View Full Version : Civics


NikNaks
May 22, 2008, 03:03 AM
Labor:
Tribalism
No Upkeep, 1 :yuck:, -1:hammers: per city, new units +1 XP.
Emancipation
Low Upkeep, faster cottage to town progress.
Collective
High Upkeep, Farms -1:food:, +1:hammers:, can sacrifice population to hurry production.
Organized
Medium Upkeep, Workers Build improvements 25% faster, faster cottage to town progress, +1:commerce: from town.
Professional
High Upkeep, +5%:hammers:, +1 Free Specialist-per-city.
Basic Income Guarantee / Negative Income Tax (should have a shorter name...)
-10% :hammers:, +50% :culture:, +3 :) in each city, high upkeep

NikNaks
May 22, 2008, 03:08 AM
Economics:
Deregulated
No Upkeep, +1:yuck:, +3:commerce:, +1 Trade Route Per City, +50% Corporate Maintanence Cost.
Communist
Medium Upkeep, No Corporations, +10% Production, Pay to Hurry Production
Corporatist
Medium Upkeep, +1 Trade Route Per City, Unlimited Specialists, -50% Corporate Maintanence Cost, +1:) from Corporate branch.
Military Industrial
High Upkeep, -10% :hammers:, -5:commerce:, +50% Military Unit Production, 20 Free Units. (This could be what is used for North Korea.)
Grass-roots
High Upkeep, No Foreign Corporations, +:) Per Forest, Jungle Preserve, +50% Corporate Upkeep, +1:hammers: From Windmills, +25% :gp: Birth.
Knowledge Economy
Medium Upkeep, +1 :hammers: for every 4 :science: in the cities

Some notes on definition, from top to bottom (not including Knowledge Economy)

Deregulated is considered to be the default civic for developing nations. As its name implies, there are no regulations, but also not too much economic production in the private sector. It can be a profitable civic unless your cities get bought up by foreign investment; at that point you can switch.
Communist refers to the Sino-Soviet state-socialist model, not theoretical Anarchistic Marxism. This is a good civic for dragging a backwater agrarian civilization into industrialism by the balls, although it isn't good for making money in the long run.
Corporatist is based on the modern economics of most Asian Industrial powers like China and Japan. The state here does not own production as in a communist state; rather, it encourages private enterprise as long as it's in a way that benefits the state, attracting investment and channelling funds into infrastructure.
Military-Industrial economies are those where all of a country's infrastructure is utilized primarily for the production of military units. Car factories only make tanks, planes, etc, civilian consumption of tin, gas, and even food, may be rationed, and ultimately, most money spent in the country doesn't end-up there.
Grass-roots economies are defined as being a combination of environmentalism, and an attempt to recreate the classical model of private enterprise. The government does not own production; rather, it proactively safeguards the rights of its citizens to own businesses, and gives them preferential treatment over multinational investment.

NikNaks
May 22, 2008, 03:09 AM
Government:
Caesardom
Medium Upkeep, +25%:commerce:, +25%:hammers:, +25%:culture: in capital city, Workers +25% Faster
Totalitarian
High Upkeep, No spread of non-state ideaology, -25%:culture: in all cities, +25% Military Unit production, +3:) from Broadcast tower
Congressional
High Upkeep, -50% Corporate Maintanence, +50%:commerce: in capital city
Parliamentary
Medium Upkeep, +25%:gp: Birth, +1:science: per-specialist,
Technocracy
High Upkeep, +100%:gp: Birth, +3:) from University
Direct Democracy
Medium Upkeep, No turn of anarchy, +50% :commerce: in capital, +3:) in every city, +1:mad: per broadcasting tower, +1 gold support per military unit

NikNaks
May 22, 2008, 03:19 AM
Religion/Society:
Ochlacracy
Is a society uninfluenced by the government, usually forming mobs and gangs within the nation. Low Upkeep.
Plutocracy
Is run by the rich and those whom aren’t rich are workers or do little jobs. Low Upkeep, +20% :gold: in all cities, +1 :mad: in capital if losing gold.
Theocracy
A citizenry run by priests who claim to hold the divine rule. Medium Upkeep, can build "missionaries" without monastery, cities with state :religion: construct building and units 15% faster
Conformity
Is when the government is constantly trying to influence the people to believe what they believe through any way; propaganda, secret police, lies and empty promises. High Upkeep, +10% research in all cities, -30% war :mad:, -25% :gp: birth rate
Free Religion
You can do whatever you want as long as you’re not disobeying any laws. Low Upkeep, +1 :) per religion in a city, no state religion, 100% :gp: birth rate.

