View Full Version : Future Gauntlets
Denniz May 07, 2008, 05:40 PM The next update is getting close. Time to start thinking about what to do for the next gauntlet.
We always want to get ideas for new gauntlets. Although, please try to limit requests for variants that would require code changes to score. Time for that kind of thing is limited right now. ;)
Also, we need to get peoples opinion on running a series of gauntlets featuring all the new Civs introduced in Warlords and BTS. We hesitate to do that as it excludes people that don't have those expansions. What is the right mix of specialized gauntlets vs. all expansion ones?
Ozbenno May 07, 2008, 08:30 PM It seems that there are 3 gauntlets running at any time. If one of the three involved a BtS or Warlords leader, I don't think that is unreasonable for those who only have Vanilla.
As for ideas, another AW game for a major would be fun.
ChrisFromLux May 08, 2008, 01:26 AM It seems that there are 3 gauntlets running at any time. If one of the three involved a BtS or Warlords leader, I don't think that is unreasonable for those who only have Vanilla.
:agree:
OK, I have both expansions! But having 1 spezialised gauntlet out of 3 still leaves 2 gauntlets for those who only have Vanilla.
As for new ideas ... I'm quite new here, so I don't know what you had already, and all ideas are new and challenging for me :crazyeye:
Rain May 08, 2008, 07:58 AM This might be entertaining :mischief:
OCC Archipelago Religious Win with Hatshepsut & no PA's
Opponents
Toku Monte Isabella Justinian Saladin Boudica Ragnar Shaka
Methos May 08, 2008, 11:32 AM I'm quite new here, so I don't know what you had already,
A list of past gauntlets. (http://hof.civfanatics.net/civ4/gauntlet.php?show=list)
WilliamOfOrange May 08, 2008, 02:44 PM Rain. Ouch, you are a sadist.
I have had this one running through my head since the last prompt for gauntlet ideas.
What about a game as the Greeks vs all their Mediterranean Horse-units. You got Persia's Immortals, Egypt's War Chariots, Hannibal's Numidean Calvary (or whatever they are). You got all those Horse based unit versus the Greek Hoplite...let's see who's the best!!
Civ: Greece
Opponents: Hatty, Ramses, Hannibal, Darius, Cyrus. Hell, throw in one Rome, one Celts and a Babylon
Always War?
Map: Inland Lake, of course.
OR
A Prince or higher game where you start as an Old World civ, either Sitting Bull, Pacal, Monty or HC and you have to win a cultural, always war versus: Spain, Portugal, Netherlands, Vikings, France and two Englands. Or something to that effect. Map: Continents or the Big/Small or Med/Small......mods will figure that out. Possible Classical or Medieval start?
OR,
You play as a European civ and need to get both Mongols, Korea, Khmer, Japan, and both Chinas to give you a diplomatic win. To simulate a Silk Road feel, throw in both Ottomans, Saladin and the Indias. Is that a large map or huge.
OR
Battle or African civs, Mali, Zulu, Ethiopia (and/or Carthage/Egypt) for domination of a Oasis or Huge Arid map....terra or whatever...just big and arid.
Whatever we do, can we make them some good ones? I am moving back to Canada in a month and won't play for a while as I travel. Not only that, but I will likely be getting my tonsils removed and therefore would REALLY love some quality games to try while, poor old me has to miss a couple of days of work. :lol::D:mischief::lol::king:
Rain May 08, 2008, 07:16 PM :lol: Just trying to come up with a challenging scenario :mischief: I like those ideas you suggested as well :) Certainly more historical flair in your suggestions :goodjob:
Jimmy Thunder May 08, 2008, 10:11 PM What about a gauntlet that tries to equalise various victory conditions, to make a wide range of strategies competitive. Also trying to reward someone with a balanced civilization (ie not a cultural victory with 1 warrior in each city, nor an early UU rush where you stop research and negative gpt).
I thought about this for a GMajor:
Always war
Standard Map
Quick speed (to make military victories more difficult)
Monarch
Any map
All victories types
Highest score wins
cas May 08, 2008, 10:43 PM What about a gauntlet that tries to equalise various victory conditions, to make a wide range of strategies competitive. Also trying to reward someone with a balanced civilization (ie not a cultural victory with 1 warrior in each city, nor an early UU rush where you stop research and negative gpt).
