View Full Version : (FUTURE SCENARIO!) complete with mechs!
one_man_assault Jul 25, 2002, 06:13 PM CHECK OUT MY REVOLUTIONARY WAR SEN ALSO
http://forums.civfanatics.com/showthread.php?s=&threadid=28213
:nuke: VERSION .06 IS HERE! :nuke:
IF U DONT HAVE FUTURE SCENARION THEN U HAVE TO DOWNLOAD ALL FILES FROM .01 TO NOW TO PLAY LATEST
:goodjob: :goodjob:
UPDATE NEW REALEASE NOVEMBER 1 2002 VER. 06 REALEASED
===========================================
NEW VERSION .6 UPDATE 1 (http://www.civfanatics.net/uploads2/update61.zip)
NEW VERSION .6 UPDATE 2 (http://www.civfanatics.net/uploads2/update62.zip)
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old version update .5 part 1 (http://www.civfanatics.net/uploads/8knewunits1.zip)
old version update .5 part 2 (http://www.civfanatics.net/uploads/8knewunits2.zip)
old version update .5 part 3 (http://www.civfanatics.net/uploads/8kingdoms5.zip)
FEATURES
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:goodjob: NEW FEATURES .6:
Laser Infantry is now weaker 7/7/1 to be more of a police unit (keep from citizens gettin mad)
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Added Units from .06
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Hover Tank - The hover tank is a weak scout unit designed to get throught the thick of things. Do not rush this unit into a mech u will suffer an almost sure casualty.
Crawler - I decided to add a quick unit to spice things up. This unit is fast (as in he can go far per turn) and has quite some fire power a great spearhead to an invasion along with the all powerful Dragon Fortress theese units can cause trouble with your enemys and vise versa.
Shock Trooper - A powerful Ground unit with speed he can get in and sweep up after the Crawlers and mechas. The only down side is that computer pumps theese things out like crazy.
Sea Colony Pod - Just an experiment I doubt It will work. Supposed to make it set up a city in the middle of the ocean like Alpha Centauri.
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OLD Features .5:
Changed units (sprites only changed names are the same except DT)
---------------------
Dark Trooper is now Laser Infantry (name change and sprite change)
Hell Bomber sprite changed to Rockwell Lancer Bomber
Hell Fighter sprite changed to Harrier Jumper Jet
Interceptor sprite changed to Space Fighter
Rover Scout sprite changed to Advanced APC
Air Transport sprite changed to Dropship
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Added Units
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Terrorist (UU)- This special UU for the Xenans is highly mobile and lethal
they are cheap to build but downsides are that they cannot be in any
form of combat, they must be used only for suicide bombing runs but
they also have hidden nationalty witch makes them truly a terror.
Raider (UU)-Trained under the Joelon Totalitarian rule the Raider was specialy
designed to penetrate behind enemy lines and wreck havoc on its victums it
to has hidden nationalty and is a major threat.
Cruise Missile (UU)- This improved missile created by the coalition is incredibly
lethal and can penetrate even the most heavely guarded areas. Trust me a line of
theese can halt any opposing armys advance and decimate it.
also Mobile Missle Launcher is very similar and also belongs to the Coalition.
Stealth Bomber (UU)- A highly refiened bomber Improved opon the Forgnats brings
Air Power to A whole new Level. This bomber has incredible Bombardment capabilitys
that can pummel any aggressor to his bloody knees.
Royal Guard (UU)- The Royal Guard is a special division within the Imperial army
trained in cohesive defensive manovers and counter attacks, this supierior training
has allowed this unit to become better at holding ground (+ def) but it loses its
Mobility (-mov).
Rocket Soldier (UU) - The Forgnats are highly advanced in rocket engineering and built a small portable semi-auto rocket launcher as standard equipment for there elite soldiers. Theese warriors
are highly leathel in bombardment attacks and when stacked can wipe out large amounts of enemys
Sniper- This unit was created so that assassinations are always a constant threat.
This unit is strong enough to pummel ground units but It has a little trouble handling
the mechas and armored vehicles. It has bombard to simulate sniping. MAKE SURE U STAY
AWAY FROM YOUR VICTUM. U do have hiddin nationalty for this unit and your only 3/3/1
(If engaged u will most likely be murdered) so stay away and unload on your enemys
from a distance.
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UNIT CREDITS
------------------
THANKS GUYS!!!!!!!!!!
Kinboat - Veritech, Mecha, Gattling Mecha, Drop Ship, Space Fighter, Advanced APC
Incubus0223 - Flack Halftrak
Dark Sheer - Scud Launcher, Terrorist
Neomega - Blitzrav, Laser Infantry, assassin
Lab Monkey - Swoop Commando
Civ General - Republic Gunship
Smoking Mirror - Cruise Ship, Commando, Harrier Jump Jet
Yaniv - Flame Thrower
Level - Mech Walker, Rocket Soldier
Kal-el - Grunt
Blue O - Gundam, Power Armour, Dreadnaught, Combat Mecha
tpasmall - Sand Crawler
Pesoloco - Ground Surveillance Unit
Shammy - Rockwell lancer Bomber
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:egypt: OLD 0.1 Version
part 1 (http://www.civfanatics.net/uploads/8_kingdomsB.zip)
part 2 (http://www.geocities.com/futuremod2000/unit_one.zip)
part 2 mirror (http://www.geocities.com/one_man_assault/unit_one.zip)
part 3 (http://www.civfanatics.net/uploads/unit_two.zip)
part 4 (http://www.geocities.com/futuremod2000/unit_three.zip)
part 4 mirror (http://www.geocities.com/one_man_assault/unit_three.zip)
part 5 (http://www.geocities.com/futuremod2000/unit_four.zip)
part 5 mirror (http://www.geocities.com/one_man_assault/unit_four.zip)
Breif Intro: Having Discovered a new planet with a sustainable life. 6 races
from diffrent parts of the regional solar system scramble troops to stake there
claim on this uncharted planet. ummm yeah there still indians in the goodie hutsbut Ill fix that later =). Your main goal is to quickly find and establish bases and occupie reasources to build superior units. the more reasources u control the better troop selection you will have to build.
