View Full Version : Role Play Challenge: FDR's Dream
madscientist Jun 15, 2008, 10:26 PM Welcome to my next RPC, FDR's Attonement. These games are meant to be educational walkthrough as well as entertaining, with an alternative twist to history or our beloved leaders attitude during the games.
The Current game is an alternative History type of game, well as alternative as we can get in CIV! Here is a quote from FDRs 4000BC diary
" I had a dream last night, or perhaps a view into the future as a gift from the god's, precognition, or nothing at all. I had become leader of the great land of America, however a horrible war came about involving the entire world. As horrible as it sounds, our great country was at the heart of it, but the greatest tragedy was the end of that war where we had devastating weapons that killed too many people to count from a country called Japan! Two major cities were utterly wiped out in a blink of the eye.
I cannot accept this vision, and feel we must change the outcome. True it may be just a dream, but I don't think so. So we shall explore and build a great navy to see if such an empire of Japan exists. If we do in fact find it I am sure if we completely befriend this empire and unite with them we can avoid such a horrible end to an unforgivable war."
So FDRs diary says it all.
Settings
Monarch difficulty
Marathon speed
Islands map with various islands, every civilization has their own starting large island.
Temperate map with medium sea level
PERMANENT ALLISANCES are on!
Tokugawa and 5 other random leaders
All victory conditions are open.
Rules
1) We must befriend and form a permanent alliance with Tokugawa at all costs.
2) We must adopt Toku's religion and stay with it until/if Toku adopts FR.
3) We must adopt and stay in mercantilism as soon as we tech banking.
4) We must honor every Tokugawa request no matter what.
5) If Toku declares war on us, we must fight defensively and get peace ASAP just short of giving cities (FDR cannot abandon his own country).
6) If toku vassals to another AI we simply have to figure a way toi deal with that.
In order to find Toku fast we shall target a strong trade route game using the GLH/Colossus wonders (FDR is supposed to be the best for getting these early, let's test if out!). ToA is also a possibility. Once we get banking, we shall make a dramatic switch to a SE game, let's see how that goes!
So our leader
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRstart0000.jpg
The settings
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRstart0002.jpg
And the start
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRstart0001.jpg
Very odd start, with a mountain in the BFC! I say move 1 square east.
Also if we are alone on the island military is not that important early on.
TheMeInTeam Jun 15, 2008, 10:58 PM After some immortal frustration I might give this a shadow run in a few days :). Looks fun.
AngryZealot Jun 15, 2008, 11:24 PM If Toku vassalizes to someone else, would we try to liberate him? What if someone destroys him?
Geoffroy Jun 16, 2008, 12:45 AM A peak in the capital BFC? I thought that was impossible??
I concur with 1 East. Any plans for the Great Lighthouse?
vale Jun 16, 2008, 01:05 AM A peak in the capital BFC? I thought that was impossible??
On islands you get peaks in your BFC fairly regularly.
vicawoo Jun 16, 2008, 02:03 AM Perfect start for an american leader.
Quotey Jun 16, 2008, 02:22 AM Isn't it impossible to form a PA with Toku?
CivCorpse Jun 16, 2008, 03:14 AM If you're going to do a water map with FDR...you should kick it up to emperor
Killroyan Jun 16, 2008, 04:55 AM Well great lighthouse should definitely be on the route. 3 hills to mine at least, 2 seafood and wheat. Incredible start if you would go 1E. This could even be a good place for Maoi statues (cross your fingers for stone close). This of course if the tiles around the wheat turn out to be sea tiles.
r_rolo1 Jun 16, 2008, 05:33 AM Isn't it impossible to form a PA with Toku?
According to ori (http://forums.civfanatics.com/showpost.php?p=6917673&postcount=488), in BtS there are no leaders which is imposible to get a PA with.... but Toku needs to be Friendly for that and a friendly Toku is not a common sight ;)
Other thing that needs to be considered is that you'll need to have a minimum lenght of turns fighting a common war for any civ consider PA as a option ... that can be tricky
Diamondeye Jun 16, 2008, 05:43 AM Ehm. I suppose you mean move 1W? 1E makes no sense except getting rid of the mountain, while 1W wins another resource that can supply 6!:food: with a Lighthouse...?
Also, will vassalizing Toku (peaacefully) do? That way, Merc will be profitable as well :rolleyes:
futurehermit Jun 16, 2008, 06:20 AM 1E allows for another hill to be mined at the expense of losing a forest and also loses the peak. 1W gains the fish, but does not gain a hill, keeps the forest, loses the wheat.
nbcman Jun 16, 2008, 06:28 AM I would move the warrior 1N before deciding-but it does look like the best choice is settling 1E. The second fish to the W can be picked up by a future city.
PaulusIII Jun 16, 2008, 06:32 AM According to ori (http://forums.civfanatics.com/showpost.php?p=6917673&postcount=488), in BtS there are no leaders which is imposible to get a PA with.... but Toku needs to be Friendly for that and a friendly Toku is not a common sight ;)
Other thing that needs to be considered is that you'll need to have a minimum lenght of turns fighting a common war for any civ consider PA as a option ... that can be tricky
Toku does war a lot, so getting that requirement done would possibly not be that difficult.
I'm already getting the positive diplo for mutual struggle with Toku. In my shadow game, Toku has founded Confucianism and has made contact with two civs: Churchill, who's also Confucian, and Buddhist Izzy. Toku declared on Izzy some time ago, so when Toku came asking for help I obliged.
http://img165.imageshack.us/img165/1756/fdr7sf6.th.jpg (http://img165.imageshack.us/my.php?image=fdr7sf6.jpg)
The economy is going great. Got all the wonders for a TRE: the Great Lighthouse, the Temple of Artemis and the Colossus, obtained with Oracle/MC slingshot. Darius starts on an island right next to FDR so you get foreign trade as well. Before 1 AD one could already run above 100 beakers in this setting.
http://img237.imageshack.us/img237/6695/fdr5ar9.th.jpg (http://img237.imageshack.us/my.php?image=fdr5ar9.jpg)
I'm trying to delay banking for as long as possible, because mercantilism would kill my economy the way I'm running it for now. I'm considering a communism beeline (might even be able to take it with Liberalism!) to get that PA up as soon as possible, so from there I can keep a trade route economy by simply getting myself and Toku some vassals.
PaulusIII Jun 16, 2008, 07:28 AM Shadow, continued:
I indeed managed to grab Communism with Liberalism - I could have taken Physics. Luckily, Hannibal got distracted (he wanted astronomy as well, plus he went up the economics branch) so I was able to complete the beeline I had in mind. When Astronomy came in, Confucianism (Toku's religion) spread to one of my cities, pushing Toku to friendly.
