pixiejmcc
Jun 18, 2008, 08:54 AM
Hey o/
I recently picked up Civ again after an about 18 month hiatus. Apparently this has been sufficient time for me to fall back in love with it all over again :D.
Previously I played almost solely multiplayer over on the ladder. I tended to get bored of single player. But I think really the game is better suited for SP and this time I'd like to take a good stab at it. I hope to have a go at some GOTMs and generally make it more of a communal experience so I stay interested! Also, I think it will be more interesting because there will be much to learn - in particular how to deal with the AI (as oppose to human players).
On lower difficulty levels you can play through and almost see what victory condition comes your way, or even just choose what way you would like to win. On higher difficulties I'm thinking I should have a victory condition in mind from the outset and should plan my game with it in mind. How do you tend to decide which to go for? Of course you should consider the map and your leader (especially your traits) and the difficulty level, and I also suspect this is something which comes with experience. But if you could give me some basic pointers on this (if that's not too vague), I'd really appreciate it.
Also, religion. In short MP games this was almost entirely neglected. I know how it works (well I'll need to remind myself - but the knowlegde is in there somewhere!), but perhaps someone could summarise why its so crucial for SP. I seem to remember that on some difficulty settings it can be impossible to get the early ones however. Once again this is vague, but perhaps you can comment.
Thanks for your time!
I recently picked up Civ again after an about 18 month hiatus. Apparently this has been sufficient time for me to fall back in love with it all over again :D.
Previously I played almost solely multiplayer over on the ladder. I tended to get bored of single player. But I think really the game is better suited for SP and this time I'd like to take a good stab at it. I hope to have a go at some GOTMs and generally make it more of a communal experience so I stay interested! Also, I think it will be more interesting because there will be much to learn - in particular how to deal with the AI (as oppose to human players).
On lower difficulty levels you can play through and almost see what victory condition comes your way, or even just choose what way you would like to win. On higher difficulties I'm thinking I should have a victory condition in mind from the outset and should plan my game with it in mind. How do you tend to decide which to go for? Of course you should consider the map and your leader (especially your traits) and the difficulty level, and I also suspect this is something which comes with experience. But if you could give me some basic pointers on this (if that's not too vague), I'd really appreciate it.
Also, religion. In short MP games this was almost entirely neglected. I know how it works (well I'll need to remind myself - but the knowlegde is in there somewhere!), but perhaps someone could summarise why its so crucial for SP. I seem to remember that on some difficulty settings it can be impossible to get the early ones however. Once again this is vague, but perhaps you can comment.
Thanks for your time!