View Full Version : Vicky advice
ComradeDavo Apr 14, 2008, 03:29 PM Hey all, i'm sure there are pleanty of you here that play Victoria:An Empire Under The Sun and I figured i'd use this thread to ask for some advice! I have the revolutions add on btw.
Anyhows first question - how do proceed when playing as Prussia? How do you prevent the liberal revoloution as them? I'm playing a game where I am crippled by revolts, which is a shame as i'd annexed/satallited the rest of Germany by 1845. Also what advice for getting their economy up and running strongly at the start of the game? I've read the vicky wiki but it's only helped a bit and i'm still struggling.
D'Artagnan59 Apr 14, 2008, 03:45 PM Actually, the Popular Unification way is awesome. Take some parts of Slovakia, release Hungary as a satellite, become a Constitutional Monarchy, annex the German minors, release when a constitutional monarchy, and you've got not only a fully unified Germany (that is, if they accept or not), but Austria joins the unification parade too. A German Empire stretching from the Baltic to the Adriatic is a very, very good thing.
ComradeDavo Apr 14, 2008, 05:49 PM Before that though, how I deal with all the revolting? It's making the game unplayable the amount of revolts I have occuring at such an early stage of the game without really doing anything except fighting one war to sattelite Hannover and changing my government to a state capitalist party (the nationalist party) so I can build factories.
edit - that party is a reactionairy one, would that cause increased revolt risk?
Knight-Dragon Apr 14, 2008, 09:36 PM Normally I would just park a military unit in each province, let them dig in, and let them handle all uprisings until the phase has died down.
I have never played Prussia though, no idea if you'll have enough units to do that early in the game.
Kyriakos Apr 15, 2008, 04:42 AM First of all why play Victoria an empire under the sun and not Revolutions? :) I play the VIP:R.
Prussia is a difficult nation to play as, because you either have to annex the rest of Germany by wars, or wait for the unifications event. But if you choose the latter you have no control of how the industry of the minor german nations is, and you can end up with loads of not very lucrative industries.
Another problem with Prussia/ Germany is that it has too few coastal provinces. This means that you cannot build many steamer producing factories, which afaik are by far the most lucrative in the early game. I ussually play as Greece, which becomes the Byzantine Empire through events and pretty much annexes the ottoman empire. Then i have over ten coastal provinces and build steamer factories in all of them, creating steel factories in the rest. This way i have enough steel to build the steamers, and in the late 1860s my economy is over +100 in cash per turn. Another good choice for this road is France, which again has many coastal provinces. The only advantage of Prussia is its steel producing capabilities, but steel is only an averagely expensive product.
The united kingdom is another good choise for the steamer road. In VIP:R you do not even have to control the indian provinces since they are an independant nation which pays tribute to you via events.
ComradeDavo Apr 15, 2008, 05:19 AM Normally I would just park a military unit in each province, let them dig in, and let them handle all uprisings until the phase has died down.
I have never played Prussia though, no idea if you'll have enough units to do that early in the game.
That sounds like what I might have to do actually. Theres a war with Denmark during the middle of it anyhow so i'll need to be mobalised by then to get a quick victory and if I decide to go about annexing the ther German states then chances are France will declare on me at least once.
First of all why play Victoria an empire under the sun and not Revolutions? I play the VIP:R.
Oh I am, sorry should have been more clear in the first post:)
Prussia is a difficult nation to play as, because you either have to annex the rest of Germany by wars, or wait for the unifications event. But if you choose the latter you have no control of how the industry of the minor german nations is, and you can end up with loads of not very lucrative industries.
Another problem with Prussia/ Germany is that it has too few coastal provinces. This means that you cannot build many steamer producing factories, which afaik are by far the most lucrative in the early game. I ussually play as Greece, which becomes the Byzantine Empire through events and pretty much annexes the ottoman empire. Then i have over ten coastal provinces and build steamer factories in all of them, creating steel factories in the rest. This way i have enough steel to build the steamers, and in the late 1860s my economy is over +100 in cash per turn. Another good choice for this road is France, which again has many coastal provinces. The only advantage of Prussia is its steel producing capabilities, but steel is only an averagely expensive product.
The united kingdom is another good choise for the steamer road. In VIP:R you do not even have to control the indian provinces since they are an independant nation which pays tribute to you via events.
Cool thanks for the advice:goodjob:
ComradeDavo Apr 15, 2008, 06:38 AM Ah after examing the wiki for awhile it appears that setting government as a monarchy add's 3 to the millitancy of my pops. Obviosuly i've been doing this to change to the nationalist party....gonna have to completely alter my strategy now and rely on capitalists to build factories (dammit) and not invade Hannover at the start (too many unemployed workers there who will just leave before the capitalists build anything).
ComradeDavo Apr 16, 2008, 01:07 PM I've given up playing as the Prussians for awhile untill I get better at the game. Was doing well (or so I thought) but my badboy was way to high and the British and Russians both declared war on me (in 1890ish) and I couldn't handle it.
