View Full Version : Lets set up a PBEM!


Pages : [1] 2

Genghis_Kai
Jul 01, 2008, 11:50 PM
Have been a bit frustrated with the AI in 1940AD scenarios. Joshua just reminded me that GEM can actually play via multiplayer games and I wonder if we could try setting up a PBEM game?

First in first serve. I will choose Germany :D

I actually never play a PBEM game before. Does anyone tried it? I am wondering how it handles player to player diplomacy since players are not playing at the same time.

Bastian-Bux
Jul 02, 2008, 01:14 AM
USA for me then

Halt
Jul 02, 2008, 01:36 AM
Gosh this could be a ton of fun. Before I say yes, what are your expectations on turn around time for moves etc..? I don't want to sign up to something and then not be able to play. Oh and I hope it is not a free for all, meaning Germany and the USA pounding on the UK, it should still be teams for the major Axis powers (I am not sure it would be fair on Japan to have a real player playing China)

Oh BTW... Anyone have a sister willing to play France ... It won't take long:rolleyes:

Italy or the UK would be great fun.

Genghis_Kai
Jul 02, 2008, 01:50 AM
As mentioned, I haven't played PBEM before and so I don't really know the issues yet. But from what I heard, I think it is expected to come up with a schedule for each player to follow. I suppose if we can come up with a schedule that each of us can play one turn/day would already be very good.

How we play diplomatic is an interesting issue. I propose something like 4 teams as follow:

Axis: Germany, Italy and Japan
Allies: Britain, India and Australia (or Canada)
America itself
Russia itself

Total 8 players. So America and Russia are the wildcards.

Genghis_Kai
Jul 02, 2008, 02:09 AM
Or if having 4 teams is too complicated, may be try this:

Two teams:

Axis: Germany, Italy and Japan
Allies: Britain, America and China

Leaving out Russia for AI as a wildcard

Bastian-Bux
Jul 02, 2008, 04:07 AM
4 teams sounds ok.

Ace of Spades
Jul 02, 2008, 04:22 AM
I've never played a PBEM before... but I would be willing to try.

Do you want to do something like 1 turn/day? Or 1 turn/week? Something in between?

I just fear that before long I might have to miss a few turns if it's 1 turn/day, since I will go for a holiday at the end of july. Would that be a problem? I don't want to sign up and then be an obstacle to your progress.

Other than that, I would like to play Italy. Maybe if I had to miss a turn, one of my team members can play it for me?

How about the rules? Do we create permanent alliances, so there can be a joint victory?

Best Regards,
Ace

Genghis_Kai
Jul 02, 2008, 04:41 AM
Lets give a try for 1 turn/day first. Obviously if someone need to go holiday or absent for any reasons, we can stop - as long as we are all well informed.

may be lets try it with fewer people and more simple (i.e. fixed) diplomatic relationship first. So far we have: (in the order of game turn)

Genghis Kai: Germany
Ace of Spades: Italy
Halt: Britain
Bastian-Bux: America

Two more: one for Japan and one for any except Russia.

Genghis_Kai
Jul 02, 2008, 04:44 AM
Forgot to mention there is a time zone issue. If the player order is not so comfort to the order of our timezone, we probably have to change which nation we play for efficiency.

Ace of Spades
Jul 02, 2008, 05:02 AM
GMT + 1 is where I live

Genghis_Kai
Jul 02, 2008, 05:11 AM
I am GMT + 8.

I suppose we are all willing to play only at night time. Shall we also specify a time range in GMT time?

So for example, I am willing to play anytime between 2030 - 0230 (GMT + 8). So that becomes 1230 - 1830 (GMT + 0).

Ace of Spades
Jul 02, 2008, 06:37 AM
I can play from 1900 to 2400 GMT (from home) on most days, and sometimes it might be possible to submit a turn at 0900 GMT or later during the day.

This partly depends on if my Laptop can take a turn of GEM, it's a bit older.

Best Regards,
Ace

Bastian-Bux
Jul 02, 2008, 07:20 AM
As Aces I'm in central europe, so nominally GMT+1. As we are at daylight saving time atm though, we are at GMT+2 actually. ^^ So Aces, maybe correct your times for this. :D I can basically access my computer (working at home most of the time) between 0600 UTC/GMT and 2000 UTC/GMT.

Ace of Spades
Jul 02, 2008, 07:35 AM
Oops. Good point, I did not take that into account.

That's 1800 - 2300 GMT for me then, 0800 GMT respectively.

Thank you Bastian.

Best Regards,
Ace

Genghis_Kai
Jul 02, 2008, 07:50 AM
between 0600 UTC/GMT and 2000 UTC/GMT.
Are you sure? Don't you have to study or work? :lol: Oh man, I wish I could that too :)

Bastian-Bux
Jul 02, 2008, 09:33 AM
I didn't say that I can play all of that time. Just that I can access my computer. Thats the benefit of being freelance and working at home most of the time. Though 1 week a month this cuts back to 1400 to 2000 GMT.

Ace of Spades
Jul 03, 2008, 10:04 AM
The play order (major powers fat) should be:

Germany, Italy, Great Britain, France, Netherlands, Spain, Portugal, Norway, Sweden, Finland, Hungary, Greece, Russia, Turkey, Arabia, Egypt, Iraq, Iran, India, Thailand, Mongolia, Manchuria, Japan, China, South Africa, Australia, New Zealand, America, Canada, Mexico, Colombia, Peru, Brazil, Argentina, Chile, and last - but not least - the mighty Minor Nations

So if we go at this with the players that currently signed up, the play oder would be:

Genghis Kai -> Ace of Spades -> Halt -> Bastian Bux

Since Kai is at GMT+8 and the rest is at GMT+2 (if I got that right, I am not entirely sure for Halt) this would make sense if we all want to play in the evening.

Should we use a modified map so we have real civ teams?

Team 1 (axis powers): Germany, Italy, Japan
Team 2 (western powers): Great Britain, France, America

the rest remains neutral/unaligned. Maybe we could add minor allies to the teams, like Finland/Hungary - or use them as vassals. Russia should definitely not be part of one of the teams.

I assume domination/conquest victory only?

Best Regards,
Martin

Joshua67
Jul 03, 2008, 04:29 PM
Sure why not?Id like to play as Japan.I noticed when you aquire more territory the AI will usually offer to become your vassel.However this seems to be done at random too.GK can probably figure it out though since he will be going first in a PBEM game.Im going to load up hotseat and see the turn sequence for all nations,but i believe it will be Axis,then allied, then axis so it might work out well!

Im Eastern standard time zone.I also agree that Russia should be a wildcard.Now as for start date of the war-wildcard or historical?Everyone (all the human players so far)start with oil except Japan.The Japs need either the oil field in northern China or traded for 1 source,or the Japs will be making a quick exit!LOL!

Joshua67
Jul 03, 2008, 04:48 PM
I tested hotseat and it does work.So i would think that setting the players including Axis and Allied powers to human would work as well.So for example GK can control Italy ,Germany and Hungary while i control Japan and Manchuria.Bastion wants America so give him Mexico as well and maybe columbia?Whoever control Britain gets the Dutch as well?Ah the possibilities.:goodjob:

I guess we will have to find out who will play first then divide up the allies and axis.Maybe one major nation and one vassel amongst players if we dont have enough.

Also i have no restictions when i can play BTW.My hours are quite flexible.

Joshua

Genghis_Kai
Jul 03, 2008, 10:45 PM
I tested hotseat and it does work.So i would think that setting the players including Axis and Allied powers to human would work as well.So for example GK can control Italy ,Germany and Hungary while i control Japan and Manchuria.Bastion wants America so give him Mexico as well and maybe columbia?Whoever control Britain gets the Dutch as well?Ah the possibilities.:goodjob:

I guess we will have to find out who will play first then divide up the allies and axis.Maybe one major nation and one vassel amongst players if we dont have enough.

Also i have no restictions when i can play BTW.My hours are quite flexible.

Joshua

Thats an interesting suggestions, but would be quite complicated to set up. To find out the order, all you need to do is check the order when you choose which civ to play at the beginning. Now, checking the order, the workable combinations are: France + Netherlands and Manchuria + Japan. Germany, Italy, UK and USA are probably not good for combining. Anyway, let see if we can get one more person to join so that we can have a fair 3 vs 3 game.

Unfortunately, my laptop has gone for fixing and it will take a few days. I Hope we are able to start this game in the middle of next week.

Bastian-Bux
Jul 03, 2008, 11:35 PM
Actually a game without Russia would benefit the Axis enourmously. Its basically "free for taking", as the AI is to bloody stupid.

Genghis_Kai
Jul 04, 2008, 12:54 AM
Actually a game without Russia would benefit the Axis enourmously. Its basically "free for taking", as the AI is to bloody stupid.

Quite true. But if we put Russia on the Allies side, the result is doomed like history.

May be 3 teams? Allies, Axis and Russia? But then Russia is bit lonely (Imagine Allies and Axis both decided to partition Russia first!)

Bastian-Bux
Jul 04, 2008, 03:12 AM
Thats why I'd go along the 4 teams way. SU and USA always played their own game for power.

Basically Germany and Italy have to work together, as do UK and France. Japan is a natural ally to the axies, as they have so much to gain from conquering SE asia, india and australia. But even they might decide to play a separate game.

But Russia and the USA are a different story alltogether. Both might decide to stay neutral, at least for some time. SU needs time to get its economy going, and USA needs time to get a decent military.

And while the USA is due to the canadian neighbour more inclined to join the allies, its no forgone conclusion. USA might decide that getting the western hemisphere all for itself might be a better choice. Especially if the axies is making a quick headstart.

Same is true about Russia. Of course, steamrolling trough europe and/or east-asia is an option, so war against the axies might sound nice ... once its economy can support such a war. But don't they have as much to gain from assimilating Finland and the central asian cities, and then prioritise economy?

Basically its:

Axies: Germany, Italy
Allies: UK, France
Pro-Axies: Japan
Neutral: USA
Comintern: Russia

Japan will probably work together with Axies, but if Russia and/or USA stay neutral long enough, anything is possible.

Isn't it possible to join a team during game? Then I'd define only 2 starting teams, and leave Japan, Russia and USA out to choose sides. Remember, we as players don't have the ideological background the real nations had. If the Axies is seeing more potential in going around Russia and the USA, so neither operation Barbarossa, nor Peral Harbor have to happen.

Genghis_Kai
Jul 04, 2008, 05:18 AM
Honestly, I don't mind either 2, 3 or 4 teams. All I want is a game with human opponents. :)

The most important thing now is to get enough people committed (I think 6 is optimal). We have 5 now and so we just need 1 more!

The next thing is to work out a schedule and allocate a 4 hours time slot per day for each player to complete his turn.

And then the last thing is to work out the rules.