http://www.civfanatics.net/uploads/small_mecha.jpg
Future Scenario BETA based on G-A-M-E-L-O-R-D's 8 kingdoms map
features 24 units I found off the net (I'll give credits as soon as I hunt who was responsible)
no techs yet
6 new civs
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sorry this comes in alot off pieces for u broadband users but I just wanted to help the dial up users
heres a breif overview of the SCENARIO
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The Factions (no special civ units yet)
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1.Joelons (militaristic, scientific)
2.Imperials (expansionist, religous)
3.Forgnats (scientific,commercial)
4.Xenans (militaristic, religous)
5.Pherions (scientific, expansionist)
6.Coalition (scientific,commercial)
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breif skim of some units
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U PLACE ALL UNITS IN THE ART\UNITS FOLDER IN YOUR CIV3 DIRECTORY- sorry if I didnt mention it
Flamethrower- equiped with a...flamethrower this unit has
one space bombard to simulate the throwers long rage capabilitys
Covert Forces- covert forces can be either used for reconisance or for infiltration operations into enemy territory since they have hidden nationality the target wont know what country the troop is from. This is good in one way as in they wont know its you. But they will openly engage it if spotted. I personally use convert forces to infiltrate and pillage enemy reasources to cut off there millitary building capabilitys. It also has 3 range bombard to simulate surprise and is invisible. but once again enemys dont need to declare war to kill the unit. The commandos a similiar but diffrent unit. it can not pillage or bombard
Armored Transport- The armored transport is a land transport that is more speedy than regular troops, very important when needing urgent reinforcements when you foolishly massed your troops on the wrong border :p and got attacked from the other side.
Out dated Scud missle launcher- I only implemented this to give the computer a balance with the human player. it is basicly bombards except for the fact that it can hold tactical missles and can be boarded onto Dragon fortress and air transports.
THE MECHS
there are various mechas in the games so far they complete various tasks like scouting, bombarding, heavy weapons, garrison, amphibious assaults and so on.
Battle Cruiser- It is not a ship its a heavy fighter/bomber that is in fact the only movable fighter in the sen. u can move it into enemy territory and conduct missions. but the downside is that it needs escorts and its a pretty expensive unit. but I love having the great firepower, not to mention having air superiority in enemy territory:crazyeye:
Interceptor- is a...well its an interceptor it has high offensive firepower and is almost a sure bet to have the upper-hand in air to air combat.
Invasion transport- this monster ship can hold up to 15 foot units and is a valuble asset in any army, the high points are its high capacity and large defense but its downsides are that u must have this baby escorted at all times if at war and its low manuverability. But trust me this will add a punch to your millitary.
There are other units also but I dont want to tell u what they are for, I want u to experiment with them and devise tactics complety original from what I had in mind...
one_man_assault Jul 25, 2002, 06:21 PM http://www.civfanatics.net/uploads/small_mecha2.jpg
one_man_assault Jul 25, 2002, 06:32 PM http://www.civfanatics.net/uploads/mecha_shot4.jpg
Civanator Jul 25, 2002, 07:11 PM it still didn't work. :lol:
one_man_assault Jul 25, 2002, 07:15 PM http://www.geocities.com/one_man_assault/mecha_shot.jpg
Civanator Jul 25, 2002, 07:17 PM Nope. :rotfl:
Is it a jpeg or gif file?
one_man_assault Jul 25, 2002, 07:24 PM http://www.civfanatics.net/uploads/Mecha_shot2.jpg
one_man_assault Jul 25, 2002, 07:25 PM sorry man my comps screwing my up need to reaload
Soviet beast Jul 25, 2002, 07:25 PM LOL!!!! I suspect there are nukes in it? Are there Soviet Robots?
one_man_assault Jul 25, 2002, 07:54 PM noo this is a future scenario the soviets broke up 10 years ago....
one_man_assault Jul 25, 2002, 07:55 PM theres just an outdated scud missle launcher...
Soviet beast Jul 25, 2002, 09:27 PM Well know that the Soviet Union is coming back.. and it is going to rock this world.
PyroManiac Jul 25, 2002, 09:56 PM ZA RASSIU!
one_man_assault Jul 25, 2002, 10:44 PM HEY beast ur from canada!
one_man_assault Jul 25, 2002, 10:45 PM not that theres anything wrong with that
CIVKID Jul 25, 2002, 11:00 PM the links do not work the give me a page can not be found message how do i get this scenario
CIVKID Jul 25, 2002, 11:21 PM opps it works now. Not a good way to start out
one_man_assault Jul 25, 2002, 11:47 PM Im sorry u have to right click the files
should have posted it earleir
one_man_assault Jul 25, 2002, 11:49 PM Ill fix it so the server dosnt cause the files to be down sometimes
one_man_assault Jul 25, 2002, 11:56 PM http://www.civfanatics.net/uploads/Mecha_shot.jpg
Level Jul 26, 2002, 12:05 AM geocities does not allow remote linking does it?
