View Full Version : Arkadian Dynasty


Seidrik_The_Gray
Apr 22, 2008, 02:00 PM
(/ooc This first post is the RP story line speaking to the back story.)
The beginning...
The events surrounding the rebellion have weighed heavily on Seidrik's heart. He has labored his whole life in the mold of his family as they have in countless previous generations. His family has lived in their country estate for the last 2 millenia, content to enjoy life and to support fellow Aretans. Politics was something they had long abandonned after the first great ellection. It was something that they had suddenly become reinterested in though, once other civilizations had been discovered and new people had brought wonderous knowledge to Arete. Now, with two additional cities, the population of Aretania was booming. Commerce...once based on fish markets and local horses and pigs was now burgeoning with gold prospecting, ivory, and coastal trade with their neighbors. Times were changing quickly, and the recent rebellion had been a serious wake up call.

Seidrik drafted the correct documents of hides he would need early in the morning and stuffed them neatly in his saddle pack. He put on his finest clothes, made of supple black leather with subtle accents to befit his nobility. Thanks to the Bronze they had found, he was shaven, and his barbor had neatly trimmed his hair, which many men had taken to the military fashion of the Warlord faction. His horsehair cape was black and designed to also appeal to the Philosophers and Faith factions, while he also wore a bronze hammer on his hip as a tip to the Tribal faction. Finally, his shirt was threaded just so with gold and ivory accents to befit his mercantile upbringing in his country estate.

Seidrik had spent a week after the rebellion trying to think of a way to unify his people. Could he really bring something so different? The real issue was a matter of being benevolent and inclusive enough toward all factions, those in power and those on the outside, while also catering to those who cared only for the strategy of things and those who were more interested in the story being written by the people. Finally there were those, who just wanted to feel that they were heard and not ignored. That rebellion was a shock to Aretania and a wake up call to everyone.

Urged on by the need to get involved as he always was, Seidrik saddled his Chestnut Mare, Brunor, and road at an even gallop so he could think while his horse took him into Arete. "Will they listen to me, Brunor? Who will join me, and what will it mean to those to whom I have remained so loyal in the past?"

He had one letter that he had to deliver in person to the house of the Tribal Council faction. Several others he wanted to deliver to certain individuals whom he knew would be key to any successful move, and he held a massive parchement that he planned to post in the town square announcing his plans for the future of Aretania and her people.

A new crown!
After the demise of Antimidius, chaos reigned in Aretania. The Philosophers of Arete managed to hold onto power, as the other factions became embroiled in their own affairs and the political struggle to rule. During these times, the Aretanians turned to their gods, some to the gods of Ibbensian Hinduism, and others to the older gods of nature and the sea. These centuries, now known as the Interregnum oversaw a time of peace, and very little of historical significance.
The people began to yearn for more direction, and many began seaking devine inspiration to appoint to them a new ruler. Into this time at the end of the Interregnum, an old man began travelling from city to city, leading massive sermons and proclaiming that one among them was already proclaimed to rule. Thousands began to follow him and to believe in his message of hope. This prophet's name was Turik. His name is ancient, and one not heard of for thousands of years, and indeed, he did claim to be the reincarnation of the original prophet that helped lead the Protectors of Faith to found their city in Paradise Hills.
Finally, one fateful morning in Arete, after touring the other cities, Turik returned with the faithful, the numbers doubling the population of Arete. There, in the Palace square, Turik lead his most motivation sermon, and called on the people to throw out those who were "...only holding onto the past with no plan for the future..." and Turik finally identified the man, who would be their devinely appointed ruler...their King. "On this day, the gods will lift up from among you all, one who has been devinely appointed to rule over you all, and his name is Seidrik!"
The crowd went cravingly mad, and threw out the people, who were keeping Aretania running...her stewards and stoned them in the square. Then, the mob stormed looted Arete, and in their passion marched to Arkadia, the home of Seidrik's family, and the people, who had come to him, those who had flocked to his banner of purple and white. Once in Arkadia, Seidrik strode out to meat them on his horse, behind a cadre of his best body guards, and with 100 archers in sniper positions to cover the crowd. The mob demanded that Seidrik rule over Aretania, as it had been devined by Turik, the speaker of the Gods. With a wary look toward his closest advisors, Seidrik humbly accepted and pledged to do his best in the eyes of the gods for the people of Aretania. Hence forth, are known as the times of the Arkadian Dynasty, and Seidrik became the first King of Aretania.

Arkadian Pledge of Alegience (http://forums.civfanatics.com/showpost.php?p=6866142&postcount=162) by mmm11105 aka Maron

Dutchfire, the second King of the Arkadian Dynasty (http://forums.civfanatics.com/showpost.php?p=6863880&postcount=5)

Seidrik_The_Gray
Apr 22, 2008, 02:03 PM
Platform:

** First off, the name of the faction is subject to change but Arkadia/Arkadian is rooted in our future home city's name.FYI, the fourth city of Aretania is going to be named Arkadia, based on my sources, and driven by my suggestions, and will be the home base of this faction.
** Please read the faction platform, all comments are welcome and encouraged, and all citizens of Aretania are welcome as well.
** This faction's main motto: "Ut Prosim" That I may Serve (rough translation) {/ooc It's from my Virginia Tech Corps of Cadets days. This means that although I will be the faction leader, I will lead only so long as my people believe in my capability to be open to them and to serve them well. In game terms, I will be Organized and Charismatic. In this light, anyone is welcome to serve in seats of power should they prove to be worthy and should they prove to have the time and motivation to do so.}
** Core values are organization, open communications, power sharing/delegation, and inclusion
** I envision the future city of Arkadia being one that will eventually become a center for art and commerce.
** RP is encouraged, but not to the extent that gameplay is pushed aside nor to the extent that potentially harmful long term decisions are made.
**17) I don't make this last one here at the end because it is the least important...but because it is the most important! In fact, I am putting this one at the top too!

WE GOT TO HAVE FUN IN THIS GAME TOO!!!!

My outline of a platform is to:
1) Be more open
2) Be more inclusive
3) More active polling
4) More friendly toward non-PF members
5) Elect non-PF members to seats of responsability within the PF, and invite members outside of our faction to advise our decision making bodies.
6) Instruction threads (I think NZL's new format is very good actually, and don't personally see the need o change that, pending comments and future developments.)
7) Clearer goals and long term planning. (Read as Organization)
8) I like the land-ownership ideas of the Triad, I must admit...there must be rewards for loyalty after all, and I also like the RP-based stories and rewards setup by Provo and the Church.
9) Community events, RP contests with rewards like the ability to control an exploratory unit or a unit in combat and write a story based on the events of the turn from that unit's perspective.
10) TRADE FEDERATION/Guild (Money is the life blood of any civilization)
The trade and commerce of civ4 is being vastly ignored, but that is somewhat due to where we are in the game atm. However, they should be a much more active guild with active inclusion in our decisions.
11) City Governors...institute a responsability for a given city and its BFC to an ellected official for the city. This in turn would meen that our citizens would only have voting rights in their registered city for any given turn. However, all citizens would naturally maintain the right to vote on national issues. We would need a thread to illustrate who was registered where, one of the key posts will be book keeper, who may in turn need his/her own staff. (see below)
12) A Designated Book Keeper: Who is registered where, who controls what resource, who is in what guild, what faction, activity status, etc...

13) I foresee a ruling body that delegates many areas to what we now call guilds. Factions would be the ruling body, but it is the guilds that should be setting up long term goals and requests to the Factions, who then moderate discussion and debate and then make the final decision. Information and analysis should be encouraged and should flow up from the guilds.

14) Get organized and be charismatic about being open and including the citizenry so they stay interested.

15) This faction will not be selective of its membership nor to whom it accepts feedback or communication with, however, insolence and intollerance will not be tolerated in private or public life. After all PR and a unified front are essential to the longevity of any faction.

16) Come one, come all, old player, new player, grizzled veteran and fresh fish, you are all valuable, and you are all trusted until you prove otherwise, and loyalty, rp, gameplay, motivation, and citizenship are all rewarded!

17) I don't make this last one here at the end because it is the least important...but because it is the most important! In fact, I am putting this one at the top too!

WE GOT TO HAVE FUN IN THIS GAME TOO!!!!

Seidrik_The_Gray
Apr 22, 2008, 02:04 PM
Current Roster: (Please sign up in this thread)
**Current agenda items at the bottom of this post**

Sign up as thus:
Name, ideas/concerns to tackle, proposed position for yourself. How do you think you can best serve? Being an active member and participant in our discussions is a good way to start!

dutchfire KING, and Faction Leader
Seidrik founder, The Voice
BCLG100 Grand Cardinal Vizier (Research), Strategy Academy
Joe Harker Vice Governor of the Lands
fed1943 Vice Governor of the Lands
Blastoidstalker Senior Historian, Bard Academy
Lord Civius Strategy Academy
DaveShack Supreme General, Military Advisor, Strategy Academy
Cyc Chief Constable and Supreme Law Maker
thecommonnate member
mmm11105 member
*Bertie TBD future

**Current Agenda**
Agenda is driven by what we feel is most important to Arkadia and Aretania both near term and longterm and will be organized based on the leader's priority. All members are asked to devote most of their energy on the highest priority items first. Unless special instruction is given, please discuss freely in this thread or via PM. However, all final resolutions will be posted and an archive kept at the bottom of the agenda list.
All citizens are welcome to lobby either myself or a member via PM to get agenda items added. You are also all welcome to lobby either myself or a member to attempt to sway the decision, but final decisions will be the leader's responsability, as this is still a despotic regime...it's just one that aims to be more responsive, open, and inclusive.

Long term planning, xx turn outlook, tech path, trading, internal and external affairs, etcMembers via PM, others may post in thread. Tech Path is decided, some tech trade desires also listed, see archives. My thoughts on Internal affairs: allow ellected governors from each city to represent the requests of their respective faction-dominated cities, however, allow the ruling PF to have the final say, based on national security or more pressing national interests, but internal laws of the cities and internal events at the cities, shall be the purvue of the cities' governors. This faction's goal will be to allow the maximum ammount of autonomy that the national needs and priorities can permit. For example, if there is a resource that we desperately need or if allowing a city to max out their scientists may cause detriment to the greater good of the nation of Aretania, then we, as the ruler would reserve the right to intervene in local affairs. These Governors would coordinate their citizens in generating requests to be sent to the PF ruler for execution, however, the PF ruler can choose when or if to implement/execute per national priorities. My thoughts on External affairs: 1) Following the discussion on adopting Hinduism (Ibbesian Polytheism) this faction supports the plan to complete Alphabet, gain all techs possible from trades with Spain, then adopt Hinduism just before DOW on Spain, when our forces are ready and sufficient. 2) Do everything possible to gain and maintain friendly relations with Lincoln. 3) Eventually either send a galley to discover the civ to our west or build a city there or station a unit in hopes that their culture is enough to bridge the ocean soon. Bottom line, discover everyone who is out there.