Halt
Jul 04, 2008, 10:03 AM
Guys let me out. I want to play but knowing my schedule better I will not be reliable enough to play on a timetable.

Sorries

Genghis_Kai
Jul 08, 2008, 08:05 AM
I've just got my laptop back. Look's like we are having 4 people now. Let's try a 2 vs 2 game shall we? Ace of Spades, would you mind take Britain instead? so:

Genghis Kai: Germany (GMT 1200 - 1800)
Ace of Spades: Britain (GMT 1800 - 2400)
Joshua67: Japan (GMT 0000 - 0600)
Bastian-Bux: America (GMT 0600 - 1200)

So each of us have a 6 hour time slot to play a turn. I think this should be flexible enough.

Let's discuss the settings.

Ace of Spades
Jul 08, 2008, 08:24 AM
Far be it from me to mind playing Britain. This should be an interesting game, can't wait to start.

If we play it like that, we could either have a team game (permanent alliances on, America and UK ally on first turn as well as Japan and Germany) or play it out free for all.

To my mind, a team game would be more fun.

I'm not sure about settings for multiplayer games, never played any I have to confess.

Things that come into mind are city razing (it should be off, as by default, otherwise it will be to easy to launch suicide missions against some coastal cities) and nukes (first team to have nukes will probably have a heavy advandtage, and you should get to them quite fast with the standard settings I fear).

I would propose the following victory options: Conquest, Domination, Diplomatic.

Other than that: BtS 3.17? What gamecore DLL should we bei using? Better AI v0.21 with Solver v0.19 (the one I posted?).

So much for my thoughts on the subject,
Ace

Genghis_Kai
Jul 08, 2008, 08:55 AM
Far be it from me to mind playing Britain. This should be an interesting game, can't wait to start.

If we play it like that, we could either have a team game (permanent alliances on, America and UK ally on first turn as well as Japan and Germany) or play it out free for all.

To my mind, a team game would be more fun.

Yes, I meant team game. If FFA, I would propose something like Germany, Britain, Russia and America.

I also think team game is a bit better, at least at this stage.


I'm not sure about settings for multiplayer games, never played any I have to confess.

Things that come into mind are city razing (it should be off, as by default, otherwise it will be to easy to launch suicide missions against some coastal cities) and nukes (first team to have nukes will probably have a heavy advandtage, and you should get to them quite fast with the standard settings I fear).

I would propose the following victory options: Conquest, Domination, Diplomatic.


No city razing is by default with the scenario.
Did you mean no nukes or you want nukes?
I suggest also to have tech trade off.

Victory options are fine by me.


Other than that: BtS 3.17? What gamecore DLL should we bei using? Better AI v0.21 with Solver v0.19 (the one I posted?).

So much for my thoughts on the subject,
Ace

Oh, this is a real issue. I still haven't updated the dll because I am quite concern about which dll should GEM be stick to. Initially, I was going to stick with Solver's unofficial patch. However, I am concern that Solver will be updating regularly since it is only v0.19. This would mean GEM will have to adhere to his update every now and then. If we stay with the official patch, there will be no such issue (I think 3.17 is the last official patch).

Ace of Spades
Jul 08, 2008, 09:13 AM
Well, you cannot turn nukes off by options. Personally, I don't mind them being decisive, although I have to admit that I have no experience with their impact on MP games. Human players will most certainly have few hesitations on using them... although their use will of course ruin diplomatic relations.

Tech trade off is fine by me, makes colonies less powerful and puts more emphasis on the major powers.

Best Regards,
Ace

Genghis_Kai
Jul 08, 2008, 11:51 AM
OK. give me one day or two to make GEM v5.1, which will be compatible with BTS 3.17 and have unofficial patch 0.19, Better AI 0.21, and many miscellenous modifications discussed over the last few weeks included.

We can then play on the same platform.

Joshua67
Jul 08, 2008, 08:01 PM
Ok im in with japan.Id like to play teams with the victory conditions mentioned.So Conquest, Domination, or diplomatic.Tech trade off is fine by me as well.Nukes will upset the diplomatic aspect of the game.We can agree not to use them on each other in the event the AI gets cocky!Raze cities off is good.
Now let me know if you do update because ive got version 3.13 atm with version 3.17 waiting to unpacked.We need to be sure all our versions are correct.
Now as to history,we dont HAVE to follow history as we chart our own courses with our civs.But a perma alliance of the human players will ensure that it will be us who decide the outcome.Vasselage will be allowed?I dont care personally on or off is good for me.

Joshua

Bastian-Bux
Jul 09, 2008, 01:15 AM
Hmm, teams, I realy dislike this idea. Because teams FORCES a premature war on the USA. My reason to choose the USA was basically that it left me with all choices open, as it was in reality. Being forced to fight Japan and Germany right from the start is not something I'd place high on my list.

Genghis_Kai
Jul 09, 2008, 03:15 AM
Hmm, teams, I realy dislike this idea. Because teams FORCES a premature war on the USA. My reason to choose the USA was basically that it left me with all choices open, as it was in reality. Being forced to fight Japan and Germany right from the start is not something I'd place high on my list.

The reason why I suggest team game instead of FFA, is that it simplifies human-human diplomacy. Imagine how many under the table agreement will happen if we play a FFA game! It would be way too stressful and complicated as our first game.

Bastian, if you feel using USA is disadvantaged, how about we swap?

Ace of Spades
Jul 09, 2008, 03:39 AM
I'd be okay with playing USA as well (i.e. swapping with Bastian), in case we need some flexibility. Would work out with the time zones, too.

Anyway, I am fine with any solution.

Best Regards,
Ace

Bastian-Bux
Jul 09, 2008, 09:39 AM
Nah, its not that I thing USA is disadvantaged. But teamplay forces me to play a style I dislike. I think I better drop out and leave the USA to someone in the mood to go for war right from the start.

Genghis_Kai
Jul 09, 2008, 12:40 PM
Nah, its not that I thing USA is disadvantaged. But teamplay forces me to play a style I dislike. I think I better drop out and leave the USA to someone in the mood to go for war right from the start.

OK. How about we make it FFA then? The same 4 civ, same arrangement except using the default diplomacy in game, i.e. only German is started at with Britain among the human players.

Bastian-Bux
Jul 09, 2008, 01:10 PM
Nah, you three want to teamplay, its ok, doesn't make sense to force you to go my way. ;) You'll surely find a 4th player.

Genghis_Kai
Jul 09, 2008, 01:18 PM
Nah, you three want to teamplay, its ok, doesn't make sense to force you to go my way. ;) You'll surely find a 4th player.

Well, this thread has been up for a week already and we are now down to 3. Much harder to recruit players than I was expecting.

I think we all doesn't really mind what setting it is, as long as we can get a game to go. All I was saying is better to start simple but I am more than happy to play FFA; just have to be a lot more careful :)

Joshua67
Jul 09, 2008, 09:12 PM
I really dont mind if its teams or FFA.But if it is FFA then make sure Germany has human control of Hungary and Japan has human control of Manchuria.I just want to play!
So far though in 3 games ive started all South american countries go to the US as a vassel.So its quite possible for the US player to win diplomatically without a fight.This is why i suggested teams in the first place.But we can always make it domination or conquest only.

Joshua

Bastian-Bux
Jul 10, 2008, 12:51 AM
Hmm, if FFA is ok with you... And yeah diplo win should be off, else it becomes to easy for the USA.

I agree with Joshua Germany and Japan need a bit help. I'd suggest eliminating Hungary outhright and giving its assets to Germany. The most important thing about Hungary is the oil anyway. Ain't sure if that works as well with Manchuria, especially if Russia is a stupid AI.

Is the 4 civ configuration working? USA is a major player, as is Germany and UK. Josh you are happy with Japan in a FFA or would you prefer Russia?

I'm viewing an AI Russia as the same as a diplo win for the USA: just to easy to grab the victory.

Genghis_Kai
Jul 10, 2008, 02:25 AM
This is complicated. To have all these nations play by just 4 of us, either some of us will play more than one sessions within each day, or that the scenario needs to be reworked so that each group will be listed together.

I can give a look to see if it is worth spending time to line the teams. In the meantime, can all of you please make sure you are upgraded to BTS 3.1.7, GEM 5.1 and NOTHING else within GEM?

I am hoping we can start a game tonight (that is, 6 hours from now).

Genghis_Kai
Jul 10, 2008, 03:43 AM
Guys, I have just checked out the amount of work involved to reorder the civ. I estimate it will take 1-2 hours. I think it is worthwhile if we are definitely going to have a game, very soon.

This is my suggested order, please check and comment:

Old New Nation
0 0 Germany
1 1 Italy
10 2 Hungary
9 3 Finland

22 4 Japan
21 5 Manchuria
19 6 Thailand

5 7 Spain
6 8 Portugal
8 9 Sweden
17 10 Iran
14 11 Saudi Arabia
16 12 Iraq
13 13 Turkey

12 14 Russia
20 15 Mongolia

23 16 China

3 17 France
7 18 Norway
4 19 Netherland
11 20 Greece

2 21 Britain
15 22 Egypt
18 23 India
24 24 South Africa
25 25 Australia
26 26 New Zealand
28 27 Canada

27 28 America
29 29 Mexico
30 30 Colombia
31 31 Peru
32 32 Brazil
33 33 Argentina
34 34 Chile

35 35 Minor Nations
40 40 Barbarian States

Bastian-Bux
Jul 10, 2008, 03:58 AM
Looks good. I suppose you don't plan that each of the four human players is playing the whole stack? Having the whole western hemisphere at my disposal seems fairly strong.

Also if we are playing several nations, we should come up with a rule about city gifting and/or "conquering your team".

Ace of Spades
Jul 10, 2008, 03:59 AM
Although I dont't like the idea of FFA quite that much, I guess I can live with it. Most important thing is to get it started I think, and if you rather want to play FFA, FFA it is.

Best Regards,
Ace

Bastian-Bux
Jul 10, 2008, 04:02 AM
Btw. should I try to find a Russia player on the german forums? I think our chances are quite good to find one.

Genghis_Kai
Jul 10, 2008, 04:10 AM
Btw. should I try to find a Russia player on the german forums? I think our chances are quite good to find one.

Well if you could find one more player, PLEASE DO SO!

I am just arranging it this way so that enables more combination possibilities. One doesn't have to play the whole stack.

While I am doing the conversion, you guys can think about how we can allocate 4 roughly equal groups. I suppose it is going to be Axis, Russia, Britain and America, but you guys can discuss the members of each group.

Bastian-Bux
Jul 10, 2008, 04:40 AM
OK, I've placed an add. I worded it that we are looking for a player for Russia/Commintern or maybe Japan (depends on Josh's choice I think ^^).