You can edit your old posts with the new pics.
one_man_assault Jul 26, 2002, 12:08 AM right click and itll be fine...it was for me
um I didnt know that (Im sorta new with Boards)
CIVKID Jul 26, 2002, 12:11 AM do you need to make unit files for all the units:confused:
Soviet beast Jul 26, 2002, 01:06 AM Yes i guess you do. Canada will become a giant pie. I will eat it.
one_man_assault Jul 26, 2002, 01:24 AM No u dont there all in there u just put them in the unit directory and overwite that one text file I got then play the senario
CIVKID Jul 26, 2002, 01:33 AM soory iam new........how do you move them in the derctery i tried extracting them with winzip:crazyeye: ones againg soory about all the newbee Q.
Soviet beast Jul 26, 2002, 01:51 AM What? CIVKID likes talking like a mexico kid like me, Miguel. Oops, i did reveal my real identity. Could this be the end for miguel? The only answer :(
one_man_assault Jul 26, 2002, 02:07 AM u take all the units from files unit_one to unit_four and put them in the art/unit directory with in the civ 3 then u copy Pediaicons.txt in the text directory and then u copy the 8 Kingdoms.bic into the scenarios directory all the directorys are with in the CIV3 folder....there
Soviet beast Jul 26, 2002, 02:17 AM What? I did do that but still I am a snack. i did not think that the eat beasts would find me on the internet. i was wrong i am sure.
one_man_assault Jul 26, 2002, 08:19 AM wha?
one_man_assault Jul 26, 2002, 11:45 AM I found a glitch for the amphibious mecha u need to change the ini of his name to amphibious mecha in the art/unit dir so it will work
Civanator Jul 26, 2002, 04:41 PM can you post some more screenshots?
one_man_assault Jul 26, 2002, 05:50 PM yeah I did u see the one with power_armor or are u hungry for more?
Civanator Jul 27, 2002, 08:41 PM Post more, i am hungry. :lol:
Civanator Jul 27, 2002, 08:45 PM Also you don't have the BlitzRAV in there. And for the mech walker i have some kool hi-tech attack sounds that you can replace with the originals in Blue0's folders cause the sounds weren't in there. I will upload them in a bit.
one_man_assault Jul 27, 2002, 08:57 PM ok Im going to post up more units ASAP
one_man_assault Jul 27, 2002, 08:58 PM U finnaly d/loaded the sen?
Civanator Jul 27, 2002, 09:02 PM yah, it was kool, but i didn't need some of the stuff (found out after i d/loaded) cause i went through the unit library and got alot of the future units, and some others. I also got the Mech Walker and found kool sounds for attacks and one some could possibly go as death's too, :mwaha:
Civanator Jul 27, 2002, 09:15 PM Here they are. they are .wav files.
one_man_assault Jul 27, 2002, 09:25 PM thanks...now...of to the bat cave!
Level Jul 28, 2002, 03:14 AM Thanks for the sounds I may use some of them when I update the MechWalker, what sound do you use for what animation?
I am making some more future units see Levels unit Previews in the creation forum.
Edit:I finley got a chance to download this but could only get part 1 and 3 the others where suspended.htm
Temporarily Unavailable
The Angelfire site you are trying to reach has been temporarily suspended due to excessive bandwidth consumption.
The site will be available again in approximately 1 hours!
If you click on the link you get this
Angelfire does not allow direct linking
from offsite, non-Angelfire pages,
to files hosted on Angelfire.
This practice of 'remote linking' reduces
our ability to serve out the homepages
of our members quickly and efficiently.
I sugest you upload them all to Civfanatics.net.
one_man_assault Jul 28, 2002, 10:42 AM I said u right click the parts and choose save as to avoid the direct linking didnt I. well Im trying to get more servers up. If I uploaded the files on civnet Id have to have around 8 parts! Any ways thanks fer making more units I'll put u on my credits list on the next version for ur mech-walker. Did u do any other futuristic units I might have d/loaded?
one_man_assault Jul 28, 2002, 04:14 PM (((PLACE HEAVY GUNNER IN ART/UNITS FOLDER WITHIN YOUR CIV3 DIRECTORY)))
one_man_assault
====================================
FUTURE SCENARIO MINI-UPDATE
====================================
1. Added new unit Heavy Gunner 20/13/1
2. Edited unit stats to be even more balanced
3. Changed Forgnats to Industrious Commercial
4. changed some resource placements added some removed some
Progress
====================================
1. Sounds for most units will be on next update
2. MORE FUTURE UNITS and civ specific units
3. Adding 2 new civs
4. New wonders and buildings
===================================
DOWNLOAD UPDATE (http://www.civfanatics.net/uploads/8KU.zip)
U MUST HAVE ALL 5 PARTS OF ORIGINAL TO D/LOAD THIS!
one_man_assault Jul 28, 2002, 06:50 PM OOPS I forgot to add the pediaicons.txt to the zip here it is.
extract it to the text folder within your CIV3 directory
Text (http://www.civfanatics.net/uploads/8KUtext.zip)
Civanator Jul 29, 2002, 12:47 PM my brother deleted the files, and i didn't get to see the all the files. I was wondering did you make pedia icons for all the units?
Level: I used 7.wav, 3.wav, and 6.wav i think. I am sure about 7.wav cause it sounds like missles. I also used 7.wav as the death, even though i haven't seen it die :mwaha:
Also one_man_assault where are those screenshots you said you would post.
one_man_assault Jul 29, 2002, 12:50 PM heheh fighter jets I'll change them later I was just to lazy
Civanator Jul 29, 2002, 01:09 PM are you gonna post more screenshots or what?
one_man_assault Jul 29, 2002, 01:19 PM I was busy
Im gona post some up later today :D
Civanator Jul 29, 2002, 03:41 PM ok. Hurry i might die of hunger :lol:
one_man_assault Jul 29, 2002, 08:17 PM I finnaly had some time to play a little with my fav race (Joelons)
and snag some pics
http://www.civfanatics.net/uploads/empire_building.jpg
http://www.civfanatics.net/uploads/misslebd.jpg
http://www.civfanatics.net/uploads/ummmyeah.jpg
so there not exciting...yeah Kinda figured
BY the way peeps what race do u play this senario with the most?
Just wanting to know
Civanator Jul 29, 2002, 08:44 PM one pic is crewed and they are sooooooo boring i might die of boredum. Post more! :lol:
recon1591 Jul 29, 2002, 09:48 PM hey, files 4 and 5 will not dl , you keep getting suspended or server notes. look upl to here so we can get the files even if it is 10 files to dl., i'm ready to play but cann't.
one_man_assault Jul 29, 2002, 10:40 PM Im trin to get some mirror servers up sorry bout the inconvienince
Level Jul 30, 2002, 12:30 AM I can't get part two, can you upload here?
You may also want to put the updates on the first post.
one_man_assault Jul 30, 2002, 12:40 AM try it now
Level Jul 30, 2002, 12:47 AM Yay it's working!
one_man_assault Jul 30, 2002, 12:55 AM can u make me some more futuristic units?...if u got time on yer hands only though
Level Jul 30, 2002, 01:17 AM Sure I could try, What do you want?
I have a few almost done.Levels unit previews (http://forums.civfanatics.com/showthread.php?s=&threadid=26458)
one_man_assault Jul 30, 2002, 01:22 AM wow thats some real neat stuff
Civanator Jul 30, 2002, 11:10 AM More screenshots...... :lol: this is fun.
one_man_assault Jul 30, 2002, 11:49 AM Are u gona d/load the sen again civ?
Civanator Jul 30, 2002, 12:55 PM I can't. I never get to use civ3 alot. i only get to use it on mondays and wednesdays fro 7-9 pm cause my older brother isn't here at those times. Other than that i use it when he is gone or when he let's me
one_man_assault Jul 30, 2002, 04:23 PM Its a shame...one of my best fans cant even play it.... =(
Civanator Jul 30, 2002, 04:34 PM yah. I am using the gundam as my avatar. Post screenshots, and i will be happy. :lol:
one_man_assault Jul 30, 2002, 04:58 PM If I was desperate enough Id print out the screens cut out the little pieces and pretend that I was playing Civ3 :) nice mech by da way
Civanator Jul 31, 2002, 09:19 AM yah thanx. More screenshots!! :rotfl: I love that avatar
Civanator Jul 31, 2002, 11:30 AM Screens??:confused: i am your biggest fan and :love: this scenario!!! i need screenshots to live!!! :lol: seriously the scenario is kool, especially the screenshots are when you can't play it.
one_man_assault Jul 31, 2002, 08:00 PM No more wait for the desprete...feast on theese truly awsome screens.
http://www.civfanatics.net/uploads/mecha_post1.jpg
http://www.civfanatics.net/uploads/mecha_post2.jpg
http://www.civfanatics.net/uploads/mecha_post3.jpg
http://www.civfanatics.net/uploads/mecha_post4.jpg
http://www.civfanatics.net/uploads/mecha_post5.jpg
Hey Level still there? are u done with your preview units?
By the way im thinking of adding techs into the mix... would u guys like that or should I stick to having to search for reasources
Level Jul 31, 2002, 11:47 PM I'm here, almost done any last input?
Having tech might work, if you have tech you may need at least one tech in each age if you start in the modern era.
I think you should remove or replace resources that are not used.
You may want to have a Unit_32.pic come with this, I can make it if you want.
one_man_assault Aug 01, 2002, 12:07 AM yeah that would be useful. but make sure u post it before Aug 8th thanks
one_man_assault Aug 01, 2002, 12:08 AM By the way the next version of the Future Scenario is coming out August 8th with 10 new maps!!!
http://www.civfanatics.net/uploads/mecha_post6.jpg
(Radar infantry)
I forgot to post this screen so Ill post it now
Level Aug 01, 2002, 11:42 AM Remeber if you are going to give it to Fraxis which I think you should, I dont think you can have the Star Wars units so you may have to find replacements, you can have them here though.
I think Smoking Miror Has some Future citys.
one_man_assault Aug 01, 2002, 04:33 PM yea I was thinking of that also...akward :)
Miror does? do u know were I can find them
Level Aug 02, 2002, 10:11 AM You could have one with out the star wars units that you send to Fraxis and in the readme say to come here for updates and more units.
I can't find the citys any more, you may have to ask him.
My mouse stoped working just after starting a game and I disoverd you need to get rid of or replace a lot of inpovements and wonders.
You may also want to have the unit files in the orignal folders and have the new names INI point to them (..\Unit name\UnitAction.flc), that way they can be updated easer and it takes up less space if you already have them, athough it takes just a little more if you don't have them.
one_man_assault Aug 02, 2002, 03:51 PM I tried removing the wonders and buildings but the senario wont load for some reason... :( thanks for the advice
Civanator Aug 02, 2002, 05:52 PM yaay you got more screenshots. I am feeding on them now :lol:
one_man_assault Aug 03, 2002, 10:01 AM can your computer (the one your using) play CIV3 civanator?
Civanator Aug 03, 2002, 10:47 AM yes, but my parents don't want me putting civ on this one. also it is a laptop and it doesn't have the cd-r drive on it. it is an attachment.
Snobok Aug 04, 2002, 04:25 PM :eek: :goodjob: This looks promising to me.I haven't tried to download yet,but I will when I get a chance after school starts back(August 8).One of the mechs looks very similar to Clan Star Adder's 95-ton assault mech(Bloodasp)from Mech Commander 2.:sniper: [plasma] :ak47:
one_man_assault Aug 04, 2002, 09:29 PM cool Aug. 8 is when I realease my latest version (heavily modified from 0.1) :)
Rory_20_uk Aug 05, 2002, 06:29 AM Very intersting mod.
As I was looking at the pictures, I thought that some things needed altering, and by the look of the unit graphics you can easily alter them: the pictures for luxuries should be updated to reflect the modern age IMHO. Also the workers could be turned into bots of some type or something? I know very small and cosmetic, but I thought that it might add to the "feel" of the game
one_man_assault Aug 05, 2002, 05:14 PM Not many people are currently making future units right now, so I dont think there are any future workers, yeah I'm working on the reasources as you are probably reading this. I would make all my units on my own if I was decent but I suck :(
Havok Aug 06, 2002, 03:00 PM So far this is a start, a great way to get things going in my opinion.
Rory_20_uk Aug 07, 2002, 02:23 AM Yeah I know that it's a tough order - I'd be more active, but I know that what skills I have, art is not one of 'em :) I hope that you have some luck in updating the things!
Civanator Aug 07, 2002, 09:42 AM hey, one_man_assault if you want i can change graphics for you. I can use the resource pics from the resource.pcx file and put them in resources.pcx E-mail me the files at antman290@yahoo.com I will try and make more "modern" resources. also visit my resource and city icons thread. The city icons may look a little better fir the game. There is a link in my sig.
one_man_assault Aug 07, 2002, 10:36 AM Ok no problem Ill head them ur way if I cant add them to the scenario.
one_man_assault Aug 07, 2002, 10:41 AM hey what directory do u put them in to work civ?
Civanator Aug 07, 2002, 10:51 AM go to the Art folder and zip them up. then e-mail them to me, or just upload them here. i will take it from there. Remember they are called resource.pcx and resources.pcx
one_man_assault Aug 07, 2002, 11:51 AM OH nm I figured it out...cool reasources buy the way, now how to deal with the city icon....
Civanator Aug 07, 2002, 12:07 PM the directions are right in the first post. just read carefully. check again. And did you send the files?
one_man_assault Aug 07, 2002, 12:43 PM what do I need to send?
Civanator Aug 07, 2002, 12:46 PM ugh. the resources.pcx and the resource.pcx files
Civanator Aug 07, 2002, 12:50 PM they are in the Civilization III/Art folder.
one_man_assault Aug 07, 2002, 01:04 PM I already put your files in there
Civanator Aug 07, 2002, 01:36 PM where?
one_man_assault Aug 07, 2002, 01:38 PM in the art folder for the reasources and the art/city folder for the city icons
Civanator Aug 07, 2002, 01:41 PM did it work? did you rename the CityIcons1 file CityIcons? and could you please send me the resources.pcx and resource.pcx?
Civanator Aug 07, 2002, 01:54 PM so? are you like avoiding this? cause i really can make new graphics.
one_man_assault Aug 07, 2002, 07:17 PM Im sorry I was out for a little while I sent them already
natman_67 Aug 08, 2002, 09:50 AM :confused:Can someone give me step by step instructions of how to get the units from this mod into my game? I would really appreciate it...:D
Civanator Aug 08, 2002, 09:59 AM That question would go to one_man_assault. maybe he can help you. PM him
one_man_assault Aug 08, 2002, 10:02 AM I thought I put it in the first fourm? You put all units in the art\units directory of your CIV3 folder then u put the text file (pediacons.txt) into the text directory within CIV3...are u sure I didnt put it down on the first fourm
Civanator Aug 08, 2002, 11:14 AM you mean first post. and also i still need resource.pcx to make the future resources.
one_man_assault Aug 08, 2002, 11:49 AM I sent it to you yesterday..u didnt check did u
Civanator Aug 08, 2002, 01:41 PM i will check again
Civanator Aug 08, 2002, 01:46 PM they are there, i just need resource.pcx now :lol:
one_man_assault Aug 08, 2002, 02:54 PM u didnt find it?
Civanator Aug 08, 2002, 06:52 PM nope. i only got resources.pcx. I need resource.pcx now.
Neomega Aug 09, 2002, 06:05 PM BTW..... the assassin unit is actually my creation, I just asked Darksheer to post it here because when I first signed on to civfanatics i couldn't post new threads or messages, and had to get it fixed by an administrator.
one_man_assault Aug 09, 2002, 06:27 PM ok Ill change that thanks
Civanator Aug 09, 2002, 07:44 PM hey one_man_assault, i didn't get the file i needed. In your CivilizationIII/Art folder get both resorces and resource.pcx and send them to me. I got the original copy of the resources. i still need the other. so just put them both into a zip folder and send em.
Civanator Aug 10, 2002, 01:40 PM never mind one_man_assault i got the file from someone else.
Civanator Aug 10, 2002, 03:03 PM got the resources
Civanator Aug 10, 2002, 03:05 PM and a pic:
Civanator Aug 10, 2002, 03:05 PM there aren't whit spots on em, don't know how that happened.
one_man_assault Aug 10, 2002, 05:27 PM very neat civ Im using it right away..by the way howd u make em'?
Civanator Aug 10, 2002, 05:35 PM i used the file resource.pcx and cut and pasted them. I did make one but it isn't for a future scenario. BTW the rocks are meteor rocks and can be used for a laser resistant material. the black thing is fiberglass, the pole is steel, the sheet of metal is titanium and the barrel is petrolium or gasoline.
one_man_assault Aug 10, 2002, 09:44 PM I got it this will be posted along with my mini update in about 5 days...
one_man_assault Aug 12, 2002, 04:42 PM Does anyone know what ever happened to the lunar tile set? Im thinking about changing the tiles
Ed O'War Aug 12, 2002, 05:46 PM Here's the link to the thread for the Lunar Tileset, but from what the guy's website says he's currently made it unavailable until he makes some more changes to it. Maybe someone has a copy of the current version they can e-mail to you.
http://forums.civfanatics.com/showthread.php?s=&threadid=23633
one_man_assault Aug 13, 2002, 01:23 AM *sigh* I doubt many ppl have it :( .....................:enlighten maybe I can convince snoopy to make a lunar like tile set ;) (snoopy are u reading this :p )
one_man_assault Aug 15, 2002, 02:53 PM Is there anyway I can use the tilesets from Alpha Centauri?
one_man_assault Aug 15, 2002, 02:54 PM Is there anyway I can use the tilesets from Alpha Centauri?
one_man_assault Aug 15, 2002, 02:54 PM Is there anyway I can use the tilesets from Alpha Centauri?
one_man_assault Aug 15, 2002, 02:55 PM What the? howd that happen?
Ed O'War Aug 15, 2002, 07:40 PM Looking through my Civ 3 downloads I noticed I have a copy of the lunar tile set. However, I don't know how recent this is...the creator may have made better/updated versions. But, if you want it, I'd be happy to e-mail it to you.
one_man_assault Aug 15, 2002, 10:54 PM Its ok Ill take it and give it a try email me at one_man_assault@yahoo.com
Phoenix Aug 16, 2002, 02:04 PM How do you download this. It says error when I try what you say.
one_man_assault Aug 17, 2002, 01:47 AM My bad guys Im trying to set up a server that lets me upload a file up to 19MBs on the internet grrrrrrrrrrr I cant find anything yet does anyone know about a free server that u can set up and upload large files for storage. The only way ppl can download the senario now is if they download all 5 parts of version .1 and the 3 parts of version .5 :(
Civanator Aug 17, 2002, 02:34 PM dang, good thing i can't play it. i would run out of floppy disks to save it too! :eek:
Phoenix Aug 17, 2002, 03:11 PM Any idea when it will be ready it looks great?
one_man_assault Aug 17, 2002, 06:48 PM Ill have another server up in about an hour from now it will only last a couple of days though :(
Civanator Aug 17, 2002, 07:08 PM that stinks for you :(
one_man_assault Aug 17, 2002, 07:41 PM yes it does, yes it does :(...well until the staff has it uploaded here :)
Phoenix Aug 18, 2002, 04:45 AM Well I hope its still open I want that scenario.
Phoenix Aug 18, 2002, 04:47 AM Damn! It not.
Ed O'War Aug 18, 2002, 01:09 PM one-man-assault:
Did you receive the lunar tileset? I e-mailed it on Friday (8/16).
one_man_assault Aug 18, 2002, 01:23 PM yeah thanks Im testing on the scenario using it.. Ill send some screens soon
Oddible Aug 18, 2002, 09:07 PM AAAAAAAAAAAAAARGH!
I'm in hell! I want to play this sen sooo badly. I've read nearly every post on this topic and am feeling severely lame for even having to ask one more time...
How do I get this to work!?!
I've dragged all the unit files into the Art\Units folder. I've dragged Resource.pcx and Resources.pcx into the Art folder. I've dragged the 8Kingdomms.bic into the Senarios folder. I've downloaded the main file and 3 updates to do all this. I've tried with just the main file and then with the 3 updates. Every time I get the same problem.
I am able to start the senario but when I go into my first city, right after settling, the second I click on the build queue to select what unit/building I want to construct, the game unloads and I'm sitting staring at my desktop again. WHAT HAVE I DONE WRONG?!?
Thanks.
one_man_assault Aug 19, 2002, 05:05 PM hmmmm did u put the pediaicons.txt in the text sub derectory..u didnt mention that
cause if the error says:
ERROR UNIT FILE NOT FOUND
#ICON_PRTO_Unit or improvement name
then this is your problem...Ive uploaded the pediaicons.txt download it and copy all the files to your text directory within CIV3
look in next page;)
one_man_assault Aug 19, 2002, 05:09 PM here it is
Phoenix Aug 20, 2002, 11:54 AM OK I've clicked "save target as" on the hyperlink called "<<FULL SCENARIO .5>>". I have tried to save it in Winzip and the Civ3 sen file. It will not let me open it then. What am I suppost to do?
one_man_assault Aug 20, 2002, 01:51 PM Im sorry pheonix It should work now...grrrr darn stupid angelfire... I do hope the guys can get my scenario onto the civfanatics server...fast
Level Aug 20, 2002, 02:10 PM Oddible, I had the same problem at first it is the Units_32.pcx file the defalt one is to small, get the one by Zulu in a thread by KitenOfChaos in the units forum you will have to change the unit's icons in the editor.
Oddible Aug 20, 2002, 05:11 PM OK, one_man, I did drop the pediaicons.txt in the Text folder previously, but there was only one file, will try again with the Civ...txt included in your latest zip.