Need instructions done ASAP for session 8, our first turn session as PF, to be played on Friday.
Need input on ideas for organizing session 9, to be played on Monday.

**Archive**
[List]
Placement of Arkadia - 5W1N from Arete - See image here! (http://forums.civfanatics.com/showpost.php?p=6786879&postcount=21)
Leader of APR = Governor of Arkadia, charged with all affairs within the borders of the BFC for Arkadia. Specifically, the governor is responsible for their constituents/city's citizens, however, members of this faction will drive the strategy for internal development, the Governor's role is to represent Arkadia's interests and to promote our mercantile and artistic way of life.
Part of APR's platform will be to establish elected governors from all cities to advise the PF ruler on their city's concerns and requests, which are of course subject to the ruler's disgression and the greater needs of Aretania.
Discussion of subteams - Hearing no one opposed, the hierarchical structure, designed to augment the talents of our members and enable better deligation and communication is adopted. The agencies supporting the faction leader are: The Bard Academy (RP, and Historians), the Merchant Academy, and the Strategy Academy.
Adoption of Hinduism (Ibbisian Polytheism) after Alphabet, then complete all trades with Spain, then when forces are ready, DOW with Spain.
Tech Path: CoL, Monarchy, Currency (planning for IW, Monotheism, and Sailing from tech trades)
Build queue for Arkadia: Monument -> Granary -> Worker when pop = 2, back to finish Granary -> Library
Session 6 was admiringly executed here! (http://forums.civfanatics.com/showthread.php?t=273869)

Diamondeye
Apr 22, 2008, 02:38 PM
((OOC: I'll read the post in full length later, I just stumbled upon the mention of "paper". We have not yet discovered this. Please change to hides/documents/whatever).

Seidrik_The_Gray
Apr 22, 2008, 02:56 PM
((OOC: I'll read the post in full length later, I just stumbled upon the mention of "paper". We have not yet discovered this. Please change to hides/documents/whatever).

Done! Thanks for the good catch!

Duke Blackstone
Apr 22, 2008, 04:43 PM
Are you running your fraction as a stand-alone, or are you allied with the FC? :( cause this is an amazing platform, I'm jealous and wana steal your ideas, and that the FC's gona be split down the middle member wise. So consider this a formal invitation to join the FC... Haha and Congrats again on the platform

Seidrik_The_Gray
Apr 22, 2008, 05:51 PM
My Faction is running un-aligned at the moment, but your platform is a good one also :) And thank you for your appreciation.

BCLG100
Apr 22, 2008, 05:52 PM
If i sign up here do i
A) Have to actually role play to any extent?
B) regularly visit the croxis site? its not that i don't want too just i know i'll forget!

I am contemplating signing up to be a faction because right now im just the voice that complains after an election but hasn't voted.

I've posted this in Daves faction also, right now sort of considering my options.

Seidrik_The_Gray
Apr 22, 2008, 08:56 PM
RP if you want, it is encouraged, but not required, and it is encouraged as much as good game play will be encouraged :)

I plan to not use the croxis site, Tribal didn't use it much, and I think like you, many forgot about it, and I think PMing is going to be adequate or we could use Mirc, etc...if we really needed to.

Provolution
Apr 23, 2008, 12:49 AM
Great concept KWP ) Hope you drag a lot of new members, at least you got your own city to offer your people.

BCLG100
Apr 23, 2008, 06:35 AM
RP if you want, it is encouraged, but not required, and it is encouraged as much as good game play will be encouraged :)

I plan to not use the croxis site, Tribal didn't use it much, and I think like you, many forgot about it, and I think PMing is going to be adequate or we could use Mirc, etc...if we really needed to.

Ok well i'll join.

I am going to be more usefull on the gameplay front as im not so much interested in the roleplaying tbh as i don't have the time to do it, im quite happy to help out in that regards though. Whatever i can do there.

dutchfire
Apr 23, 2008, 11:54 AM
Ok well i'll join.

I am going to be more usefull on the gameplay front as im not so much interested in the roleplaying tbh as i don't have the time to do it, im quite happy to help out in that regards though. Whatever i can do there.

I'm in the same boat as BCLG, sign me up as another game player.

Joe Harker
Apr 23, 2008, 12:00 PM
Same as BCLG and dutchfire, i am much more the game player than the RP type of person.

Sign me up! :)

Seidrik_The_Gray
Apr 23, 2008, 02:02 PM
Welcome to your new home! Gameplayers are always welcome! I believe I am stronger on the RP side of the house anyway, and your advice will always be appreciated.

BCLG100
Apr 23, 2008, 04:00 PM
Apparantly you need to be sorting out where you want your city kwp, is this a single decision or are the rest of us helping?

Bertie
Apr 23, 2008, 07:26 PM
Looks like a good faction, KWP. You’ve got some great ideas. Your faction sounds like a lot of fun. I’m a resolute independent, but if I were to join a faction I’d be inclined to join yours. I may have more time to devote to the DG after mid-May, so maybe then. Until then, though, you’ve got my support in elections.

Duke Blackstone
Apr 23, 2008, 08:43 PM
All Citizens Please Post in the Census :)
thankyou

w00ter
Apr 24, 2008, 01:34 AM
It really is a good platform! I like the governor and the whole semi-bureacratic system. But I'm not leaving the Philisophers, sorry :P.

Seidrik_The_Gray
Apr 24, 2008, 07:36 AM
Thank you all.

I have updated the early posts to show some more organization. I am in increasingly higher favor of a suborganization within this faction to better represent the speacialties of our citizens.

Also, I have added a much needed agenda list to organize our discussions and get the faction moving.

First off, where to put our glorious city???

dutchfire
Apr 24, 2008, 08:38 AM
http://i277.photobucket.com/albums/kk69/AluminumKnight/April%2022%20TC/1680BC-NW-1.jpg?
There's a cow/corn/silk/gold/3 flood plains city site here, NNE of the scout.

dutchfire
Apr 24, 2008, 08:45 AM
BTW, are we going to keep spamming PM's, or shall we discuss game issues in here? (I prefer the latter)

BCLG100
Apr 24, 2008, 08:45 AM
I thought that as well but i thought he wanted it closer to home

http://img508.imageshack.us/img508/5358/civ4screenshot0069li6.jpg
We'd need to raze the spanish city but it has a lot more grass to cottage and the river to put a levee on in the future. the forest to its east can be chopped for a monument and then start using the cow etc.

http://img187.imageshack.us/img187/4905/civ4screenshot0071pk4.jpg

can be settled after destruction of spanish city with another one grabbing the copper and gems.

Joe Harker
Apr 24, 2008, 08:53 AM
ALso, if you want something closer to home there's a site 2north 5 west of the cap, it has cows 1North and silks, 5 river side grasslands (forested and unforested) and four hills, if we beat Spains second cities culture off. However i much prefer dutchfires city, more resources and it isn't under pressure from foreign cities, might be costly to maintain later on.

Edit, BCLG beat me too it with a srceenie, 1S of my proposed position

BCLG100
Apr 24, 2008, 08:56 AM
I strayed on your position for awhile but felt that the river would be a much more valuable commodity later on. I think what with the war with spain having a city so far away in addition to spains cities could hamper us.

Duke Blackstone
Apr 24, 2008, 08:56 AM
Dutchs city would be a stronger late game, a more productive city with all the hills, and honestly it would end up being larger, with more wealth. But you have high maitnence costs sooo...a palace would have to be built in a central city. For the betterment of the game... I think the northern proposal will work better

Joe Harker
Apr 24, 2008, 08:57 AM
Also another possiblity is to the east of the warlords city on the coast, therefore we would benefit from trade routes and it's not far away and with no cultural pressure, only thing is is that we don't really know what is there.

Joe Harker
Apr 24, 2008, 08:58 AM
I think what with the war with spain having a city so far away in addition to spains cities could hamper us.

Yeah, i agree with you, a good city to have later on though.

Also if we take Spains second city then it won't matter as much being further away from it.

Seidrik_The_Gray
Apr 24, 2008, 09:00 AM
http://i277.photobucket.com/albums/kk69/AluminumKnight/April%2022%20TC/1680BC-NW-1.jpg?
There's a cow/corn/silk/gold/3 flood plains city site here, NNE of the scout.

I can't see photobucket from work. I will send you an email address to send me this screenshot.

However, closer to home is what I'm leaning toward until I see the screenshot you are referring to, dutchfire.

As for PMs vs. discussion here...yes and no. In the interest of not flooding this thread with organizational issues, I've been PMing allot, please bear with me. However, please continue to discuss anything on the agenda that I have not labled as PM only.

There are three labels for agenda items now: PM only, Members PM, but others can voice a lobbying position here and are always free to PM a member, and Public (everyone posts here). <-This was done to reduce clutter and to preserve some privacy but still allow for lobbying by our citizens.

Controversial issues will receive polls, and lobbying efforts will encourage polling, and will also influence our decisions and also allow the voices of the citizens of Aretania to feel free to voice their concerns and desires...and encourage them to become members :)

BCLG100
Apr 24, 2008, 09:03 AM
Heres dutch's picture through the joy of imageshack

http://img508.imageshack.us/img508/1883/1680bcnw1pt0.jpg

Seidrik_The_Gray
Apr 24, 2008, 09:28 AM
It will take some significant arguments to get me to move away from either BCLG100's proposed site on the river near cows and silk or Joe Harker's poposal, which is one tile north on the plains.

Both have the central location aspect. Both will require razing the Spanish city to the South.

BCLG100's proposal analysis:
Nearterm: 3 hills, 2 of them on a river (meh, but better than not being on a river), 10 tiles on the river (more money), and lots of other grassland tiles and some forests nearby too. Farm land and cottages galore
Long term:...levees...cottages...river mills, maybe even a Lumbermill???

Joe Harker's proposal:
4 hills, only one is on a river, technically turns the plains square into a Grassland now, so is a slight immediate improvement. Only 7 tiles on the river.
Near term: 4 Grassland mines, and still have many farms and cottages, but near term, until CS and irrigation, it will be much fewer than BCLG100's proposal.
Long term: No levee, but could we make up for that with the extra hill and possibly building an additional lumbermill?