And when Communism came in:
http://img357.imageshack.us/img357/5497/fdr9wz0.th.jpg (http://img357.imageshack.us/my.php?image=fdr9wz0.jpg)
The alliance with Japan is sealed. Now, on to conquer the world together!
... starting with Spain.
TheMeInTeam Jun 16, 2008, 09:23 AM According to ori (http://forums.civfanatics.com/showpost.php?p=6917673&postcount=488), in BtS there are no leaders which is imposible to get a PA with.... but Toku needs to be Friendly for that and a friendly Toku is not a common sight ;)
Other thing that needs to be considered is that you'll need to have a minimum lenght of turns fighting a common war for any civ consider PA as a option ... that can be tricky
If I shadow this I'm going to try to intentionally delay meeting him until I have either currency or alphabet (likely currency), then gift him gold or a tech instantly when meeting him. this usually is enough to get OB with the idiot. That and sharing religion means you're a war away...
PaulusIII Jun 16, 2008, 10:12 AM Shadow, end:
And so it went on... all victories open, so time for some good old-fashioned conquering. In the order Isabella-Brennus-Hannibal-Darius. Didn't attack Churchill before domination because he's such a PITA when it comes to capitulating. Teched up to Railroad before domination, when banking/mercantilism came I changed civics...
but Toku didn't! Toku, it seemed, was much happier running state property instead of mercantilism.
In 1624, the results were in...
http://img357.imageshack.us/my.php?image=fdr10lo3.jpg
http://img357.imageshack.us/my.php?image=fdr10lo3.th.jpg (http://img357.imageshack.us/my.php?image=fdr10lo3.jpg)
http://img357.imageshack.us/img357/4618/fdr11xz7.th.jpg (http://img357.imageshack.us/my.php?image=fdr11xz7.jpg)
http://img357.imageshack.us/img357/4891/fdr12xm9.th.jpg (http://img357.imageshack.us/my.php?image=fdr12xm9.jpg)
http://img128.imageshack.us/img128/2303/fdr13ig8.th.jpg (http://img128.imageshack.us/my.php?image=fdr13ig8.jpg)
Tokugawa proved really easy to handle. Because there were little who had met him save Churchill and Izzy, he wasn't constantly demanding to stop trading with somebody (Only request I got was the DoW on Izzy, I of course honoured that one). And once the PA was into place, there were no more problems. The communism beeline was the key - because Toku did not know everyone yet, he didn't manage to ruin all the relations. I still was able to get some decent tech trades off Hannibal once the PA was into place, which would have been much harder if Toku would've come knocking to stop trading with Carthage.
Quotey Jun 16, 2008, 10:13 AM You need 40 turns of a shared war OR defensive pact, no?
LuCiver Jun 16, 2008, 10:49 AM It looks to me that the wheat is coastal to the east, se and south. If you move 1E to settle you will be trading that peak for 3 extra coastal tiles, not sure if it is worth it. You will probably have won the game by the time your capital is pining away for that lost production in tile #21.
madscientist Jun 16, 2008, 11:16 AM On secodn thought , I like the idea more of settling in place as pointed out by LuCiver. It will be a long time before I need to work the mountain tile (Hell in Agustus's Rome OCC I had a tundra in teh BFC).
Regarding diplomacy with Toku, I have a few ideas
1) Do not adopt any religion until we meet Toku.
2) Do not open borders until we meet Toku.
3) Gift enough gold/techs to Toku to get him to open borders. THIS is the key and most difficult thing to do.
4) Once we have open borders, never refuse anything from him.
5) We need to be very cautious opening borders with other AIs once we trade with Toku. We need to make sure Toku likes them.
6) My experience with Toku is he will take defensive pacts easily, usually at pleased. So we probably should target Military tradition ASAP.
7) Mutual war is a given.
One question, in BTS when does the Permanent Alliance option come up? I remember in Vanilla it was at Fascism, but I believe that was changed in Warlords or BTS with teh Fascism free GG.
PaulusIII Jun 16, 2008, 11:35 AM Either Communism or Fascism will do.
bestje Jun 16, 2008, 11:37 AM remember mutual war and DP turns don't stack and I think DP turns decay whilst you are at war.
the PA option becomes available with either communism or fascism
otherwise good luck, it could be quite a challenge to be Toku's only friend
Kesshi Jun 16, 2008, 11:43 AM One question, in BTS when does the Permanent Alliance option come up? I remember in Vanilla it was at Fascism, but I believe that was changed in Warlords or BTS with teh Fascism free GG.
Communism.
mmm11105 Jun 16, 2008, 05:16 PM **Suscribed**
madscientist Jun 16, 2008, 08:15 PM FDR's Dream: Part I
Well we are off to a great start. Classic FDR water map!.
First thing, we settle in palce.
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRA0000.jpg
Note another seafood resource to Washington's east.
we got one useful item from a hut
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRA0001.jpg
Techpath: mining/sailing/masonry/BW/myst/med/PH/wheel/pottery/AH/writing and saved. yeah, a long round for starters but it worked with the flow of the game. Starting build in Washington went workboat/workboat/warrior/settler/warrior/warrior/workboat/lighthouse then I lost track
we quickly mapped out the island.
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRA0002.jpg
well, welll, welll. Can you say wonderspam!!!
After BW we find one close source of copper, right near fish.
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRA0004.jpg
OK, the idea is to send the worker to mine the copper and get a workboat from Washington for the fish. Those two tiles ended up being a good production center for workers and settlers, freeing up Washington for wonder production.
Settlement of NY
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRA0005.jpg
After the workboat for NY we went after the GLH
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRA0006.jpg
Sweet. Next we attempt the oracle for the MC slingshot. Cheap forges and early colossus.
Alogn teh way we meet the first AI
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRA0007.jpg
OK, a techer but rather peaceful.
OK, we pop the city of Boston to claim the cows and stone, settler built in NY while we work teh oracle. Actually we had to delay it a bit to get pottery in time. We built several warriors to completely fogbust the island.
We then get.
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRA0009.jpg
Which we take metal Casting and start on a Forge and colossus in Washington.
The one bad item is after Ah we find.
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRA0010.jpg
No horses. OK, not essential on a water map. Iron is more important.
Then..
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRA0011.jpg
Our trifecta. A very strong start indeed.
We settle our last city which actually popped up our gold income with the extra trade routes!
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRA0012.jpg
OK, seams pretty obvious to me. Organized leader, water map, colossus/GLH early. REX, REX , REX. No this is not Cathy again but Americans know how to REX too ;)
So axemen/settlers. Add a few libraries and pyramids in Washington and perhaps we will chop them out, just to make sure we get them!