I thought about this for a GMajor:
Always war
Standard Map
Quick speed (to make military victories more difficult)
Monarch
Any map
All victories types
Highest score wins
Wouldn't a warmongering dom or conquest game with a overpowered early UU always rack up top scores in this scenario if you can choose the map & opponents ? Maybe I'm missing something since I don't play 'always war' ?
Not trying to shoot down your idea, just don't understand how AW would equally affect the different victory types. I think it would tilt everything in favor of conquest/dom VC's.
cas
Jimmy Thunder May 08, 2008, 11:30 PM I suppose I was counting on Quick speed and the standard map size to be the great equalizer. Maybe no city razing could also be added to make an early domination/conquest difficult.
ChrisFromLux May 09, 2008, 06:36 AM A list of past gauntlets. (http://hof.civfanatics.net/civ4/gauntlet.php?show=list)
Oh, Thanks, never saw that list ...
EDIT: now that I know it: the Gauntlet-type-filter doesn't work :blush:
Methos May 09, 2008, 07:29 AM EDIT: now that I know it: the Gauntlet-type-filter doesn't work :blush:
That's my fault. It still needs work.
WilliamOfOrange May 10, 2008, 01:36 PM As an American civ, always war with all these England. Throw in a French and NA civ. This one start in Industrial. haha.
Denniz May 10, 2008, 07:54 PM I kind of combine one of WilliamOfOrange's ideas with Jimmy Thunder's for G-Major. I hope I got the spirit of things right. ;)
As the Major was pretty BTS specific, I left the G-Minor as a more mundane offering accessable for a larger audiance. We can do some of those other ideas over time.
Keep up the suggestions. :goodjob:
WilliamOfOrange May 11, 2008, 12:18 AM woohoo!! Looks like fun!!
Mesix Jun 28, 2008, 03:02 AM How about a Diety Religious Victory after the current Diety Cultural game is done?
jesusin Jun 29, 2008, 01:34 AM I'd like to see OCC cultural. We had one of those in Vanilla+Warlords. It would be interesting to compare those results with the BTS finish dates in order to establish how much more intelligent the AI really is in BTS.
Mesix Jun 29, 2008, 06:28 AM Can you get an OCC cultural with just the one city, or do you need a PA to finish a cultural game?
WilliamOfOrange Jun 29, 2008, 06:44 PM You need a PA, I believe.
How about an archipelago conquest OR domination involving Portugal, Netherlands, Carthage and Vikings.
killercane Jun 30, 2008, 06:24 PM I mentioned this somewhere else, what about a BTS high score game, any difficulty, Inca allowed? BTS offers such high score potential a gauntlet would go a long way there IMO.
Mesix Jun 30, 2008, 09:54 PM If you are going to allow Inca for a Gauntlet, it should be a Minor Gauntlet at Prince difficulty or below. The Inca Quecha rush is just too unbalancing on Monarch and above.
killercane Jul 01, 2008, 06:34 AM If you are going to allow Inca for a Gauntlet, it should be a Minor Gauntlet at Prince difficulty or below. The Inca Quecha rush is just too unbalancing on Monarch and above.
No not really. There are better civs overall for a high score game, depending on difficulty level.
unclethrill Jul 02, 2008, 08:06 PM How about a Diety Religious Victory after the current Diety Cultural game is done?
With Toka, Isabella, Asoka and Monty. Small Continents
Or a Major Prince Anything.
ssjos Jul 03, 2008, 05:21 PM Either space colony or space race on diety with PA turned off as a requirement would be nice I think :)
Mesix Jul 03, 2008, 06:47 PM Man...I'm having a hard enough time getting to Liberalism on Diety level much less teching through the Modern era and getting my space ship launched in the 1500s when the AI builds theirs.
Misotu Jul 06, 2008, 05:09 PM I've been working on League of Nations recently (which is, ahem, rather a lot of games but I'm nearly through it on Emperor now). I know that it's fun to set challenging scenarios and I wouldn't mind giving some of these a go but, since there are a number of Gauntlets playing at any one time, would it be unreasonable to have just one that's straightforward, Emperor or above, ranging through the victory conditions over the coming months? I'd just like to compete on a straightforward game, really :) and for people trying to collect their Gauntlet qualifier for EQM it would be helpful if some of the Gauntlets were actually doable for ordinary mortals <wry grin>
jesusin Jul 08, 2008, 03:20 AM Maybe a good idea would be to analyze the number of posts that each Gauntlet has had and design the future ones accordingly.