I need a civ expert to crunch the numbers between these two positions. Assume 4 grassland mines (1 on a river) and 3 farms, and two cottages, the cow and the silk for Joe Harkers proposal. Then, assume 2 grassland mines (both on a river) and a plains hill mine, 3 farms, and three cottages, the cow and the silk.

The above is near term. Levees come much later, but will add one hammer per river tile right, and I'm not sure who gets more food long term, due to the loss of some grassland tiles, but the gain of a grassland hill vs. a plains hill, and the gain of a grassland start vs. a plains tile that will produce one less food benefit.

It's come down to number crunching now for me. Which site will have a more powerful city near term and/or long term and how much of a difference is it?

Seidrik_The_Gray
Apr 24, 2008, 09:31 AM
Wow...that will indeed be a very nice city one day. It is pretty far away though, unfortunately. Arkadia, for the sake of Aretania, does need to be closer to home to help with maintenance costs in the future as a possible new capital, and defense/offense against spain.

dutchfire
Apr 24, 2008, 10:00 AM
What about moving that second city 1S to grab the copper (but miss the dye)? I generally prefer copper of dye.

BCLG100
Apr 24, 2008, 10:54 AM
I was thinking another city could be used to grab the copper and gems.

I would have assumed we'll have chopped the forest by the time lumbermills come along tbh kwp- theres little benefeit in keeping them around for a bit of production. I can also see us after entering emancipation cottaging over the mines so we have a complete commerce city.
I also believe we already have a production city with the warlord city so we should use my place as that extra hill is hardly going to be too beneficial.

Bertie
Apr 24, 2008, 11:09 AM
When will we be producing our next settler? This coming turnchat? If so, although Dutchfire's city is terrific, it's too far away IMO for our next city.

I'd go with BCLG100's suggestion. Pretty easy city to get up and running, and has the potential for lots of cottages. Plus it has silk; think of the roleplay possibilities! The ladies, they love silk stockings, yes?

Seidrik_The_Gray
Apr 24, 2008, 12:37 PM
Plan is either this turn chat or next, but before the end of the Triad's term or so I've been told in terms of the next settler.

BCLG100, I offered up lumbermill just to spur discussion and alternative analysis.

Sounds like we're really accepting on the proposal to build Arkadia on the river, next to cow and silk, which is 5W1N.

All in favor say "AYE".

Seidrik_The_Gray
Apr 24, 2008, 12:44 PM
Next up is tech plan and long term planning, please PM me your thoughts on this, as I have only recieved PMs so far from BCLG100 and dutchfire. We have a week to work that out though, so no pressure :)

What are your thoughts on the proposed platform? Proposal we need to lock down ASAP, but I'm not 100% sure when next ellection is.

I'd also like your thoughts on how to maximize our commercial capability. For example, do we want to cottage or mine the grassland hills on the river? Short term I'd say mine them, and then with Liberalism, cottage them. Thoughts?

Build order also needs to be thought of. I'd like to get an Archer at least, and hopefully an Axeman and a Spearman from Arete or somewhere to protect us during war with Spain. If we can get the military from elsewhere, I'd say we go Monument->Granary->Worker->Library? I'm sure we'll get an Archer from Arete (mostly sure anyway). If war goes very well, we may not need other troops, but at any rate, we should be free to concentrate on growth first.

I'll add these items to agenda if not already covered.

Joe Harker
Apr 24, 2008, 01:32 PM
but I'm not 100% sure when next ellection is.

5th of May

I'd also like your thoughts on how to maximize our commercial capability. For example, do we want to cottage or mine the grassland hills on the river? Short term I'd say mine them, and then with Liberalism, cottage them. Thoughts?

Are we A) aiming to be producing a signaficant amount of culture, if so farming and using specialists would a be a good way to go, also until Democracy and empicaption the growth rate of cottages will be slow so using specialists would give a boost pretty soon and are flexibly (we can always convert farms to cottages after we get empicapition) , so if the country is running low on gold we can get some merchants, ideally if we went down this route caste system would be very useful.

Monument->Granary->Worker->Library?

I would normally get a worker out first, but the others and you might disagree.

Sounds like we're really accepting on the proposal to build Arkadia on the river, next to cow and silk, which is 5W1N.

AYE. :)

Seidrik_The_Gray
Apr 24, 2008, 03:01 PM
I'm definitely in favor of a Specialist Economy. I'm not expert MMer though, but Farms would be more critical for that, but we are not likely to be in Caste system for a while, plus we don't have representation or pacifism enabled yet. Markets are driven by currency...

CS allows for irrigation...and Beuraucracy which we can't go to as a Despotism until that rule is changed...

See where I'm going?

Looks like CoL->Monarch->CS or Currency...and in order for our faction to use Beuraucracy we will have to wait until Monarchy is researched which looks like will need a rules change.

If we can't be Beuraucractic Despots, then CoL->Aesthetics or Currency seem like better options to open up tech trades.

Those are my golden nuggets that I have gleaned from the faction's PMs and discussion in the gameplay forums.

I'll take a break now until tomorrow to see how the dust continues to settle and to read more input from everyone.

dutchfire
Apr 25, 2008, 07:01 AM
Tech plan looks good.
Monument first for our city for sure.

BCLG100
Apr 25, 2008, 07:32 AM
I don't think we need CoL that high up the list tbh, monarch-Currency-Col-CS

blastoidstalker
Apr 25, 2008, 07:42 AM
A public opinion here.

I agree with BCLG's city placement. I looks very strong and short and long term and sets up well in a larger matrix ofr cities

You will get immediate trade route with Arete, which will net 1 gold.

I think the city placement that Dutchfire suggested should stray on our radar for just after COL. besides bieng a great location for resources. It should allow us to jump that ocean.

Diamondeye
Apr 26, 2008, 06:06 AM
You will get immediate trade route with Arete, which will net 1 gold. .

That's one commerce, right?

Sorry for nitpickin' :blush:

BCLG100
Apr 26, 2008, 01:26 PM
That's one commerce, right?

Sorry for nitpickin' :blush:

Well thats and its incorrect for the time being, i don't believe we as a nation have sailing inwhich case we recieve no benefit from being on a river for commerce. Perhaps Spain has sailing inwhich case we may gain some bonus from that but i doubt it.

BCLG100
Apr 26, 2008, 01:36 PM
I also assume we're going to need a bigger build queue than what we've got so far if the session is planning on running for awhile.

Is there going to be a worker going with Arkadia Settler?

If not following completion of the monument i request that build queue goes like this.

Monument-(worker at size2)- Granary (its going to be our big commerce city its going to need it)- Library (if completed).
That the worker doesn't waste its time sorting out the cows but instead gets busy chopping out the granary, following the completion of the chops then work on the cows, pasturising them first before bothering with a road.

That size 1 it works the silk, size 2 it works the forest west of the silk, by the completion of worker borders should have popped so then working the silk and the cows whilst the worker is chopping.

I figure the reason for granary before library is obvious but i'll explain anyways, the granary allows quicker growth coupled with if the next elections we enter into slavery we can whip out the library and grow back quicker.

This is under the assumption that an archer goes with the Settler also, i would also request if possible to send another archer at some point if we declare on Spain.

blastoidstalker
Apr 26, 2008, 07:42 PM
Well thats and its incorrect for the time being, i don't believe we as a nation have sailing inwhich case we recieve no benefit from being on a river for commerce. Perhaps Spain has sailing inwhich case we may gain some bonus from that but i doubt it.

The river would be intirely within our borders between the two cities and there is a road to the horses. This means they will be connected at the founding of the city. If there was a river tile not in our borders along the route it would not be connected.

dutchfire
Apr 27, 2008, 06:02 AM
I also assume we're going to need a bigger build queue than what we've got so far if the session is planning on running for awhile.

Is there going to be a worker going with Arkadia Settler?

If not following completion of the monument i request that build queue goes like this.

Monument-(worker at size2)- Granary (its going to be our big commerce city its going to need it)- Library (if completed).
That the worker doesn't waste its time sorting out the cows but instead gets busy chopping out the granary, following the completion of the chops then work on the cows, pasturising them first before bothering with a road.

That size 1 it works the silk, size 2 it works the forest west of the silk, by the completion of worker borders should have popped so then working the silk and the cows whilst the worker is chopping.

I figure the reason for granary before library is obvious but i'll explain anyways, the granary allows quicker growth coupled with if the next elections we enter into slavery we can whip out the library and grow back quicker.

This is under the assumption that an archer goes with the Settler also, i would also request if possible to send another archer at some point if we declare on Spain.

Will we get the monument after the pop growth, so we can build the worker with 2 pop?

BCLG100
Apr 27, 2008, 07:38 AM
Will we get the monument after the pop growth, so we can build the worker with 2 pop?

I havent done the math exactly and rather depends on whether we get a worker going with the settler but we can always build the granary until size 2 then swtich over if growth hasn't happened.

@blastoid, my mistake- apologies.

DaveShack
Apr 27, 2008, 11:57 AM
Is the location still 5W1N of Arete?

rspeer
Apr 27, 2008, 11:20 PM
I'm interested in this faction. I like the proposals for more inclusivity, and I think not using the croxis site (or any other difficult-to-check external site) is a key part of that.

However, I've just started a character whose loyalty is to the Warlords, so while admiring this faction's goals I won't join it at the time.

Seidrik_The_Gray
Apr 28, 2008, 09:02 AM
I also assume we're going to need a bigger build queue than what we've got so far if the session is planning on running for awhile.

We do need to work on our build queue, added to agenda.

Is there going to be a worker going with Arkadia Settler?
No worker I don't believe.

If not following completion of the monument i request that build queue goes like this.

Monument-(worker at size2)- Granary (its going to be our big commerce city its going to need it)- Library (if completed).
That the worker doesn't waste its time sorting out the cows but instead gets busy chopping out the granary, following the completion of the chops then work on the cows, pasturising them first before bothering with a road.

That size 1 it works the silk, size 2 it works the forest west of the silk, by the completion of worker borders should have popped so then working the silk and the cows whilst the worker is chopping.

I figure the reason for granary before library is obvious but i'll explain anyways, the granary allows quicker growth coupled with if the next elections we enter into slavery we can whip out the library and grow back quicker.

This is under the assumption that an archer goes with the Settler also, i would also request if possible to send another archer at some point if we declare on Spain.

An archer is going with the settler, and I agree with everything you say here.

Seidrik_The_Gray
Apr 28, 2008, 09:02 AM
I'm interested in this faction. I like the proposals for more inclusivity, and I think not using the croxis site (or any other difficult-to-check external site) is a key part of that.

However, I've just started a character whose loyalty is to the Warlords, so while admiring this faction's goals I won't join it at the time.