A massive TE with the early reprentation and a wonderspam economy!
well, we had BETTER get a rocking economy early, I am pretty sure it will crash once we meet Toku.
EDIT: I see I forgot my last screenshot which I just added showing the last city I settled before the save.
Killroyan Jun 17, 2008, 01:50 AM Rofl, what a start. Incredible. Small island, 2 luxury resources but with stone and marble. Who would have guessed that. Wonder spam to the max and try to find some habitable land. Incredible start btw if you manage to get the pyramids too. I guess tech path will be shortly become something like sailing, compass, optics? Slingshot to navigation via liberalism. With such a start you can even settle junk cities in the SE with just tundra. Extra trade routes, 2f/3C tiles. Yum. Any chance on getting the temple of Artemis?
Diamondeye Jun 17, 2008, 05:17 AM Well done Mad, that's how RSD is supposed to be played! :lol:
-One question; On your Colossus screenie, you are teching Archery. This is not mentioned in the original tech queue and is almost unusable when you have copper but not horses - why are you teching it?
vicawoo Jun 17, 2008, 05:32 AM So why is 1E worse than settling in place again? Left fish is now useless, you lose a mine.
True trade economies do better with hereditary rule.
Workboat can explore east islands.
Get fur soon if you're going to run representation.
Building barracks, why? And why is your capital a better production site than new york.
madscientist Jun 17, 2008, 05:46 AM Archer, well just for fillin.
Yeah, in restrospect I could have settled 1E. My thinking at the time was to have 1 less ocean tile and trust to the random computer generation.
CivCorpse Jun 17, 2008, 11:29 AM Settling in place did not lose that fish. It can be worked by a city on that little patch of tundra to the SW. At first you may be tempted to settle 1W of the peak to work the fish and be able to borrow the clams from Washington from time to time. DON'T! If you do then you cannot settle a city on the western penninsula to work that far western fish unless there is a small island to the west of the fish. It is not on the coast of an island because it does not have the extra commerce. You would have to wait until astronomy to settle that far west and there is a chance an AI could reach it from the west. Plus a city on the SW tundra is INTERCONTINENTAL.
On the subject of intercontinental cities. I would plop on over on Cyrus' island. Maybe on the western end. And fill your island asap to prevent him or another AI from doing the same. Open borders with Cyrus will give intercontinental foreign trade routes. This is what is technically known as "muy Bueno". I would settle on that eastern marble and take a run at ToA. Industrious and marble could make up for the head start an AI might have.
huerfanista Jun 17, 2008, 01:41 PM IMO, settling on the marble = crappy city, settling on the island 2E of the marble = intercontinental trade routes (+ seafood?). It's probably too late to get a settler out there before ToA goes anyway. But not too late for Oracle (in NY, mids & HG in capital), Parth, GL, ND, etc. - just chop some trees near the marble to get a monument for border pop (you should've gotten SH :p). The cows+wheat+beaver riverside coastal spot is a good location. Agree 100% on the SW island for the western fish. I would've settled on the stone - you get it immediately, and 2 flood plains = 2 caste plains workshops later to make up for the crappy production (stealing a mine from that juicy wondercrank capital is less than optimal, IMO. With all those fish you can work every mine in the capital's BFC). Just my 2 :commerce:.
bestje Jun 17, 2008, 02:03 PM I'd say settle the tundra square one west of the marble this gives access to better resources and makes use of an otherwise useless square.
you may still have a decent shout of getting ToA as it always seems to go quite late in my games, but if you want to try for it then get marble hooked up ASAP.
I agree with CivCorpse about settling on Cyrus' island and getting open borders for the trade bonuses. the city on the otherwise useless tundra island is a good idea as well.
Kev Jun 17, 2008, 02:15 PM I'm curious regarding the religious aspect. Obviously one of the biggest factors with regard to Toku will be one of religion. I'm wondering if you might be looking to found one as it would be easier to spam missionaries to him at that stage rather than wait for whatever religion he gets to spread to you.
madscientist Jun 17, 2008, 02:16 PM The biggest problem with open borders with Cy is potential bad relations with a future Toku meeting " You have traded with our worse enemy". The emphasis is diplomacy with Toku, not a steller FDR economy.
Funnt, REXing Cathy trashed her economy early and brought to an absolute beast later on. I fear FDR may start with a fabtastic early economy which can quickly go into the toilet because of his friend Toku.
bestje Jun 17, 2008, 02:25 PM check cyrus's EPs if they are all being directed at you he hasn't met anyone else yet so its safe to open borders (civics changes slightly mess this up but aren't too hard to keep track of) and if he has met someone else they must be reachable without optics.
mercantilism won't be good for your economy, get some off continent cities to reduce the damage as much as possible
in terms of converting toku with missionaries the problem is getting him to open borders
madscientist Jun 17, 2008, 02:30 PM Good point on the eps. I'll check that out tonight.
DMOC Jun 17, 2008, 02:59 PM good luck on the game-this is a nice start
NintendoTogepi Jun 17, 2008, 03:25 PM I'd add another rule:
You may not use nukes, and must ban them with the U.N. as soon as you can.
Also maybe you shouldn't raze any cities over the size of 5? It would be hypocritical for Roosevelt to be so concerned about the empire of Japan and then go and destroy a different civ. :P
madscientist Jun 17, 2008, 03:36 PM I'd add another rule:
You may not use nukes, and must ban them with the U.N. as soon as you can.
Also maybe you shouldn't raze any cities over the size of 5? It would be hypocritical for Roosevelt to be so concerned about the empire of Japan and then go and destroy a different civ. :P
I forgot to add the NUKE rule, so consider that in!
The razing city part remains to be seen. However, I generally rarely raze cities anyway, unless of course I am playing teh role of an infuriated woman!;)
PimpyMicPimp Jun 17, 2008, 11:27 PM I really love this idea for a RPC; it's probably my favourite idea yet!
I'll probably just lurk this, but I look forward to seeing how it all turns out. Great job!
Diamondeye Jun 18, 2008, 03:00 AM The biggest problem with open borders with Cy is potential bad relations with a future Toku meeting " You have traded with our worse enemy". The emphasis is diplomacy with Toku, not a steller FDR economy.
Funnt, REXing Cathy trashed her economy early and brought to an absolute beast later on. I fear FDR may start with a fabtastic early economy which can quickly go into the toilet because of his friend Toku.
check cyrus's EPs if they are all being directed at you he hasn't met anyone else yet so its safe to open borders (civics changes slightly mess this up but aren't too hard to keep track of) and if he has met someone else they must be reachable without optics.
mercantilism won't be good for your economy, get some off continent cities to reduce the damage as much as possible
in terms of converting toku with missionaries the problem is getting him to open borders
... I believe we are facing Darius I, not Cyrus? :confused:
madscientist Jun 18, 2008, 06:41 AM ... I believe we are facing Darius I, not Cyrus? :confused:
You are correct. Not onl;y did I make a mistake, I convinced others of that mistake:D Am I ready to deal with Tokugawa or what!