Anyhow, trying my hand as the BRITISH now, any advice?
Thorn Apr 16, 2008, 04:54 PM I've just started learning Victoria Revolutions as well. It is recommended on the Paradox forums that you start out as a small nation such as Brazil. That's what I've been doing and it really is a good nation to start with. It's easy to try different things without too many events popping up.
D'Artagnan59 Apr 16, 2008, 06:59 PM Yes.
Problem of too little coastal provinces can be fixed by warring with Austria, releasing Hungary, and waiting for Popular Unification. A crapload of provinces await you.
Kyriakos Apr 17, 2008, 04:48 AM Do you see your badboy by typing "badboy" in the console? (or does that increase it?)
D'Artagnan59 Apr 17, 2008, 05:15 AM It lets you see it.
ComradeDavo Apr 17, 2008, 06:28 AM I've just started learning Victoria Revolutions as well. It is recommended on the Paradox forums that you start out as a small nation such as Brazil. That's what I've been doing and it really is a good nation to start with. It's easy to try different things without too many events popping up.
I played as the US in my first game and finished 2nd (after a restart or 2), they were a good starting nation as well.
ComradeDavo Apr 17, 2008, 08:13 AM Yes.
Problem of too little coastal provinces can be fixed by warring with Austria, releasing Hungary, and waiting for Popular Unification. A crapload of provinces await you.
How do you go about popular unification? I know you and the minors have to be constitutional monarchies, so i'm guessing first thing satellite Hannover before it breaks ties with the British, then once the British have agreed to peace keep increasing mobilisation untill your ready to annex/sattelite the rest of the minors, then fight Austria untill you can releases Hungary, then swap to a constitutional monarchy? Anything i'm missing out/got wrong?
Kyriakos Apr 17, 2008, 08:22 AM Unification AFAIK will happen once you have taken control of Paris in the franco-prussian war in the 60s. Im not sure if there is another way to do it. Moreover if you get a good result in the 7 weeks war (Prussia vs Austria) depending on what game you are playing (regular Revolutions or VIP:R) the rest of Germany will either unify into north german fed and south german fed (regular revolutions) or the north of Germany will be annexed via an event to Prussia.
A good plan is to remain a monarchy with elections where only the wealthy can vote, so that you can from time to time use a trick i use, to be able to build factories you like.
Here is the trick:
You have elections where the wealthy vote. You wait until it is the end of the month, and then hold an election. Notice when the election will take place. Lets say it is the 30th of June. You wait till it is the first of June and set the state capitalist party as the governing one. You then build the factories you like, and in the 30th of June the party changes since the election is held. In this way you have minimal militancy as a result, and you avoid a coup (presidential dictatorship) :)
ComradeDavo Apr 17, 2008, 09:48 AM Unification AFAIK will happen once you have taken control of Paris in the franco-prussian war in the 60s. Im not sure if there is another way to do it. Moreover if you get a good result in the 7 weeks war (Prussia vs Austria) depending on what game you are playing (regular Revolutions or VIP:R) the rest of Germany will either unify into north german fed and south german fed (regular revolutions) or the north of Germany will be annexed via an event to Prussia.
A good plan is to remain a monarchy with elections where only the wealthy can vote, so that you can from time to time use a trick i use, to be able to build factories you like.
Here is the trick:
You have elections where the wealthy vote. You wait until it is the end of the month, and then hold an election. Notice when the election will take place. Lets say it is the 30th of June. You wait till it is the first of June and set the state capitalist party as the governing one. You then build the factories you like, and in the 30th of June the party changes since the election is held. In this way you have minimal militancy as a result, and you avoid a coup (presidential dictatorship) :)
Yeah thats unification via the 'three hurrahs' method which is good enough however D'Artagnan59 is talking about the 'popular unification' method which seems very attractive as it happens much earlier and you can inherit Austria has well!
Nice trick with the factories btw, may have to try that one!:goodjob:
D'Artagnan59 Apr 17, 2008, 03:28 PM There's Frankfurt Assembly and Conservative Empire as well.
Gelion Jan 25, 2010, 09:20 AM I usually play as Greece, which becomes the Byzantine Empire through events and pretty much annexes the ottoman empire. Then i have over ten coastal provinces and build steamer factories in all of them, creating steel factories in the rest. This way i have enough steel to build the steamers, and in the late 1860s my economy is over +100 in cash per turn.
Sorry to bump this, but this change into the Byzantine Empire, is it in vanilla version or the VIP mod?
Justo Jan 27, 2010, 07:27 AM VIP.
And although the threads outdated the pain of the liberal revolution can be heavily reduced by enacting censored press before the event fires for any country effected by the liberal revolution. The event will fire 5-10 years later then normal and usually ends the same year.
Gelion Jan 27, 2010, 10:03 AM I should try that for my Prussian game. Thanks!
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