No problem, we look forward to your support in the future! Feel free to lurk or lobby as you see fit :)

BCLG100
Apr 28, 2008, 09:23 AM
Personally i think at optimum level (size 5 i think) we should be looking to work the cow, a mine and 3 cottages. If we don't need anything built we can just switch off the cow and mine to another two cottages whilst having a couple of farms in reserve.

edit another option after the completion of the lib is that we work a cow and two farms and run a couple of scientist specialists, perhaps this should be done initially then once we build an acadamy in the city we switch to the cottages.

Seidrik_The_Gray
Apr 28, 2008, 09:42 AM
I havent done the math exactly and rather depends on whether we get a worker going with the settler but we can always build the granary until size 2 then swtich over if growth hasn't happened.

@blastoid, my mistake- apologies.

Size 2 is the critical time regardless of what happens to switch to worker. Working the silk from day 1 (1 food, 2 hammer, 1 commerce), we will get to pop2 after finishing the 30 hammer monument (22 turns to grow vs. 15 turns to monument). Then we would have a choice of staying on the silk while working the granary until pop2 or switching to the cow for faster growth to pop2 and earlier start on worker. A granary takes 60 hammers, so in the 7 turns it would take to get to pop2 using the silk, we could have put 14 hammers into the granary. Then, switch to optimize worker production at pop 2, which using the cow and a grassland forest (keep on silk obviously), would be 4 food - 2 for pop 2, plus 2 hammers, so 4 to the worker. The worker would be built in 60/4 = 15 turns. Then, switch back to Granary, using two grassland forest tiles would take 60 - 14 - (1 or 2 for decay?) / 4 = 12 turns. So in 15 + 15 + 12 turns (42 turns) we would have a monument, a granary and a worker. Wow...that long? Maybe we should build a worker first, and chop everything?

dutchfire
Apr 28, 2008, 10:02 AM
Faster growth pays off most of the time, so it would focus on working the cow.


kwp, you're up in the succession game btw

BCLG100
Apr 28, 2008, 10:06 AM
Well yes thats why a key bonus would be if we could get into slavery and whip out the granary, i would have gone worker first also but the monument was up in the original build queue so i felt that wasn't up for discussion.

If it was a normal game i'd be in slavery and chop a monument then work the cows and whip a granary, then whip and chop a lib.

Seidrik_The_Gray
Apr 28, 2008, 11:19 AM
Nothing is set in stone. If there is strong enough consent here, I will run over and change our build queue in the gameplay thread for the worker first. Hopefully, slavery will come along as part of the next ellection.

Assuming we have about 20-30 turns without slavery, though, I think this plan is option B that we have to go with.

But for giggles:

Option A: Worker->Monument->Granary->Library
Worker would take 15 turns if started on day one, working the silk river tile. Move worker 2E1S of Arkadia, chop, will take 4 turns, netting 20 hammers since we won't have math. During those 4 turns, we're still working the silk. So we only have the 3 hammers for production each turn. (20+3+3+3+3 = 32) On turn 20, our Monument would be built (10 turns to culture pop, turn 30, assuming we don't contract (lol) Hinduism.) We will have 2 hammer overflow for start of Granary. Worker should then move to chop the forest grassland river tile 1E of Arkadia. Unfortunately, the Cow won't be accessible until turn 30, but tile would be chopped on turn 23. Granary would then have only 26 hammers left until completion (60 - 2 - 20 - 3 - 3 - 3 - 3)

Turn 15-24 we will be pop 1, with 3 hammers per turn and 2 food per turn.
Turn 25-29 we will be pop 2, but unable to access Cow, so at best either 4 food for growth and one hammer per turn or 3 food for growth and 3 hammers (I'd go with the latter).

Turn 24, worker moves to chop forest at 1W1N of Arkadia, chop complete on turn 27.

Granary complete on turn 28 with 3 hammer over flow to start Library. (26 - 20 - 3 - 3 -3).

This is still much faster than Monument -> Granary -> Worker, no? (Option B)

Monument completed in 30/3 = 10 turns, turn 11 start granary, at pop 2 now, max 5 hammers, 2 food for growth, so Granary complete on turn 60/5 = 12 + 11 = 23. Start worker with cow, size 3 city, means 4 food + 4 hammer = 60/8, would be complete on turn 31, then move to build pasture...

Hmmm...never mind looks like Monument -> Granary -> Worker -> Library is faster.

Please check my math, but those look like our two options.

BCLG100
Apr 29, 2008, 08:32 AM
Well what with the recent turn chat lasting 4 turns i assume that theres a fairly high turn we might have a change or whatever by the next time a turnsession comes around, so perhaps by that point we may be in slavery.

Seidrik_The_Gray
Apr 29, 2008, 09:17 AM
Well what with the recent turn chat lasting 4 turns i assume that theres a fairly high turn we might have a change or whatever by the next time a turnsession comes around, so perhaps by that point we may be in slavery.

My jaw dropped when I read this. So, I ran to the gameplay thread. I'm not sure that religion spreading is a game stopper, but for enough people in our community perhaps it is.

Blastoid started an excellent discussion on the religion and possible impacts short and long term. I believe this is a crucial question, and here is the thread. (http://forums.civfanatics.com/showthread.php?t=273354)

I posted in there, and basically, it boils down to forcing our hand in terms of war ASAP vs. Hatty or peaceful coexistance for much longer. Here's why, Hinduism will spread to Lincoln now, and we can't stop it, but we can slow it down by not adopting Hinduism. However, if Lincoln adopts Hinduism prior to our DOW on Spain, then tech trading will take longer and be more difficult for a long time with Lincoln. Reason being that Hatty would then be a "friend" of Babylon's. So...either we adopt and go peaceful or we DOW now with whatever we can throw at her, probably pillaging for the most part, probing for weaknesses.

Your thoughts? (Open for Public Discussion)

BCLG100
Apr 29, 2008, 10:49 AM
I dont think it'll be that crucial, if we adopt hinduism and so does lincoln we'll get the same bonus as friends with him as when we declare on spain. I.e we'll get -1 you declared war on our friend but we would also get at least +1 you have the same religion as us. So long as the war is relatively successful i see no reason to rush nor take any longer.

It'll take us awhile to build troops for the war regardless, even if we do declare war asap theres a fairly high lincoln might get it anyways. I see little point in converting though, we don't need another unhappines in the war -1 fighting amongst our common man or whatever.

blastoidstalker
Apr 29, 2008, 11:09 AM
I also noticed that Hatty and Lincoln are already pleased with each other, so we may get a -1 modifier regardless.

Seidrik_The_Gray
Apr 29, 2008, 11:26 AM
Good points from both of you. I had forgotten about the -1 you suffer from fighting brothers of the faith. If they are already pleased, then that impact will already be there also (dow on my friend).

So, right, like you say BCLG100, we're damned if we do and if we don't, so more reason not to let this hold up the completion of the turn session. We might as well proceed with our plans, build up our troops, etc...

Pretend as though religion never spread and deal with it later.

Any other thoughts?

blastoidstalker
Apr 29, 2008, 11:40 AM
The good thing is that if lincoln picks up the religion and we both convert to it we will start to build a strong positive modifier with him over the years. This combined with gifting him a resource at some point (rice?) should keep us strong enough to tech trade. I am not sure how high this modifier will go with Lincoln.


Also keep in mind we can always stratigicaly place a city to alow us to visit our mystery neighbor before astronomy if that border does not pop again.

BCLG100
Apr 29, 2008, 12:01 PM
If there is gonna be an election soon what are we doing in the hope of winning it?

dutchfire
Apr 29, 2008, 01:05 PM
I'm generally not really a religion guy (see the succession game where we're still pagans). But IIRC, there's no competing religion, so we won't piss anyone off, and because we're relatively low on happiness, the + 1 :) might come in handy (especially if we need to counter war weariness).

Seidrik_The_Gray
Apr 29, 2008, 01:14 PM
@Blastoid - I agree, and trading resources usually sits at +1 and I've never seen this higher than +2, you can get another +2 from keeping your relations fair and forthright or somesuch also. Point is, we go to war with Spain, it's to take her out, as multiple wars will seriously damage the potential relationship with Lincoln. Also, the mystery neighbor is something, we as a civilization should send a galley to determine or build a city, etc...sooner rather than later.

@ BCLG100 I have heard from around 2-4 people who have stated they would join after this term was over. So, we'll have a population in the faction, hopefully of at least 6. Our platform has broad appeal. The platform may need some refinement though, so everyone please feel free to comment in hopes of making it more appealing and/or the message more concise and simplified but still powerful.

Judging from the result of the past ellection, it is hard to be in power without being in a coallition/alliance. I am open to PM ideas on this. However, for now, I feel we should remain unaligned and keep our options open.

My goal now is to focus on 1) either getting the 5th session finished and 2) planning and running the 6th sessions just prior to the ellection or 3) If the 5th session is done, and only one more session remains, then just planning and running the 6th session.

I really want to see Arkadia founded prior to the ellection, and I want to get some discussion wrapped up on the agenda items in the beginning of this thread.

Seidrik_The_Gray
Apr 29, 2008, 01:18 PM
I'm generally not really a religion guy (see the succession game where we're still pagans). But IIRC, there's no competing religion, so we won't piss anyone off, and because we're relatively low on happiness, the + 1 :) might come in handy (especially if we need to counter war weariness).

Another way to look at it is to feverishly accept Hinduism, spread it to Lincoln, but somehow also get the war going with Hatty soon. Like BC says, if we have the same religion as Lincoln, then that would counter the hit from DOW on their friend. This logic may outweigh any ancellary reason for improving happiness, but that's another reason.

You are all pursuading me toward pushing for accepting Hinduism now. However, I still don't like that we had to stop the session because it spread to our lands. Selfish reasons, I suppose.

Let's get over to gameplay area and push for adopting Hinduism and getting on with the rest of the play session and getting the war plans moving then, eh?

Seidrik_The_Gray
May 01, 2008, 09:04 AM
Agenda and decision archive updated. (http://forums.civfanatics.com/showpost.php?p=6747191&postcount=3)

We need to get rolling on a cohesive platform, assuming ellections are coming soon. Need thoughts on this by Friday.

Strategy and Merchant members
Please provide input today and tomorrow on how to run the remainder of session 5, assuming it is the session that I am to play???

dutchfire
May 01, 2008, 02:08 PM
Which specific in-game items do we still need to decide on?

Seidrik_The_Gray
May 01, 2008, 03:20 PM
Anything wrong with the session 5 instructions? Is there enough there to get us through this last session, up to Alphabet, stop prior to tech trades and not adopt Hinduism.

