View Full Version : Vietnam (Modular)
strategyonly Jun 17, 2008, 06:08 PM Effective 12 Jul, added Bernie14 MachineGun and added a few ArtStyle Units, Plus changed the Flag to the Yellow One Star, with Red background. Plus changed the UU to MG style uniform like Wolfshanze suggested.
This was requested.
Added some flavor units to enhance it more, but this is only a first start, need ideas for adding units, replacing units and deleting units, so suggestions please.
The Vietnamese civilization has existed for thousands of years. Vietnamese legends hold that native people populated and civilized the land more than 4,000 years ago.
Added Cavalry, Knight, a diferent Infantryman, pikeman, dragon galley, horsearcher, musketman, rifleman and axeman.
Download here: http://files.filefront.com/Vietnamrar/;11034330;/fileinfo.html
strategyonly Jun 17, 2008, 06:10 PM Leaders are here: Gialong, Le Loi, Minh, and Trung added Minh2 (hope you dont mind the 2 behind the name) suggested by Wolfshanze
Gia Long, First Emperor of Vietnam, 1762 - February 3rd, 1820
Le Loi, Emperor of Vietnam 1384 - 1443 AD
Ho Chi Minh, Chairman of the Communist Party of Vietnam 1890 - 1969
Trung Trac, Queen of Vietnam Lived: c.12 - 43
credits: new LH of Minh2 by Refar, Ekmek, Kao'chai, Civ4 Gold Team for original modular, Amra ,and
Zerver /bernie14 / danrell / and maybe these: AlazkanAssassin/GarretSidzaka/Andrew_JayQuueg/meatwad4289
/Kael and FfH2 Team/CivGoldTeam/Duel/Chugginator/civmansam/
Supa/ArneoKerdarun/Zuul/MeteorPunch/Rabbit,White/Chalid/bmarnz/
Aranor/Wyz_sub10/snafusmith/C.Roland/woodelf/GarretSidzaka/
Robo Magic Man/TheBladeRoden/krowtrobot/seZereth/PSYX/
J_Period/Ploeperpengel/Chamaedrys/nautil/Hadrean/sepamu92/sharick/
ggganz/Italicus/ArdRaeiss/Hell's Angel/McGlocklinMA/mirtan/
Cafegio/korvgubben/The Conquests/Chiyu/hrochland/Khai/
Swarog/Walter Hawkwood/Fëanor/Nickolai/Axel/Mozza/bmarnz/
Bakuel/Gedemon/Grave/Zebra 9/bhiita/GeneralMatt/Houman/
Edgecrusher/timboobaa/Polycrates/FuzzyWuzzyBunny/asioasioasio/
siam/jojoweb/lamppost4/Sevo/Quueg/meatwad4289/Dale/avain/
dutchking/Psychic_Llamas/frenchman/PW90/GigaNerd/Dr. Funkshadow/
GIR/esnaz/winddelay/Amra/esnaz/Roamty/Vehem/Sword_Of_Geddon/
Jimmyballz Jun 17, 2008, 11:00 PM Yay finally Vietnam! :D thanks strategyonly!!
Lean Jun 18, 2008, 10:57 AM Nice. I like Vietnam, so this'll be a good add-on. The unit skins are very, ve4ry good. Keep it up, strategyonly. Oh, by the way, is Germany anywhere on your agenda?
strategyonly Jun 18, 2008, 12:59 PM Yay finally Vietnam! :D thanks strategyonly!!
Nice. I like Vietnam, so this'll be a good add-on. The unit skins are very, ve4ry good. Keep it up, strategyonly. Oh, by the way, is Germany anywhere on your agenda?
