View Full Version : Maps for Planetfall


Dewion
Jun 02, 2008, 03:56 PM
i didn't see such a thread so i made it.. :P

why does the mapscript always gives same map, is it hard coded or what? :D

and player always seems to start from same location..

are there any premade maps for this mod? i could make one looks like originally SMAC map, since i have the game.. :)
i really dont remember how it looks.. :D

Lord Tirian
Jun 05, 2008, 04:39 PM
I'd love to see the original planet map recreated for this mod! :goodjob:

Cheers, LT.

Dewion
Jun 05, 2008, 05:04 PM
Yeah, finally found my copy of alpha centauri, now i'll start thinking how should i design the map for planetfall.. :P

and i'm gonna make it huge, because i only play huge maps.. ;)

at first, i'll make it bare, without any resources..
and i have no idea how long this will take.. :D

Maniac
Jun 05, 2008, 07:01 PM
A Map of Planet would of course be awesome.
What size would you make it?

Not sure what you mean with the mapscript always giving the same map.

Dewion
Jun 05, 2008, 07:30 PM
whenever i start a new game, it is the same map, even when i change the size, its same map, just little bit different, i can post a savegame if u want? :D

Maniac
Jun 05, 2008, 07:53 PM
Better post two saves of same but little bit different maps, preferably standard size at most.

Dewion
Jun 06, 2008, 05:14 AM
okey, here are normal saves and worldbuilder saves, i used play now from main menu, all have same options, temperate and low sealevel and random race, i tried 5 times each size, here are results:

large and huge maps are everytime same and are almost identical, biggest landmass is in south and little west, southern area is rather cold.

duel, tiny, small and stantard maps are also everytime same and are almost identical, biggest landmass is in center southern area is cold.
there is two smaller landmasses in east and west. west and center landmasses are connected by landbridge, so they are same landmass.

other notes:
starting location for player is always same.
random race always gives hive.
even if i change my race, the starting location is same.
resources and other terrain features are always same.

so there are now scenario for each size and option, there is no random map, i assume that is not an intention?

Dewion
Jun 09, 2008, 02:43 PM
hey guys, 2 days ago i started this map, its now version 0.3..
here is a minimaps for comparison of alpha map and this map.. :P

i know, its rather crappy, but i'm still working on this one.. :D

Maniac
Jun 10, 2008, 02:59 AM
so there are now scenario for each size and option, there is no random map, i assume that is not an intention?

Well that is very very weird. Definitely not the intention. I always get different maps. Wouldn't know what the problem could be I'm afraid. :(

hey guys, 2 days ago i started this map, its now version 0.3..
here is a minimaps for comparison of alpha map and this map.. :P

i know, its rather crappy, but i'm still working on this one.. :D

What size is it?
Continent shapes looking good. Only of course they're compared to the original compressed together on the horizontal plane, and there's this huge ocean which didn't exist on the original map.

Dewion
Jun 10, 2008, 12:09 PM
and i'm gonna make it huge, because i only play huge maps.. ;)

like i said before.. :P

and yes, like i said, i'm still working on that map, so ignore that ocean area.. :D
before i'll post a next pic, those landmasses are gonna be perfect.. ;)

Maniac
Jun 10, 2008, 05:41 PM
Cool!

Though unfortunately my slow computer can't handle huge maps, so I'll never be able to use your map. :(

Dewion
Jun 10, 2008, 10:34 PM
Too bad, u can never please every one.. just buy a better pc? :P

my pc ain't that good either:

Win XP
amd 64 X2 dual core 3800+ running at 2 GHz with 2G ram
and Geforce 7600 GT display adapter..
modpacks and larger maps usually needs more ram, i had 1G but it was too slow.. :D
or have u tried to increase ur virtual memory, it sometimes help?

maybe i'll make a standard size map also, who knows.. :)

and maybe i should have to make a poll or something to see how big map it shoud be.. :D

theres probly no utility prog that makes possible to shrink maps size easily.. :(

and about that no random map problem, does anyone else have it? or is it just me?

Dewion
Jun 11, 2008, 04:05 PM
now that i'm almost finished those landmasses, how shall i deal with altitudes?
lower than 1000m is lowland, higher than 2500m are peaks? 0 - 1000 depth is sheft, lower than 1000 depth is ocean and lower than 2500 depth is trench?

Maniac
Jun 24, 2008, 06:19 PM
Your take is as good as mine. Put some peak ridges at the highest areas I guess?

Though SMAC was limited in that terrain height couldn't change more than 1000m per tile. Civ4 doesn't have that limitations: peaks can exist right next to shelfs for instance. So there's no good reason why elevation couldn't be changed to somehow create a more interesting map.

Lockesdonkey
Jun 25, 2008, 10:42 PM
You folks do all know that there's a preexisting Map of Planet in vanilla CivIV, right? It would make a good comparison at least. (It's standard size, which I prefer for hotseat for obvious reasons).

rocklikeafool
Jun 26, 2008, 05:45 PM
hey guys, 2 days ago i started this map, its now version 0.3..
here is a minimaps for comparison of alpha map and this map.. :P

i know, its rather crappy, but i'm still working on this one.. :D

Very nice.