View Full Version : What the Heck?


Bkeela
May 05, 2008, 10:07 AM
At this moment I'm seething in cold fury.

I went to war against Spain, my very close neighbour, and captured their capital. I then entered into a 10 turn peace treaty because I wanted to concentrate on building The Great Library and Parthenon, which I did. I then amassed forces to take two more of Isabella's cities, because the captured capital was being choked to death by culture. However, I became surprised when my chariot refused to enter Spanish territory to destroy their only iron mine as a declaration of war.

I speak to Isabella personally and find no option to declare war, so I see what trade arrangements we have, and discover we have a 10 turn peace treaty! Hmmm, I think to myself - I distinctly remember our ORIGINAL treaty expiring. Just to be sure, I load an auto save some 24 turns earlier, when I was in the middle of building the wonders, and I can declare war at that point.

So here I am, watching archers filling a city I want to take, just knowing that soon they will be longbow because Isabella just has to be on the cusp of Feudalism, and there isn't a God damn thing I can do.

Now that I think about it, in past games I've noticed mystery peace treaties with foreign powers elapsing. I don't remember entering into the treaties.

Please, for the love of all that is sane, how the hell can I enter into a treaty not only without my knowledge, but against my will?

Navarre
May 05, 2008, 10:12 AM
When you give or take something to a civ (tech, gold, tribute, whatever), it triggers a 10 turns peace treaty. You probably made an agreement with her.

BSmith1068
May 05, 2008, 10:13 AM
Did you have any other trades (or demands) with Izzy in the last 10 turns? Any exchange of resources or other trade will automatically institute a 10 turn peace treaty.

Bkeela
May 05, 2008, 10:54 AM
I'm flabbergasted! I played through again from an autosave, and discovered what I think happened.

Isabella asks me for aesthetics. In the repeat play through I refuse, amass my army, and all is good. So I can only conclude the first time I inexplicably pressed the wrong option and gave them the tech! I certainly wouldn't have done it on purpose!

This is what you get for playing Civ at 1am obviously...

IronicBuddha
May 05, 2008, 06:39 PM
nothing a world builder auto-declare can't fix :p

Slobadog
May 05, 2008, 11:06 PM
Serves you right for trying to destroy poor Izzy. :queen: Better just be glad i wasn't in that game or you would have had even more problems. :mischief:

omnimutant
May 05, 2008, 11:18 PM
It's not fair though that the AI can cancel a 10 turn at any time, but the Player must abide by it. It's just one of a few annoying little things that happen in this game. As much as I love this game to death there are times it make me want to pull my hair out. I feel your pain.

IronicBuddha
May 05, 2008, 11:20 PM
It's not fair though that the AI can cancel a 10 turn at any time, but the Player must abide by it. It's just one of a few annoying little things that happen in this game. As much as I love this game to death there are times it make me want to pull my hair out. I feel your pain.

If it really bothers you, you could probably mod in an ability for the human to do the same - and the penalty would be -2 relations with every leader or something.

Bkeela
May 06, 2008, 05:13 AM
Serves you right for trying to destroy poor Izzy. :queen: Better just be glad i wasn't in that game or you would have had even more problems. :mischief:

I feel bad, because Izzy was kind enough to send a Buddhist missionary when I was without religion, and she stationed a warrior in my northern borders which protected me from barbarians, but what can I say? The AI programmers have turned me from a peaceful builder into a bloodthirsty paranoid warmonger. What goes around comes around Izzy my dear!

Hmmm about the title change of this thread. I would never use a word like heck.

magicalsushi
May 06, 2008, 06:02 AM
It's not fair though that the AI can cancel a 10 turn at any time, but the Player must abide by it.

Are you sure about that? I thought it could only happen under unusual circumstances, such as the AP forcing them to declare war?

r_rolo1
May 06, 2008, 06:09 AM
Yup, it can happen..... How many times I got a AI DOWing me , lose their stack and instantly becoming receptive to a peace agreement :lol: .....

JujuLautre
May 06, 2008, 06:39 AM
the AI cant' cancel a peace treaty anytime. It's just that the apostolic palace takes precedence over peace treaties.

GIDS888
May 06, 2008, 08:05 AM
I extorted all of Huayana Capac's gold out of him with the intention of then attacking him (hey, what's good enough for Cortez with Atuallpa...) then found I couldn't, for ten turns. Didn't realize.

Expletives good, on occasion!

GravityWave
May 06, 2008, 09:22 AM
the AI cant' cancel a peace treaty anytime. It's just that the apostolic palace takes precedence over peace treaties.

Or the AI is a vassal state of someone else who DOW on you. You also don't get a 10 Turn Peace Treaty with some trades (i.e. you gift the AI a technology when they didn't ask for it).