If we play with 4 slots I'd suggest the following:

- Axis plays Germany, Italy, Japan, Hungary, Finnland, Manchuria and Thailand (0-6)
- Russia plays Russia, China and Mongolia (14-16)
- Commintern plays UK, France, Netherlands, Greece and all the commonwealth (17-27)
- USA plays USA and basically all of the Americas except Canada (28-34)
- Independent states would be Spain to Turkey only (7-13)

If we find a fifth player I'd suggest the following split

- Axis plays Germany, Italy, Hungary and Finnland, (0-3)
- Japan plays Japan, Manchuria and Thailand (4-6)
- Russia plays Russia and Mongolia (15-16)
- Commintern plays UK and all the commonwealth (21-27)
- USA plays USA and central america (including Colombia) (28-30)
- Independent states would be Spain to China (7-14), France to Greece (17-20) and South America (31-34)

What do you think?

Genghis_Kai
Jul 10, 2008, 05:07 AM
OK, I've placed an add. I worded it that we are looking for a player for Russia/Commintern or maybe Japan (depends on Josh's choice I think ^^).

If we play with 4 slots I'd suggest the following:

- Axis plays Germany, Italy, Japan, Hungary, Finnland, Manchuria and Thailand (0-6)
- Russia plays Russia, China and Mongolia (14-16)
- Commintern plays UK, France, Netherlands, Greece and all the commonwealth (17-27)
- USA plays USA and basically all of the Americas except Canada (28-34)
- Independent states would be Spain to Turkey only (7-13)

If we find a fifth player I'd suggest the following split

- Axis plays Germany, Italy, Hungary and Finnland, (0-3)
- Japan plays Japan, Manchuria and Thailand (4-6)
- Russia plays Russia and Mongolia (15-16)
- Commintern plays UK and all the commonwealth (21-27)
- USA plays USA and central america (including Colombia) (28-30)
- Independent states would be Spain to China (7-14), France to Greece (17-20) and South America (31-34)

What do you think?

Wow, that's a lot of civs we control :crazyeye:
The 5 player list seems ok to me, but the 4 player list seems a bit too much. Especially putting Russia and China, UK and France together is not so realistic. For the first case, Japan has to fight Russia and China at the same time; for the second case, France can't sign a armistice with Germany.

P.S. Have been doing more than 500 search and replace in the last hour. About only 1/3 to go.

Bastian-Bux
Jul 10, 2008, 05:15 AM
Well remember, in a 4 player Japan would't fight Russia and China alone ... Germany would get its bites from Russia at the russian westfront.

But yeah, 5 players would fit much better.

Ace of Spades
Jul 10, 2008, 05:19 AM
I am deeply worried about tech if we create such large teams. We will possibly have nukes within about 7 turns then.

Kai, can you do something about that? I'd say we multiply tech costs by a factor of 5 or 10, since the flow of time (1 Month per Turn) is really detailed.

As it is now, a single Civ would need about 10-15 turns to get a new tech if they research properly. If you put five of them together in a team, it will only take 4 or 5 turns - especially with teams like "all the Axis" or "Commonwealth, France + Netherlands".

Best Regards,
Ace

Bastian-Bux
Jul 10, 2008, 05:26 AM
Yeah, tech speed is to quick anyway, and the factor of 5-10 hits it pretty well. Heck, I was able to run through the tech tree with India by 1948.

Genghis_Kai
Jul 10, 2008, 05:30 AM
I am deeply worried about tech if we create such large teams. We will possibly have nukes within about 7 turns then.

Kai, can you do something about that? I'd say we multiply tech costs by a factor of 5 or 10, since the flow of time (1 Month per Turn) is really detailed.

As it is now, a single Civ would need about 10-15 turns to get a new tech if they research properly. If you put five of them together in a team, it will only take 4 or 5 turns - especially with teams like "all the Axis" or "Commonwealth, France + Netherlands".

Best Regards,
Ace

We don't have to use permanent allies so there won't be sharing tech research. And remember we have no tech trade enabled.

Changing research rate is a global setting. If we want to change it, all of us have to change it in the mod.

Bastian-Bux
Jul 10, 2008, 05:58 AM
Then I'd suggest either x10 research cost and permanent allies (and thus tech sharing) or x5 and no permanent alliances.

Genghis_Kai
Jul 10, 2008, 08:17 AM
OK. the scenario is ready. What shall we do?

Bastian-Bux
Jul 10, 2008, 08:32 AM
Well, someone showed up at the german civforums, his name is borgg, hope he'll join in as a fifth player.

borgg
Jul 10, 2008, 08:54 AM
hey,
here i am. I'd like to participate :).

borgg
Jul 10, 2008, 09:08 AM
so me again, i briefly run over the thread. The concept looks good. I will put larger comments and questions tonight (tonight based on germany time gmt+1 ;) ).

Genghis_Kai
Jul 10, 2008, 09:19 AM
hey,
here i am. I'd like to participate :).

Great!

So shall we try:

1) Germany, Italy, Hungary
2) Japan, Manchuria and Thailand
3) Russia and Mongolia
4) Britain, India, Australia, Canada
5) America and Mexico

Player 1 (GMT 1300 - 1800)
Player 2 (GMT 1800 - 2300)
Player 3 (GMT 2300 - 0330)
Player 4 (GMT 0330 - 0830)
Player 5 (GMT 0830 - 1300)

Since the order has changed, I wonder whether you guys want to pick another player. I will be Player 1 :D

borgg
Jul 10, 2008, 09:27 AM
Due i Work and need to sleep in the night i have a strict window where i can make my moves. This is Between 1800-2400 german time and 0600-0800 in the morning.Acutally german time is GMT+2 in summer i've seen, starting from october its only GMT+1). Apart from that i am open to any place in the list.

Genghis_Kai
Jul 10, 2008, 09:41 AM
borgg, seems like you can be either player 2 or 4 then.

Everyone, just a summary of rules:
FFA. Start with the default setting and diplomacy. No permanent allies, no tech trade. No gift cities among your own civs through diplomacy.

Let's not change the tech research rate. It is set this way for a reason (no one would like to do research if takes more than 100 turn to complete one tech).

Each of us shall complete and submit their turn within the allocated time period. But if one finish early, please email it to the next player earlier.

Bastian-Bux
Jul 10, 2008, 09:52 AM
player 5 is still ok for me. ^^

Ace of Spades
Jul 10, 2008, 09:56 AM
I would like to play Player 2 then. It's the only one I can do reliably.

Best Regards,
Ace

Bastian-Bux
Jul 10, 2008, 09:58 AM
Oh yeah, as a warning: between the 28th of july and the 1st of august I'll be in some time constrains. As I said before, I'm freelance, and only one week in the month I have to be at the organisation I work for. Then I'll be unavaible from 0530 to 1400 GMT. Hope we can somehow handle this. Its as I said just 5 days a month (and on friday I usually can be home as early as 1000 GMT).

borgg
Jul 10, 2008, 10:16 AM
How strict is the schedule? What about vacancies (weekend / holydays) ?

Genghis_Kai
Jul 10, 2008, 10:57 AM
Bastian, so may be you should play Russia instead for it lies outside your working time for the week? But it's up to you.

Draft list:

1) Germany, Italy, Hungary
2) Japan, Manchuria and Thailand
3) Russia and Mongolia
4) Britain, India, Australia, Canada
5) America and Mexico

Player 1 (GMT 1300 - 1800) - Genghis Kai
Player 2 (GMT 1800 - 2300) - Ace of Spades
Player 3 (GMT 2300 - 0330) - Joshua67
Player 4 (GMT 0330 - 0830) - borgg
Player 5 (GMT 0830 - 1300) - Bastian-Bux

Other than Joshua and Bastian who have flexible hours, the rest of us can only commit to play within the set hours. So, in terms of hours, there aren't much flexibility. In terms of days, I suggest we start with playing 6 days a week, (Friday night off?), so every fortnight we can finish one game year. If any of us need to be away or want a longer break, Please email notice everyone.

Genghis_Kai
Jul 10, 2008, 10:59 AM
Oh btw, please PM me your personal email for communication. I will send out an email to everyone once I receive all.

Bastian-Bux
Jul 10, 2008, 11:43 AM
Could you also add ICQ and Genghis, can you redistribute the complete list via PM so that we can work out our mischievious diplomacy? ^^

Btw, Russia isn't my kind of pivo, thats even worse then the so called american beer.

Genghis_Kai
Jul 10, 2008, 01:01 PM
Could you also add ICQ and Genghis, can you redistribute the complete list via PM so that we can work out our mischievious diplomacy? ^^

Btw, Russia isn't my kind of pivo, thats even worse then the so called american beer.

I don't use ICQ these days. I use MSN but I don't log on very often too. Email is best for me. Anyway, you guys can PM me what ever contact info and I will PM/email them all back to you guys.

Some users are having CTD with GEM v5.1. Can we all make sure we can run all the scenarios for the new version?

I've started the PBEM game about 1 hour ago and I've just completed the moves for Germany. I still got Italy and Hungary to go and so I won't be able to finish by 1800 GMT.

Since the first turn is always taking a lot of time to move and that tomorrow is Friday, may I suggest we just take our time to complete the first turn and keep to our schedule at turn 2?

Ace of Spades
Jul 10, 2008, 01:06 PM
Fine by me if we extend the schedule a bit for turn 1. Kai, as you have my mail already, you are of course free to give it to everyone else in the game.

Best Regards,
Ace

borgg
Jul 10, 2008, 02:39 PM
Ok seems i got the Britain Part. Well. I will try to stay on this scedule. But i cannot guarantee i can do this ever. In the other pbem i play we just try to do as fast as possible and also get 1 turn per day. Due we live in several time zones it should work even better here since we have only germans in the other game. Might be its better to squeeze all germans into the evening time zone based on GMT+1. From my point of view this is better

borgg
Jul 10, 2008, 02:46 PM
Ok i talked to Bastian. He is fine with drawing over the day. But i would like to split the german evening time between me and ace. because i cannot draw each day in the early morning.

Any way to do like this:
Player 1 (GMT 1300 - 1800) - Genghis Kai
Player 2 (GMT 1800 - xxxx) - borgg/Ace of Spades
Player 4 (GMT xxxx - 2300) - borgg/Ace of Spades
Player 3 (GMT 2300 - 0330) - Joshua67
Player 5 (GMT 0830 - 1300) - Bastian-Bux

(yes i know the civs might be changed due this. But...)

Genghis_Kai
Jul 10, 2008, 10:10 PM
Ok i talked to Bastian. He is fine with drawing over the day. But i would like to split the german evening time between me and ace. because i cannot draw each day in the early morning.

