Bindamel
Apr 11, 2008, 06:13 PM
Hello again!
As I mentioned in this (http://forums.civfanatics.com/showthread.php?t=261105) thread, I have devised a plan to achieve all the requirements for four of the six legs of the Elite Quattromaster Challenge.
I will try to post a thread around every two weeks with the game conditions, and then some highlights of my game, and encourage others to do the same. I also open the floor to discussions of strategy, as the regular HoF'ers never cease to amaze me with their insights into the game.
Round 6: PFS01A (http://forums.civfanatics.com/showthread.php?t=258408), Chuck gets even MORE religion.
Back to BTS and a BTS only victory condition for round 6, so I’m hoping to see a few more friendly faces around. In PFS01, we crushed the opposition in the name of our religion*, here you’ll control them with it!
*Victory may have been achieved by rolling over those who followed our religion. This in no way changes the fact that I’m just making stuff up as I go along.
"Required" Settings:
Expansion: BTS
Era: Ancient
Civilization: Holy Roman Empire
Victory Condition: Religious
Game Speed: Epic
Map: Hemispheres
As of this writing, EQM appears mostly settled, and there seems to be no doubt that small maps will be allowed. Tiny maps are currently in, but many are of the opinion that they shouldn’t be, so keep that in mind.
The challenge here is Hemispheres. You will need to spread religion to the other continent, and everyone will need it before you can call the vote. Also remember that you won’t be allowed to call the vote if you have enough votes to win by yourself.
Here again are the opponent requirements for various map sizes.
Mapsize Minimum Maximum
Tiny 2 4
Small 4 7
Standard 6 10
Large 8 14
Huge 10 17
Remember, Duel Maps are definitely ineligible for the Elite Quattromaster Challenge.
Charlemagne is Imperialistic and Protective, neither of which will likely take you far. Honestly, I’m not sure what would make much of a difference, I suppose Philosophical to make GPs to grab and control religions, or Industrious to build the AP. The HRE UU is the Landsknecht, a pikeman replacement with a bonus against melee. They fared decently in PFS01, and they upgrade nicely to grenadiers. ;P The UB, is the rathaus (courthouse, 75% maintenance reduction instead of 50%), which was huge in PFS01, because someone wouldn’t let us raze any cities. Both the UU and the UB could show some usefulness in an opening strategy.
Charlie starts with mysticism and hunting, which could lead to a turtling strategy of archery and religions.
If you're interested, the current best dates for a small map are:
Deity No Entry
Immortal No Entry
Emperor No Entry
Monarch No Entry
Prince Drool 80 B.C.
Noble Harbourboy 655 A.D.
Warlord bestje 1500 A.D.
Chieftain Lord Orpon 1375 A.D.
Settler Jack LEagle 850 B.C.
and the current best dates for a standard map are:
Deity No Entry
Immortal No Entry
Emperor No Entry
Monarch No Entry
Prince No Entry
Noble GMTemplar 1899 A.D.
Warlord Andrei_V 445 A.D.
Chieftain No Entry
Settler No Entry
In the words of Leonard Nimoy:
“Two cities have been formed by two loves: the earthly
by the love of self; the heavenly by the love of God.”
Results:
Ozbenno won on a standard map on Monarch in 1545 A.D. (http://hof.civfanatics.net/civ4/game_info.php?entryID=11729)
bestje won on a small map on Monarch in 1390 A.D. (http://hof.civfanatics.net/civ4/game_info.php?entryID=11792)
Bindamel won on a small map on Monarch in 1565 A.D. (http://hof.civfanatics.net/civ4/game_info.php?entryID=11778)
Happy to add more as they come in!
As I mentioned in this (http://forums.civfanatics.com/showthread.php?t=261105) thread, I have devised a plan to achieve all the requirements for four of the six legs of the Elite Quattromaster Challenge.
I will try to post a thread around every two weeks with the game conditions, and then some highlights of my game, and encourage others to do the same. I also open the floor to discussions of strategy, as the regular HoF'ers never cease to amaze me with their insights into the game.
Round 6: PFS01A (http://forums.civfanatics.com/showthread.php?t=258408), Chuck gets even MORE religion.
Back to BTS and a BTS only victory condition for round 6, so I’m hoping to see a few more friendly faces around. In PFS01, we crushed the opposition in the name of our religion*, here you’ll control them with it!
*Victory may have been achieved by rolling over those who followed our religion. This in no way changes the fact that I’m just making stuff up as I go along.
"Required" Settings:
Expansion: BTS
Era: Ancient
Civilization: Holy Roman Empire
Victory Condition: Religious
Game Speed: Epic
Map: Hemispheres
As of this writing, EQM appears mostly settled, and there seems to be no doubt that small maps will be allowed. Tiny maps are currently in, but many are of the opinion that they shouldn’t be, so keep that in mind.
The challenge here is Hemispheres. You will need to spread religion to the other continent, and everyone will need it before you can call the vote. Also remember that you won’t be allowed to call the vote if you have enough votes to win by yourself.
Here again are the opponent requirements for various map sizes.
Mapsize Minimum Maximum
Tiny 2 4
Small 4 7
Standard 6 10
Large 8 14
Huge 10 17
Remember, Duel Maps are definitely ineligible for the Elite Quattromaster Challenge.
Charlemagne is Imperialistic and Protective, neither of which will likely take you far. Honestly, I’m not sure what would make much of a difference, I suppose Philosophical to make GPs to grab and control religions, or Industrious to build the AP. The HRE UU is the Landsknecht, a pikeman replacement with a bonus against melee. They fared decently in PFS01, and they upgrade nicely to grenadiers. ;P The UB, is the rathaus (courthouse, 75% maintenance reduction instead of 50%), which was huge in PFS01, because someone wouldn’t let us raze any cities. Both the UU and the UB could show some usefulness in an opening strategy.
Charlie starts with mysticism and hunting, which could lead to a turtling strategy of archery and religions.
If you're interested, the current best dates for a small map are:
Deity No Entry
Immortal No Entry
Emperor No Entry
Monarch No Entry
Prince Drool 80 B.C.
Noble Harbourboy 655 A.D.
Warlord bestje 1500 A.D.
Chieftain Lord Orpon 1375 A.D.
Settler Jack LEagle 850 B.C.
and the current best dates for a standard map are:
Deity No Entry
Immortal No Entry
Emperor No Entry
Monarch No Entry
Prince No Entry
Noble GMTemplar 1899 A.D.
Warlord Andrei_V 445 A.D.
Chieftain No Entry
Settler No Entry
In the words of Leonard Nimoy:
“Two cities have been formed by two loves: the earthly
by the love of self; the heavenly by the love of God.”
Results:
Ozbenno won on a standard map on Monarch in 1545 A.D. (http://hof.civfanatics.net/civ4/game_info.php?entryID=11729)
bestje won on a small map on Monarch in 1390 A.D. (http://hof.civfanatics.net/civ4/game_info.php?entryID=11792)
Bindamel won on a small map on Monarch in 1565 A.D. (http://hof.civfanatics.net/civ4/game_info.php?entryID=11778)
Happy to add more as they come in!