Flamand
May 28, 2008, 01:13 PM
Welcome to the Star Trek mod development forum.
http://www.civfanatics.net/uploads10/humansmile.gif http://www.civfanatics.net/uploads10/Romulansmile.gif http://www.civfanatics.net/uploads10/Klingonsmile.gif http://www.civfanatics.net/uploads10/Cardassiansmile.gif http://www.civfanatics.net/uploads10/Foundersmile.gif :borg:
For several years there has been a Star Trek mod (http://forums.civfanatics.com/showthread.php?t=119970) in CFC, first started by Glorfinder and Kenta'arka, and later continued by myself. This mod was never entirely finished because of a lack of suitable units.
Since then I have learned the art of unit making (http://forums.civfanatics.com/showthread.php?p=2994513) and teamed up with ST die hard and purist Thorgrimm to make this the most accurate Star Trek mod of Civ III.
This mod follows the ideas and canon set out by Gene Roddenberry himself in TOS and TNG and will only include elements from other series on a case to case basis.
Here are a few points Thor and I have established already that are non-discussable:
The big playable civs will be: Federation, Klingons, Romulans, Borg, Ferengi and Cardassians.
Unplayable civs: Species 8472, Bajor and First Federation.
Other civs, added in future updates: Dominion, Kzinti, Andromedans, Tholians, Vulcans, Andorians, Breen...
Q and Xindi will not be included.
The timeline will run from First Contact until the early 25th Century.
The star map will be based on real star positions and the Star Trek atlas.
Starship speeds will reflect warp factors.
The tech tree will have several separated paths: economic, military and socio-political branch.
The layout of the tech tree will be the same for each civ, but the individual techs may be different.What do we have?
Units:full ship lines for the Federation, Cardassian, Ferengi, First Federation and several barbarian units. Borg are almost finished, Klingons are halfway.
Leaderheads: only Vulcan and Orion have been made into animated LHs. Flagg LHs are also available.
Interface graphics: done (Flamand and some by Logitech)
City improvements and wonders: mostly defined and most have graphics. Will probably revamped in time.
Civlopedia entries: not yet done
Pedia icons: only available for the units and wonders.What do we need?
Units: land units! Lots of Klingon, Romulan, etc... ships
Leaderheads: almost all are still needed.
Civlopedia entries: lots are needed.
Pedia icons: lots are needed, but is not considered a priorityDo you think you have what it takes to help us out with these things? Then just leave a post here with your specialties and availability, so we can give you a suitable assignment... ;)
Flamand and Thorgrimm
http://www.civfanatics.net/uploads10/humansmile.gif http://www.civfanatics.net/uploads10/Romulansmile.gif http://www.civfanatics.net/uploads10/Klingonsmile.gif http://www.civfanatics.net/uploads10/Cardassiansmile.gif http://www.civfanatics.net/uploads10/Foundersmile.gif :borg:
For several years there has been a Star Trek mod (http://forums.civfanatics.com/showthread.php?t=119970) in CFC, first started by Glorfinder and Kenta'arka, and later continued by myself. This mod was never entirely finished because of a lack of suitable units.
Since then I have learned the art of unit making (http://forums.civfanatics.com/showthread.php?p=2994513) and teamed up with ST die hard and purist Thorgrimm to make this the most accurate Star Trek mod of Civ III.
This mod follows the ideas and canon set out by Gene Roddenberry himself in TOS and TNG and will only include elements from other series on a case to case basis.
Here are a few points Thor and I have established already that are non-discussable:
The big playable civs will be: Federation, Klingons, Romulans, Borg, Ferengi and Cardassians.
Unplayable civs: Species 8472, Bajor and First Federation.
Other civs, added in future updates: Dominion, Kzinti, Andromedans, Tholians, Vulcans, Andorians, Breen...
Q and Xindi will not be included.
The timeline will run from First Contact until the early 25th Century.
The star map will be based on real star positions and the Star Trek atlas.
Starship speeds will reflect warp factors.
The tech tree will have several separated paths: economic, military and socio-political branch.
The layout of the tech tree will be the same for each civ, but the individual techs may be different.What do we have?
Units:full ship lines for the Federation, Cardassian, Ferengi, First Federation and several barbarian units. Borg are almost finished, Klingons are halfway.
Leaderheads: only Vulcan and Orion have been made into animated LHs. Flagg LHs are also available.
Interface graphics: done (Flamand and some by Logitech)
City improvements and wonders: mostly defined and most have graphics. Will probably revamped in time.
Civlopedia entries: not yet done
Pedia icons: only available for the units and wonders.What do we need?
Units: land units! Lots of Klingon, Romulan, etc... ships
Leaderheads: almost all are still needed.
Civlopedia entries: lots are needed.
Pedia icons: lots are needed, but is not considered a priorityDo you think you have what it takes to help us out with these things? Then just leave a post here with your specialties and availability, so we can give you a suitable assignment... ;)
Flamand and Thorgrimm