Ok, Scout movement orders, Horse Archer orders (One to copper in south, one to troll for barbs in North) Others? Can we squeez in a settler from Arete, what would that do to us? We need to collect build queues from faction leaders and the instruction set, we need worker orders...also from the leaders and the instructions.

Seidrik_The_Gray
May 01, 2008, 03:30 PM
My weekend is shot. Dutch, BCLG100, Joe...can either of you play the session this weekend or should I dip into the DP guild?

I would recommend going with what each of the city defacto governors have stated for build queues and worker orders. I would send a Horse Archer to guard that copper in the South, and if it so much as sees a Spanish settler headed its way, then time to DOW.

Scout should map out the area in the SW of our continent, then move East.

Focus military on build up for war. No sense in extra units like warriors. Let's go balls to the wall or pull back, yes or no against Spain, no wishy-washy unit builds.

To be honest, founding Arkadia doesn't seem like a great move right now, unless we're not going to war with Spain right away. I would say focus on the war effort, then after the Spanish dye city is taken out, found Arkadia.

Everything else I've said should stand. Please look over the current session 5 threads from the Gameplay area and bring tweaks here or discussion here, and let's get it rolling.

I do need to find someone to play the session though, and then from that person, I need a good time for them (2200 GMT seems to be when these things are typically run, is that the best time?) and then I need to let everyone here know when it's happening.

dutchfire
May 01, 2008, 05:04 PM
I could probably play, but I'm not sure I can give a definite time, as I've got a holiday, and there's a decent chance I'm going to do some activities.

blastoidstalker
May 01, 2008, 07:57 PM
A tweek with the scout.

I would first use him to scout spanish lands (same as before) But i would keep him in spanish lands until a horse archer could replace him. His job is to watch for a settler that could be going towards copper. It is more important, in my opinion, to see this than to scout what is to the west of Hatty. Once a horse archer can ncpome over to replace the scout. The scout should move west to the ocean, then scout back east.

Joe Harker
May 02, 2008, 06:03 AM
I could play if everyone else doesn't want to, but it would have to be an offline seesion. :)

dutchfire
May 02, 2008, 10:36 AM
I could play if everyone else doesn't want to, but it would have to be an offline seesion. :)

Time: Sunday evening? ;)

Joe Harker
May 02, 2008, 12:41 PM
Yeah that would be fine, it's a bank holiday so i have monday off as well,

Seidrik_The_Gray
May 02, 2008, 12:49 PM
We can't do an offline session. However, if we agree to go with the turn 5 instructions already set up with the exception of what Blastoid mentions for the scout, then we should be fine with running a session Sunday night if one of you could run in via the turnchat channel.

dutchfire
May 02, 2008, 12:50 PM
I was referring to your first turnchat, with it's accurate timestamp :) (though I forgot your exact wording.)

What about Sunday 1 PM GMT (2 PM in England, 3 PM in the Netherlands), Joe Harker as Designated Player, me as back-up?

edit: X-posted with kwp, I'll be the first player then, since I can do it online. If I can't make it, we could still decide to let Joe take it (which would make it an offline session, but better than no session).

Why can't we do offline btw?

Joe Harker
May 02, 2008, 01:29 PM
I was referring to your first turnchat, with it's accurate timestamp

Well thank you! :D


What about Sunday 1 PM GMT (2 PM in England, 3 PM in the Netherlands), Joe Harker as Designated Player, me as back-up?

Not planning anything (turkish grand prix is the weekend after this one i think) so yes that would be fine :), like dutch i am not sure what the objection is to a offline session? :confused: (if there is an objection then i am happy to be the back up)

Seidrik_The_Gray
May 03, 2008, 12:55 PM
I was referring to your first turnchat, with it's accurate timestamp :) (though I forgot your exact wording.)

What about Sunday 1 PM GMT (2 PM in England, 3 PM in the Netherlands), Joe Harker as Designated Player, me as back-up?

edit: X-posted with kwp, I'll be the first player then, since I can do it online. If I can't make it, we could still decide to let Joe take it (which would make it an offline session, but better than no session).

Why can't we do offline btw?

Sounds great! Thank you dutch! I will post the time in the gameplay section. Thank you both again. Unfortunately, I have several birthday parties and many home projects to get to the weekend :(

Remember what we discussed and post screenshots and the chat summary per usual, plus, I know you guys have been here before, so I'm sure you may even have a better idea of expectations than I do at this point, lol.

I can't wait to read about it on Monday :)

~kwp

Joe Harker
May 03, 2008, 01:37 PM
dutchfire, do you want to do the turnchat or shall I :)

dutchfire
May 03, 2008, 02:31 PM
dutchfire, do you want to do the turnchat or shall I :)

As I can do it online, it might be better for me to do it (yes, I want to :))

Joe Harker
May 03, 2008, 02:37 PM
As I can do it online, it might be better for me to do it (yes, I want to :))

Ok, If you haven't reported in after an hour from your start (1pm GMT, 2pm BST right?) then i will take it from there :)

dutchfire
May 03, 2008, 02:49 PM
Ok, If you haven't reported in after an hour from your start (1pm GMT, 2pm BST right?) then i will take it from there :)

:goodjob: Sounds right!

dutchfire
May 04, 2008, 08:49 AM
Arkadia has been founded :)

dutchfire
May 04, 2008, 11:33 AM
Spain has recently acquired copper, which threatens our war plans. Therefor I suggest declaring war this turn. Of course, we should first trade with them, to make some profit. We can trade Alphabet for masonry+meditation with them. Then we can declare war. I suggest sending horse archer #1 together with our scout towards the northern copper. They should pillage it and then go on to pillage the surroundings of Madrid. Meanwhile Edorai (horse archers) and New Giruvegan (axemen) produce an army to take and raze Barcelona. We can then move towards Madrid, and capture it. It will greatly profit us to take Madrid, since it has 2 (!) gems, rice and banana's. It will be a great city.

After the Spanish war, I think we should expand peacefully, trying to block Babylon, and mainly expanding towards Lincoln. New Giruvegan with it's good production can build some wonders. I strongly suggest the Shewdagon Pawa (yeah, I probably didn't spell that right :)), because we will have gold there, to make it cheaper.

I also think it would be a good idea to revolt to Hinduism immediately, since it will make our people happy.

For research, I suggest Aesthetics (15/17 turns), so New Giruvegan can start building wonders immediately after the war. I also suggest researching Mathematics and Currency soon, to improve our economy and to facilitate chopping.

civplayah
May 04, 2008, 01:10 PM
Sounds good, if there was any plan for war.

dutchfire
May 05, 2008, 09:45 AM
when is the next election btw? Yesterday, Provolution mentioned "Tomorrow", which would be now, but I don't see anything yet.

blastoidstalker
May 05, 2008, 11:32 AM
The Blastoid humbly asks to join The Arkadian Populist Regime. He sees this faction as a way to unite a divided people in a fair and forthright manner.

Lord Civius
May 06, 2008, 01:22 AM
I have resigned from the Warlords Faction, participation within the Faction is non-existent. I have read through all of the Factions platforms and am more in line with the views and structure here then anywhere else. So please sign me up. I will participate in both the RP and Gameplay.

BCLG100
May 06, 2008, 05:33 AM
After the Spanish war, I think we should expand peacefully, trying to block Babylon, and mainly expanding towards Lincoln. New Giruvegan with it's good production can build some wonders. I strongly suggest the Shewdagon Pawa (yeah, I probably didn't spell that right :)), because we will have gold there, to make it cheaper.

I also think it would be a good idea to revolt to Hinduism immediately, since it will make our people happy.

For research, I suggest Aesthetics (15/17 turns), so New Giruvegan can start building wonders immediately after the war. I also suggest researching Mathematics and Currency soon, to improve our economy and to facilitate chopping.


I don't agree with this part of the plan, building Pawa is just an immense waste of hammers- the civics which it unlocks are easily unlocked if need be so it seems we're only building it for the culture bonus well we may as well build something else that is of benefit.

I think if we come up with a research plan we should stick to it and not change it around every few turns and whilst aesthetics is a good trading piece generally with the AI we may as well head towards monarchy/CS asap to actually make use of the food lying around.

Hinduism isn't a game breaker for me but i see no reason not to switch.

blastoidstalker
May 06, 2008, 07:09 AM
I agree that PAWA is not partiuclaily usefull in this game. I only get it when I am planning to completely ignore the religious path. I would rather invest in Great Library than Pawa if we go in that direction

dutchfire
May 06, 2008, 08:24 AM
That's fine by me too.

Diamondeye
May 06, 2008, 09:11 AM
I believe it's "Paya"...? :mischief:

dutchfire
May 06, 2008, 09:46 AM
I believe it's "Paya"...? :mischief:

Paya, Pawa, Paga, whatever. It's the large golden thingie :)

Seidrik_The_Gray
May 06, 2008, 10:04 AM
Good morning Arkadia! It's good to be back and to see so much activity while I was away. There has been so much going on and I am so proud to have so many able members of the faction to carry on in my absence.

First, I think a round of Ale at Poverty's Pub is well over due for dutchfire and Joe Harker taking the reigns and getting session 6 played over the weekend. (Crowd cheers) Secondly, if you haven't had a chance to view the beautiful relief of our new home on its founding day, then please view the canvas to my left (smiles and waves toward a canvas twice the size of himself, with patches of horse hide and pigs hide sewn to reveal the terrain as portrayed by local artists of Arkadia from a bird's eye view.)
As you can see, our city is blessed by trees, cattle, a river, and something that some people here call silk, but we have yet to learn how to use it. As the material is strong, soft, and shiney at the same time, I'm sure it may one day make beautiful clothes and such things in the future.

Now, let me address our newest members. Please welcome Lord Civius and Blastoidstalker. They are some of the finest citizens in Aretania and I am proud and humbled by their desire to join our city and our growing faction. You are both warmly welcomed to join, as are all, who feel that they want a greater appreciation from their government, and a greater role to play.

Let us turn our attention now to the coming elections. It is true that the elections were supposed to start yesterday, the 5th of this month. However, I haven't seen any official action yet from the current ruling party. I will therefore, announce our faction's campaign today, along with our platform. As your founder, I would like you all to pledge publically your support for one among us that you feel would best lead us. Naturally (smiling) I hope that I have your support to lead us through this first ellection. (Crowd laughs)

BCLG100
May 06, 2008, 10:36 AM
Is one of your character trait's an inability to spell 'election' correctly? ;)

Diamondeye
May 06, 2008, 11:29 AM
:lol::agree:

Seidrik_The_Gray
May 06, 2008, 12:28 PM
Errrrr....that's how you spell it in Aretanian....(wink wink nudge nudge)

Would you believe that my "l" key sticks when I type election? LOL

fed1943
May 07, 2008, 03:57 AM
Thank you for the invitation.