Any way to do like this:
Player 1 (GMT 1300 - 1800) - Genghis Kai
Player 2 (GMT 1800 - xxxx) - borgg/Ace of Spades
Player 4 (GMT xxxx - 2300) - borgg/Ace of Spades
Player 3 (GMT 2300 - 0330) - Joshua67
Player 5 (GMT 0830 - 1300) - Bastian-Bux

(yes i know the civs might be changed due this. But...)

borgg, can you be Player 3 (Russia) instead? Jousha, can you be Player 4 (Britain)? Actually, I think thats more like the original preference now except Ace and Joshua got swapped.

For the time, let me suggest this:

Player 1 (GMT 1300 - 1800) - Genghis Kai
Player 2 (GMT 1800 - xxxx) - borgg/Ace of Spades
Player 3 (GMT xxxx - 0300) - borgg/Ace of Spades
Player 4 (GMT 0300 - 0800) - Joshua67
Player 5 (GMT 0800 - 1300) - Bastian-Bux

So borgg and Ace, both of you get a shared 9 hour period. Joshua, I hope you would be ok for GMT 0300 - 0800 (your local time 2300 - 0400)?

Genghis_Kai
Jul 10, 2008, 10:23 PM
I am still waiting for Joshua's PM for his personal contact. Hope he isn't dropping out (he hasn't join our discussion since page 2 this thread).

borgg
Jul 11, 2008, 01:01 AM
I can accept this (also to play Russia). I think i can find a way to split this 9 hour period with Ace.

Further (from my point of view) this time schedule is very compressed. If you _very_ strictly demand each day a turn i should point out that i cannot guarantee that. Also with these more comfortable timings for me. Apart from holydays ( will be from august 8th for 5-10 days) i can make a move each 2nd day for sure. Mostly i can hold the dayly rhythm. And maybe sometimes i wont get it in the evening and than do it in the morning. Compared to other PBEM this turns will take really time and you cannot do this briefly in 5 minutes.

In short: this schedule should be a general advisory that is referred in most days. But i dont want to have serious discussion if someone is failing the timetable from time to time. I think this should be for advantage for everyone here. Goal should be to hold the deadlines, but in end i am also happy if we make it 1 turn in 2 days as long game is not going to sleep in.

Another suggestion : Maybe it's more efficient to setup a pitboss server with a 24h clock-timer. So we are more free in the timing. Just a suggestion, if anyone has the oppertunity to setup such.

Genghis_Kai
Jul 11, 2008, 01:24 AM
I can accept this (also to play Russia). I think i can find a way to split this 9 hour period with Ace.

Further (from my point of view) this time schedule is very compressed. If you _very_ strictly demand each day a turn i should point out that i cannot guarantee that. Also with these more comfortable timings for me. Apart from holydays ( will be from august 8th for 5-10 days) i can make a move each 2nd day for sure. Mostly i can hold the dayly rhythm. And maybe sometimes i wont get it in the evening and than do it in the morning. Compared to other PBEM this turns will take really time and you cannot do this briefly in 5 minutes.

In short: this schedule should be a general advisory that is referred in most days. But i dont want to have serious discussion if someone is failing the timetable from time to time. I think this should be for advantage for everyone here. Goal should be to hold the deadlines, but in end i am also happy if we make it 1 turn in 2 days as long game is not going to sleep in.


Agree. I guess the schedule is only a guideline. If there is any delay, we obviously can't exercise any punishment. :)

Having that said, I would recommend everyone to try following the schedule as much as possible. At least, it should be something in the back of our mind.

For holidays, lets deal with it case by case. The most important thing is to get the game started first!



Another suggestion : Maybe it's more efficient to setup a pitboss server with a 24h clock-timer. So we are more free in the timing. Just a suggestion, if anyone has the oppertunity to setup such.

I don't how the pitboss works. Can you tell us a bit more?

Genghis_Kai
Jul 11, 2008, 01:27 AM
BTW, I just realise I have to make another additional change to GEM 5.1 (some files from Solver's unofficial has not been included yet). It will be a 5.1.1 release. I will release it tonight and please everyone synchonize your version with it asap.

Bastian-Bux
Jul 11, 2008, 01:30 AM
Any news from Josh? Or are we back down to 4 players again?

Genghis_Kai
Jul 11, 2008, 01:43 AM
Any news from Josh? Or are we back down to 4 players again?

Still haven't heard from him yet. I lefted a PM to him.

borgg
Jul 11, 2008, 01:53 AM
Agree. I guess the schedule is only a
I don't how the pitboss works. Can you tell us a bit more?

Generally it is like a synchron multiplayer civ. There is anywhere in the world a server runing civ all the time. Anytime any player can login into the game and make his move. After each 24h the turn is ended. All the same if all players have drawn after 5 minutes yet. The turn-clock ticks in a hard intervall ( like 24h).

yes it is possible to make doublemove in form of following:

1400 player A draws
2200 player B draws
2359 -> next turn
0100 player B draws
0300 player A draws

you can say its ok and can happen, or you say as long a and b are in war the should confirm they draw i fixed turnset. ( like a before b ).

But e.g. In our szenario usa could draw whenever it wants due its not involved to any war yet. in this pbem we are very fixed to any (whatever) order.

a pitboss server needs following condition: a 24h online pc. must not be any hardcore machine. i read aboud normal pc's running like 12 pitboss games the same time simultanously. most of cpu-usage is caused be the client we use. this pitboss is only a backend without any graphic engine.

Genghis_Kai
Jul 11, 2008, 02:59 AM
Generally it is like a synchron multiplayer civ. There is anywhere in the world a server runing civ all the time. Anytime any player can login into the game and make his move. After each 24h the turn is ended. All the same if all players have drawn after 5 minutes yet. The turn-clock ticks in a hard intervall ( like 24h).

yes it is possible to make doublemove in form of following:

1400 player A draws
2200 player B draws
2359 -> next turn
0100 player B draws
0300 player A draws

you can say its ok and can happen, or you say as long a and b are in war the should confirm they draw i fixed turnset. ( like a before b ).

But e.g. In our szenario usa could draw whenever it wants due its not involved to any war yet. in this pbem we are very fixed to any (whatever) order.

a pitboss server needs following condition: a 24h online pc. must not be any hardcore machine. i read aboud normal pc's running like 12 pitboss games the same time simultanously. most of cpu-usage is caused be the client we use. this pitboss is only a backend without any graphic engine.

Sounds quite flexible!

However, I don't have a computer that I can run 24 hrs a day. Lets keep using PBEM unless any of you has a PC that can do the job.

borgg
Jul 11, 2008, 05:20 AM
Would have a machine, but no place to put it with static ip for access. Lets simply keep on PBEM. Was only an idea. So we need to wait for the 5th guy if he show up again. ;) I will draw the update tonight.

Genghis_Kai
Jul 11, 2008, 11:52 AM
Would have a machine, but no place to put it with static ip for access. Lets simply keep on PBEM. Was only an idea. So we need to wait for the 5th guy if he show up again. ;) I will draw the update tonight.

Yeah, still no response from him.

Bastian-Bux
Jul 11, 2008, 12:22 PM
So what do we do now? Trying to get another player? Or go with 4?

Genghis_Kai
Jul 11, 2008, 01:24 PM
So what do we do now? Trying to get another player? Or go with 4?

Any chance for getting another person?

I need to spent some time to work on 5.1.1 too.

borgg
Jul 11, 2008, 01:33 PM
Well the setup for 4 players is ... well something odd. tha vacancy of one of the main powers ( USA/GER/RUS/JAP/GB) would change the balancing too much i guess.

Joshua67
Jul 11, 2008, 01:46 PM
Im set and ready.Now are we going with 3.13 version or 3.17?My choice will be Japan.

Genghis_Kai
Jul 11, 2008, 10:15 PM
Im set and ready.Now are we going with 3.13 version or 3.17?My choice will be Japan.

Glad that you are back!
Due to time zone limitation, unfortunately, we have decided that this is the order:

Player 1 - Germany, Italy, Hungary
Player 2 - Manchuria and Thailand
Player 3 - Russia and Mongolia
Player 4 - Britain, India, Australia, Canada
Player 5 - America and Mexico

Player 1 (GMT 1300 - 1800) - Genghis Kai
Player 2 (GMT 1800 - xxxx) - borgg/Ace of Spades
Player 3 (GMT xxxx - 0300) - borgg/Ace of Spades
Player 4 (GMT 0300 - 0800) - Joshua67
Player 5 (GMT 0800 - 1300) - Bastian-Bux

I hope you are fine with playing Britain and the time frame is ok by you.

Genghis_Kai
Jul 11, 2008, 10:16 PM
Im set and ready.Now are we going with 3.13 version or 3.17?My choice will be Japan.

And please, send me a private message to let me know your personal email for better communication!

Genghis_Kai
Jul 12, 2008, 04:38 AM
Alright guys. Forget about v5.1.1. I've decided not to worry about the discrepancies between GEM and the unofficial solver's patch at this stage. As long as it doesn't cause any problem, I think v5.1 is good as it is now.

I will start my game and email it to Ace when I finish it, hopefully sometime today. Joshua, please update CIV to BTS 3.1.7 and make sure your version of GEM is v5.1, and let me know your email address asap.

Genghis_Kai
Jul 12, 2008, 09:43 AM
I've just finished my turn and emailed you guys an email.

borgg
Jul 12, 2008, 03:54 PM
need mailadress from joshua. cannot send else

Genghis_Kai
Jul 12, 2008, 11:52 PM
need mailadress from joshua. cannot send else

Understand.

Fandazma
Jul 14, 2008, 11:33 AM
Hallo,

I am a german Player who wants to set of a PBEM with the same Scenario, you do in Germany (thanks on You, Kai, for the great Map & Scenario!!!). In the Thread to this PBEM, Borgg an Bastian wrote, that u are allways looking for a player for the British.

So I grab my dictonary and here I am, ready to drive back the Krauts :D.

My englisch is not the best, Kai. I hope it will be good enough for the play.

So pls instruct me, what I must do next (BtS is on 3.17 and GEM on 5.1)

Bastian-Bux
Jul 14, 2008, 11:36 AM
First borgg needs your email, so that he can send you the current game, because its YOUR turn ^^.

Second after doing your turn, you should mail it to me ^^.

Oh and pls send us all per PM your email, and if you have ICQ.

borgg
Jul 14, 2008, 02:50 PM
i wrote an email to you fandazma. (used the send mail function of this forum here, hope you relayed a valid adress there ;) ). So you should have received an email from me.

Fandazma
Jul 14, 2008, 10:20 PM
Yes I have. Wrote all of you a PN with my email and especally for you, borrg i send an email :) to you.

And another helpfull thing will be the email of you bastian, so I can send my turn to you, after I finishd my turn.

Genghis_Kai
Jul 14, 2008, 10:30 PM
Yes I have. Wrote all of you a PN with my email and especally for you, borrg i send an email :) to you.

