View Full Version : Immortal Tips
Mr.Ummoid Jun 15, 2008, 12:39 PM Sorry for another topic but here it is.......
I recently begun immortal..i obsserved that qechua rushing is made a little bit difficult so the max of civilizations i belive i can destroy using qechua rush are about one...so i d like to know what are your stratregy after qechua rush because some opnents seem to be ridiclously overpowered in terms of economy or teching..war and early statis rush if i can't terminate them seem to help...but how could i calm them down a bit so they have a score slighty lower than mine??
continets is the most exciting and difficult mapstyle
thanks..
JBossch Jun 15, 2008, 01:45 PM check out immortal university
Mr.Ummoid Jun 15, 2008, 02:01 PM the problem with that is that i haven't found any games that suit my style..that style being qechua rush but il have a look
thx
vale Jun 15, 2008, 03:00 PM If you are having problems with immortal using Inca, my best suggestion would be drop down a level and get comfortable with other styles.
Barring that make sure you are playing Marathon speed which will maximize the use you get out of the Quechua.
Mr.Ummoid Jun 15, 2008, 03:38 PM Hello i am playng an emperor game here:
I managed to qechua rush 2 civs i need some tips"
ghere s the save..thanks:king:
mystyfly Jun 16, 2008, 02:32 PM ???
If you lose using a quechuarush the difficulty level is not (yet) for you. There's no point playing immortal when you're not good enought. It's not worth much if you defeat a high diff level with quechuas or praets if you can't win "normally".
Mr.Ummoid Jun 16, 2008, 02:47 PM i ve managed to win on immortal on a small mp using qechua rush but be serious?there is no way to gain advantage except early war or early rushing or something like that
Khirron Jun 16, 2008, 03:16 PM An early war is not essential, but is highly benificial and can make your Civ game easier.
However, relying on a specific crutch such as the Quechua rush as the staple for your victory is probably not the best way to advance as a player. Using the Q-Rush is a solid tactic, undisputably.
I am not, by any means, an Immortal level player, but just by lurking the forums I have developed a certain mentality. Instead of trying to conquer the world with it, maybe destroy a few enemies to open up the land and leave it ripe for your picking. So, instead of trying to advance and advance up the difficulty ladder with a "Q-Rush the world or die" mentality, you could improve on the recovery of your economy post-war and grow into victory conditions besides the BC conquest.
I'm not trying to change your playstyle or be offensive, just offering my two :commerce:
The Rook Jun 16, 2008, 03:23 PM i ve managed to win on immortal on a small mp using qechua rush but be serious?there is no way to gain advantage except early war or early rushing or something like that
Being serious...
There are several players on these boards who regularly beat Deity without an early war, and I mean REAL Deity, not rigged, easy settings. I know through experience that Immortal is possible to beat without any warring at all (obviously situation dependent), and I'm not the best player here by a long shot.
If you just want to say that you have beaten a high level, then a Quechua rush, on the smallest map, at the slowest speed, with just one AI would probably be easiest, albeit meaningless. If you want to learn how to play well, there are an abundance of great resources here. Snatty, Unconquered Sun, Rusten and Obsolete have written some great guides to beat Immortal/Deity on default settings. On the Succession Games forum there are more top level games, with some of the best players debating their strategies in detail. Not to mention Immortal University series, ABigCivFan's defeating the Deities challenges etc...
I think there is far more information in the above sources than could possibly be paraphrased into a few tips in a single post.
Mr.Ummoid Jun 16, 2008, 03:33 PM i am just de biggest fan of qechua rushing.i will try to read some of the guides but general tips would be very very useful.Or analyzing my saves.
Mr.Ummoid Jun 16, 2008, 03:38 PM also i hate investing my time in reading a guide that won't help me
so i ask you
http://forums.civfanatics.com/showthread.php?t=248435&highlight=emperor+guide
is this guide good?
i will tone down a bit and prefer to take an emperor aproach.
The Rook Jun 16, 2008, 03:46 PM It's pretty difficult to offer general tips on how to win a game. You state that you have managed to Q rush two opponents on Emperor, so you should have a great patch of land, and a technical winning advantage. But asking how to convert a won game, is much the same as asking how to play. :)
The Rook Jun 16, 2008, 03:50 PM also i hate investing my time in reading a guide that won't help me
so i ask you
http://forums.civfanatics.com/showthread.php?t=248435&highlight=emperor+guide
is this guide good?
i will tone down a bit and prefer to take an emperor aproach.
That's Snatty's guide, it's a good one, and although he states it will work on Emperor, his example is on Deity, so the approach is applicable to Emperor and HIGHER.
Artichoker Jun 16, 2008, 03:50 PM Quecha rushing may be difficult, but Warrior rushing is even more difficult...