Recap of segment 2 is coming, either late or early depending on your point of view.
madscientist Jun 18, 2008, 07:08 AM FDR's Dream: Part II
Another pretty long segment here, as we essentially REXed, wondered, and built infrastructure. We essentially ignored Darius although we did make a late tech trade with him. No Toku yet, but...
First, GPs
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRB0000.jpg
We settled him. Infact we also settled another GM this segment as well as a Prophet. we also got a Great Scientist for an academy in Washington. I plan to run a wonderspamming/settled GP farm out of Washington, just as our Bismark game and classic OBSOLETE.
Another point is based on eps, Darius is in contact with someone else. Since we have not met that AI all segment, I am convinced it's gotta be Toku.
Techpath went: MAth/IW/Aesthetics/poly/lit/currency/CoL/calender/machinery/compass/optics and saved before we built any caravels for exploration.
After IW
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRB0001.jpg
we also popped one source in NY, plus have another on the eastern part of our island. No shortage here.
We then settled agressively, taking a decent if not spectacular city on Darius's island.
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRB0002.jpg
With no open borders this essentially blocks Darius from alot of islands that we also settled, if a bit slower than the Cathy game (REXing is not exactly FDR's game, he's more of a classic wonderspammer).
The next wonder, and one of the biggest for wonderspamming
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRB0003.jpg
We revolt to slavery and representation.
We start settling the eastern part of our island
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRB0004.jpg
Claiming the marble and extra iron with a city
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRB0004.jpg
Marble city is not great but with cheap lighthouses we got a decent fishing village there, and good production.
We also make good use of the whip for monuments, cheap lighthouses and will eventuanlly get courthouses.
Another wonder, for future health and population now, plus the GE points.
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRB0005.jpg
And fairly quickly.
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRB0006.jpg
With all that seafood and a quick NE we have a great GP famr in the capital!
One weak part of our game as alot of my early FDR games are, is lack of military. we relied only on axemen, but now starting to pump out crossbows from one city.
A few more cities on the east
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRB0007.jpg
I see at least 4 more cities coming fairly soon. Note we are trying for the horses, we shall see if we can nab them. It will be hard without openborders to Darius because of the difficulty roading it.
Darius finally techs alphabet
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRB0008.jpg
A little generous, but that's OK.
Once we teched optics and got the 1 space visibility we met.
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRB0009.jpg
And his location is
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRB0010.jpg
Meaning he's not who Darius is in contact with.
And a final view of those eastern islands.
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRB0011.jpg
Yes we have much more to settle. A wonderspamming capital is limiting out production somewhat, so we nneed to be patient expanding.
Techs
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRB0012.jpg
OK, competing with Hannibal, out-teching Darius, all with closed borders. Not bad
OK, I say we caravel away and find Toku. We also gotta find those religious leaders.
IPEX-731BA5DD06 Jun 18, 2008, 07:34 AM :mad:Mad, I just don't know how you do it, EVERY time I shadow your 'challanges' I get a completely different world/result.
Needless to say, its different
Yeah yeah spoiler, 1st thing is I lost Oracle in 1680 BC and I was 1/2 way there, I even settled the marble as my 1st city, to speed it up.
I actually got the Great Lighthouse and the ToA's..the Collossus...well that went the way of the oracle I'd say.
Looked to the Hanging gardens, tech it in 690 BC and its gone next turn. :mad: Ok, I tech to Lit, and Great Libairy is GONE NEXT TURN..:mad:
http://i282.photobucket.com/albums/kk264/IPEX-731BA5DD06/CIV%204%20PHOTO%20SHOTS/Role%20Playing%20Challanges/FDR/WONDERLOVINGAIs0000.jpg
AND i ACTUALLY BUILT STONEHENGE...after both Buddism and Hinduism were gone by 3600 BC AND i built it in 2200 bc?? WTF?? I was just going for the cash...:mad:
I've teched on, Darius DOESN'T HAVE alpha bet, and neither does Hannibal.
I've teched Currency, doing alpha and then beeline optics.
I'm going to try the Great Scientist bulbing of Astronomy AGAIN. But really don't hold out great hope.
Rexed the Island, and one off shore to the west. Looking to rex eastwards on the islands now...maybe buddy up to darious.http://i282.photobucket.com/albums/kk264/IPEX-731BA5DD06/CIV%204%20PHOTO%20SHOTS/Role%20Playing%20Challanges/FDR/East0000.jpg
I SWEAR, and I really have...it seems like there's 3 industrious civ's all being financial...
Now I was disheartened, and did lose focus...got enter fever...but holly crap...you'd think I'd get to at least wonderspam with STONE AND MARBLE.
Oh yeah, Missed the MoM as well...more F'n cash...3 profits all settled in Washington.
http://i282.photobucket.com/albums/kk264/IPEX-731BA5DD06/CIV%204%20PHOTO%20SHOTS/Role%20Playing%20Challanges/FDR/West0000.jpg
I don't want to kill Darious, but he's got gold..Oh yeah, missed the Sherwan pagoda as well....more F'n cash....ARRGGHHH I WANTED FREE RELIGION.
All Asthetics wonders went in period 200-250 ad..Holy crap..
I actually built the PYRAMIDS....YEAH ME :goodjob: I thought, "this will just be for cash as well"..but no 580 BC....too slow on Libairies...it's going to cost me...
Kudo's to your play, if you get all the wonders....I'm going to scream "CHEATER" to MYSELF...BAH...I should really be able to leverage this leader...maybe it was just bad luck/random numbers/builds..
Enough said, onwards with the challange, I really enjoy reading these, and shadowing when time allows
IPEX-731BA5DD06 Jun 18, 2008, 07:52 AM :mad: THAT'S IT...............AAAAAAAAAAARRRRRRRRRRRGGGGGGGGGGG HHHHHHHHH
I don't B E L I V E I T WTF???:confused:
mY AI idiots are all running 500 yr's in advance of yours, and they don't have ALPHABET.....
Granted, I'm behind tech wise slightly.... only starting forges in 420 ad...My error....but LOSING ALL THOSE WONDERS......:mad:
I just may raise NEW YORK, just for the satisfaction.
r_rolo1 Jun 18, 2008, 08:00 AM Not bad... those island cities are helping ;)
Some things:
Note we are trying for the horses, we shall see if we can nab them. It will be hard without openborders to Darius because of the difficulty roading it.