Thx guys, i always like it when people respond, so again thx.;)
Yes Germany is, i have been putting together one big Germany for the last six months now, but still trying to figure out how to do it to incorporate both regular and Nazis Germany in one civ? Cause there are sooo many units out there for Germany right now.:crazyeye:
Jimmyballz Jun 19, 2008, 11:07 AM That's not an easy task what you're trying to do with Germany. I ended up just creating a separate nazi civ with the their flag, using the same "Germany grey" along with the panzar & waffen SS. You're right, their are so many units for this one. Good luck with that.:)
Anyways, I am especially satisfied with the Vietcong units. They look great and it's nice to have a UU that replaces infantry. It's also cool to see a UU infantry starting with Woodsman II. It seems very accurate:goodjob:
Lean Jun 19, 2008, 11:25 AM Just to make things easier, you'd probibly be better off doing two seperate Germanys. A Nazi Germany and a Regular Germany. (I especially like the Rifleman with the Kaiser spiked hat ^.^)
strategyonly Jun 19, 2008, 02:29 PM That's not an easy task what you're trying to do with Germany. I ended up just creating a separate nazi civ with the their flag, using the same "Germany grey" along with the panzar & waffen SS. You're right, their are so many units for this one. Good luck with that.:)
Anyways, I am especially satisfied with the Vietcong units. They look great and it's nice to have a UU that replaces infantry. It's also cool to see a UU infantry starting with Woodsman II. It seems very accurate:goodjob:
Just to make things easier, you'd probibly be better off doing two seperate Germanys. A Nazi Germany and a Regular Germany. (I especially like the Rifleman with the Kaiser spiked hat ^.^)
Thx guys, really appreciate that, but i think your both right, i will have to do separate civs one for each, dreading that:crazyeye:!! But thats quite aways, away from now, i have alot more other civs that people have requested. And if anyone else wants something, just ask, ok.
Lean Jun 19, 2008, 07:30 PM Thx guys, really appreciate that, but i think your both right, i will have to do separate civs one for each, dreading that:crazyeye:!! But thats quite aways, away from now, i have alot more other civs that people have requested. And if anyone else wants something, just ask, ok.
Perhaps the Byzantine Empire...:)
strategyonly Jun 20, 2008, 06:12 AM Perhaps the Byzantine Empire...:)
OK ask and you shall receive:
http://forums.civfanatics.com/showthread.php?t=279583
Wolfshanze Jun 22, 2008, 03:58 PM Vietnam is great... I've actually been thinking about adding Vietnam (and you should really think about using that custom LH for Ho Chi Minh... it's very good).
On Germany... I don't see a need for two Germanys... outside the 12-year span of the Third Reich, what are you going to do for the other 5,988 years of gameplay covered by default for a seperate Nazi Germany? Why not just make ONE Germany with the roughly WWII-ish units (tanks, fighters, infantry and the like) representative of Nazi Germany, and everything else be non-Third Reich. If you're going to say the Third Reich isn't part of German history, then you need to make at least three separate Germany's, because if the Third Reich deserves a "Germany" all it's own, then Prussia does too!
strategyonly Jun 22, 2008, 09:17 PM Vietnam is great... I've actually been thinking about adding Vietnam (and you should really think about using that custom LH for Ho Chi Minh... it's very good).
On Germany... I don't see a need for two Germanys... outside the 12-year span of the Third Reich, what are you going to do for the other 5,988 years of gameplay covered by default for a seperate Nazi Germany? Why not just make ONE Germany with the roughly WWII-ish units (tanks, fighters, infantry and the like) representative of Nazi Germany, and everything else be non-Third Reich. If you're going to say the Third Reich isn't part of German history, then you need to make at least three separate Germany's, because if the Third Reich deserves a "Germany" all it's own, then Prussia does too!
Sounds good i will take a look at that LH, thx. (EDIT: got him in thx).
About Germany i was thinking exactly the same there, when i lived there it was great, infact i lived there for 9 years, one of the best times i have ever had, i was in Augsburg for their 2000 years Anniversary, WOW what a festival.
But i like Stuttgart the best.:p
Wolfshanze Jun 23, 2008, 12:34 AM Sounds good i will take a look at that LH, thx. (EDIT: got him in thx).
About Germany i was thinking exactly the same there, when i lived there it was great, infact i lived there for 9 years, one of the best times i have ever had, i was in Augsburg for their 2000 years Anniversary, WOW what a festival.
But i like Stuttgart the best.:p
No problem... you just saved me work when I add Vietnam.
On Germany... I lived there too... five years... I was in the Rheinland-Pfalz region near Trier on the Mosel River... beautiful country... was there during the Cold War and witnessed the fall of the Berlin Wall and reunification... historic moment... had some very good German friends... great people, great times... loved the Wittlich Pig Fest!