And another helpfull thing will be the email of you bastian, so I can send my turn to you, after I finishd my turn.

I have just send everyone an email with all the information you need.

Bastian-Bux
Jul 16, 2008, 01:27 AM
Waiting for the turn from Fandazma. ^^

borgg
Jul 16, 2008, 01:35 AM
Just have seen... some hours befor i send the mail to Fanda josh showd up via PM and gave me his mail.

But obviously he was not following the thread, which should have revealed to him he's out...

Genghis_Kai
Jul 16, 2008, 02:08 AM
Just have seen... some hours befor i send the mail to Fanda josh showd up via PM and gave me his mail.

But obviously he was not following the thread, which should have revealed to him he's out...

I thought the email I've sent out to everyone should indicated this quite clear, that Joshua will be out for the current game. But we will shortly start again when I finish the modifications.

So where are we now in the current game?

borgg
Jul 16, 2008, 08:16 AM
I send the mail to Fanda on monday iirc.

Fandazma
Jul 16, 2008, 12:03 PM
Hi .

I Send my turn yesterday to Bastian (after 3,5 hours of playing one turn, wow). Bastian can you check your email pls. It is named "test.civbeyondswordsave" because web
.de allows only names with maximum 64 letters.

For this reason we should name the next game with a short name, otherwise no automaticle send thruout the game is possible for me.

i thinkl we should play this game for another 3-4 rounds, so we can make better anouncements. What u say?

Bastian-Bux
Jul 16, 2008, 12:34 PM
Game arrived with the shorter name. WIll look into it after I finished some RL stuff (might be tomorrow morning).

Bastian-Bux
Jul 17, 2008, 02:21 AM
Kai, game is on its way to you. I ziped the save, this reduced the hassel with my mailer.

Genghis_Kai
Jul 17, 2008, 05:25 AM
Kai, game is on its way to you. I ziped the save, this reduced the hassel with my mailer.

Guys, I am about to finish all the changes and want to release v5.2 tonight. Do you guys still want to continue this game? Or should I focus on the release so that we can start the game again on the new version?

borgg
Jul 17, 2008, 06:11 AM
I'd Restart. And I guess again this game will be a beta for this version ( i dont care about this ). If we feel fine with that 5.2 as it is, we go on. Other wise we cancel again, discuss about further changes and restart again. Good work needs some iterations :thumbsup:

Ace of Spades
Jul 17, 2008, 06:17 AM
Okay... however, as much as I'd like to participate in the next game, I fear my play time might be too limited to supply you with regular turns in the next four weeks.

As you should be at least five persons without me now, it should still be fine with me dropping out. I don't want to block you guys from playing if I lack the time.

Best Regards,
Martin / Ace

Genghis_Kai
Jul 17, 2008, 09:07 AM
Okay... however, as much as I'd like to participate in the next game, I fear my play time might be too limited to supply you with regular turns in the next four weeks.

As you should be at least five persons without me now, it should still be fine with me dropping out. I don't want to block you guys from playing if I lack the time.

Best Regards,
Martin / Ace

Oh no, I was very looking forward to form the Axis with you :(

Bastian-Bux
Jul 17, 2008, 09:16 AM
Kai, how good is your german ^^ In the german Forum we are thinking about forming another GEM game ... if this one falls apart.

Fandazma
Jul 17, 2008, 09:18 AM
I'd Restart. And I guess again this game will be a beta for this version ( i dont care about this ). If we feel fine with that 5.2 as it is, we go on. Other wise we cancel again, discuss about further changes and restart again. Good work needs some iterations :thumbsup:

i agreed with this.

Ace of Spades
Jul 17, 2008, 10:05 AM
Sorry Kai... I will gladly take command over the armies of imperial japan once again in late August, if a game starts around that date. Would have loved to play with you, too, but its just that I will be on a holiday and unable to take my turns starting next thursday. So there's not much sense in starting a new game right now for only 5-6 turns.

Best Regards,
Martin / Ace

borgg
Jul 17, 2008, 11:10 AM
As i mentioned before yet. From 10.08 until ~20.08 i willbe absent too. So noone will blame you concerning your holidays. In the end there is a RL apart from civ ;)

Genghis_Kai
Jul 17, 2008, 11:54 AM
Ace, how about we start a game now, and I take over Japan while you are away? Otherwise, I don't think we have enough people.

Bastian, I don't speak German at all. I can speak English, Chinese and Japanese, but not German.

Ace of Spades
Jul 17, 2008, 12:39 PM
Ace, how about we start a game now, and I take over Japan while you are away? Otherwise, I don't think we have enough people.

Fine by me! If everyone agrees, we can proceed this way.

Best Regards,
Martin

Bastian-Bux
Jul 17, 2008, 12:48 PM
Same problem as with te Joshua drop out...

Genghis_Kai
Jul 17, 2008, 01:14 PM
Same problem as with te Joshua drop out...

Bastian, we can't have a perfect game. We've got to compromise.

Genghis_Kai
Jul 17, 2008, 01:16 PM
Uploading v5.2 now. You guys can take a look first.

I will try to start a game tomorrow night on the new version. Guys, please discuss the settings.

Who have we got now?

Bastian-Bux
Jul 17, 2008, 02:04 PM
I'm up for the USA again.

But we should change the rules a bit, especially concerning tech trade.

Genghis_Kai
Jul 17, 2008, 09:16 PM
I'm up for the USA again.

But we should change the rules a bit, especially concerning tech trade.

What do you want to change?

Fandazma
Jul 17, 2008, 10:17 PM
If it is possible, i whould play Japan, because in the german PBEM i play also Japan and in this case the "strategical planning phase":) will be not so time intensiv for me, if i play the same part in both games.

Ace and Kai could you live with this? If not i play the Brits also, but my turntime could be very slow, in the beginning then.

To the seetings. Tech trade should be allowed if the civ has researched by it self.

Genghis_Kai
Jul 17, 2008, 10:26 PM
If it is possible, i whould play Japan, because in the german PBEM i play also Japan and in this case the "strategical planning phase":) will be not so time intensiv for me, if i play the same part in both games.

Ace and Kai could you live with this? If not i play the Brits also, but my turntime could be very slow, in the beginning then.

To the seetings. Tech trade should be allowed if the civ has researched by it self.

Why do we have to have two separate game, one in German and one in English? I reckon the more players the better! I know there is a language problem, but it should not matter that much if you put the non English speakers and non German speakers on the opposing side.

Bastian-Bux
Jul 18, 2008, 12:28 AM
Becuase in the german games we have 6 players already one of them being significantly opposed to more players (I can't participate in the german game due to that).

Genghis_Kai
Jul 18, 2008, 01:01 AM
Who do we have here?
Genghis Kai
Ace of Spades (unavailable for 4 weeks after a few days)
Bastian-Bux
borgg (unavailable in mid Aug)
Fandazma
joshua (computer down)

We really only have 3 that can commit for the next month. At the moment, doesn't seems like we have enough for a good game.

Can you try asking the German group to start again with the new version? I feel quite disappointed. I created the scenario for them and they don't want to include me :sad:?

borgg
Jul 18, 2008, 01:57 AM
Kai, its not the matter they dont want you especcialy. They simply dont like PBEM with more than 5-6 players, due turncycle will be very long than. Thats the only reason. A Pittbos setup could fix that problem. On the german board there is a pitboss server with 11 running games. Maybe we should ask there if we can add one more game...

Genghis_Kai
Jul 18, 2008, 02:40 AM
Kai, its not the matter they dont want you especcialy. They simply dont like PBEM with more than 5-6 players, due turncycle will be very long than. Thats the only reason. A Pittbos setup could fix that problem. On the german board there is a pitboss server with 11 running games. Maybe we should ask there if we can add one more game...

Pitboss is good I suppose, but the important thing here is to get enough people to play!

I am getting a bit frustrated with the situation. I start to feel it is not worthwhile for me to spend any more time in making mods for other people.

borgg
Jul 18, 2008, 03:23 AM
Once it is a pitboss setup, it's easier to activate players for the game.

Genghis_Kai
Jul 18, 2008, 03:30 AM
Once it is a pitboss setup, it's easier to activate players for the game.

OK. I leave it up to you to find out if that's possible.

Bastian-Bux
Jul 18, 2008, 04:25 AM
Kai, as borgg already said: its not against you (in the first instance I'm the one that was "kicked" out of that game due to that limitation). And I'm already trying to get a second game running over there. Pitboss would be another possibility, then we could even an 8 player game.

Btw. don't waste time adapting your new map to fit a pbem I already did that, though would ask you to check it. ^^ It should be in your mail by now.

I did use the following civ order:

0 Germany
1 Italy
2 Hungary
3 Japan
4 Manchuria
5 Thailand
6 Spain
7 Portugal
8 Sweden
9 Finland
10 France
11 Netherlands
12 Norway
13 Greece
14 Great Britain
15 India
16 Australia
17 New Zealand
18 Canada
19 South Africa
20 Egypt
21 Turkey
22 Arabia
23 Iraq
24 Iran
25 China
26 Russia
27 Mongolia
28 America
29 Mexico
30 Colombia
31 Peru
32 Brazil
33 Argentina
34 Chile


Reason for this order: it allows between 4 and 8 teams:

4 teams:

Axis
Allies
Russia
USA

8 teams:

european Axis
asian Axis
non-british Allies
Commonwealth
muslim world
Comintern
USA
south america

Fandazma
Jul 18, 2008, 11:32 AM
Who do we have here?
Can you try asking the German group to start again with the new version? I feel quite disappointed. I created the scenario for them and they don't want to include me :sad:?

I can understand your position. I must eventually explain things. I read a note from Bastian in tha german forum and came here to look. I am very impressed by the scenario, you have made, but i missunderstood, that you are full at that moment.

So to satisfy me need to play this awesome thing i go strait to the german forum and post there a announcement to open a PREM with 5 Players (like you here).

In one day 7 players want to join, so Bastian leave freely and we raised up to 6 Players insted of 5.

After that i get a massege from Bastian, that here also a slot is free and, naturlemente, i joined.

So, Kai, i am very sorry. It was never my opinion to exclude you, never! I expected that you are involved here and that you anyway not start to play in an german PBEM.

But if a im wrong and you would a am very sure, that Bastian can made a second german PBEM to run (Germans are strategic freaks :)) and u can try your wonderfull scenario by your self with happy people that loved it to!!! no matter that u dont understand them :), wipe them out hehe

Genghis_Kai
Jul 18, 2008, 12:03 PM
I can understand your position. I must eventually explain things. I read a note from Bastian in tha german forum and came here to look. I am very impressed by the scenario, you have made, but i missunderstood, that you are full at that moment.

So to satisfy me need to play this awesome thing i go strait to the german forum and post there a announcement to open a PREM with 5 Players (like you here).

