View Full Version : New Feature - Status Dump


ruff_hi
Apr 22, 2008, 07:05 PM
I was walking my dog (see left) this afternoon and thought of a new feature that I will add to BUG. It is aimed at SGers and will involve a dump of current information to a text file (similar to the autolog).

Initial thoughts of what to dump are:
Civilization score Number of cities current research tech (plus turns to complete) current tech rate (plus beakers per turn) ditto culture & spy current bank account plus gold per turn current civics civics that are available land percentage population percentage wonders owned AP or UN pres adopted religion
Individual Cities current build, plus turns to completion defensive bonus culture level GP level, turns to next, percentages Missing important buildings size plus turns to growth specialists notable wonders religions present corporations present
Opponents Name number of cities score civics adopted religion research tech (plus turns) if known techs will trade goods will trade bank balance


Comments, additions, etc?

alerum68
Apr 22, 2008, 11:12 PM
Wow.

Wow.

We're going to kill SGs... people will not even need to do a real write up, just a nice little story of what happened.:p

Great idea Ruff... that's a big list,so no suggestions right now, but once I use it I'm sure I'll have some for you.

ruff_hi
Feb 12, 2009, 05:40 PM
Almost 8 months in the making ... I finally have something (very very small) so show for it ...

Status Dump for Turn 105/750 (1375 BC) )12-Feb-2009 18:52:11)
Player's Name: RBAdv34 Ruff[E]
Leader's Name / Civilization: Charlemagne / Holy Rome
Spinner stuff here

Player Cities here

Player Units stuff here

AIs stuff here

obsolete
Feb 12, 2009, 08:54 PM
Comments, additions, etc?
Total Specialists/Great Generals popped..
Total Golden-Ages..
Total restarts...
Game-Time played..

The Monster
Feb 19, 2009, 04:10 PM
Instead of just a plain text file, you could make three files. The second (cities) and third (opponents) could be in CSV form for easy assimilation into a spreadsheet.

phungus420
Feb 23, 2009, 08:48 PM
A tally of battle results might be a good thing to add. Something like:
U# of Battles occured since last update (last person played)
X% Victory rate, Y% Withdraw Rate, Z% defeat rate
CivA Lost a# of units to us in battle, CivB, b#, ...etc.
We lost j# units in battle to CivA, k# of units to CivB, ...etc.
Best victory was UnitW winning against a CombatClassG @ M% odds
Worst Defeat was UnitV loosing to a CombatClassH @ N% odds
E Cities were Captured from CivA: They are: CityName1, CityName2, etc...
D Cities were Captured from us By CivA: They were CityName3, etc...