View Full Version : PolyCast Episode 47: "Stranger Than Others" with 'Solver' and 'Dauphin'


DanQ
Jun 28, 2008, 03:10 PM
http://polycast.apolyton.net/images/polycast_logo.jpg

The title is hardly exclusive to this episode. The forty-seventh edition of PolyCast, entitled "Stranger Than Others (http://polycast.apolyton.net/polycast/archive.php#episode47)", features the return of guest co-hosts Solver (http://apolyton.net/forums/member.php?action=getinfo&userid=6411) and Anthony "Dauphin" Christmas (http://apolyton.net/forums/member.php?action=getinfo&userid=240). Regular co-hosts present are Daniel "DanQ" Quick (http://apolyton.net/forums/member.php?action=getinfo&userid=2) and Makahlua (http://apolyton.net/forums/member.php?action=getinfo&userid=22677) and Imran Siddiqui (http://apolyton.net/forums/member.php?action=getinfo&userid=597). Total runtime is 44m59s.

The summary of topics is as follows:

- 04m06s | News
The long awaited and anticipated Civilization IV: Beyond the Sword 3.17 patch has arrived (http://apolyton.net/forums/showthread.php?threadid=178335) and a Colonization sequel set in the Civ IV universe is announced (http://apolyton.net/forums/showthread.php?threadid=177990).
- 18m39s | Senate
How to use (http://forums.civfanatics.com/showthread.php?t=277831) the National Park National Wonder in Civ IV: BtS and when founding a religion, adopt immediately or (http://forums.civfanatics.com/showthread.php?t=277317) wait.
- 24m23s | Forum Talk
What to have less of (http://forums.civfanatics.com/showthread.php?t=278465) in future Civs, the BtS-introduced religious victory deemed too easy (http://forums.civfanatics.com/showthread.php?t=274053), the Khmer Ballista Elephant being the "crappiest" (http://forums.civfanatics.com/showthread.php?t=244423) Unique Unit, an alternate effect (http://forums.civfanatics.com/showthread.php?t=279110) for the Commando promotion and bringing back (http://forums.civfanatics.com/showthread.php?t=278742) multi-level/layer maps to the series.
- 37m12s | Research Lab
The presence of thieves, bandits and other like units to increase pillaging's profitability (http://forums.civfanatics.com/showthread.php?t=269727).

- Intro/Outro | Miscellaneous
What is the Alpha Centauri system has no planets (http://forums.civfanatics.com/showthread.php?t=279287), favourite Civ IV era music (http://forums.civfanatics.com/showthread.php?t=278996) and music in PC games overall (http://forums.civfanatics.com/showthread.php?t=278033), and a playing live (http://forums.civfanatics.com/showthread.php?t=277377) event proposal for Civ IV.

Comments welcome, discussion encouraged. :king:

r_rolo1
Jun 28, 2008, 04:08 PM
Oh , AP discussion ... and the AC planets discussion ( Probably half of the posts in that thread are mine ;) ).. Will definitely listen to this one ;)

DanQ
Jun 28, 2008, 06:02 PM
Good to hear :yup: (no pun intended :mischief:).

kniteowl
Jun 28, 2008, 07:26 PM
I have an Idea for your next Research Lab, What If Civ Was Played on a Hex grid instead of it's current Square Grid?

DanQ
Jun 28, 2008, 08:21 PM
I have an Idea for your next Research Lab, What If Civ Was Played on a Hex grid instead of it's current Square Grid?
That is certainly something we haven't discussed on the show before. I've added it to our 'to-do' list. :)

r_rolo1
Jun 28, 2008, 08:23 PM
Oh , the Hex grid stuff... can worm alert ;)

I like my numpad gaming, though :p

kniteowl
Jun 28, 2008, 09:05 PM
here are a few old Threads on the Hex Grid that I found... I wish there was a Mod where Civ4 could be played on a hex grid, just out of interest.

http://forums.civfanatics.com/showthread.php?t=213905&highlight=hexagon+grid

http://forums.civfanatics.com/showthread.php?t=231731&highlight=hexagon+grid

http://forums.civfanatics.com/showthread.php?t=127975&highlight=hexagon+grid

http://forums.civfanatics.com/showthread.php?t=261302&highlight=hexagon

http://forums.civfanatics.com/showthread.php?t=262146&highlight=hexagon

http://forums.civfanatics.com/showthread.php?t=155476

DanQ
Jun 28, 2008, 09:32 PM
Thanks for the references, kniteowl.

Enjoy this episode? :D

kniteowl
Jun 30, 2008, 08:09 AM
Enjoy this episode?

Of course I did, nothing stood out in particular that made it better or worse of course.

Btw stop complaining about the fact there's no pre-settler level because it's been in Civ 4 since Civ 4 Vanilla, it's called "WORLD BUILDER" :P lol

DanQ
Jun 30, 2008, 09:10 AM
Of course I did, nothing stood out in particular that made it better or worse of course.
:)

We'll try to do something worse to make it stand out next time then... ;)

Btw stop complaining about the fact there's no pre-settler level because it's been in Civ 4 since Civ 4 Vanilla, it's called "WORLD BUILDER" :P lol
I acknowledged World Builder as the "easiest" means to victory in this episode alone so :p. :lol:

Lars_Domus
Jul 01, 2008, 11:00 AM
Good show as usual :goodjob:

Heh, "Boston horse party"...

DanQ
Jul 01, 2008, 11:42 AM
Good show as usual :goodjob:
:cool:

Heh, "Boston horse party"...
I was nice to have thought of it, but let someone else say it... ;):mischief: