View Full Version : Announcing heihojin's 35th PBEM game (BtS)!


heihojin
Jun 22, 2008, 06:31 PM
Ladies, Gentlemen, and Barbarians:


I am pleased to announce that I am now taking signups for my thirty-fifth PBEM game! This is a Civilization IV: Beyond the Sword PBEM game and requires the latest versions of both Civilization IV (currently v1.74) and Civilization IV: Beyond the Sword (currently v3.17) to participate.

So far, I have the following confirmed players: heihojin (me) - random leader
Dazz_G - Willem van Oranje of the Dutch
Mighty Dwaarf - Justinian I of the Byzantines
DogBoy - Gilgamesh of Sumeria
Fuel68 - random leader
mickeyj - Cyrus of Persia
Gnarfflinger - random leader

If you would like to play, please send me a private message or e-mail with the following information: your CFC user name (required),
your e-mail address (required),
your leader preferences (please give your top three choices, if any - and read the notes on leaders below),
your physical location (required - city, state and country, or time zone relative to GMT),
the password you would like for your turn (optional, although I strongly recommend it),
your SMTP server address (optional), and
any customized civilization information (Leader Name, Civ Description, Short Description, and/or Civ Adjective).Because some of this information is sensitive, I strongly recommend you not post this information in a reply to this thread.

I will post replies in this thread and edit this original post as spots are filled. You may only request a spot for yourself; I will not accept any requests on someone else's behalf.

Please note that the "Unrestricted Leaders" option will be disabled for this game, and so you may only select a leader/civilization combination that is available from the standard game.

Your choice of leader is considered public information at the start of the game. If you opt for a random leader, you are expected to inform me of the actual leader given to you immediately following your first turn.

The game will begin as soon as I have eight confirmed players. If you have not specified a leader preference by the time the game launches, you will be assigned a random leader. Spots for the game and leader preferences will generally be filled first-come, first-serve, as determined by the timestamp of the request; however, I may deliberately favor some requests over others in the interest of balancing my games. No two players will have the same leader, or the same civilization.

In the interest of balancing my games, I may initially designate some applicants as alternates for the game in spite of there still being openings. If the game does not fill within one week, I will select players from the list of alternates to fill spots as I see fit.

Turn summaries will likely not be posted to this or any other forum, as I am far more interested in actually playing the game than with posting turns in a public forum.


Commitments

By requesting to play you commit to the following: You agree to contact me (through e-mail, private message, a third party or other means) as soon as possible if you encounter technical difficulties or other circumstances that prevent you from fulfilling these commitments.
You agree to act in a courteous manner toward all other players at all times in your "out-of-game" communication.
You agree to abide by the general protocol for gameplay as set forth in the welcome e-mail, as well as any changes to the protocol I may make during the course of the game. (If you would like to peruse my general protocol for PBEM gameplay prior to signing up, let me know and I will happily e-mail it to you.)
You agree to inform me when you are going to be unavailable for a period of greater than 24 hours.
You agree to check your e-mail at least once daily (at least twice daily is preferred).
You agree to promptly respond to all messages - immediately, if possible.
You agree to complete and forward your turn within 24 hours of receiving it.
You agree to refrain from "in-game" communication with another player until making contact with that player's civilization. "In-game" communication refers to sharing information about your civilization or other players' civilizations, making deals, proposing alliances, etc..
You agree to play the game to completion unless personal or technical circumstances render it impossible for you to do so. This means that you agree to play to the "bitter end," even if you anticipate being eliminated from the game. This is no small commitment; the shortest amount of time it has taken any of my non-scenario PBEM games to complete is two years, and that was due to anomalous circumstances. You should expect this game to last at least three, and quite possibly four years. Rest assured that the game will finish - I am known for keeping my games running, and will not ever abort a game unless I am forced to by insurmountably adverse technical issues (such as severe file corruption).


Default Game Settings

Unless specified otherwise, the default game settings will be as follows: Difficulty level: Noble (for all players)
Map: Continents
Size: Standard
Climate: Temperate
Sealevel: Medium
Era: Ancient
Speed: Normal
World Wrap: Cylindrical
Resources: Standard
Options Enabled: None
Victores Enabled: All
Game Turn Limit: 0
City Elimination Limit: 0Although I am open to the idea of playing PBEM games under different settings, it is highly likely that all spots will be filled for this game before any meaningful discussion about changing the settings can take place. If you are interested in playing a PBEM game with different settings, your best bet is to start your own. If you would like to play one of my PBEM games with different settings, send me a message and I will be open to discussion about it.

One question that frequently arises in PBEM games is whether reloading the game is allowed. Unfortunately I know of no way to regulate the number of times the game is reloaded, so any rule prohibiting reloading is impossible to enforce. Furthermore, reloading seems quite acceptable in the event of an error, e.g. if you make a mistake in moving your units. Because I am reluctant to support rules that cannot be enforced, and because I'm sure that I personally will have to reload at least one turn due to an error, I do not have any rules regulating reloads. Ultimately, it's a question of what provides the most enjoyment for you as a player - if it feels like cheating to you, don't do it.

Please note that once you make contact with another player's civilization, your diplomacy options are completely unrestricted. Feel free to invent whatever deals you wish, regardless of whether they are enforceable from within the game or not.

My games tend to fill up quickly, so submit your request to play now!


heihojin

heihojin
Jun 23, 2008, 02:40 PM
I updated the original post with the current player list.

heihojin
Jun 25, 2008, 01:58 PM
Bump!

:bump:

Dazz_G
Jun 28, 2008, 07:05 PM
2nd :bump:

Surely everyone isn't away on vacation just yet ...

heihojin
Jun 29, 2008, 02:43 PM
I updated the original post with the current player list.

heihojin
Jul 05, 2008, 02:32 PM
I've been busy over the past couple days, but I've received more than enough applications to fill the game. Within the next two days I'll determine the final player list and get the game started.

heihojin
Aug 01, 2008, 04:20 PM
So much for within two days. :(

I apologize for taking so long to get back with you. I had an interval of general unavailability that lasted most of July, and while I kept players in my current games informed of my unavailability I neglected to do so here.

I haven't yet compiled the final player list, and probably won't get to it until sometime next week. The game will launch, and it will play, and it will finish. :)

Furthermore, one of our players is currently deployed with the U.S. Army and is unable to download the v3.17 patch. He is waiting to receive the patch by other means, so the game may delayed slightly longer as a result.

heihojin
Aug 12, 2008, 07:56 PM
I am coming up on an extended period of unavailability, and so I am delaying the launch of this game until October 2008. When the game is ready to launch, I will confirm that those players who have previously expressed interest in the game are still interested in playing it before I finalize the player list.

I believe delaying the launch of this game further is preferable to launching the game just prior to my unavailability. I apologize to those of you who have been looking forward to the game.


heihojin

heihojin
Nov 30, 2008, 10:58 AM
I have resumed preparations to launch this game. After confirming with those players who had originally requested to play, I updated the original post to reflect the current roster. Only one spot remains!