Or alternatively, using the Ideologies as Culture Groups (http://forums.civfanatics.com/showthread.php?p=6845024) idea:

Segregation
High Upkeep, +1 :hammers: per non state culture group (nscg), +1 :mad: per nscg
Sense of Mission or Messianism
High Upkeep, +50% :culture: in all cities with state culture group, Can build "missionaries" without monastery (or equivalent building), +1 :mad: per nscg
Leitkultur*
Low Upkeep, Cities with state culture group construct buildings 25% faster, +1 free specialist per city, +1 :mad: per nscg
Ethnic Nationalism
No upkeep, +2 xp points in cities with state culture group, can do "ethnic cleansing", +2 :mad: per nscg
Pacifism
No upkeep, +100% :gp: birth rate in cities with state culture group, +1 gold support cost per military unit
Multiculturalism
High upkeep, No state culture group, +1 :) per culture group in a city, +10% :science: in all cities


* Leitkultur (http://en.wikipedia.org/wiki/Leitkultur) is a German term, controversically discussed in the last few years. There is no English word for it and all English sources use the German word so I left it untranslated. It basically means a monocultural vision of a society with ideas of cultural superiority of the own culture. Nevertheless there is certain superficial tolerance toward foreign cultures but their assimilation is compulsory. This would be the civic that applies to most western nation states as long as they aren't Messianistic and aggressively trying to spread western culture around the world.
I think your shortend Definition of "Leitkultur" gives a wrong impression.
Although I am impressed that you know this.
If you're not interested in it, just skip and delete it.
But if you're interested in the opinion from a German read on...

It is not about "the own cultural superiority"! NOT AT ALL!!! Its more about finding a NEW Culture. One that everyone in a country can accept and that is a guide for immigrants, so that integration becomes easier. It's always spoken from a "neue Leitkultur" - new Orientation Culture, almost never alone, because a "Leitkultur" does not exist. Discussion is about if we need one. Because there are so many Cultures in our modern society, some fear that the people will not be able to understand each other anymore, It's due to the fact that in modern societies you often have cultural groups, not understanding each other and thus hate can arise (see the burning suburbs of Paris two years ago).
Of Course the western European / German Culture is the Basis of that. But not because of a Feeling of superiority. Unlike France, where they are proud of their Culture and History, we Germans have Problems with both (because of a stupid looking dumbass in a brown uniform). So that's why we are looking for a new German way to identify us. In the 80's there was a big influence of American Culture, which not everyone liked, e.g. on TV there were almost no German productions any more, except the news, so the Idea of a new "Leitkultur" is also a try to emancipate us from the US.

Hope you found that interesting.

Ciao,
Marcus

NikNaks
May 22, 2008, 03:22 AM
Post reserved

NikNaks
May 22, 2008, 03:23 AM
Post reserved #2

Arwon
May 23, 2008, 05:36 AM
What's the difference between parliamentary and congressional?

Joe Harker
May 23, 2008, 09:09 AM
What's the difference between parliamentary and congressional?

Congressional I am guessing is like the US with the President as head of state whereas Parlimentary is like the UK and the commonwealth where the Queen is the head of state technially however the Head of Government always acts as the head of state if that makes any sense :crazyeye:

NikNaks
May 23, 2008, 09:20 AM
To be honest, the terms are more or less synonymous. Can you suggest a better name for one of them?

Arwon
May 23, 2008, 11:17 AM
For congressional, substitute Presidential.

Political scientists distinguish between systems like the US where the president is the head of day-to-day government and not beholden to the legislature, and systems where parliament/congress/the legislative body are supreme and, if there's a president and not a monarchy, they're symbolic and easily dismissed (like Germany or Ireland).

Mr Historical
May 24, 2008, 12:45 PM
Caesardom
Medium Upkeep, +25%, +25%, +25% in capital city, Workers +25% Faster
Maybe change this to dictatoral,or junta,or force of arms

Bahmo
Jun 08, 2008, 02:24 PM
I regrettably cannot do everything the other peoples' proposed civics call for. I can only work with attributes that already exist. We either need a more-experienced programmer to pick-up where I left off, or a reevalutation of some of these civic ideas.

NikNaks
Jun 09, 2008, 02:01 PM
Which parts are you talking about?