In one day 7 players want to join, so Bastian leave freely and we raised up to 6 Players insted of 5.

After that i get a massege from Bastian, that here also a slot is free and, naturlemente, i joined.

So, Kai, i am very sorry. It was never my opinion to exclude you, never! I expected that you are involved here and that you anyway not start to play in an german PBEM.

But if a im wrong and you would a am very sure, that Bastian can made a second german PBEM to run (Germans are strategic freaks :)) and u can try your wonderfull scenario by your self with happy people that loved it to!!! no matter that u dont understand them :), wipe them out hehe

OK, never mind. Thank's for explaining.

But I suppose you are still in our PBEM game? I am playing my first turn on v1.3 and will soon pass it to the second person.

Ace of Spades
Jul 18, 2008, 01:16 PM
...will soon pass it to the second person.

Yeah, that's the way to start my weekend :cool: Arigato!

Best Regards,
Ace

Genghis_Kai
Jul 18, 2008, 02:16 PM
Yeah, that's the way to start my weekend :cool: Arigato!

Best Regards,
Ace

Just pass the game to you :)

Ace of Spades
Jul 18, 2008, 03:18 PM
Too bad, I cannot open the save game - apparently the assets seem to be different. I used the GEM 5.2 you sent yesterday... :-(

I will try to find out if that can be circumvented... but I fear that is not possible.

Best Regards,
Ace

Ace of Spades
Jul 18, 2008, 03:24 PM
Very strange... you know I can open the old saved game from the last PBEM. That one does work. But not the new one.

And I just reinstalled GEM to make absolutely sure there can be no problem with assets... the only other thing I can imagine to mess with assets (but not in the mod folder) is BlueMarble... did you have it active when creating the saved game? I will try to disable it and see if I can load the saved game then.

Very mysterious...

Best Regards,
Martin

Ace of Spades
Jul 18, 2008, 03:31 PM
Even when I disabled custom assets entirely it still did not work. Did you do anything different this game, Kai? I had no problems at all loading the game last time :-(

Sorry, but as it seems I cannot continue the game this way. Is this the "Lock Modified Assets" setting? I tried to experiment with the possible settings for a multiplayer game, but I was unable to reproduce the effect.

Best Regards,
Martin

Genghis_Kai
Jul 18, 2008, 10:54 PM
Even when I disabled custom assets entirely it still did not work. Did you do anything different this game, Kai? I had no problems at all loading the game last time :-(

Sorry, but as it seems I cannot continue the game this way. Is this the "Lock Modified Assets" setting? I tried to experiment with the possible settings for a multiplayer game, but I was unable to reproduce the effect.

Best Regards,
Martin

Sorry to hear :(

I just send you again GEM v5.2, a zip of the mod I played the game last night, in case I have changed anything previously that I am unaware of.

Genghis_Kai
Jul 18, 2008, 11:07 PM
Just to make sure we are running on the same thing:

I have installed, BTS, patched to 3.1.7, then load GEM v5.2. That's it.

I do have Blue Marble installed too, but it never was a problem in our previous game.

Genghis_Kai
Jul 18, 2008, 11:12 PM
Just also to confirm: I never officially installed Better AI and the unofficial patch of BTS. These have be assumed to be included in the dll you supplied to me. I do have merged the few XML and Text files that you mentioned into GEM. So basically, the file I've sent should include all of those already and you don't need to install anything else yourself related to Better AI and unoffical patch of BTS.

Genghis_Kai
Jul 18, 2008, 11:15 PM
what is the 'Lock Modified Assets' setting? Is this a setting for custom scenario when i start the PBEM game? I don't remember I have checked that when i start the game. There should be no different in the game setting for this game as compare to the last one I started.

Ace of Spades
Jul 19, 2008, 05:22 AM
The new GEM 5.2 you sent me has 25 MB as opposed to 33 MB with the old GEM 5.2 (EDIT: that's only due to the old versions of the scenarios in the PrivateMaps folder being included. Assets are unchanged.)

However, I still cannot load the savegame. The same error persists.

The "lock modified assets" setting is a setting (usually for single player games only, it says so in the description) to prevent the saved games to be loaded on computers with different asset files... that is, if I started a game on GEM 5.1, and wanted to continue on 5.2, it would not work - since the files have changed.

Unless this setting is checked, there is no such prevention - for all I know of, this is also true for multiplayer games. So you could theoretically continue a GEM 5.1 game in GEM 5.2, or even on your own copy of GEM.

The problem is that it could be used for cheating... I believe you could mod bombers to have a range of 500, load the game, bomb your enemies, half a globe away, save, and send it to the next person, who will have the normal range for his planes (unless he changed it, too).

Therefore, in theory, the locked assets would be a good thing, as they would prevent people from being able to do such that. However, there seem to be issues... even using the exact same files that you sent me (your mod folder), I cannot load the saved game. I am not sure if it is due to thjis option having been checked... probably you can load the saved game yourself, and see if it is checked (under settings).

If you did not check it, I really have no idea what could cause such a behaviour of the saved game. I am afraid that if the cause of me not being able to load the game, you would probably have to take your turn again (I know that this is annoying as Germany, since it takes much longer than e.g. Japan).

Maybe (for testing purpuoses) you should disable custom assets in the GEM Mod ini file. I could also try to create a saved game with my copy of GEM and send it to you, to see if you can load it in return, or if the error is mutual.

Best Regards,
Martin

Genghis_Kai
Jul 19, 2008, 05:28 AM
The new GEM 5.2 you sent me has 25 MB as opposed to 33 MB with the old GEM 5.2.

However, I still cannot load the savegame. The same error persists.

The "lock modified assets" setting is a setting (usually for single player games only, it says so in the description) to prevent the saved games to be loaded on computers with different asset files... that is, if I started a game on GEM 5.1, and wanted to continue on 5.2, it would not work - since the files have changed.

Unless this setting is checked, there is no such prevention - for all I know of, this is also true for multiplayer games. So you could theoretically continue a GEM 5.1 game in GEM 5.2, or even on your own copy of GEM.

The problem is that it could be used for cheating... I believe you could mod bombers to have a range of 500, load the game, bomb your enemies, half a globe away, save, and send it to the next person, who will have the normal range for his planes (unless he changed it, too).

Therefore, in theory, the locked assets would be a good thing, as they would prevent people from being able to do such that. However, there seem to be issues... even using the exact same files that you sent me (your mod folder), I cannot load the saved game. I am not sure if it is due to thjis option having been checked... probably you can load the saved game yourself, and see if it is checked (under settings).

If you did not check it, I really have no idea what could cause such a behaviour of the saved game. I am afraid that if the cause of me not being able to load the game, you would probably have to take your turn again (I know that this is annoying as Germany, since it takes much longer than e.g. Japan).

Maybe (for testing purpuoses) you should disable custom assets in the GEM Mod ini file. I could also try to create a saved game with my copy of GEM and send it to you, to see if you can load it in return, or if the error is mutual.

Best Regards,
Martin

The difference in size should be from the removable of old version of the scenarios - in the original sent, I forgot to delete v1.1 1940AD, v1.1 200BC and v2.1 1500AD.

Things I will try:
1) Load my own save that has sent to you and check the setting
2) Start the game again (i don't mind to try again, i just worry that the same problem would persist)
3) If you can start a game, I can test it out myself too.

Please keep in touch in your email and this forum, so we can diagnosis the problem asap.

Genghis_Kai
Jul 19, 2008, 05:50 AM
I tried to load the save to Hirohito, as was expected, it can load without any problem.

I can't find a way to see the settings after the game is started. Are you sure that I can see it?

Ace of Spades
Jul 19, 2008, 05:57 AM
Yes. It's in Victory Conditions => Settings tab I believe.

Best Regards,
Martin

Genghis_Kai
Jul 19, 2008, 06:06 AM
Yes. It's in Victory Conditions => Settings tab I believe.

Best Regards,
Martin

Just checked. Custom assets is not locked.

I can start a dummy game again and send to you just for testing.

Genghis_Kai
Jul 19, 2008, 06:16 AM
Just sent you a dummy game for testing.

Ace of Spades
Jul 19, 2008, 06:28 AM
It worked... no clue what could be the difference, though, if it was not custom assets. Maybe the old saved game got damaged somewhere on its way to me then... sorry.

Best Regards,
Martin

Genghis_Kai
Jul 19, 2008, 06:30 AM
It worked... no clue what could be the difference, though, if it was not custom assets. Maybe the old saved game got damaged somewhere on its way to me then... sorry.

Best Regards,
Martin

Just sent you two files:

1) The original save game that I have sent you, with the original name.

2) The original save game up to Mussolini.

Ace of Spades
Jul 19, 2008, 07:07 AM
Did not work. This is really really weird.

Perhaps we have to sacrifice a black rooster or something similar before it will work. You know, sometimes computer science can get quite esoteric ;-)

Best Regards,
Ace

Genghis_Kai
Jul 19, 2008, 11:44 AM
Dear all who have participated the PBEM game,

Please check your email.

Fandazma
Jul 22, 2008, 11:32 AM
---> turn to Dazz (very nice game!! Kai u can be proud off!!)

Genghis_Kai
Jul 22, 2008, 12:49 PM
---> turn to Dazz (very nice game!! Kai u can be proud off!!)

Thank you :)

Fandazma
Jul 27, 2008, 10:51 AM
--> to Dazz

Can be possible i forgot to send the turn, i am not sure. I send it now again.

Sorry boys, i am confused the british declared war on me peasefull nation so I.... :)

Dazz_G
Jul 28, 2008, 06:29 AM
Played and sent to Borgg.

Sorry for the delay ... was out of town unexpectedly over the weekend.

borgg
Jul 28, 2008, 06:41 AM
--> to Dazz

Can be possible i forgot to send the turn, i am not sure. I send it now again.

Sorry boys, i am confused the british declared war on me peasefull nation so I.... :)

Really? :p

Will try to finish tonight after soccer training. So wait for my turn ~22:30 local time, which is 7 hours from now.

Bastian-Bux
Jul 28, 2008, 07:51 AM
Then my turn will need another 16 or 17 hours ... as told already in the german forum my time table was flipped upside down. The job where I have to attend at the company was ... mixed up a bit, and I'll be unavaible due to work (and sleep) for the next two days and monday to wednesday of next week between 2000 and 1200 GMT. Hopefully after that it will cool down again. ^^

Bastian-Bux
Jul 29, 2008, 04:26 AM
borgg, did you send the turn already? Didn't arrive yet. I'll be home in 2,5 hours, would be great to have it then. ^^

Genghis_Kai
Jul 29, 2008, 07:53 AM
borgg, did you send the turn already? Didn't arrive yet. I'll be home in 2,5 hours, would be great to have it then. ^^

I have asked him via email. He said he still hasn't finished his turn yet :(

Bastian-Bux
Jul 30, 2008, 12:10 AM
Some good and some bad news:

the turn did arrive yesterday night at 2300 local (2100 GMT) ... so outside of the time where I can access my own computer. Having a completely jilted time table at the moment I'll only be able to do my turn after work, and should be able to send it out approx 1700 local (1500 GMT). Sorry for the delay.