When Atlanta gets it's next border pop, make a fort in the hill E of the horses ( suposedely already pastured and roaded ) and road it. No need to OB with Darius :p
Other thing: you have all the interest in the world in OBing with Hannibal. Make a city in the W tip of your islan ( 2 SW of the cooper ) and when the border pops you'll have access to the island from where Han comes :p
madscientist Jun 18, 2008, 08:51 AM Not bad... those island cities are helping ;)
Some things:
When Atlanta gets it's next border pop, make a fort in the hill E of the horses ( suposedely already pastured and roaded ) and road it. No need to OB with Darius :p
Other thing: you have all the interest in the world in OBing with Hannibal. Make a city in the W tip of your islan ( 2 SW of the cooper ) and when the border pops you'll have access to the island from where Han comes :p
Very good suggestions. I never though of the fort and building a road to the horses, nice!
I will hold off on Hannibal a bit longer, just to make sure Toku is not east of Dariur and west of hannibal, communicating with both. All the forign commerce means nothing here is we meet a Toku that's already ticked at us.
madscientist Jun 18, 2008, 08:27 PM FDR's Dream: Part III
And what a dream game it is!
Rolling along at an amazing pace, and I find this game actually quite easy. One of the easier RPCs, but perhaps I should not speak so soon.
Techpath: CS/paper/education/Philosophy/liberalism/guilds/banking/ginpowder/military tradition/chemistry/ start printing press and save.
We start by finishing
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRC0000.jpg
In Washington. Better make sure we get the Taj. Washingtin is an amazing GP farm right now, and every GP has been settled in the capital with the exception of the first GS which built an academy.
We start exploring the great oceans and meet
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRC0001.jpg
Buddhist leader, OK for now.
And
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRC0002.jpg
The man of the hour! we traded him some weak tech for some cash getting him immediately to pleased and setting up
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRC0003.jpg
So much for having trouble getting Toku to open borders! took 1 turn!
I feel a little safer with Darius as Toku is on the other side of the world and they have not met.
Then we meet the Bald one
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRC0005.jpg
And the Hindu leader.
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRC0006.jpg
And here you can see Sharing Buddhism does not those two, plus everyone is essentially isolated.
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRC0007.jpg
OK, here is a view of Toku's lands
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRC0008.jpg
Lot's of close borders with Isabella to strain relations, good!
And even at pleased we can get some techs out of Toku
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRC0009.jpg
And Darius is turning into a decent friend right now.
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRC0010.jpg
We get to liberalism first
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRC0011.jpg
We opt for nationalism for first crack at the Taj.
Toke also requested paper which we gave him.
We adjusted civics
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRC0013.jpg
Darius also built the Schwan Papa (whatever it's called) so he is in his favroite civic FR. Getting really nice relation with him, let's hope toku likes him too. Also adopted Mercantilism as per RPC rules.
We then proceeded to trade guilds to toku for 70 gold and then gift banking. All an attempt to get Toku to friendly by adopting his favorite civic. Took a little persuasion.
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRC0017.jpg
We also got the random event giving us +3 health and a free scientist!
We then called up Isabella.
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRC0018.jpg
All to get Toku friendly, which he is still NOT, yet.
We then build the Taj, getting a 24 turn golden Age.
Then finally
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRC0020.jpg
Toku's at friendly which allows us to backfill techs with education (we already got to liberlaism and economics first).
At the end of the GA we built
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRC0021.jpg
Great, extra happiness!
We saved here
Diplomacy
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRC0022.jpg
Everyone met each other, Toke and Issy are still at it, therefore we are still at it with Issy.
I should thank Rolo for that horse trick. we pastuered the horses, built a fort next to them and then a road. Yep, instant horse access!.
Techs
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRC0023.jpg
Blowing the crown away. Only concern is that Churchhill and Hannibal can tech Astronomy, I certainly do NOT want to see any foreign troops right now.
And our cities
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRC0024.jpg
Our wonderspamming capital
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRC0025.jpg
But here is a question, what second national wonder (we have the NE here)? I am thinking NP again for a massive GP farm however, it is clearly the best science center and OXford makes sense. Still, beakers are not exactly a problem here.
Oh, sorry no maps but we essentially built cities on all our islands. No production (slavery rules here) but lot's of food and commerce.
Power shows we are doing well
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRC0026.jpg
OK, here's what I am thinking
1) Techpath: PP/SM/communism. We use the GSpy for another 24 turn golden age. Once we get communism we probably can get Toku into a Permanent Alliance if we are still mutually at war with Issablla. Otherwise we shall get a defensive pact.
2) DArius. Friendly and I think a very solid Allie. Once we get a Permanent Alliance with Toku, we can definitely nurture that friendship.
3) Isabella needs to die eventually, yeah we know.
4) Brennus, Churchill, and Hannibal. What do we do with them, and that likely determines tihe victory conditions. If we can stay peaceful then I say space or UN, otherwise we ar elooking at domination.
So what do you all think, pretty easy huh!
DMOC Jun 18, 2008, 08:57 PM Should be an interesting game. Try and capture Isabella's cities then gift them to Tokugawa.
CivCorpse Jun 18, 2008, 10:18 PM Once you get the PA, there is no need to further suck up to him. I say let him do his thing. Hannibal is an issue. Prepare to invade him BEFORE he invades you
NintendoTogepi Jun 19, 2008, 01:58 AM I'd try for Diplomatic this game, even fake diplomatic.
It would fit the mood of the game! :)
Johnpecan Jun 19, 2008, 12:22 PM I'd build Oxford in the wonder-spamming capital. Although the synergy of the NE is great, late game GPs aren't as important as getting Oxford in and enhancing 263 beakers it's already producing.
CivCorpse Jun 19, 2008, 12:25 PM I wanna attack someone :(
madscientist Jun 19, 2008, 07:45 PM FDR's Dream: Part IV
The dream arrangement has occurred, and just a matter of how to bring this baby home.
Tecpath went: Scientific Method/Communism/astronomy/constitution/replaceable parts/rifling/democracy/physics/Steam Power
After SM we find
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRD0000.jpg
Oil, but in lousy locations. We ended up getting continental source eventually by a border pop.
And we get one of teh key techs here
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRD0001.jpg
Which led to
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRD0002.jpg
Mission accomplished, time to bring this game home.
We asked for enough gold to push the slider up to 90%.
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRD0003.jpg
We could have literally asked for 100 but we still want Toku to afford a VERY sizeable army.