Bahmo
Jun 10, 2008, 01:02 PM
Here is a list of things I do not know how to do:
*Happy in each city, although I have been using largest city happiness to get around that.
*Production for Every four research.
*Unhappiness in capital if losing gold.
*Production per-non-state ideaology.

ijnavy
Jun 13, 2008, 12:03 AM
Try to use existing civic features (that's what I always do). For example you can use heredictary rule, change the name and you can also easily increase the happiness for every military unit.

Dead Flag
Jun 15, 2008, 11:12 AM
Being an economist, I'm unsure about the last two economics civics. I also think the 'communist' civic should be renamed 'centrally planned' to make it sound a little more neutral (this would also incorporate ideas like the real-life technocracy theory).

Your 'grass roots' civic seems a little arbitrary. I think a social-democratic-environmentalist civic would be more realistic. I'm not sure where you're going with the 'knowledge economy' either.

hevehoc
Jul 08, 2008, 03:28 AM
That Military Indusdrial used for North Korea, Aren't they communistts then?

Bahmo
Jul 09, 2008, 09:47 PM
That Military Indusdrial used for North Korea, Aren't they communistts then?

Military-Industrial economy doesn't specify who owns the means of production, so I'm only using North Korea as an example. I would consider North Korea when it industrialized under Kim Il Sung to be a Communist system (as defined in the civics here), but with Kim Jong Il's survivalist politics, the military has become the primary focus of the economy. So NK should start with the tech prerequisite for the Military-Industrial complex, but everyone can research it.

Now for an announcement. Given that I cannot do the production-per-research thing, I have instead coded "Knowledge Economy" to grant 2 commerce of each type per-specialist, at least tentatively.

I will now proceed to think of legal civics. I'm holding off on religious civics for the present, because religion hasn't really been finalized.

hevehoc
Jul 10, 2008, 07:17 AM
When (for example) the US is adopting totaliarian (equal to police state?) then i twould become a revolution and so on, but won't the people like start some kind of national resistance movement or am i watching too many movies?

Bahmo
Jul 10, 2008, 02:12 PM
Considering that I live in the US, I sure hope they would!

So having population rebel against bad treatment might not be a bad idea. You could acomplish that with a rebellion event, similar to the ones that occur with the Slavery Civic.

Another good idea might be to have immigration from unhappy cities or even countries, to others, resulting in sudden decline and growth.

hevehoc
Jul 10, 2008, 02:18 PM
sounds good but i don't know what happens if you use slavery cause iv'e never used it X). Anyway if immigration, the nationatility should change a little then.

Namst
Jul 16, 2008, 09:41 PM
What's the difference between parliamentary and congressional?

Congressional could be changed to Republican. No, not as as in the American political party, but as in just a government based around representation. Or, Representative Democracy. It's still is a little ambiguous, but maybe it works.

Cheshiremythos
Jul 25, 2008, 08:42 PM
To clear up the matter of republican not being a political party why don't you say Republic instead?

For revolutions could you set up base civics for each country/leader. Then if that country/leader goes to that civic then later goes to another one the people have a chance of revolting every turn that the civic is not that 'base' one. Increasing of course with each turn to a certain maximum amount.

New poster to this area, and in general new despite my age as I haven't found much to post about plus being off for a large span of time.

Gooblah
Jul 27, 2008, 06:03 PM
I touched on this in the Europe Thread. However, it also deserves (IMO) a mention here.

Globalization Civics: This category determines a nation's relationship economically to nations around it.

Limited-Entry: Any Civilization following this Civic would have a standard trade route system.
Open Market: Any Civilization following this Civic has one extra trade route in all cities.
European Union: Any Civilization following this Civic has two extra trade routes in each city, limited to cities within Civilizations following this Civic*
MERCOSUR: See above
NAFTA: See above
ASEAN: See above
African Union (?): See above

*The UK and European Union would begin with this civic. Thus, each city would have 2 extra trade routes, but the trade routes would only go to cities within the European Union and UK.

W.A
Jul 28, 2008, 04:22 AM
How will you determine what a leader's title is in correspondence to each government civic?

For example, in Civ4, the Representation civic gives the title of Prime Minister to the leader. "We love the Prime Minister Day"....

I found it a tad annoying in some scenarios as the U.K, when I had to change civic to survive, and I started getting "We Love the President Day". The U.K probably will never ever become a republic, so it just kinda puts me off.