As far as the Units_32.pcx file goes I'm a bit confused here. Shouldn't this have been included in the Sen if it is required to run this? Has anyone else had to update this file? And if I do get this file - how many of the unit's icons am I going to have to edit? Seems like it could be a big job for a sen in the Completed Files forum. Also, since this thread is 8 pages long, I assume not too many others have had this problem (even though about 70% of the postings in this thread are concerning setup issues (albeit repetitious issues related to a Angelfire)).
Hey Level, perhaps you could post your Units_32.pcx if you don't mind.
Thanks for the suggestions!
one_man_assault Aug 20, 2002, 06:00 PM OMG I totally forgot! I used the one the KittinOfChaos used
here it is
Oddible Aug 21, 2002, 01:58 AM WooHooo!
Thanks, I'm in.
Playin' it next chance I get...
Phoenix Aug 21, 2002, 11:16 AM So where do I save it to (Winzip / Civ sen file)?
Phoenix Aug 21, 2002, 11:36 AM I think that its working now, It used to download it under 10secs but now its taking about an hour.
Level Aug 21, 2002, 11:41 AM Phoenix, the BIC goes in the scenarios folder, the units go in the art\units folder and so on, some files may be replaced so back them up.
You may be able to put the zip in the Civ3 folder and unzip it there (not sure, can't check right now).
one_man_assault, add [/URL] right after [url=http://forums.civfanatics.com/showthread.php?s=&threadid=28044]FUTURE SCENARIO in your sig.
Phoenix Aug 21, 2002, 11:52 AM Thanks. By the way I like the look of that Hover Tank that you have made.
I don't know how to make links in my posts either.
Phoenix Aug 21, 2002, 12:03 PM It hasn't worked again. The message it gives me in winzip is this:
"Cannot open file: it does not appear to be a valid archive. If you downloaded this file, try downloading the file again."
Level Aug 21, 2002, 12:12 PM Hmm, the file could be bad try a miror and name it futuremod5.zip.
one_man_assault Aug 22, 2002, 06:36 PM http://www.civfanatics.net/uploads/alone.jpg
whad u guys think:confused:
Ive been playing with the Lunar tile set but as u can see theres a few things missing...I was hoping for a SMAC feel but it feels like im on the moon. Sorta cool but I need the full tileset pack...more screens comming in a few
Phoenix Aug 23, 2002, 11:23 AM Sorrey but it looks to weird
one_man_assault Aug 23, 2002, 04:01 PM I know I was experimenting with it for a while and Im just gona stick with the original for now
Phoenix Aug 25, 2002, 11:27 AM Is anybody else having problems downloading this (or had problems in the past)? If not then it is something that I am doing wrong and so can be easily fixed.
one_man_assault Aug 25, 2002, 01:49 PM whats the problem or error u recive?
Phoenix Aug 26, 2002, 12:26 PM Well most of the time it doesn't let me download at all saying "Internet Explorer cannot download futruremod5.zip from www.angelfire.com. Internet Explora cannot open this Internet site. The requested site is either unavailable or cannot be found. Please try again latter" and I am clicking "save as" like you said and arn't tring to open the site.
Sometimes when I mange to download it I try to open it in winzip and it says "Cannot open file: it does not appear to be a valid archive. If you downloaded this file, try downloading the file again."
Phoenix Aug 26, 2002, 12:27 PM I dont have to be signed up to anything do I? Also I think that I can get the updates to download (I shouldn't be only downloading them should I? - currently I am tring to download the "<<FULL SCENARIO .5>>" or its mirrors and getting the same messages on them.
Level Aug 26, 2002, 01:56 PM The same is haping to me.
I woud sugest uploading the entire thing to CivFanatics using the Upload File link at the bottom of the page.
Also if you add [/URL] to the end of your sig it will make a link.
This is the best scenaio I have played and I can't wait to get the updates.
one_man_assault Aug 26, 2002, 07:44 PM I would but unless u want 20 parts....If u really do though I will
one_man_assault Aug 26, 2002, 08:33 PM HEY WHEN ARE THE UPLOADERS GONA UPLOAD THIS SHEEESH!
Phoenix Aug 27, 2002, 11:15 AM What are you unloading it then?
Phoenix Aug 27, 2002, 11:24 AM My P.C has Windows XP - any reason why it wouldn't work with that?
Phoenix Aug 27, 2002, 12:01 PM i think it may be working now. I am currently on 62%.
Phoenix Aug 27, 2002, 12:42 PM I have managed to download it. You say in the readme to overwrite the PEDIACONS.TXT file. But where is the original so I can overwrite it?
Phoenix Aug 27, 2002, 12:44 PM Found it.
Phoenix Aug 27, 2002, 12:46 PM Ok I know i posting a lot now. I have started the sen but it crashes when I click on a unit (in the build que).
Note - in the civ editor when looking at the new units some dont have pictures.
Phoenix Aug 27, 2002, 01:29 PM It is saying (when I look it the civ editor at the units) that i should only have numbers for the icons up to 83 and the numbers are in the 130s.
one_man_assault Aug 27, 2002, 05:59 PM did u d/load my icon (page 8) that should fix your problems
Phoenix Aug 28, 2002, 02:57 PM Did you mean the pediaicons.zip file cause I've downloaded that I overwriten the previous file but it still doesn't work - when I click the unit picture it sends me back to the desktop.
The file units_32.pcx says "this is not a valid bitmap file, or format is currently not supported" when I try to download it. It appears to be tring to open it with paint. Are you sure that it shouldn't be a zip file?
one_man_assault Aug 28, 2002, 03:51 PM hmmm thats akward because Ive installed and played this on 3 computers without any probs...Ill try to see into it more...try downloading the first version then the updates maybe that will work?:confused:
Phoenix Aug 29, 2002, 11:26 AM Ok, I think that it may be that units_32 file as my computer refuses to open it (it doesn't reconise pcx as a file)
Phoenix Aug 29, 2002, 11:37 AM Nope, it still isn't working.
