View Full Version : Allow offline play when needed?


Seidrik_The_Gray
May 22, 2008, 05:49 AM
A major element of the APR platform (now the Arkadian Dynasty) was to play two sessions a week. Doing so has raised a serious issue with availability for online chat sessions.

Our first session, on Friday is looking more and more like it needs to be offline, but only if instructions are presented in time.

Would you support offline play in such circumstances if it meant more sessions per week, and more information and discussion in our thread? Or, perhaps you have a better suggestion? There is the DP guild, and I will use those members, and maybe they can support the turn chats better in such events. I just wanted someone from my faction to run this first session. Your thoughts?

Joe Harker
May 22, 2008, 05:56 AM
Yes they should, partly because we need to keep the save moving and partly because some good turnplayers would not be able to play the save (like me, well, except the good turnplayer bit! :lol: )

Cyc
May 22, 2008, 07:44 AM
It sounds good, but the king should be able to revoke this privilage if turn reporting and screenshots are not produced.

dutchfire
May 22, 2008, 08:20 AM
Yes, it should be allowed.
Most online turnchats are only visited by 2 or 3 people anyway.

DaveShack
May 22, 2008, 08:27 AM
To have a chance of better attendance, give plenty of advance warning and use a variety of session times. But offline should definitely be allowed according to circumstances.

ravensfire
May 22, 2008, 03:56 PM
To have a chance of better attendance, give plenty of advance warning and use a variety of session times. But offline should definitely be allowed according to circumstances.

What this guy said.

-- Ravensfire