NikNaks
Jul 28, 2008, 04:51 AM
I'm not sure where that's controlled, but I'm sure a nifty coder could change it so that the UK always has a PM unless event X happens or something.

hevehoc
Jul 30, 2008, 12:54 AM
I think that leaders shall not hav only 1 favorite Civic but all of the categories, and if we can make the thing about leaders change sometimes (as dscribed by amogos in leader thread) then they're fav civics change, but most likely when the leader in democratic Civs change it's most likely to still be the same democracy civic choice as it had before. If the civic change to the one that is equal to police state there is a high chance of a national rebellion in the country.

Amogos
Aug 18, 2008, 05:31 PM
Replace Free Religion with Human Rights. Which are we going for, by the way? Religion or Society?

Skell Jell
Sep 30, 2008, 03:49 PM
I want some changes to the game:

Under Labor:

Forced Labor

Extreme Slavery

Prisoner Labor

Under Economic:

Growing Economy
(when economy is doing starting to expand- defaults to it)

Depression
(when economy is starting to do badly- defaults to it)

Thriving Economy
(when economy is doing great-defaults to it)

Government Economy
(when government has control over businesses)

Under Religious:
Atheist

Polytheism

Worship a god

Ecclesiastical

Theocracy

In the Religion section:

Baha'i - Founded by Mirza Husayn-Ali (known as Baha'u'llah) in Iran in 1852, Baha'i faith emphasizes monotheism and believes in one eternal transcendent God. Its guiding focus is to encourage the unity of all peoples on the earth so that justice and peace may be achieved on earth. Baha'i revelation contends the prophets of major world religions reflect some truth or element of the divine, believes all were manifestations of God given to specific communities in specific times, and that Baha'u'llah is an additional prophet meant to call all humankind. Bahais are an open community, located worldwide, with the greatest concentration of believers in South Asia.

Theravada Buddhism: The oldest Buddhist school, Theravada is practiced mostly in Sri Lanka, Cambodia, Laos, Burma, and Thailand, with minority representation elsewhere in Asia and the West. Theravadans follow the Pali Canon of Buddha's teachings, and believe that one may escape the cycle of rebirth, worldly attachment, and suffering for oneself; this process may take one or several lifetimes.

Mahayana Buddhism, including subsets Zen and Tibetan Buddhism: Forms of Mahayana Buddhism are common in East Asia and Tibet, and parts of the West. Mahayanas have additional scriptures beyond the Pali Canon and believe the Buddha is eternal and still teaching. Unlike Theravada Buddhism, Mahayana schools maintain the Buddha-nature is present in all beings and all will ultimately achieve enlightenment.

Mormonism (including the Church of Jesus Christ of Latter-Day Saints): Originating in 1830 in the United States under Joseph Smith, Mormonism is not characterized as a form of Protestant Christianity because it claims additional revealed Christian scriptures after the Hebrew Bible and New Testament. The Book of Mormon maintains there was an appearance of Jesus in the New World following the Christian account of his resurrection, and that the Americas are uniquely blessed continents. Mormonism believes earlier Christian traditions, such as the Roman Catholic, Orthodox, and Protestant reform faiths, are apostasies and that Joseph Smith's revelation of the Book of Mormon is a restoration of true Christianity. Mormons have a hierarchical religious leadership structure, and actively proselytize their faith; they are located primarily in the Americas and in a number of other Western countries.

Orthodox Christianity: The oldest established eastern form of Christianity, the Holy Orthodox Church, has a ceremonial head in the Bishop of Constantinople (Istanbul), also known as a Patriarch, but its various regional forms (e.g., Greek Orthodox, Russian Orthodox, Serbian Orthodox, Ukrainian Orthodox) are autocephalous (independent of Constantinople's authority, and have their own Patriarchs). Orthodox churches are highly nationalist and ethnic. The Orthodox Christian faith shares many theological tenets with the Roman Catholic Church, but diverges on some key premises and does not recognize the governing authority of the Pope.

Protestant Christianity: Protestant Christianity originated in the 16th century as an attempt to reform Roman Catholicism's practices, dogma, and theology. It encompasses several forms or denominations which are extremely varied in structure, beliefs, relationship to state, clergy, and governance. Many protestant theologies emphasize the primary role of scripture in their faith, advocating individual interpretation of Christian texts without the mediation of a final religious authority such as the Roman Pope. The oldest Protestant Christianities include Lutheranism, Calvinism (Presbyterians), and Anglican Christianity (Episcopalians), which have established liturgies, governing structure, and formal clergy. Other variants on Protestant Christianity, including Pentecostal movements and independent churches, may lack one or more of these elements, and their leadership and beliefs are individualized and dynamic.