This also led to
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRD0004.jpg
and finally
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRD0005.jpg
The free Great Spy which we use for a 24 turn Golden Age followed almost immediately by
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRD0006.jpg
Random event,
get 8 muskets and they can either be promoted to pinch or start a Musket Golden Age! We took the golden Age which stacks with the current one causing 44 turns of a GA. We also popped a Great Artists which we saved as the next GP is due before the end of the GA, so we started yet another one.
If you lost count, by the save we got
24 turn GA from the Taj
24 turn GA from the free GSpy
24 turn GA froim the musket random event
24 turm GA from the next 2 GPs
Total of 96 GA turns!!!!
OH, and Hannibal who has astronomy decided we were too tough to attack and went after Darius instead.
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRD0007.jpg
During the last GA we teched democracy and we adjusted our civics for the final time.
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRD0009.jpg
One question, We cannot build the SoL, I am guessing that's because Toku is currently building it?
We did get this wonder
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRD0010.jpg
We saved after Steam Power, a little undecided whether to pursue a space race path (How does this work with Toku, do we mutually build parts???) or an agressive path and just destroy who is in our way.
Power numbers
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRD0011.jpg
We like our new Ally!
Techs, just nuts!
And finally our world shot!
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRD0013.jpg
OK, I am considering this possibility.
Declare war on teh entire world (except Darius, we like Darius) and see if we can get a domination win WITHOUT ever fighting a battle!!!! Providing we keep all units for defensive work, I am pretty sure we get no war weariness!
What do you say, a peaceful domination win!!! Sick em' Toku!
IPEX-731BA5DD06 Jun 19, 2008, 08:33 PM I swear.. and I certainly have, that I've got a DIFFERENT save for the start to your game.
Your making a mockery of the ease of this game.
Now you have TOKIE as your attack dog, you should unleash him, and go for domination. But as we know, the AI sucks at warfare, he'll declare, take a few cities, make peace etc etc.
Space seems the quickest way to win, or Diplomatic win, with Tokie and Darious you should have the numbers for a diplomatic victory.
But with a permament alliance, is this victory enabled, and if so, who would win.
Wouldn't you end up with Tokie as your opponent, in having the most land, and you build the U.N. which would destroy your Permanent alliance (if it can be broken), or would the 2/3 rd greatest land mass then become your opponent?
I still haven't advance my shadow game from 420 ad. I'll do so, just to see how different a world I end up with. Tokie at freindly, no Nukes, and smoke some more Po..errr.... sleep to gather further dreams..
NintendoTogepi Jun 19, 2008, 09:09 PM Go for a Diplomatic win!
You did really good this game. FDR is one of the best leaders in the game.
madscientist Jun 19, 2008, 09:19 PM Regarding the UN diplo win, based on the Washington game essentially we are a team. There is no more Tokugawa and Roosevelt, there is Tokuvelt or Roosegawa depending on your preference. we have 25% of the population, Darius has less than 14% and is close to Hannibal. In fact I did not go the electricity route since Darius looked to be our competitor, at least before the Cartheginian/Persian war.
So I am thinking of declaring war and let Toku go enjoy himself while I tech him to tanks and try to build the spaceship myself. I went to all this effort to befriend him, the least I can do is let him take those CG I, Combat I, Drill I infantry and recklessly slaughter the rest of the world. Hey, that's what friends are for!
CivCorpse Jun 19, 2008, 09:22 PM If you have a PA and don't want your teammate to build a wonder, the turn before the enabling tech is complete, ask him/her to research another tech. This gives you a one turn opportunity to sart it. You just need it in your building Queue to reserve it.
The same applies for techs rewarding you with a free tech or a free GP. just be sure you're the only one on your team currently researching that tech.
lyagushka Jun 20, 2008, 11:49 AM Well, the answer is yes and no.
I'm a long-time lurker but infrequent poster. I normally play on Prince but was so intrigued by this game's premise that I decided to give a shadow game a whirl. It was a lot of fun, except....
My strategy was to go for an rapid tech start via a TRE, get early Astronomy from Liberalism, then conquer as much of the world as possible before Toku even met the other ivs. Once I met Toku, I would give him a tech, open borders, adopt his religion and favorite civic (mandatory per the rules anyway), find a common war to fight (with Toku that's never a problem), then tech to Communism, get the PA and immediately win the game via domination with our combined pop/land.
So what went wrong? Virtually nothing. Got all the right early wonders. Blew away Darius before any other civs ever new he existed. Same for Hannibal. When I finally met Toku, he was already at war with Churchill so I joined the fray, on paper at least. In the meantime, I knocked off Brennus, whom Toku hadn't met yet. My the time that war was done, Toku had been "Friendly" for dozens of turns and once his land/population joined mine via the PA, we would win.
Except.... When I teched to Commyism, he would not agree to a PA, despite having been Friendly for literally dozens of turns and staying that way the entire rest of the game! :eek: The pop-up text said "You have become too powerful for us."!!!! What? He would sign a DP, no problem. But would never sign a PA. I stopped teching, gave him all my techs, gifted him my entire offensive force, and, according to the Power graph, was now well below his power rating. I tried for another 30 turns, to see if time mattered. No PA. He stayed "Friendly" - thank goodness, now that he had tech parity and a heavily promoted offensive naval and land force, and I had none! My score was still much higher his - so maybe that was the problem. I even tried to liberate all my conquered holdings - creating 4 new colonies in the process, to the point I only had my orinal 4 cities on the starting landmass, but still no go.
Eventually I got bored and killed off Isabella, securing the Domination "win" but still not a PA. So it was a pyrrhic victory at best.
Has anyone seen the "too powerful" issue before? What could I have done to overcome it - other than not conquering everyone else first? ;)
Krikkitone Jun 20, 2008, 12:25 PM "too powerful" is based on power ratings
if YOU are top in power, the AI will not sign a PA with you
if THE AI is top in power, they will not sign a PA with you
so someone has to be more powerful than either of you
You can lower your power rating by disbanding units... you can't lower your friends power rating... but you could raise up a rival's power rating by gifting them units. (hopefully a rival that likes both you and your friend)
It's to keep the PA as sort of a balancing...#2+#3 can pair up but the 'big dog' goes it alone. (of course once #2+#3 pair up, the big dog isn't the biggest anymore)
DMOC Jun 20, 2008, 12:40 PM Ahhh, that makes sense. I learned something new today.
lyagushka Jun 20, 2008, 01:38 PM Me, too! Thanks, Krikkitone! So my strategy was doomed from the start. I should have gifted techs/units to a friendly third party instead of to Toku. I may go back and try that, since I'm still impressed with my original strategy. :lol:
It was still a very fun game. Roosie on Archipelgo kills.