Koelle Jul 08, 2008, 06:36 PM Very nice, Thx alot for this
Koelle Jul 09, 2008, 05:53 PM doesnt seem to work with the latest patch. But thx anyway. Good try
strategyonly Jul 09, 2008, 09:56 PM doesnt seem to work with the latest patch. But thx anyway. Good try
It should work fine, it does not have a dll, so it doesnt effect anything in the game!:p
Wolfshanze Jul 10, 2008, 01:18 AM For the record, I just successfully added Vietnam to the Wolfshanze Mod (as-yet unreleased w/Vietnam)... though I integrated it into my mod, as opposed to using the modular format (mostly cut and past, and ignore the schema files).
I also filled-out the city list (you only had 26 Vietnamese cities... I bumped that number up to a more standard 40), am using Geo's SE Asia Ethnic Citystyles, and I'll be adding custom diplomacy music and a fuller flavor package...
Still... all my work started on this mod, so it does work!
Speaking of citysets though... I did notice this tag in the mod:
<ArtStyleType>ARTSTYLE_VIETNAM</ArtStyleType>
Unless I'm mistaken, that's the tag for the citysets, and there isn't a Vietnam cityset in either default BtS or this mod (so far as I can tell... dunno... I switched this line for Geo's SE Asia cityset).
Kao'chai Jul 11, 2008, 04:56 AM Request : Can you do uyghur , it's somewhat mongol or turkic
bernie14 Jul 11, 2008, 10:56 AM HI!! i made this one a while back, hope he can find a home in your civ
http://forums.civfanatics.com/attachment.php?attachmentid=182620&d=1215791549
http://forums.civfanatics.com/showthread.php?p=7023420#post7023420
strategyonly Jul 11, 2008, 12:38 PM HI!! i made this one a while back, hope he can find a home in your civ
http://forums.civfanatics.com/showthread.php?p=7023420#post7023420
Great job and exactly what i was looking for i need more Asian type with the request above this, thx.:goodjob:
Wolfshanze Jul 11, 2008, 04:54 PM Great job and exactly what i was looking for i need more Asian type with the request above this, thx.:goodjob:
I have a full asian workup for Vietnam... nothing really "new" per-se, but it is a lot of hand-chosen stuff... pretty much every unit from warrior to modern times (including navies and modern armor/jets) I have covered for Vietnam... but it's nothing you couldn't find on the forum if you dig hard-enough!
Wolfshanze Jul 11, 2008, 06:20 PM Hey... you might want to try this new Vietnam Flag & Button (http://files.filefront.com/Vietnamzip/;11022525;/fileinfo.html) from Mamba...
Better quality, and having nothing to do with monkeys... I have no idea the desire/need/history of having the Vietnamese waving monkey flags, but the above link will eliminate having to think of why.
MadmanOfALeader Jul 11, 2008, 06:29 PM I'd personally make a decal out of the historical South Vietnamese flag.
I'd keep only Le Loi and Ho Chi Minh. (Gia Long doesn't seem all that great to me and Trung looks too much like Isabella for my tastes.)
Wolfshanze Jul 11, 2008, 07:45 PM I'd personally make a decal out of the historical South Vietnamese flag.
As much as most of us would probably prefer to see the South Vietnamese flag, it didn't last very long and the North Vietnamese flag (now the flag of all Vietnam) still flies... so I requested it (as dull as it may be). Ho Chi Minh wasn't too partial to the South Vietnamese flag either... it would kinda look silly to have the South Vietnamese flag flying behind Ho Chi Minh.
In any case, the current Vietnamese flag has more meaning then a monkey holding his rear in the air.
MadmanOfALeader Jul 11, 2008, 08:31 PM What do you mean? That flag's as old as Gia Long!
Besides, the star is already taken... therefore, the South Vietnamese flag (and the original flag of the Vietnamese Empire) is a good way to go.
I mean, we don't need to change the Maltese Cross to a swastika just because Hitler's a German leader.
Wolfshanze Jul 11, 2008, 09:45 PM What star is taken by who? In my mod, NOBODY has a star for their flag, so what's your point?
You want Vietnam to use a Gold Flag? Most mods have their Neighbor the Chinese sporting a Gold Flag (that Chinese flag's as old as the Great Wall).
Do whatever you want... I see no reason to say the flag Vietnam has been using since around the 1920s and formally since the 1940s to today isn't valid. The flag you speak of was used in Central Vietnam from 1890-1920. It was later the flag of South Vietnam (1948-75)... so if you add it up, it's use was about as long as that of the current flag.