Khirron Jun 16, 2008, 03:51 PM That write-up by Snaaty is a very broad over-view, so if you are looking for general over-view if will offer some good points. The only issue is it does not offer much synergy with the Quechua rush.
So because I felt my last post was not very helpful, I went digging, and found http://www.civfanatics.com/civ4/strategy/inca_deity.php. Not only does it offer offensive strategy, it provides a detailed recovery proccess. My single concern about the article is that it may be dated a bit.
The Rook Jun 16, 2008, 03:57 PM Also, check out Rusten's Immortal Aztec walkthru...
http://forums.civfanatics.com/showthread.php?t=277695
No Quechuas, but he does use a Jaguar rush, so the tactics might be of interest.
Khirron Jun 16, 2008, 03:58 PM I agree that Rusten is a player worth watching. Including lurking on his SG, too.
TheMeInTeam Jun 16, 2008, 04:01 PM also i hate investing my time in reading a guide that won't help me
so i ask you
http://forums.civfanatics.com/showthread.php?t=248435&highlight=emperor+guide
is this guide good?
i will tone down a bit and prefer to take an emperor aproach.
Snaaty's guide is a good one but trying to follow it before I really, really understood the game mechanics hampered my development (I was either a prince or monarch player when I tried it, I forget). Really, there's no substitute for in-game experience. Usually when you ask for help on these forums, you're not best served by a question like "how do I win on immortal". You're better off with questions about very specific aspects of the game. An example or two:
Optimal production strategy for the quecha rush - whipping versus using map tile hammers for production. Similarly, the max distance before quecha rush becomes less viable than peaceful expansion (also dependent on game speed).
Optimal tech path while rushing in general is another good starting point for reference (usually you want writing and then currency or code of laws, the former being superior IMO). Also, how to tech while engaging in early war (whip libraries, especially in captured cities, to run scientists and otherwise work commerce tiles to pay for the war).
Which techs the AI gets late and are therefore trade bait, etc etc.
Books can be written on this. Hell, a compilation of forum posts on any one tactic or aspect of the game, could probably make short novels even without duplicate information. The scope of "how to play on immortal" is too great, pick something more specific or risk getting a random assortment of advice :p.
Edit: I find continents to be a fairly easy map style, as you can occasionally overrun your continent with early units like axes, chariots, or horse archers, then pretty much fill in un-touched until you meet everyone else, which you'll be 3x bigger than. IMO its important to play the map. Strategies vary greatly between continents, pangaea, and archipelago. Continents you may or may not be able to trade on, many AIs will hold tech monopolies and not trade, favoring earlier warfare greatly (one reason you may love the Q rush so much). Pangaea, on the other hand, makes it possible to tech broker like crazy and emphasizing the importance of it (the AI will certainly do it, so you'll probably have to). Archipelago of course can create interesting complications of its own, ranging from greater impact of trade routes to some mix of isolation or meeting everyone with just work boats depending on chance.
Mr.Ummoid Jun 17, 2008, 02:01 AM i ll decide so use anatty guide because he also serves as an example game which has a very probable condition to happen.also it seems easier to fallow.
also i got sick playng only incas
fed1943 Jun 17, 2008, 05:26 AM Incas are very fun and powerful.
The rush is just one of the possible ways.
If no neighbour then use the defense advantage
of the quechua to save on military builds and
develop.
Best regards,
Mr.Ummoid Jun 17, 2008, 07:33 AM OK,so i used Snatyy guide and devloped myself like he said....i wasn't to succesful maybe because there was no place to settle and i had no good early exapnsion(evrywere there was just desert no food)...the other ais alredy occupied the little good places.
Also i had teched badly.
But i will try it again because in theory it should work.
practice kills me.
The Rook Jun 17, 2008, 04:21 PM OK,so i used Snatyy guide and devloped myself like he said....i wasn't to succesful maybe because there was no place to settle and i had no good early exapnsion(evrywere there was just desert no food)...the other ais alredy occupied the little good places.
Also i had teched badly.
But i will try it again because in theory it should work.
practice kills me.
Good stuff. There is no reason why you can't read through lots of guides though. It isn't important that you take on board everything that they say, and much of what is written may only apply to certain situations anyway. I think the most important thing is to absorb as many ideas as possible, and then try to utilise them in your own games, if you see a situation where the strategies are applicable. It may be better to learn the basics of several strategies, than study one in great detail. As TheMeInTeam says... "there's no substitute for in-game experience".
Good luck. :)
Mr.Ummoid Jun 18, 2008, 03:15 AM wel sanatty should work almost anywhere in theory..if you have rivals...
what bogged me was even if i had for a period of tme a score lead some . .. .. .. .. . decided to attack me..also charlemagne attacked de gaulle and got his empire even bigger...i ll try more also
|
|