Bram Jul 08, 2008, 06:42 AM Maybe a good idea would be to analyze the number of posts that each Gauntlet has had and design the future ones accordingly.
And the number of submissions.
killercane Jul 08, 2008, 09:58 AM Maybe a good idea would be to analyze the number of posts that each Gauntlet has had and design the future ones accordingly.
Nice catch. By order of posts it looks like:
1. Culture
2. Culture
3. Time (Warlord level)
4. Diplomatic
5. Culture
jesusin Jul 15, 2008, 01:57 AM Another idea:
Cultural victory of one of your vassals. Earliest date wins.
AutomatedTeller Jul 16, 2008, 11:21 PM make a arch map incan gauntlet. Quecha rush is slowed down a lot if you need to build galleys...
Shoot the Moon Jul 18, 2008, 08:01 PM What about OCC highest score?
Sun Tzu Wu Jul 20, 2008, 10:54 PM Deity level or Cultural Victories please.
Preferably both :) in the same gauntlet.
The last Deity Cultural Gauntlet (G-Major 29 (http://hof.civfanatics.net/civ4/gauntlet.php?show=major&gauntlet=118&submit=Go)) was quite popular, based on the number of game submissions and posts.
Sun Tzu Wu
AnitaGaribaldi Jul 23, 2008, 10:02 PM A minor gauntlet: monarch or above.
Misotu Jul 24, 2008, 07:56 AM Seconded ... although I'd like emperor or above :) It is good to see at least one gauntlet of three offering a reasonably straightforward opportunity for people to collect their EQM gauntlet games. The current Rome/Domination/Pangaea major is a really nice example of that - it's doable and should hopefully attract quite a few entries by the end.
Mesix Jul 24, 2008, 09:58 PM You only need one Gauntlet to achieve EQM. If you finish a Major Gauntlet on Diety, you have met all of the requirements. There really isn't much of a reason to have a Minor Gauntlet at the higher levels. That would just exculde some players. To me, the Minor Gauntlets are open to all and the Major Gauntlets are achievable by only the best players.
Ozbenno Jul 24, 2008, 11:43 PM There's been at least one minor gauntlet on Deity before. A quecha or praet rush is achievable for most people.
WastinTime Jul 27, 2008, 08:18 PM You only need one Gauntlet to achieve EQM. If you finish a Major Gauntlet on Diety, you have met all of the requirements. There really isn't much of a reason to have a Minor Gauntlet at the higher levels. That would just exculde some players. To me, the Minor Gauntlets are open to all and the Major Gauntlets are achievable by only the best players.
Minors are 2 weeks, majors 4. A major should handle the larger maps, slower game speeds, and longer victories (Time, Score, etc). Difficulty shouldn't have that much to do with it. (It currently does, cus that's how they're running it, but I don't think it should.) I suppose Deity can take some time to learn and may take several attempts to win, so they are more likely to be majors. We are overdue for a quickie Deity minor though. We had that modern start one, but that doesn't count.
Misotu Oct 01, 2008, 05:58 PM You only need one Gauntlet to achieve EQM. If you finish a Major Gauntlet on Diety, you have met all of the requirements. There really isn't much of a reason to have a Minor Gauntlet at the higher levels. That would just exculde some players. To me, the Minor Gauntlets are open to all and the Major Gauntlets are achievable by only the best players.
Minor Gauntlets have been played at Emperor level and above in the past and, for anyone trying for EQM status, it's a bit hard being required to compete on the gauntlet table with people who already have a minor high-level gauntlet under their belts. If there are no further minor gauntlets at these levels, it discriminates unfairly.
My gauntlet scores are never going to look great :D But if I can't even compete in a minor, they look *execrable*
Quite apart from the fact that it embarrasses me, it's not consistent ;)
Edited to add: And the whole point about a minor high-level gauntlet is that it *is* open to all. Consider Deity Future Space Races :lol:
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