I am in.

Best regards,

Diamondeye
May 07, 2008, 05:04 AM
A small suggestion from a citizen not part of the APR:
"Please, do not send the Blastoid-Gaiyut scouting party too close to the spanish borders. They are few and poorly armed, and my brother Sindar is among them. I fear for his safety, should he enter spanish territory."

civplayah
May 07, 2008, 07:43 PM
After miles of walking, I finally made it to Arkadia. Recently independent, I ask for acceptance into this faction, never to return to Arete or New Giruvegan.

As the story said, I quit the Protectors to join you because the faction seemed inactive and dead. I want to be part of this faction as an equal, as everyone else is. I did a lot to the Protectors, but I never got anything back, so I hope to be wanted. And to the Protecters... Good luck with further endeavors!

Seidrik_The_Gray
May 08, 2008, 12:00 PM
After miles of walking, I finally made it to Arkadia. Recently independent, I ask for acceptance into this faction, never to return to Arete or New Giruvegan.

As the story said, I quit the Protectors to join you because the faction seemed inactive and dead. I want to be part of this faction as an equal, as everyone else is. I did a lot to the Protectors, but I never got anything back, so I hope to be wanted. And to the Protecters... Good luck with further endeavors!

New members are always welcome. Please feel free to chime in on anything that we are discussing. Most of the action involves the platform at the moment and the elections.

Diamondeye
May 08, 2008, 02:30 PM
I am glad you have found a new place to do your bidding, Civplayah, and I am sorry if I have insulted you personally in any way. I hope that we can work together later on, as the Aretans we both are.

The Protectors are fiddling with the last details, but we should be ready to make a move soon ;)

civplayah
May 08, 2008, 03:45 PM
I accept your apology, though I still feel my work was not being appreciated by you or AlKnight, so Arkadia is my home for the moment. However, if something I'm utterly opposed to- in this faction- happens, I will be glad to come back to you, oh wise Head of Faith.:king:

Vandal Warlord
May 08, 2008, 05:00 PM
Kwarriorpoet, I am inviting your faction to join Freedom Coalt., please respond either wih PM, or just replying to me.

BCLG100
May 08, 2008, 06:34 PM
Why dont those in the freedom coalition simply join the APR, its pretty similar views etc. Personally i don't see the need in a coalition- no offence but thus far your coaltion seems to have about two active people in.

Lord Civius
May 08, 2008, 08:23 PM
After the fiasco of the first PF I stand against a formal coalition. Having ally factions is important but I hope we have all learned the lessons of the Triad Coalition. I would ask the Freedom Coalition to join our ranks or stand by us as we lead the great people of Arete.

Diamondeye
May 09, 2008, 04:58 AM
After some days where noone has heard from either Diamondeye or the dying Aelbeorht, Diamondeye enters the house where Seidrik and his co-members are discussing the last issues of their election platform. His face is pale, and his clothes are new and marbly white, the clothes of the Head of Faith. The adolescent looks so pale and thin that he looks like a child with some kind of disease. When he speaks, his words have a new kind of accent. It is sad, and drenched in responsability and authority.

"Seidrik, I know I am late, but certain things got in the way. As you know, Aelbeorht, my stepfather and leader of the protectors, is dying. He could not travel here and is currently resting in New Giruvegan. He has appointed me the Head of Faith from now on."

Here Diamondeye pauses significantly, before adding, with a loud voice:

"I therefore, in my new position as leader of the Protectors of Faith, announce that we will be supporting the Arkadian Populist Regime in the upcoming election. Seidrik has promised me that we will be given full responsability for the religious affairs of Aretania, and I have gladly accepted. I am pleased to be among you, my new friends, as well as my old friends Seidrik and Civplayah. Let us pray that we will be able to rule the people of Aretania with justice and fairness for a long time to come."

Diamondeye silences for a moment before approaching Seidrik and hugging him.

"I know we are doing the right thing. May the gods be with us."

Seidrik_The_Gray
May 09, 2008, 06:53 AM
I accept your apology, though I still feel my work was not being appreciated by you or AlKnight, so Arkadia is my home for the moment. However, if something I'm utterly opposed to- in this faction- happens, I will be glad to come back to you, oh wise Head of Faith.:king:

Every leader great and small tries their best to incorporate the needs and desires of all those whom they lead. However, in the end, it is the leader who bears the responsability for the results of the chosen course of action. It is therefore, the leader's right to listen, take advice, but then make a decision and stand by it...it's more than a right, it's a duty, one that a great leader is able to do with compassion towards those, with whom he did not find common ground.

I am happy to have you onboard civplayah, but I do sincerely hope that you and the Protectors of Faith can find a place of reconciliation. I would not want any bad blood to spill out and impact Aretania nor the APR.

That said, though, all are welcome, and your views are always heard here in the APR.

/ooc Like I tell my wife, "Listening doesn't mean that I have to do what you say." Disclaimer: Be careful when you use this line, lol!

Seidrik_The_Gray
May 09, 2008, 07:00 AM
Good to see you Diamondeye! This is great news! It is always great news to hear that one has new friends! Especially those with the favor of the Gods, eh? This calls for a celebration! Barbeque and Ale at my house near the Vida river to the west. I'm sure we could all use a break before the debates really begin.

/ooc Diamondeye and myself have been in talks for quite some time, and their support will significantly increase our chances. I have pledged to him that his faction will control religious affairs should our faction win. It is not really a coallition, but more of a mutual partnership. Our faction rules with their support, and the Protectors of Faith control religious affairs. I will also give them more autonomy and favor in terms of the needs of New Giruvegan. Please welcome their members as you would a member of our faction.

After some days where noone has heard from either Diamondeye or the dying Aelbeorht, Diamondeye enters the house where Seidrik and his co-members are discussing the last issues of their election platform. His face is pale, and his clothes are new and marbly white, the clothes of the Head of Faith. The adolescent looks so pale and thin that he looks like a child with some kind of disease. When he speaks, his words have a new kind of accent. It is sad, and drenched in responsability and authority.

"Seidrik, I know I am late, but certain things got in the way. As you know, Aelbeorht, my stepfather and leader of the protectors, is dying. He could not travel here and is currently resting in New Giruvegan. He has appointed me the Head of Faith from now on."

Here Diamondeye pauses significantly, before adding, with a loud voice:

"I therefore, in my new position as leader of the Protectors of Faith, announce that we will be supporting the Arkadian Populist Regime in the upcoming election. Seidrik has promised me that we will be given full responsability for the religious affairs of Aretania, and I have gladly accepted. I am pleased to be among you, my new friends, as well as my old friends Seidrik and Civplayah. Let us pray that we will be able to rule the people of Aretania with justice and fairness for a long time to come."

Diamondeye silences for a moment before approaching Seidrik and hugging him.

"I know we are doing the right thing. May the gods be with us."

Seidrik_The_Gray
May 09, 2008, 07:03 AM
After the fiasco of the first PF I stand against a formal coalition. Having ally factions is important but I hope we have all learned the lessons of the Triad Coalition. I would ask the Freedom Coalition to join our ranks or stand by us as we lead the great people of Arete.

I am also against any formal coallition of shared rule unless it is specific and the roles are well-defined and do not diminish the role of the prime faction. Look at the example just initiated between the APR and the Protectors of the Faith. Our faction's leadership role is undisturbed, and the price for their support was control over religious affairs and a little more say in how they run New Giruvegan. I, as leader of the APR, still hold the final say, so in terms of executive powers, the APR is undisputed.

Lord Civius
May 09, 2008, 10:57 AM
Yes I would consider the Protectors an ally and well deserving of the religious appointment. I was talking about the formal coalition of the Triad where three factions united and shared Gameplay. It should be one PF who plays the turns and makes the decisions while harkening to the voices of the people.

Seidrik_The_Gray
May 09, 2008, 11:03 AM
Yes I would consider the Protectors an ally and well deserving of the religious appointment. I was talking about the formal coalition of the Triad where three factions united and shared Gameplay. It should be one PF who plays the turns and makes the decisions while harkening to the voices of the people.

Totally agree with you.

blastoidstalker
May 09, 2008, 02:45 PM
On a non-election note. I am starting another great horse race at the Hall of Thundering Hooves. Sign up if you want to race the more we have the more fun and chaos will insue. First prize is 5 steeds.

Diamondeye
May 09, 2008, 03:48 PM
Yes I would consider the Protectors an ally and well deserving of the religious appointment. I was talking about the formal coalition of the Triad where three factions united and shared Gameplay. It should be one PF who plays the turns and makes the decisions while harkening to the voices of the people.

Agree.

Good to see you Diamondeye! This is great news! It is always great news to hear that one has new friends! Especially those with the favor of the Gods, eh? This calls for a celebration! Barbeque and Ale at my house near the Vida river to the west. I'm sure we could all use a break before the debates really begin.

Diamondeye smiles at Seidrik before turning away from him. It sounds like fun, but I have matters to attend to. I am sorry to decline your invitation, and I would be glad to see your home some other time, after all this... stress. I have to make sure that Aelbeorht is treated with the proper respect and that his last days will not be days filled with hard decision and advicing the common people of Aretania. I need to fulfill these tasks myself now. With power comes responsability. I hope we are both capable of that. I will see you again soon, all."

With these sad words, Diamondeye leaves the house. Although his skin is still pale, there are no longer any water in his eyes, and his back is ranked as he walks off.

BCLG100
May 09, 2008, 07:13 PM
I just read the how to set up a faction thread thing, it says you can only pick one civic for the duration of its life per faction, does this mean if we get to hered rule we will have to dissolve this faction and start again?

Also if we are looking at hered rule this term should be a fairly short one as we shall need to change fairly sharpish to get its maximum benefit.

Lord Civius
May 10, 2008, 12:18 AM
I just read the how to set up a faction thread thing, it says you can only pick one civic for the duration of its life per faction, does this mean if we get to hered rule we will have to dissolve this faction and start again?

Also if we are looking at hered rule this term should be a fairly short one as we shall need to change fairly sharpish to get its maximum benefit.

Yes I have brought this up and this faction will have to dissolve. Though it will no doubt reemerge under a different name. I have actually been working on a great rp idea for HR.