Level Aug 29, 2002, 01:30 PM Phoenix, It shuold be saved not opened (right click, save as), you can also get zulu's which I think has all the units but you will have to change the Icons in the editor.
To open PCX files you can get a program like Paint Shop Pro.
Phoenix Aug 29, 2002, 02:48 PM The problem is that when I have finished downloading it, paint tries to open it and then it doesn't work in the game.
one_man_assault Aug 29, 2002, 06:42 PM Do u mean that when u start up my scenario the paint prog pops up and u cant play?
Phoenix Aug 30, 2002, 02:22 PM No. When I download the units it opens paint and tells me that it canno open it. I am going to try to download zulu's and see if that works - where can I find it?. By the way what unit picture number should the Rocket Soldier be - it 132 on mine.
one_man_assault Aug 30, 2002, 03:32 PM 132 is the blank slot, I currently didnt have the rocket soldiers icon so I put in a blank spot....
How come it opens paint when u try to download it? this may be a problem with your computer...
Phoenix Aug 30, 2002, 03:38 PM Yeh I think it is - I don't tell it to.
one_man_assault Aug 30, 2002, 03:43 PM :( I d/loaded my pcx straight off the Zulu fourm and attached it here...here leme get the Zulu fourm link then I post it here
one_man_assault Sep 02, 2002, 11:39 AM Does it work now pheonix cause u never replyed back?
Phoenix Sep 03, 2002, 02:27 PM It still hasn't worked.
Phoenix Sep 06, 2002, 11:12 AM I have noticed that most of my units have 130 as their icon number. Could you please tell me the unit numbers if different.
one_man_assault Sep 06, 2002, 06:08 PM yeah they are beacause thats the blank slot on the zulu unit pcx file
Phoenix Sep 07, 2002, 05:20 AM So its meant to be like that then? I thought I had found my problem.
one_man_assault Sep 07, 2002, 11:58 AM yes....welll maybe it might be a prob on yours.....did u get the pcx file I put up a while ago?
Phoenix Sep 10, 2002, 12:00 PM Do you mean units_32.pcx ? Cause when i try to download that it gives me this:
Level Sep 10, 2002, 02:00 PM It needs to be saved and not opend, but that file does not have the icons for the units, so get zulu's in the units forum at the end of the thread by KittenOfChaos, you will have to change the icon numbers in the editor.
one_man_assault Sep 10, 2002, 03:35 PM OHHH u opened it the whole time?
u need to save the pcx file
Phoenix Sep 11, 2002, 12:39 PM No it still isn't working. Where should it go? That screen shot was the wrong one. This is what it shows:
Phoenix Sep 11, 2002, 12:53 PM ITS WORKING!!! :)
I messed with some files and now its working. The units don't show up on the city screen but that doesn't matter.
Phoenix Sep 11, 2002, 02:02 PM It has just crashed on me! It said that it had a "load error" when I build a heavy gunner. Can this be fixed?
EDIT: I have just noticed that I cannot find the file for the heavy gunner in my units folder. If I cannot fix this I may just delete it or turn the Marine into it (keeping its name the same to avoid the problems). Could you please post the individual unit?
one_man_assault Sep 14, 2002, 06:45 PM oh yeah d/load heavy gunner update some were on page 6 or somin
mydisease Oct 03, 2002, 02:33 PM All the download locations are broke. When I try them I get this message:
This page is only viewable by Jimmy Hoffa, Amelia Earhart, Jim Morrison, and Howard Hughes.
Actually, we couldn't find the page you requested. Please check the URL.
:D
one_man_assault Oct 05, 2002, 02:26 PM look on page 8 right click and choose save as
one_man_assault Oct 23, 2002, 05:44 PM Oh yeah...fall breaks comming up and updates will apear...by the way IM BACK!
one_man_assault Oct 30, 2002, 12:13 PM Good news guys with the extra time on my hands I can also make an expansion version of this....when I get it tommorow :(
Thomas20198701 Nov 18, 2002, 12:14 PM I cant get this to work, i installed it right, but when i load the scenario and it asks which civilization i want to be, it crashes when i click a civ name.:confused:
one_man_assault Nov 19, 2002, 05:29 PM hmmmm Ive had this problem sometimes too I dont know why it happens just adjust the opponents on the right so that it has every race except the one u want to play or just stay with random
Thomas20198701 Nov 20, 2002, 03:38 PM YIPPEE it worked! :D
but...:( crashes when i try to build a unit.
Thomas20198701 Nov 20, 2002, 03:59 PM Actually its when i try to change production, i tried it from the map view :(
Lynx Nov 29, 2002, 05:46 PM this is f***ing wierd
one_man_assault Dec 11, 2002, 07:20 PM how?
one_man_assault Jan 26, 2003, 01:21 PM I have decided not to work on this project anymore. I am currently working on a massive scaled planitary war consisting of some off theese units but a diffrent story...I didnt want to start a new thread so I just used this
Coke_Cola Sep 27, 2003, 09:39 PM Looks good are you still working on it?
one_man_assault Sep 28, 2003, 03:38 PM read the post above yours
zoro the cat Sep 28, 2003, 07:44 PM Is it just me, or do the download links for parts 2,4, and 5 not work? If I need them to play the current version, it sure would help to be able to download them...
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