The Vietnamese government opposes the flag you speak of and complained to the United States federal government on the grounds that it is a sovereign country with diplomatic relations with the United States. Your flag is de-facto banned in Vietnam.
I suppose you can keep using the Monkey flag if you want. :dunno:
MadmanOfALeader Jul 11, 2008, 10:26 PM Hmm...
I guess I can keep using those colors, but I'll have to find another flag.
America had the star, by the way.
Wolfshanze Jul 11, 2008, 11:04 PM America had the star, by the way.
"Had"... past tense... if anyone is bold enough to add a Civ like Vietnam, I'm sure the American star has long-been replaced... such as in my-own mod some time ago.
Vietnam is the ONLY nation to sport a star in my mod... quid pro quo.
Koelle Jul 12, 2008, 06:34 AM I'm sure most of us here don't know who the hell Gia Long was and what his and former Southern Vietnamese flag is supposed to represent, so lets stick with the current flag. And by the way, how about replace Gia Long with someone who is more well known such as Quang Trung (who actually beat the crap out of Gia Long), Tran Hung Dao and the like
strategyonly Jul 12, 2008, 08:17 AM Effective 12 Jul, added Bernie14 MachineGun and added a few ArtStyle Units, Plus changed the Flag to the Yellow One Star, with Red background.
mamba Jul 12, 2008, 09:37 AM Effective 12 Jul, added Zervers MachineGun and added a few ArtStyle Units, Plus changed the Flag to the Yellow One Star, with Red background.
Isn't that Bernie14's machinegun ? ;)
strategyonly Jul 12, 2008, 09:38 AM Isn't that Bernie14's machinegun ? ;)
ahahah dang i put the wrong name, good catch!!!:blush:
I was working on something else, when i u/l this.
Wolfshanze Jul 12, 2008, 11:54 AM ahahah dang i put the wrong name, good catch!!!:blush:
I was working on something else, when i u/l this.
I would recomend you use the textures from Bernie's Vietnamese MG for the VietCong as well... for two reasons:
#1) they match
#2) the "VietCong" troop you are using has been "hijacked" by just about every asian mod for regular Asian infantry. If you want the Vietnamese UU to truely be unique, I suggest switching the texture to match Bernies (simply swap the appropriate files over [three I think]... no painting needed).
For the record (and for those with inquiring minds), the flag of Emperor Gia Long and of the short-lived South Vietnam, was this:
http://upload.wikimedia.org/wikipedia/commons/thumb/e/e9/Flag_of_South_Vietnam.svg/240px-Flag_of_South_Vietnam.svg.png
strategyonly Jul 12, 2008, 01:26 PM I would recomend you use the textures from Bernie's Vietnamese MG for the VietCong as well.
Yeah your right, again, and thx for the ideas, the more the better.:p
Wolfshanze Jul 12, 2008, 01:26 PM P.S.
The download link isn't working.
strategyonly Jul 12, 2008, 01:29 PM P.S.
The download link isn't working.
It is now, you got to it, when i was writing and d/ling at same time, LOL.
Wolfshanze Jul 12, 2008, 02:34 PM It is now, you got to it, when i was writing and d/ling at same time, LOL.
I've also done custom Vietnamese music if you're interested.
Wolfshanze Jul 12, 2008, 02:41 PM I just downloaded... all the flavor units you show in the picture (like the War Elephant for example) aren't in the download, yet they are referenced in the flavor XML file for entries that aren't in default BtS or in this mod.
strategyonly Jul 12, 2008, 02:51 PM I just downloaded... all the flavor units you show in the picture (like the War Elephant for example) aren't in the download, yet they are referenced in the flavor XML file for entries that aren't in default BtS or in this mod.
HUH? They are in my BtS CIV4ArtDefines_Unit?:rolleyes:
Wolfshanze Jul 12, 2008, 03:27 PM HUH? They are in my BtS CIV4ArtDefines_Unit?
The actual MODELS... I don't see them in there... you know... the NIF and DDS files... :rolleyes:
You are referencing things in your modular XML that are not physically included with the mod that we download. :deal:
I'm sure you have the files on your hard-drive... but the rest of us may not have the same files!
strategyonly Jul 12, 2008, 04:43 PM The actual MODELS... I don't see them in there... you know... the NIF and DDS files... :rolleyes:
You are referencing things in your modular XML that are not physically included with the mod that we download. :deal:
I'm sure you have the files on your hard-drive... but the rest of us may not have the same files!