Good news: the next 4 days I'll have a normale schedule again, after that another three days of off-home work, and then I should be back to home work (and thus quick response time) again.

borgg
Jul 30, 2008, 01:11 AM
ok, so i dont need to put any more, that I send the turn yesterday... ;)

Bastian-Bux
Jul 30, 2008, 09:04 AM
Turn send to Kai

Genghis_Kai
Jul 30, 2008, 10:05 AM
Turn send to Kai

You have send me the wrong file :(

Genghis_Kai
Jul 30, 2008, 01:23 PM
1940 March turn sent to Fanda

Fandazma
Jul 31, 2008, 12:11 PM
turn march 1940 send to Dazz. so cool this game :)

Dazz_G
Jul 31, 2008, 07:46 PM
Sent to borgg

moverred
Jul 31, 2008, 10:03 PM
Hey guys, a PBEM game for this MOD would be perfect! I wish I had found this thread earlier but I just found out about PBEM games recently myself. Anyway, best of luck with this game, and hopefully if you start another you can count me in.

Erick

Genghis_Kai
Jul 31, 2008, 10:52 PM
Hey guys, a PBEM game for this MOD would be perfect! I wish I had found this thread earlier but I just found out about PBEM games recently myself. Anyway, best of luck with this game, and hopefully if you start another you can count me in.

Erick

Hi Erick,

Yeah, it is how the 1940AD scenario SHOULD be played. We are really having great fun :D

It is unlikely we will start another game soon, since we just started a while ago. But if we do start another game again in the future, we would surely welcome you to join.

borgg
Aug 01, 2008, 03:44 AM
Hi Erik,

i will be on vacancy beginning from 9th of August for like 10 days. If you like you can be substitute this time. Interested? I would send you the current turn as well. So you can check out already. Otherwise you would be thrown into cold water. If you have icq i can give you an introduction and you can ask... otherwise via email.

moverred
Aug 01, 2008, 02:36 PM
Borgg, sounds good. I have a msn chat that I never use but can give it a shot. Otherwise my email is eknackstedt@knights.ucf.edu. (The chat seems to be under that account.) Get in touch.

borgg
Aug 01, 2008, 03:30 PM
turn send to america.

@erik:
dont have msn. but can create an account. Will do so over weekend. Than i contact you.

Bastian-Bux
Aug 01, 2008, 04:25 PM
turn send to Germany

moverred
Aug 01, 2008, 04:59 PM
cool, I'll be waiting. I guess I know who I'm rooting for! lol

Genghis_Kai
Aug 02, 2008, 11:06 AM
1940 April turn sent to Fanda

Fandazma
Aug 04, 2008, 02:59 AM
turn send to dazz

Dazz_G
Aug 04, 2008, 08:08 PM
Played and sent to borgg.

Bastian-Bux
Aug 05, 2008, 01:35 PM
played and sent to Kai

Genghis_Kai
Aug 05, 2008, 09:56 PM
1940 May turn sent to Fanda

Fandazma
Aug 06, 2008, 03:43 AM
May turn is on the way to Moskau :D.

Dazz_G
Aug 06, 2008, 06:54 PM
Sent to borgg.

My availability will be very limited for the rest of this week. There is a possibility I may not be able to play again until Monday.

Genghis_Kai
Aug 07, 2008, 12:12 AM
Sent to borgg.

My availability will be very limited for the rest of this week. There is a possibility I may not be able to play again until Monday.

Thanks for letting us know. Since we have been spending on average three days per turn for the last few turns, I think your absent till Monday would not delay the game much.

borgg
Aug 07, 2008, 05:11 AM
As i posted earlier... I will leave on sunday for like 10 days. Maybe i return 2-3 days earlier, but its unlikely.

I guess it makes no sense to organize a substitute player for such project we play here. So i geuss we will have in sum a 2 weak time break.

Genghis_Kai
Aug 07, 2008, 05:35 AM
As i posted earlier... I will leave on sunday for like 10 days. Maybe i return 2-3 days earlier, but its unlikely.

I guess it makes no sense to organize a substitute player for such project we play here. So i geuss we will have in sum a 2 weak time break.

Oh, I thought you already arranged a substitute?

Anyway, I am ok to wait for you to come back. Just finish your turn of May and pass it to Bastian. Then we can start June's turn and complete the turn up to Russia. So it would be only about 6-8 days vocation. By the time you come back, I think Martin will be back as well so we can have the full house again.

Dazz_G
Aug 07, 2008, 01:27 PM
I reckon waiting is probably best too ... its ok for Kai to play for Italy while Martin is away but to bring someone in to play Britain for three turns at the most doesn't make much sense to me.

borgg
Aug 07, 2008, 03:10 PM
Ok, i think you are not upset now, when i take my time to make the May turn. The delay will happen anyways ;)

I guess i will do tomorrow.

borgg
Aug 08, 2008, 05:01 PM
Played and send to Bastian. See you in 11 days from now. ;)

Bastian-Bux
Aug 09, 2008, 02:37 AM
June on its way to Kai, sorry for the delay, got that turn at midnight -> could play in the morning only.

Genghis_Kai
Aug 09, 2008, 12:35 PM
1940 June turn sent to Fanda

Fandazma
Aug 10, 2008, 01:12 PM
i will send my turn on Thuesday. I have no time because of making a trip to munich tomorrow. So Borgg is on holiday it will be no problem, i think?

Fandazma
Aug 12, 2008, 05:51 AM
Turn send to Dazz

Dazz_G
Aug 12, 2008, 06:27 PM
I have the turn ... guess there is no rush to play it this time round.

Dazz_G
Aug 18, 2008, 07:10 AM
Sent to borgg in time for his return.

Bastian-Bux
Aug 21, 2008, 09:42 AM
Turn is out to Kai.

Genghis_Kai
Aug 21, 2008, 03:45 PM
1940 July turn sent to Fanda

Genghis_Kai
Aug 23, 2008, 10:34 AM
Fanda just emailed me that his computer is down and that will take him some time to recover.

Fandazma
Aug 25, 2008, 01:50 PM
Sorry for the daley. I brought my second (5 years old) Computer on route and managed it to make the turn under adventurelike circumstances :) (1 frame per second^^)

send to Dazz

Dazz_G
Aug 26, 2008, 09:24 AM
Sent to Borgg

Bastian-Bux
Aug 26, 2008, 04:29 PM
Sent to Kai half an hour ago.

Genghis_Kai
Aug 26, 2008, 10:45 PM
The file arrived at a wrong time for me. It will be another 8 hours for me to finish work.

Ace of Spades
Aug 27, 2008, 06:13 AM
Hello everybody,

just wanted to let you know that I am available for the game again, although of course I missed out on a large part (effectively did a single turn only so far), Kai kept me somewhat up to date.

Thrilled to be joining you again soon :-)

Best Regards,
Ace

Genghis_Kai
Aug 27, 2008, 12:06 PM
1940 Aug turn sent to Martin.

Ace of Spades
Aug 27, 2008, 02:46 PM
Sent to Fandazma.

Fandazma
Aug 29, 2008, 09:32 AM
on the way to Dazz

Fandazma
Aug 29, 2008, 10:22 AM
Hi friends and enemys,

i have made me some maps for fun (on work :)). So i will not hide them. Here they are. Have fun watching over the timeline how the world is changing.

No panik, no secrets are revealed. All i use is the chatbox.

the human players are the colored (france is also colored because of its big size). If a AI become a vasall of a human player then it is also colored like the hegemon.

It can be, that i do some mistakes like put Wilhelma in the france team or something like that. If u find some error tell me and i repair it. (oh i realize evan now, that a have the german PBEM in my head, when i make this maps (there is a french, netherland team). Ok because i can go to work until monday to change it, i will post it although.) (Cant wait to show you this :crazyeye:)

after turn 1

187151

after turn 2

187152

after turn 3

187153

after turn 4

187154

after turn 5

187155

after turn 6

187156

after turn 7

187157

Genghis_Kai
Aug 29, 2008, 10:50 AM
Great work!

According to your rule, France and Netherlands should be part of Britain as well since they are vassals of Britain.

Fandazma
Aug 29, 2008, 10:57 AM
ah ok, they will be white on thuseday :). not that borgg get a complex :p

Genghis_Kai
Aug 29, 2008, 11:10 AM
Oh also, the British has given all his Americas possession to US at the first turn.

Bastian-Bux
Aug 29, 2008, 11:35 AM
Not quite correct ... Kanada is still standing. ^^

Oh and for those that are wondering what the USA is doing in south america...

Silently the FBN agent Smith was laying in ambush. A narcotics smuggler was expected to cross the border from Colombia to the american holdings in Panama this night. It was the second great hint gained this month ... and this time they would hit hard. No reoccurence of the thing last week.

Then everything was going quickly. The FBN agents hit ... hard. "Only take prisoners if you can afford to" was the order standing ... and it was a necessary order as it turned out. The hunch of the commander at the FBN headquarter was correct. It took only a few minutes till the smugglers backup was coming in on them ... the backup that killed the whole FBN last week ... the colombian armed forces. Never mind that this FBN action took place on american soil, the deal between the drug smugglers and the colombian army was strong enough to make the soldiers cross borders.

But this time the FBN has brought backup themself. Agent Smith breathed a sigh of relief "Cavallry is coming" he yelled to his guys. And it was coming. Two companies of the United States Marines where falling on their unsuspecting prey ... following them in quick pursuit. Soon the border was crossed again ... this time southwards. The smugglers where quickly disposed of, but the colombian forces retreated further and further in the hinterlands, followed by the Marines.


... 3 days later, after evidence was established that the whole colombian gouvernment was in on the drug trafficking, President Roosevelt declared the state of war ... the war on drugs. United States Forces where on their way to end drug trafficking from South America, once and for all.

Dazz_G
Aug 30, 2008, 07:41 AM
Sent to Borgg

Ace of Spades
Aug 30, 2008, 07:59 AM
Wow, Fandazma - the maps are awesome, thanks! Just out of curiosity, how did you create them? Is there a tool that does it automatically?

Best Regards,
Ace

borgg
Aug 31, 2008, 02:42 PM
sent to bastian.

Bastian-Bux
Sep 01, 2008, 01:26 AM
Nothing here yet. ^^

borgg
Sep 02, 2008, 02:26 AM
Whus? I will send you when i'm back from work (8 hours from now). This is kind of strange. Announce this in icq next time bastian. ;-)

Fandazma
Sep 02, 2008, 01:24 PM
Wow, Fandazma - the maps are awesome, thanks! Just out of curiosity, how did you create them? Is there a tool that does it automatically?