Sunni Islam accounts for over 75% of the world's Muslim population. It recognizes the Abu Bakr as the first caliph after Muhammad. Sunni has four schools of Islamic doctrine and law - Hanafi, Maliki, Shafi'i, and Hanbali - which uniquely interpret the Hadith, or recorded oral traditions of Muhammad. A Sunni Muslim may elect to follow any one of these schools, as all are considered equally valid.

Shia Islam represents 10-20% of Muslims worldwide, and its distinguishing feature is its reverence for Ali as an infallible, divinely inspired leader, and as the first Imam of the Muslim community after Muhammad. A majority of Shia are known as "Twelvers," because they believe that the 11 familial successor imams after Muhammad culminate in a 12th Imam (al-Mahdi) who is hidden in the world and will reappear at its end to redeem the righteous.
Variants

Ismaili faith: A sect of Shia Islam, its adherents are also known as "Seveners," because they believe that the rightful seventh Imam in Islamic leadership was Isma'il, the elder son of Imam Jafar al-Sadiq. Ismaili tradition awaits the return of the seventh Imam as the Mahdi, or Islamic messianic figure. Ismailis are located in various parts of the world, particularly South Asia and the Levant.
Alawi faith: Another Shia sect of Islam, the name reflects followers' devotion to the religious authority of Ali. Alawites are a closed, secretive religious group who assert they are Shia Muslims, although outside scholars speculate their beliefs may have a syncretic mix with other faiths originating in the Middle East. Alawis live mostly in Syria, Lebanon, and Turkey.

Druze faith: A highly secretive tradition and a closed community that derives from the Ismaili sect of Islam; its core beliefs are thought to emphasize a combination of Gnostic principles believing that the Fatimid caliph, al-Hakin, is the one who embodies the key aspects of goodness of the universe, which are, the intellect, the word, the soul, the preceder, and the follower. The Druze have a key presence in Syria, Lebanon, and Israel.

Jainism - Originating in India, Jain spiritual philosophy believes in an eternal human soul, the eternal universe, and a principle of "the own nature of things." It emphasizes compassion for all living things, seeks liberation of the human soul from reincarnation through enlightenment, and values personal responsibility due to the belief in the immediate consequences of one's behavior. Jain philosophy teaches non-violence and prescribes vegetarianism for monks and laity alike; its adherents are a highly influential religious minority in Indian society.

Shintoism - A native animist tradition of Japan, Shinto practice is based upon the premise that every being and object has its own spirit or kami. Shinto practitioners worship several particular kamis, including the kamis of nature, and families often have shrines to their ancestors' kamis. Shintoism has no fixed tradition of prayers or prescribed dogma, but is characterized by individual ritual. Respect for the kamis in nature is a key Shinto value. Prior to the end of World War II, Shinto was the state religion of Japan, and bolstered the cult of the Japanese emperor.

Sikhism - Founded by the Guru Nanak (born 1469), Sikhism believes in a non-anthropomorphic, supreme, eternal, creator God; centering one's devotion to God is seen as a means of escaping the cycle of rebirth. Sikhs follow the teachings of Nanak and nine subsequent gurus. Their scripture, the Guru Granth Sahib - also known as the Adi Granth - is considered the living Guru, or final authority of Sikh faith and theology. Sikhism emphasizes equality of humankind and disavows caste, class, or gender discrimination.

Zoroastrianism - Originating from the teachings of Zoroaster in about the 9th or 10th century B.C., Zoroastrianism may be the oldest continuing creedal religion. Its key beliefs center on a transcendent creator God, Ahura Mazda, and the concept of free will. The key ethical tenets of Zoroastrianism expressed in its scripture, the Avesta, are based on a dualistic worldview where one may prevent chaos if one chooses to serve God and exercises good thoughts, good words, and good deeds. Zoroastrianism is generally a closed religion and members are almost always born to Zoroastrian parents. Prior to the spread of Islam, Zoroastrianism dominated greater Iran. Today, though a minority, Zoroastrians remain primarily in Iran, India, and Pakistan.

From Cia World Factbook:
https://www.cia.gov/library/publications/the-world-factbook/docs/notesanddefs.html#2122