmoke
Apr 08, 2008, 08:51 AM
This is what a wheel map with 12 players looks like


http://forums.civfanatics.com/attachment.php?attachmentid=173657&stc=1&d=1207662547

whiplash_CDC
Apr 08, 2008, 11:22 AM
I assume all players start on the perimeter and the center is vacant.

Right?

Indiansmoke
Apr 08, 2008, 11:25 AM
Yes this is correct Whip & 1 player per area....The center is crap land, but sometimes is where the oil shows up..

[KC]Bantams
Apr 08, 2008, 12:15 PM
well im in probably

Indiansmoke
Apr 10, 2008, 03:43 AM
This thread is now closed anyone interested playing should sign up here:

http://league.civplayers.com/forum/index.php?topic=577.0

IanDC
Apr 20, 2008, 01:21 PM
There's one spot still open in this to make up a 6th team of 2 if anyone fancies it.

See link above.