Joe Harker
May 10, 2008, 05:53 AM
If we need to dissolve the faction after researching monarchy, which could be 10-15 turns, then this election makes no sense :crazyeye:

dutchfire
May 10, 2008, 06:33 AM
If we need to dissolve the faction after researching monarchy, which could be 10-15 turns, then this election makes no sense :crazyeye:

You've been here long enough to know that some things just don't make sense ;)


By the way, I've been absent for a couple of days, anything interesting happened here?

DaveShack
May 11, 2008, 12:47 PM
If we need to dissolve the faction after researching monarchy, which could be 10-15 turns, then this election makes no sense :crazyeye:

Ideally, two people (enough for a faction) might break away and form a HR faction, and call for a rebellion as the act of changing civics. The rebellion itself becomes the referendum on the civic change. If multiple HR factions form, then we just have an early election.

We do need to do that quickly when it happens. Someone should work in the background to be prepared with a platform when the time comes. :mischief:

Lord Civius
May 12, 2008, 12:05 AM
Why don't we let a player from the Gamers Academy play through the Monarchy Tech while we finish up the elections. Factions could then Adopt HR in their platforms for this election. I like this idea better then changing the Core Rules.

DaveShack
May 12, 2008, 01:18 AM
Is Monarchy the 1st tech in the proposed queue?

Lord Civius
May 12, 2008, 01:37 AM
APR Tech Path
(Trade for Iron Working and Sailing)
Monarchy->Math->Currency->Construction

Joe Harker
May 12, 2008, 03:54 AM
That sounds like a good plan Lord Civius, let elections go ahead as planned, but I would say let's assume that the factions who are elected can have HR even though we can't change yet.

dutchfire
May 12, 2008, 05:47 AM
kwarriorpoet, don't forget that you're up in the succession game! :)

Seidrik_The_Gray
May 12, 2008, 07:10 AM
I would be in favor of what Lord Civius Proposes, however, according to the agreed on game core rules, Changing to HR would require a new election/rebellion. I believe it only requires a rebellion, so in our situation, it would boil down to a confidence vote.

Lord Civius
May 12, 2008, 01:57 PM
KWP it would also leave the APR unable to convert out of Despotism. A faction can only have one Government Civic for the duration of its life. If we win the election under Despo we cannot be PF under HR.

Seidrik_The_Gray
May 12, 2008, 03:13 PM
I could...rp a change to HR...and we could remain as the APR, but with a different name...which the moderator could impose in these forums, so our threads would stay in tact, and I'm sure our members would stick around, and then after we pass (big assumption?) a vote of confidence, we'll be back in business.

BCLG100
May 12, 2008, 03:37 PM
Whatever you want to do KWP, to make things easier i can change my title to Grand Vizier Cardinal under the new regime, y'know to throw people. ;)

Seidrik_The_Gray
May 12, 2008, 03:40 PM
lol! Wonder if this core rule is why it's basically just the APR and the Freedom coallition running in this election...hmmm...or is everyone on vacation?

Furiey
May 12, 2008, 04:48 PM
I'm already having visions of Monty Python and the Judaean Peoples Front, or was it the People's Front of Judaea - splitters!

ravensfire
May 12, 2008, 07:46 PM
lol! Wonder if this core rule is why it's basically just the APR and the Freedom coallition running in this election...hmmm...or is everyone on vacation?

Not for me - the debacle of the first term has just about killed my interest.

-- War

Lord Civius
May 12, 2008, 11:15 PM
While we are spending time discussing the issue an interum Despo could be appointed to take the reigns til the HR Revolution. It will give time for the elections and some RPing. Win, win.

Seidrik_The_Gray
May 13, 2008, 07:09 AM
I am starting to see great logic in an interim DP to get us through the Monarchy tech so that we can start fresh with HR.

Could one of our Moderators please start a poll to see if we get a majority consent?

Seidrik_The_Gray
May 19, 2008, 10:26 AM
Only 13 people have voted so far, and election doesn't end until tomorrow at 1207PM GMT. If you haven't voted yet, then please do so! Our faction is winning as of this post, 11 to 2.

blastoidstalker
May 19, 2008, 07:21 PM
I put my vote in for us.

I am extremly busy for the next two weeks. I will not be able to do much but occasionaly check and vote. I will get back nmore involved at the beggining of June.

Go APR

Seidrik_The_Gray
May 20, 2008, 03:51 PM
Moderator: Please change our name to the Arkadian Dynasty.
Done - Dave

Everyone needs to get organized under their positions to start gathering and documenting instructions for the next turn session please.

Need to have a session run by Friday the 23rd.

BCLG100, can you play the session on Friday? If not, could you find a volunteer?

Vandal Warlord
May 20, 2008, 04:25 PM
Just here to see congrats, and well done!

BCLG100
May 20, 2008, 05:08 PM
Moderator: Please change our name to the Arkadian Dynasty.

Everyone needs to get organized under their positions to start gathering and documenting instructions for the next turn session please.

Need to have a session run by Friday the 23rd.

BCLG100, can you play the session on Friday? If not, could you find a volunteer?

I can probably play a session on Friday sure, i can't guarantee it will be online- mainly because i can't guarantee what time it would be at.

Seidrik_The_Gray
May 21, 2008, 03:43 PM
In the interest of getting it all rolling, playing this session of 5 turns offline may not be a bad idea. I will broach the idea.

In the mean time, I think a war with Hatty will need to be held off, due to what happened in the Interregnum. Tech Path appears to stay as Math->Currency->Construction. Sound good?

I would hope that the other advisors can get instructions rolling ASAP!!!

Lord Civius
May 21, 2008, 04:52 PM
I don't have a problem at all with offline play sessions as long as the turn player gives a creative narrative of the turns with good screenies.

Rashiminos
May 21, 2008, 09:45 PM
My agents watch from their hidden (lurked through finals) places..., do not make the mistakes of your predecessors...

Edit: Since this is the first citizenly post I have made in a while, I will publicly rejoice in my premonition that the Triad would fail having come through. The horse has been drawn and quartered...

Lord Civius
May 22, 2008, 06:48 AM
Does this mean you will be back in the game to some capacity. There are openings for spies in the Foreign affairs office if you are up for some RP.

dutchfire
May 22, 2008, 09:44 AM
what's my exact duty as trade master?

Seidrik_The_Gray
May 22, 2008, 10:13 AM
Plan for our eventual economic domination :evil:

dutchfire
May 22, 2008, 10:17 AM
As such, could I ask for currency :mischief:

Seidrik_The_Gray
May 22, 2008, 10:48 AM
Depends...if we go with focus 2 (great discussion by the way, concerning the two paths we have before us) then it's math->currency. If we go with focus 1, then it's math->construction. There's a third option, but it may weaken our military development timeline such that we might as well stick with focus 2 all the way, so it becomes a black and white at this point. WAR or No war? I don't want war until War Elephants are available at this point.

you need math for both techs...well, ok, math isn't required for currency, but it is a tech that can reduce the cost of currency, and we will get construction eventually anyway...

BCLG100
May 22, 2008, 01:06 PM
I dont think the tech plan of math-currency- construction is very good if we are going peacefull.

We may as well go math-currency-CoL so we can eventually run caste system and hope to gain some bonus from our philo trait.

Seidrik_The_Gray
May 22, 2008, 01:33 PM
Here is the fundamental difference. Whether we fight now or later, I want Hatty's resources. So, it's either math-construction-currency or math-currency-construction.

So, it's some peace now, war soon or war now, peace later.

thecommonnate
May 25, 2008, 03:25 PM
Could I join this faction?

Lord Civius
May 26, 2008, 08:58 AM
All Citizens are welcome to the APR. There are many offices to join depending on where your talents lay. Browse the threads and post any questions you have here.

mmm11105
May 27, 2008, 06:36 AM
I Maron (RP Name) do support the Arkadian Dynasty.

"t rex:king: servo suus populus EGO vadum servo:bowdown: him
EGO vadum insisto nostrum glorificus rex rgis:king:"

(Translation:
As the king serves his people I shall serve him
I shall follow our glorious king)

(In other words can I join the "dynasty")

Lord Civius
May 27, 2008, 12:01 PM
Welcome to the APR Maron. As you can see we are in the process of electing a new King. Don't be afraid to jump right in.

Lord Civius
May 27, 2008, 12:03 PM
Welcome to the APR Maron. As you can see we are in the process of electing a new King. Don't be afraid to jump right in.

Vandal Warlord
May 27, 2008, 12:59 PM
Lord Civius, you double posted!

Vandal Warlord
May 27, 2008, 01:12 PM
(Wow, this will propably shock everyone) Can I join this faction?

Seidrik_The_Gray
May 27, 2008, 01:47 PM
In the interest of not losing any more time...I made dutchfire the King. So, dutchfire now leads the faction also. However, I do think that at some time in the future, we should re-elect our faction's leader, say ahead of the next PF election, based on performance, availability, etc...

What was the driver in my rash decision? The DG has suffered enough, why put it through more pain and delay? dutchfire was one of the first to join this faction, and the only one of the people here, who appeared to have the time to run things.

I apologize to anyone, who may be put off by this turn of events. As a leader, I was feeling very bad and embarrassed by recent events. My RL requirements have simply shocked me with their exponential increase along with the suddenness of the onslaught. I barely had time to try to slap a bandaid of organization for the last turn set.

In short, I could not bare the burden of the harm I felt I was doing. Some may say, well he was only out of the loop for 4 days. That's an eternity in this environment really, and I hope that others who follow in my footsteps learn from this. If you want to lead a faction, and more so, if you want to rule a DG, then you have to be available enough to provide close to real time guidance and organization. I was doing that up until the last couple of weeks, when the (blank) started hitting the fan with my RL.

As we are running under a monarchy government system, and in light of the need for a timely decision, my first recommendation to hold an election was not the right decision. An immediate choice had to be made. This is what I have done, and I believe it was the right one. Let us now give our support to dutchfire, our new King, and our new leader.

@moderator: Is it within your power to give dutchfire the editing rights for my first few posts here that contain the agenda and platform?

@dutchfire: If this cannot be done, then I offer my services to keep those updated for us all, should you request any changes.

Cyc
May 27, 2008, 02:43 PM
The King is dead. Long live the King.

mmm11105
May 27, 2008, 03:32 PM
I'll vote which ever :king: is most "Power to the People"

I care about a strong government who cares about the ordinary citizens and their opinions.:hatsoff:

(By the way who are the candidates and what are their platforms)

-mmm11105/Maron

Lord Civius
May 27, 2008, 03:49 PM
The King has decided to name Dutchfire his successor. He is a strong Dgamer and will lead us well.