Krikkitone Jun 20, 2008, 03:26 PM Note, it only considers power, not score, so only giving Units to the third party will help (some military techs ike gunpowder will as well)
Kazper Jun 20, 2008, 04:10 PM "too powerful" is based on power ratings
if YOU are top in power, the AI will not sign a PA with you
if THE AI is top in power, they will not sign a PA with you
so someone has to be more powerful than either of you
I could have sworn (based on the screenshots) that Toku is the top power in Mad's game? He's certainly shown as such before (and especially after) the PA? How does that work out then?
Oh and great fun to read this one. Nice work.
madscientist Jun 20, 2008, 04:22 PM Since the game looked like it was all wrapped up, I played it out. Victory is our.s
I am a little confused about why the shadow game did not allow Toku to accept a permanent alliance. I guse I was NOT strong enough, so he accetped us.
Well either way, the last part is underway!
madscientist Jun 20, 2008, 04:35 PM FDR's Drea: Part V
The choice was either staying peaceful and going to space or building military and wrecking teh world. We went after the military game which seamed sell. we built a massive army, attacked an AI, vassaled them, liberated the captured cities (most of the time), and ended with a domination win after defeating ALL AIs!.
Techpath went: Bio/AL/RR/Comb/Electricity/Fascism/Industrialism/refridge/plastics/radio/MM/artillery/rocketry/medicine.
Interestingly we ended up
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRE0001.jpg
Getting control of teh AP. No diplo win, but enough to dogpile a few leaders.
We start war against Hannibal
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRE0002.jpg
And took one close island
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRE0003.jpg
After industrialism we built essentially tanks and Navy Seals, and have several sources of aluminum.
we then sent our army
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRE0006.jpg
Resulting in 2 more cities from Hannibal, AND...
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRE0008.jpg
Leading to
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRE0009.jpg
And soon Toku gifted all techs to Hannibal.
we then used the AP to get a war against Churchill.
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRE0010.jpg
We also founded Cereal Mills corp, and spread it to our home island.
After a bit
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRE0015.jpg
We gifted Tork back to Churchill. Toku gifted all the techs.
Next...
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRE0016.jpg
Followed by
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRE0019.jpg
And we gifted Seville back.
Victory conditions.
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRE0020.jpg
OK, we approach the UN
To be continued
madscientist Jun 20, 2008, 04:42 PM FDR's Dream: Part V continued
we move our army to Brennus who does not even have riflemen yet.
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRE0022.jpg
After capturing the capital and 2 turns.
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRE0024.jpg
That leaves Cyrus who is currently merely pleased.
Victory conditions
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRE0026.jpg
over 60% of the world means no UN vote for a diplomatic win. Time to finish things off.
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRE0027.jpg
We essentially tore apart the Persian's land.
Durign which we built
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRE0030.jpg
Yes, we elect ourselves leader.
Then
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRE0035.jpg
And the next turn...
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRE0036.jpg
Domination!!!! Got enough land before the game became a conquest win.
Power numbers
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRE0037.jpg
Yeah, tanks will do that.
And the final polaroid
http://i222.photobucket.com/albums/dd118/MSguy_photo/FDR/FDRE0038.jpg
One of the more crushing wins I had in a RPC game!!! FDR on a water map is just crushing, and befriending Toku look little work. Recap with follow.
madscientist Jun 20, 2008, 04:58 PM REcap:
Was that eay or not!!!
RPC rules:
1) Befriending Toku, pretty easy. We kept closed borders until we befriended Toku and adopted NO state religion. Once we met Toku, gifting a tech got us pleased and thus openb borders.
2) Adopting mercantilism helped us just fine. Once we got communism the game was essentially over.
Why we won
1) Getting the GLH, oracle for metal casting slingshot, colossus. This setup a powerful trade route game.
2) We settled many off continent islands greatly increasing trade yields even with closed borders.
3) We became good friends with a peaceful Darius allowing us to construct alot of building while neglecting the military.
4) Wonderspamming Washington was a majort reason we dominated in tech.
5) We relied more on a representative SE game later in the game.
6) The permanent alliance with Toku sealed the game.
I hope these games are helpful, and I gotta say my playing abilities have dramatically improved. Compare this game to the Willem and Tokugawa games. I agressively settled islands, getting better trade routes without requiring open borders or meeting other players. In the past I havebeen more reluctant, but agressive settling off sees helped us greatly.
Hope everyone enjoyed this game. Talk about rolling!!! Having a real bragging and smooth game is OK once in a while!!!
The next game will be a little more chalenging
The next game whall be :Cold,Drunk, Viking Scum. The vikings are a collection of drunks during and ice age and must control EVERY grain and wine resource which is used to produce alcohol. The vikings are too busy boozing it up and have no time to attend school, so Ragnar cannot build libraries/universities/observatories/labs. I have read that all you need is a granery (in the viking's case, a distillery) to generate a stronge CE game. Let's see how we do!!!
Crowqueen Jun 20, 2008, 05:23 PM The next game will be a little more chalenging
The next game whall be :Cold,Drunk, Viking Scum. The vikings are a collection of drunks during and ice age and must control EVERY grain and wine resource which is used to produce alcohol. The vikings are too busy boozing it up and have no time to attend school, so Ragnar cannot build libraries/universities/observatories/labs. I have read that all you need is a granery (in the viking's case, a distillery) to generate a stronge CE game. Let's see how we do!!!
Nice idea, looking forward to it. Good game on this one.
I like FDR as he definitely does wonderspam, and he is Organized which helps dominate quite nicely without needing State Property. Only played him on Pangaea but - why is he good on a water map? Surely a water map would be better as Financial.
As for Tik-Tokugawa...maybe some time you could play his dream :) too. I have only played him once and he...sorry I was rubbish, so my next game is his.
madscientist Jun 20, 2008, 05:34 PM Nice idea, looking forward to it. Good game on this one.
I like FDR as he definitely does wonderspam, and he is Organized which helps dominate quite nicely without needing State Property. Only played him on Pangaea but - why is he good on a water map? Surely a water map would be better as Financial.
As for Tik-Tokugawa...maybe some time you could play his dream :) too. I have only played him once and he...sorry I was rubbish, so my next game is his.
FDR is one of my favorite leaders to play. I think the American's are pretty powerful as their game get's stronger, and they start with food sources jumpstarting the game.
FDR is deadly on water maps for several reasons
1) 1 tech from sailing, fast lighthouses (ORG), and industrious. It is almost a lock for the Great Lighthouse wonder.
2) If you can manage to get the metal casting slingshot from the oracle, he also get's the colossus.
3) Cheaper costs allow further expansion to off shore islands which bolster the trade route yield.
