Frank2386
May 20, 2008, 04:49 PM
I am really afraid that my Colindale who has no combat abilities whatsoever gets assasinated, how can I get him to avoid being assasinated?
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View Full Version : How do you avoid being assasinated? Frank2386 May 20, 2008, 04:49 PM I am really afraid that my Colindale who has no combat abilities whatsoever gets assasinated, how can I get him to avoid being assasinated? jwin May 20, 2008, 04:50 PM Hawks and workers in the stack work best. You can also give him Orthus's axe or one of the other weapons or heroic defense to keep him from being the weakest in the stack. Mailbox May 20, 2008, 04:50 PM Does the guardsman promotion still give protection from the marksman promotion? Then again, I'm not sure if any Elohim units can get guardsman. Frank2386 May 20, 2008, 04:51 PM Hawks and workers in the stack work best. You can also give him Orthus's axe or one of the other weapons or heroic defense to keep him from being the weakest in the stack. Oh sweet dude thanks :), I have Orthus axe right beside Colindale and I have a hawk that can rebase here. Anyways thanks! Sureshot May 20, 2008, 04:52 PM anyone can get guardsmen via aristocracy and its civic specific units Royal Guards who have that promotion. tho guardsmen promotion tends to be a death sentence for a unit since it defends even when near death most of the time Mailbox May 20, 2008, 04:53 PM It's not so bad for the Bannor, since all their melee units get it. Frank2386 May 20, 2008, 04:53 PM i am going to train like 10 hawks and rebase them all in my city lol, then he won't get assasinated. Pyr0mancer May 20, 2008, 05:08 PM Orthus' axe won't help. The reason Mages get targeted for assassinations has more to do with the Channeling promotions (reduced chance to defend the stack, but Marksman targets the lowest-priority defender) than with their actual strength. I'm not even sure if hawks have lower priority. They're useful for massive sight range and detect invisible to keep the assassins from coming close anyway, just have maybe 4-6 of them recon on the furthest peaks/hills they can reach every turn and you'll spot assassins miles away. Alternatively just station scouts/hunters on nearby hilltops and such as sentries. Oh and finally, if you happen to be running Aristocracy, Royal Guards can well, guard. Bad Player May 20, 2008, 05:24 PM Why station scouts on nearby hilltops? Can they see assassins??? Ecofarm May 20, 2008, 07:46 PM Why station scouts on nearby hilltops? Can they see assassins??? Scouts do not see invis? Hawks do. Kill the assassins, their defense str is weak. I've heard that because both str = 0 and corlindale has channeling, you must get him a str or 2 before hawks/workers protect him. eerr May 20, 2008, 07:57 PM Scouts do not see invis? Hawks do. Kill the assassins, their defense str is weak. I've heard that because both str = 0 and corlindale has channeling, you must get him a str or 2 before hawks/workers protect him. bless should do the trick... Avahz Darkwood May 20, 2008, 08:15 PM Here is what I do and it works pretty well (Hides behind desk so the real Corlindale doesnt hit me with a lit match) Promote him to a Lich... works like a charm... just change the name back once upgraded. He still keeps all his promos... Sureshot May 20, 2008, 08:16 PM one bad thing about that is youre taking up a lich slot, though on the plus side youd prolly be able to build the shrine of champions MagisterCultuum May 20, 2008, 08:43 PM Here is what I do and it works pretty well (Hides behind desk so the real Corlindale doesnt hit me with a lit match) Promote him to a Lich... works like a charm... just change the name back once upgraded. He still keeps all his promos... That does however mean that he will lose the ability to cast Peace. (Except in my version, where Peace is instead a Spirit 3/Life 3 cross sphere spell that anyone (with the right promotions) can cast.) (Hmm...just wondering, would it be possible to have a unit's name be a prerequisite for a spell? Not that they should ever even consider such spells being in the main mod, but it would be pretty funny if you could add a few hidden "cheat" spells. For example, perhaps any unit named Corlindale could cast peace or any unit named Magister Cultuum (including the Great Sage that starts with that name) could have a spell that provides +12 food/gold/hammers on the tile.) MacGyverInSpace May 20, 2008, 09:11 PM You could also physically surround Corlindale with 6 stacks or your own units on the 6 tiles surrounding him. The number of assassins required to kill him, assuming enemy victory in each combat, is the number of units in each surrounding stack plus 1. smusebaer May 21, 2008, 12:31 AM If you turn him into a lich, you could use slaves instead of workers... because itīs more evil!!! xsansara May 21, 2008, 04:23 AM Flesh Golem him with a nice defender. He won't get any more promotions, but you can still use his abilities. Ecofarm May 21, 2008, 05:14 AM Flesh Golem him with a nice defender. He won't get any more promotions, but you can still use his abilities. When domination fails (corlindale's best spell), you must re-promote mind3 to get it back. Grand Seeker May 21, 2008, 05:32 AM Although I must say that I love my assasins, I must say that I in generall I think that assasins may need another counter. Say a spell which summons guardians: guardsmand promotion and a bonus versus recon troops. I also wish that the assasins -50% city attack penelty could be a MULTIPLICATIVE penelty. xsansara May 21, 2008, 05:37 AM When domination fails (corlindale's best spell), you must re-promote mind3 to get it back. Last time exactly that happened to me, but instead I stuck to summons. He was still extremely useful and not just extremely dead what would have been the alternative. Avahz Darkwood May 22, 2008, 04:12 PM That does however mean that he will lose the ability to cast Peace. To be honest with ya I have never used the Peace spell cause it would kill him anyway. I tend to use him to force peace, especially on elves they taste great when grilled to perfection. KillerClowns May 22, 2008, 04:18 PM To be honest with ya I have never used the Peace spell cause it would kill him anyway. I tend to use him to force peace, especially on elves they taste great when grilled to perfection. Funny you should mention that, considering Corindale's Pedia entry. :lol: Anyways, the trouble with turning Corindale into a lich, ignoring the peace spell, is that you lose the lich slot. Instead of having 7 9 archmages (3 4 liches, 3 4 archmages, and Corindale) you get 8 (3 4 liches, 3 4 archmages, no Corindale). EDIT: Corrected numbers. When they're raised, I suppose it matters less if you don't have an extra one. But it's still nice to have, IMHO. TheJopa May 22, 2008, 04:40 PM Funny you should mention that, considering Corindale's Pedia entry. :lol: Anyways, the trouble with turning Corindale into a lich, ignoring the peace spell, is that you lose the lich slot. Instead of having 7 archmages (3 liches, 3 archmages, and Corindale) you get 6 (3 liches, 3 archmages, no Corindale). In 0.31 it is changed to 4 Archmages, and liches don't free up any additional slots, they just make the caster stronger. Avahz Darkwood May 22, 2008, 04:46 PM In 0.31 it is changed to 4 Archmages, and liches don't free up any additional slots, they just make the caster stronger. Are you sure? I tend to more war like Hippus games few mages (thats why the national limit dont bother me). But I do remember a sidar game where I turned my arch mages into liches and promoted mages to arch mages and shades (cause they still keep their spell casting). Dunno I do have to still use my fingers and toes to count to twenty (dont ask how I get to 21) :mischief: Pyr0mancer May 22, 2008, 05:25 PM Liches and Archmagi are both national units, each with a limit of 4. Therefore, you would have 9 casters of level 3 arcane spells if you keep Corlindale. However, if you Lich Corlindale, that gives you only 8 (4 Archmagi, 3 Liches, 1 Lich formerly known as Corlindale). Shades are supposed to be made into national units to avoid the infinite-archmage exploit as Sidar. However, they could still potentially have 12 level 3 arcane casters not including religious heroes. It'd be kind of stupid to take up your fourth Shade slot with an archmage though, since that would keep you from farming super-specialists. PotatoOverdose May 22, 2008, 07:41 PM Thing is, you can get Corlindale without strength of will, so when you convert him into a lich, you really don't loose much as the whole point of Corlindale is that he is an archmage available earlier in an entirely different tech tree. Once you have 4 liches and 4 archmages, the additional Corlindale slot wont matter anyway because: a) the marginal return of the extra archmage as compared to the 8 already present is quite low b) at that point you probably won the game anyway c) Corlindale comes with twincast (Hero), so promoting him to a lich and getting him earlier in another tech tree is quite the advantage in and of itself. On another note, the Elohim Devout comes with Life I and can upgrade into priests. Hence, Elohim high priests (and as elohim you should have high priests) will have resurrect by default. This means assassination is not a problem for you; furthermore, it actually makes corlindale's sacrifice ability quite useful because you can repeatedly use it to protect yourself. At high priests, The Elohim are all but invulnerable if they have ready access to mana nodes due to Life III Priests+Corlindale. Mild Theoretical Exploit: If you have tier 3 priests, and you convert corlindale into a twincasting lich, it might be possible to get another 'Corlindale" via life III. Actually, that's a major exploit, if it works.... Slvynn May 23, 2008, 04:18 AM 1. scout/hawk alot. thats necessary 2. Never use him in you main stack when you engaging enemy territory. In other cases should be np. 3. Worst ur enemy is sidar, since their assasins are invisible. Be careful with those and never move into unhawked territory. + if you use empy priests that helps too. If you play carefully all should be ok, just encounter asssins coming to ur hero b4 they hit him. BeefontheBone May 23, 2008, 02:21 PM Never go to the theatre, or ride in a convertible between a grassy knoll and a book depository with the top down. |
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