Seidrik_The_Gray
May 28, 2008, 08:24 AM
Yes, sorry for the confusion, but dutchfire will get us through this fog :) Turn now to the light, friends, you'll find that it is easier to see and that things are generally warmer in that direction :)

mmm11105
May 28, 2008, 05:12 PM
All hail :king: DutchFire

In honour of his crowning I have wrote the Arakdian Pledge of Allegiance

English:

As the king serves his people I shall serve him
I shall follow DutchFire our King
Through good times and bad I shall follow his rule
All Praise, Lord DutchFire
Ruler of all

I am but a humble servant
To the king above
I shall do all that he says
His will must be done

He is a mighty man
Ruler of our domain
All praise Lord DutchFire
Prosperous be his reign

-The Arkadian Master of Propoganda

Old Arkadian (Latin)

Ut rex servo suus populus EGO vadum servo him
EGO vadum insisto DutchFire nostrum Rex rgis
Per bonus vicis quod nocens EGO vadum insisto suus sceptrum
Totus Laus , Senior DutchFire
Satraps of totus

EGO sum tamen a humilis vernula
Ut rex supremus
EGO vadum operor quicumque inquit
Suus mos must fio

Sit a validus vir
Satraps nostri domain
Totus laus Senior DutchFire
Prosper exsisto suus reign

-Arkadian Vinco of Propoganda

Hope it becomes official,

mmm11105

Vandal Warlord
May 28, 2008, 06:08 PM
Unfortunatly, No one has answeredme, can I join this faction?

thecommonnate
May 28, 2008, 07:36 PM
Cool. I have no real connection with the recent turn of events but judging from what I've read about the APR and the other factions it should work out no matter what.

I respect our old king for his integrity as well as our new one for a hopefully bright future.

dutchfire
May 29, 2008, 04:08 AM
Unfortunatly, No one has answeredme, can I join this faction?

Yes you can! :)

Vandal Warlord
May 29, 2008, 06:20 AM
Thank You!

thecommonnate
May 29, 2008, 09:08 PM
Why the change from being the leader of a rival faction to a citizen?

thecommonnate
May 31, 2008, 12:38 AM
And what does that mean for your old faction?

Vandal Warlord
May 31, 2008, 09:50 AM
With the disbanding of Duke, I left the IWMF in the hands of Gnoman Empire, BTW, I am tempted to build a new faction, hmmmm......

Vandal Warlord
May 31, 2008, 10:10 AM
I, unfortunatly, am leaving the faction. This faction just dowen't feel right to me, with Kwarriorpoet's surrundereing the crown.

Vandal Warlord
May 31, 2008, 06:06 PM
As new Prince of the Principality of Kassite, I would like to propose alliance between us.

thecommonnate
May 31, 2008, 07:00 PM
Who me?

Or the APR?

Cyc
May 31, 2008, 07:38 PM
:lol: Too funny.

Vandal Warlord
May 31, 2008, 08:22 PM
APR,thank you

BCLG100
Jun 01, 2008, 09:14 AM
I have no idea why APR would want an alliance who just stated that it didnt feel right the post before he suggested an alliance.

Nevermind the fact that the leader of the rival faction joined then left 2 days later!

Vandal Warlord
Jun 01, 2008, 10:16 AM
I have no idea why APR would want an alliance who just stated that it didnt feel right the post before he suggested an alliance.

It was a suggestion!

Nevermind the fact that the leader of the rival faction joined then left 2 days later![/
Does that matter?

BCLG100
Jun 01, 2008, 11:57 AM
Does that matter?

Well, obviously. The faction isnt good enough for you to be a member of but is good enough for an alliance.

Cyc
Jun 01, 2008, 12:05 PM
Gentlemen, is this really the thread to have a petty arguement in? Why don't you step outside and argue this like real men?

Vandal Warlord
Jun 01, 2008, 12:09 PM
*Puts on Bronze knuckles* Great Idea! :p

Seidrik_The_Gray
Jun 02, 2008, 07:10 AM
This is awesome! I like to see contributions like this in the mix of the game play strategery discussioning, lol (If you are American or know our president you'll get where those last two words came from)

All hail :king: DutchFire

In honour of his crowning I have wrote the Arakdian Pledge of Allegiance

English:

As the king serves his people I shall serve him
I shall follow DutchFire our King
Through good times and bad I shall follow his rule
All Praise, Lord DutchFire
Ruler of all

I am but a humble servant
To the king above
I shall do all that he says
His will must be done

He is a mighty man
Ruler of our domain
All praise Lord DutchFire
Prosperous be his reign

-The Arkadian Master of Propoganda

Old Arkadian (Latin)

Ut rex servo suus populus EGO vadum servo him
EGO vadum insisto DutchFire nostrum Rex rgis
Per bonus vicis quod nocens EGO vadum insisto suus sceptrum
Totus Laus , Senior DutchFire
Satraps of totus

EGO sum tamen a humilis vernula
Ut rex supremus
EGO vadum operor quicumque inquit
Suus mos must fio

Sit a validus vir
Satraps nostri domain
Totus laus Senior DutchFire
Prosper exsisto suus reign

-Arkadian Vinco of Propoganda

Hope it becomes official,

mmm11105

Seidrik_The_Gray
Jun 02, 2008, 07:14 AM
Vandal...I could have sworn that you had your answer to let you in, but Dutchfire gave it to you again, then you leave after his gracious offer?

Hmmm...how to delete posts....Moderator???

Besides, what does my yielding the crown have to do with one's decision to stay in this faction? I should be flattered, I suppose, but abdication was my choice, and so was dutchfire as the new King, and I think he's doing an excellent job.

I should think that our supreme general, DaveShack, and our vizier cardinal BCLG100 may have some words for you in the courtyard Vandal.

Vandal Warlord
Jun 02, 2008, 02:35 PM
I should think that our supreme general, DaveShack, and our vizier cardinal BCLG100 may have some words for you in the courtyard Vandal.
Hey I know Kung-Fu!;)
Vandal...I could have sworn that you had your answer to let you in, but Dutchfire gave it to you again, then you leave after his gracious offer?
Yea.... Well, I'm Not supposed to be part of the leading faction, I'm suposed to head, the underdog faction

Besides, what does my yielding the crown have to do with one's decision to stay in this faction?

Well, you kind of inspired the people of Arete to hold another election, so far, Dutchfire, hasn't done anything worth while.

Joe Harker
Jun 02, 2008, 03:32 PM
Well, you kind of inspired the people of Arete to hold another election, so far, Dutchfire, hasn't done anything worth while.

He's only been king for a couple of days!



BIG EDIT 2000 posts :woohoo: :band: :cheers:

dutchfire
Jun 03, 2008, 12:25 PM
Dutchfire, hasn't done anything worth while.


Thank you very much, I suppose making sure the actual game is actually going on again counts as nothing.

Seidrik_The_Gray
Jun 03, 2008, 12:33 PM
Keep up the Great work Dutchfire!

If it weren't for you, this game would be well...that's just not worth mentioning, but it wouldn't be good!

Ignore the rabbal rousers and keep doing what you're doing.

I surely wouldn't have the time to do it half as well.

Vandal Warlord
Jun 03, 2008, 02:36 PM
Thank you very much, I suppose making sure the actual game is actually going on again counts as nothing.

:rolleyes:, here is an example of what I mean, I started the first Rebellion, that was interesting and worth while. I would suggest doing something we haven't done before *slips Dutchfire some money* Why not war with Spain?

Cyc
Jun 03, 2008, 02:46 PM
Hate to break up a good b1tching session, but I've got a question. It could be a dumb one, but if so, I believe it's a good dumb question. But I need to set it up first :rolleyes:

When I came onboard, so to speak, very recently, I tried to follow all the intrinsic political details, but got caught up in other things (or got lost in it, one of the two).

I've started the Land Grant Program under the name of Aretanian. Did I get it wrong? Should it have been Arkadian?

Joe Harker
Jun 03, 2008, 02:48 PM
:rolleyes:, here is an example of what I mean, I started the first Rebellion, that was interesting and worth while. I would suggest doing something we haven't done before *slips Dutchfire some money* Why not war with Spain?

I believe that is what we are currently preparing at the moment, we have construction and with that Elephants and cats, now we are planning to build our army up over the next turnchat and then declare.

Seidrik_The_Gray
Jun 03, 2008, 02:50 PM
No, you got it right, the name of our nation is Aretania. Arkadia is the name of the city west of Arete, near the silk, which is where this faction was founded, and where we might might might one day move the capital.

Joe Harker
Jun 03, 2008, 02:50 PM
I've started the Land Grant Program under the name of Aretanian. Did I get it wrong? Should it have been Arkadian?
You are ok :)

Areteanian is the nations name, Arkadia is the name of the faction and city which we are associated with.

Edit KWP beat me too it :)

Vandal Warlord
Jun 03, 2008, 05:23 PM
I believe that is what we are currently preparing at the moment, we have construction and with that Elephants and cats, now we are planning to build our army up over the next turnchat and then declare.

Woot! Hail King Dutchfire the Warrior!

civplayah
Jun 03, 2008, 06:53 PM
I don't know about you guys, but I'm tired of listening to all the arguing. Please visit the new debate thread (http://forums.civfanatics.com/showthread.php?p=6886595#post6886595) to debate further.

Cyc
Jun 03, 2008, 11:14 PM
Thank you, gentlemen, for answering my question.

BCLG100
Jun 05, 2008, 11:27 AM
I posted my thoughts on how we should be aproaching learning here
http://forums.civfanatics.com/showthread.php?t=277662

Just figured i should let anyone who hasn't noticed know. Personally, i feel this idea should be adopted by the Arkadian Dynasty but thats up to someone that isnt me (but i don't know who!)

dutchfire
Jun 12, 2008, 09:18 AM
Dear fellow members of the dynasty, what do you think of the new Aretan Court faction?

Cyc
Jun 12, 2008, 10:10 AM
They have a really nice banner.....

Vandal Warlord
Jun 12, 2008, 01:30 PM
I would like to request that the first Samurai unit be named "Cannon of Kassite".

Thank You!

DaveShack
Jun 13, 2008, 02:15 AM
Why name a Samurai "Cannon"? :confused:

Vandal Warlord
Jun 13, 2008, 01:14 PM
Ever played Medival 2: Kingdoms? The Principality of Antioch has the "Cannone di la Sacro Spettro", or Cannon of the Holy Septer in English.

Lord Civius
Jun 13, 2008, 02:49 PM
I apologize for my inactivity lately but RL issues were overwhelming me. I now have more time to dedicate to the D-Game. I am requesting however to be replaced as Sr. Diplomat. I have neglected my duties for too long and don't deserve such a highly regarded position. Besides I have decided to devote my time to the RP side of things for a while.