Nope, they are listed in my Beyond the Sword/Assets/XML/Art/CIV4ArtDefines_Unit.:rolleyes:
<Type>ART_DEF_UNIT_WAR_ELEPHANT_ASIAN</Type>
DWOLF Jul 12, 2008, 05:50 PM You should resize the star on the flag so it doesn't look stretched out...better yet...you should take the original U.S star flag in civ IV and just recolor that...
Wolfshanze Jul 12, 2008, 07:15 PM Nope, they are listed in my Beyond the Sword/Assets/XML/Art/CIV4ArtDefines_Unit.:rolleyes:
<Type>ART_DEF_UNIT_WAR_ELEPHANT_ASIAN</Type>
Well then that must be a 3.17 thing then! :rolleyes:
I swear it wasn't in v3.13... I just didn't catch the fact they slipped it into v3.17! :mischief:
Wolfshanze Jul 26, 2008, 02:26 AM A couple of Vietnamese MiG-21 skins have surfaced in the Units forum... might want to add them to the mod... I did in mine.
skyghost Aug 11, 2008, 08:33 PM Just a quick question here:
How to install this new Vietnam civilization into the BTS. I have download and unzip to the mods folder. E.G C:\Games\Civ4\Beyond the Sword\Mods\Vietnam
I run the BTS, go to advance and load the mod Vietnam
Then it's restart, but I go in again when go to the select civilization section, there is no Vietnam there. Any idea?
strategyonly Aug 12, 2008, 01:58 AM Just a quick question here:
How to install this new Vietnam civilization into the BTS. I have download and unzip to the mods folder. E.G C:\Games\Civ4\Beyond the Sword\Mods\Vietnam
I run the BTS, go to advance and load the mod Vietnam
Then it's restart, but I go in again when go to the select civilization section, there is no Vietnam there. Any idea?
Close:
Must be: "Your mod name" in same folder as Afterworld and Broken Star area/Assets/Modules/Custom Civilizations/VietNam (or any other modular civ here).
Its also explained in my Vampire civ (see signature for Production) at post # 10.
djshroomz Sep 29, 2008, 09:58 PM Is there a warlords version of this mod?
strategyonly Sep 29, 2008, 11:06 PM Is there a warlords version of this mod?
Sorry, only most recent expansion available, BtS.
Skizoke Nov 05, 2008, 08:27 PM I'm running this mod, I set it up using your copy civ download that you made for another poster. This Vietnam custom civ is the only Civ in the custom civilations folder. Located in this path:
H:\Games\Civ4\Beyond the Sword\Mods\Copy Civ\Assets\Modules\Custom Civilizations.
I'm running vista 64 and have 8 gigs ram and some other crap.. but the game tells me my system specs are too low... not sure what the deal is there. But, I didn't start getting that message until I installed the 3.17 patch. Anyhow, on to my main problem.
When I click on a musketman to build it, the game crashes. Here are two screenshots:
http://www.skizoke.com/images/misc/musketman1.jpg
and
http://www.skizoke.com/images/misc/musketman2.jpg
Wolfshanze Nov 05, 2008, 08:40 PM Obviously there's a fault with the assigned button code in the XML. Look for the Civ4ArtDefines_Unit.xml in the mod, find the "Unit_Musketman" line and change the "Button" line to this:
<Button>,Art/Interface/Buttons/Units/Musketman.dds,Art/Interface/Buttons/Unit_Resource_Atlas.dds,6,1</Button>
Should fix the problem.
Skizoke Nov 05, 2008, 08:50 PM It used to say:
<Button>Modules/Custom Civilizations/Vietnam/Flavor/musketman_america/Continental_Regular.dds</Button>
I changed it to what you suggested and it worked. Thanks a lot!
Wolfshanze Nov 05, 2008, 10:05 PM No problem... always glad to help.
strategyonly Nov 05, 2008, 11:23 PM No problem... always glad to help.
Thx Wolf, i have noticed the same thing with my Asia Civ also.
Wolfshanze Nov 06, 2008, 09:12 AM Thx Wolf, i have noticed the same thing with my Asia Civ also.
Anytime you get a pink button, it's as simple as the wrong button path being called-for in the unit art XML file. Not knowing what buttons were in the module off the top of my head, I just told him to use the default Musketman button path.
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