FDR is like a rock rolling down hill, he picks up more and more steam! He is limited by the early military which is usually not essential in the early going of a water board!
Thanks for following the game!
NintendoTogepi Jun 20, 2008, 06:51 PM "And so FDR looks on his empire with comfort, knowing that an endless era of peace and prosperity will fall upon Earth, under the watchful eye of Roosevelt and Tokugawa"
:lol:
Really though, you did amazing. Great work, I'd say you were more in control then you were with Bismark!
You did great justice to Roosevelt. He's one of the best leaders in the game traits-wise and also one of the best leaders in the game based on what they did in real life :)
DMOC Jun 20, 2008, 10:12 PM Congratulations on the victory.
Kesshi Jun 20, 2008, 10:30 PM Thanks for following the game!
madscientist,
Thanks for playing it!
I haven't played FDR since I got off of the Warlord difficulty, and this is a clear demonstration of how powerful he can be. Wow, why I've never played him before I don't know! I'm already looking at playing him in an Immortal or Deity game managing a Trade Route Economy to see how well he can function with that setup.
I would have shadowed this game, however I play Team Fortress 2, and they just came out with a patch for the Pyro kit. Now I'm busy playing the counter pyro-class, the HWGuy, and I'm having a blast cleaning up all the people who think they're going to kick butt with the "new weapons." :lol:
Once again, thanks for playing the game. I really enjoyed this RPC. :)
NintendoTogepi Jun 20, 2008, 11:49 PM I would have shadowed this game, however I play Team Fortress 2, and they just came out with a patch for the Pyro kit. Now I'm busy playing the counter pyro-class, the HWGuy, and I'm having a blast cleaning up all the people who think they're going to kick butt with the "new weapons." :lol:
Bah, Pyro > Heavy :lol:
Kesshi Jun 21, 2008, 02:27 AM Total threadjack, so in spoilers it goes!
Bah, Pyro > Heavy :lol:
NintendoTogepi,
You've never played with me. ;) My main server has quite a few above average players on it. When it went down for a few days I passed the time by playing on random servers. One server had people with about 20 points max when I joined. After 3 games, I had over 100 points, and the next top player had 50. In the time it took me to get 100 points, they got about 20-30 points each. I looked at the scores and logged off.
Now, with the Pyro kit, I'm sitting 10-30 points above the 2nd place person on my main server, the one with the above average players. All these newbies who think that they're going to dominate the world with the pyro gear get a BIIIIG surprise when I'm around.
It's really funny, too, because I've been on that server for so long as a medic (Over 250 hours played as a medic) than when I started playing Heavy, and started kicking their butts they say "Man, I suck...", "I suck" is my name on TF2. "Man, I suck, I remember when you used be a Medic and heal me. Now you're a Heavy and beating me with my own class!"
I'm a big fan of TF2, and I've been playing team fortress style games since the originals back in the Quake 1 and Quake 2 days. I surprise the heck out of the few TF2 players who play Civ too. When I tell them I'm am Emperor + player and that I've actually beat the game on Deity. "Wait, a good FPS player is also a good TBS player?" My reply is usually "Don't ask me about what I did in World of Warcraft." :lol:
If you want to play, add me. My steam username is "Kesshisan" and my ingame name is "I suck [I FAIL]" "[FAIL]" is a casual clan that I got invited into for fun, and the "[I FAIL]" is just a silly play on my name.
NintendoTogepi Jun 21, 2008, 03:24 AM Total threadjack, so in spoilers it goes!
NintendoTogepi,
You've never played with me. ;) My main server has quite a few above average players on it. When it went down for a few days I passed the time by playing on random servers. One server had people with about 20 points max when I joined. After 3 games, I had over 100 points, and the next top player had 50. In the time it took me to get 100 points, they got about 20-30 points each. I looked at the scores and logged off.
Now, with the Pyro kit, I'm sitting 10-30 points above the 2nd place person on my main server, the one with the above average players. All these newbies who think that they're going to dominate the world with the pyro gear get a BIIIIG surprise when I'm around.
It's really funny, too, because I've been on that server for so long as a medic (Over 250 hours played as a medic) than when I started playing Heavy, and started kicking their butts they say "Man, I suck...", "I suck" is my name on TF2. "Man, I suck, I remember when you used be a Medic and heal me. Now you're a Heavy and beating me with my own class!"
I'm a big fan of TF2, and I've been playing team fortress style games since the originals back in the Quake 1 and Quake 2 days. I surprise the heck out of the few TF2 players who play Civ too. When I tell them I'm am Emperor + player and that I've actually beat the game on Deity. "Wait, a good FPS player is also a good TBS player?" My reply is usually "Don't ask me about what I did in World of Warcraft." :lol:
If you want to play, add me. My steam username is "Kesshisan" and my ingame name is "I suck [I FAIL]" "[FAIL]" is a casual clan that I got invited into for fun, and the "[I FAIL]" is just a silly play on my name.
Heh. That's awesome. I actually play as the Medic the most whenever I play TF2. I myself like a very vast range of games, so some people were confused when they found out I like games ranging from Tetris and such puzzle games, to simulation games as in The Sims, to shooter games like Team Fortress 2 or Half-Life 2, to RPGs like Pokemon :lol:, to platformers like Mario, to Turn based strategy games like Civilization....
But that's enough thread hijack for today. :)
bestje Jun 21, 2008, 05:38 AM I'm surprised Toku signed a PA with you as for most of the game one or the other of you was top in power. except for a narrow window where brennus was top in power, was that when you signed the PA?
A very good example of how to use FDR, looking forward to the vikings
madscientist Jun 21, 2008, 06:14 AM I have quite a bit of trouble with the colors on those power graphs, especially Isabella versus Brennus. But perhaps I got lucky and hit Toku up for the PA at the right time. Also he was at war with Isabella a long time. FDR had low power numbers for quite a while until the PA.
I did get lucky a bit. Darius is very easy to get along with and I could seriously neglect military. Having Shaka or MONTY on that island would have been much different.
TheMeInTeam Jun 21, 2008, 06:19 AM Still haven't gotten around to this, immortal is kicking my butt in DMOC and immortal U and I'm stubborn :(. It's a very fun idea though.
Krikkitone Jun 21, 2008, 02:43 PM Actually the Power graphs show turn 636-686 and turn 516-566
the Permanent Alliance was on turn 602
so between turn 566 and turn 602, someone must have surpassed Toku in power (probably Brennus)... and then the Permanent Alliance helped boost him back up to top
bestje Jun 22, 2008, 06:23 AM the PA won't boost either power rating directly as both civs are still represented individually.
Looks like a bit of a lucky break with being able to get the PA in a fairly narrow window of opportunity
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