Best Regards,
Ace

Yes i use YAME and then do a little work to put all the resources and bourders in it ( i think 50 hours or so, u see a have many time during my job, i am a happy man, only that the email-sites are restricted from our admins is bad^^)

When u have excell i can send you se original file. I also have done a new map for the 8 person version for better visialization :) (and while its boring at work hehe)

USA is frightening me :)

the old ones i will not update, because the near end of the game.

187520

Fandazma
Sep 02, 2008, 01:39 PM
Another thing.

will you all take control of the same civs in the new game as in the old one?

Genghis_Kai
Sep 02, 2008, 01:46 PM
Thanks for that! that's great.

We shall reassign the players for next game. At least for me, I want to play another team.

Bastian-Bux
Sep 02, 2008, 01:57 PM
I strongly suggest giving Kai a weak team ... he seems to be the best fitted to turn even the worst position into a win. ^^

As mentioned I'd like top play the USA again (learning from mistakes), and wouldn't mind to much to get an able sidekick in South America. Might be interessting to not have the south to expand militarily into. ^^

Genghis_Kai
Sep 02, 2008, 08:16 PM
I strongly suggest giving Kai a weak team ... he seems to be the best fitted to turn even the worst position into a win. ^^

As mentioned I'd like top play the USA again (learning from mistakes), and wouldn't mind to much to get an able sidekick in South America. Might be interessting to not have the south to expand militarily into. ^^

Is this your strategy? trying to turn everyone's attention on me? :lol:
Otherwise, there seems no reason why you would say that. I haven't encountered with you in our previous game and all I did in that game was just gang bashing Axel with the others anyway.

Bastian-Bux
Sep 03, 2008, 02:10 AM
Lol, nah, it's nothing against you personal. Do consider it as a sign of respect to your abilities. ;) Lets say the last game was a nice example of an experienced player (you) who knows the map (to) well vs. an inexperienced player (borgg) that made some serious mistakes.

Knowing how many mistakes I made as America (nothing game breaking, but enough to slow me down considerably) I wouldn't WANTto get into a war with you ingame. I might be able to hold my position a tad better then borgg, given that I do have a bit experience with modifying your map, but you just have a significant advantage both in pure knowledge AND experience I think.

Genghis_Kai
Sep 03, 2008, 03:00 AM
Alright then, thanks for your kind respect :) But I am still in doubt that you are just trying to hide your talent in Civ :D I think you didn't do too bad as America.

As aside, I think we should also mention the great success of Japan achieved by Fanda. When Fanda told me (I think was March turn) that China will be under control in 3 turns, I was laughing and didn't believe him, but at least he did it!:king:

Fandazma
Sep 03, 2008, 09:19 AM
Alright then, thanks for your kind respect :) But I am still in doubt that you are just trying to hide your talent in Civ :D I think you didn't do too bad as America.

As aside, I think we should also mention the great success of Japan achieved by Fanda. When Fanda told me (I think was March turn) that China will be under control in 3 turns, I was laughing and didn't believe him, but at least he did it!:king:

Thanks Kai, and while I learn a lot here, in the German PBEM China will fall after 5 turn hehe.

Bastian get the point. You are impresive as german (I have the german player for my eyes, who will play in the german PBEM. He is fighting very brave, but not a comparision to you).

What do you think about South america or the Arabiens? :lol:

Fandazma
Sep 03, 2008, 09:27 AM
And for info here the aktually stand at the German PBEM. You will see that after 3 turns it is quite different then ours here, so it is not forsaken how the first year is running.

Look at the Americans :eek:

187619

Bastian-Bux
Sep 03, 2008, 10:55 AM
Yeah, as I said, I could have done MUCH better. ^^ Lets say I was playing rather conservative, didn't want the japanese or german get funny ideas. ;) Its much easier to play aggressive if you can count on the lacking skills of potentiell enemies. ;)

Bastian-Bux
Sep 03, 2008, 10:57 AM
Btw. Kai as South American sounds great ... if he is trustworthy. ^^ Imagine his fighting skills and my builder qualities united in an american team. :D

Fandazma
Sep 03, 2008, 11:32 AM
Btw. Kai as South American sounds great ... if he is trustworthy. ^^ Imagine his fighting skills and my builder qualities united in an american team. :D

I hope it will be more hot then united :)

Genghis_Kai
Sep 03, 2008, 12:44 PM
Nah, South America and the Middle East teams are too boring. Let the new players take them :)

Fandazma
Sep 03, 2008, 01:18 PM
Rofl. I have post a tread in the german PBEM forum to find some new players for us and the first they will read is your post, Kai. Very nice marketing :)

Ace of Spades
Sep 03, 2008, 01:59 PM
En contraire! Personally, I would love to play the middle eastern team :-) Far from boring, to my mind. Of course, any of the major powers can crush you, but I would not mind that.

You get so used to playing a dominant civlization in single player, where usually even the worst positions can be turned into a win because of the stupid AI warfare routines, unless you are ridiculously out-teched. It would be interesting to really have to be afraid of your neighbours for once.

Best Regards,
Ace

Bastian-Bux
Sep 03, 2008, 02:23 PM
Fanda, lets say hot means suizide for the south american team. Even given the USA s lack of infantry at the start of the scenario, they can mop the floor with the south american forces. I do consider it bad playstyle to do so to a human player ... except if this is your "historical position". So of course nazi-germany should beat the ... out of its neighbours, same about Japan ... But playing the USA and getting hot on beating the south american player? Cheap ... Of course the AI is free for taking ... but I do consider playing a communicative activity, and beating the crap out of some chanceless guy doesn't help communication that much. ;)

Genghis_Kai
Sep 03, 2008, 09:52 PM
En contraire! Personally, I would love to play the middle eastern team :-) Far from boring, to my mind. Of course, any of the major powers can crush you, but I would not mind that.

You get so used to playing a dominant civlization in single player, where usually even the worst positions can be turned into a win because of the stupid AI warfare routines, unless you are ridiculously out-teched. It would be interesting to really have to be afraid of your neighbours for once.

Best Regards,
Ace

Ah ok. I was worrying no one would like to be the little guys :p

Genghis_Kai
Sep 03, 2008, 10:05 PM
Bastian, are you not interested to continue our current game in the mean time?

Bastian-Bux
Sep 04, 2008, 12:39 AM
Sorry got the game only tonight, and don't have time NOW to do the turn (gotta do some things in the town, including buying Spore *yummy*

Though while my eagerness to doctor on an officially dead patient is limited I'll do the turn somewhen today. Just RL comes first.

Genghis_Kai
Sep 04, 2008, 03:34 AM
Sorry got the game only tonight, and don't have time NOW to do the turn (gotta do some things in the town, including buying Spore *yummy*

Though while my eagerness to doctor on an officially dead patient is limited I'll do the turn somewhen today. Just RL comes first.

i see. I am happy to wait, just want to see whether the game is still on.

Adhesive86
Sep 04, 2008, 05:47 AM
Ah ok. I was worrying no one would like to be the little guys :p

Should you guys run another game I'd be more than happy to take a 'little' team. Should make for either a very interesting diplomatic game or a very short military one...

What are the diplomatic expectations here in terms of staying true to history/ ideology? I guess it would be considered a little foul for the U.S to declare war on Canada for instance?

Fandazma
Sep 04, 2008, 09:25 AM
To start the discussion. I would take Japan again (but only if Kai is not playing china :lol:, no joking).


Should you guys run another game I'd be more than happy to take a 'little' team. Should make for either a very interesting diplomatic game or a very short military one...

What are the diplomatic expectations here in terms of staying true to history/ ideology? I guess it would be considered a little foul for the U.S to declare war on Canada for instance?

Dazz_G
Sep 04, 2008, 11:55 AM
And I'm happy with Russia again.

Bastian-Bux
Sep 04, 2008, 04:12 PM
USA here again. And sorry Kai, had a VERY busy day today. I'll try to do the turn tomorrow.

Genghis_Kai
Sep 05, 2008, 11:39 AM
1940 Sept turn sent to Martin.

Ace of Spades
Sep 05, 2008, 05:44 PM
And on to Japan.

Fandazma
Sep 06, 2008, 02:12 AM
per Transsib to Russia

Dazz_G
Sep 06, 2008, 05:16 AM
Sent to Borgg

borgg
Sep 06, 2008, 02:17 PM
file sent to bastian

Bastian-Bux
Sep 07, 2008, 05:24 AM
Oh did I mention? Turn out to Kai.

Genghis_Kai
Sep 07, 2008, 01:21 PM
1940 Oct turn sent to Martin.

Borgg: Well done on the Italian Fleet. I now have to face you by myself in Europe.

Fandazma
Sep 08, 2008, 04:40 AM
after hard fight in australian waters, turn send to Dazz.

Borgg well done on the japanese fleet but my transportship are harder than they look and they can sunk destroyer as well, sorry :).

Dazz_G
Sep 08, 2008, 05:03 AM
Sent to Borgg

borgg
Sep 08, 2008, 05:12 AM
after hard fight in australian waters, turn send to Dazz.

Borgg well done on the japanese fleet but my transportship are harder than they look and they can sunk destroyer as well, sorry :).

:eek: What you say? ... transports can attack? Didn't consider that. :hammer2: :wallbash:. But the result had been worse if your BS had attacked with collateral damage on my fleet. And i sunk some of your fighters as well. This was best i could do with my fleet i guess. Further i got some of your fleet in indonesian harbor ;-). So even if you wiped my fleet and even got sidney or brisbane it was a good turn for me :crazyeye:

btw: hey italian? Missing your fleet? :yumyum:

Ace of Spades
Sep 08, 2008, 07:19 AM
Yeah, great move. I figured them to be safe... lost twelve ships to a single Marine, what a tragedy.

Best Regards,
Martin

Fandazma
Sep 08, 2008, 08:30 AM
thats the important thing i learned from that match. "DONT PUT SHIPS IN CITYS" (when Borgg is near) :lol:

Genghis_Kai
Sep 08, 2008, 09:06 AM
thats the important thing i learned from that match. "DONT PUT SHIPS IN CITYS" (when Borgg is near) :lol:

Well, not absolutely true. I have all my ships in cities, just in the vicinity of borgg's heartland. The important thing to do is to keep enough land force to defend them.:)

Ace of Spades
Sep 08, 2008, 10:07 AM
That's true. I guess I am so used to ships being rather safe in cities (from AI games) that I did not consider the possibility, and neglected to defend the city properly.

But in the end, that's what makes this kind of game challenging.

borgg
Sep 08, 2008, 10:18 AM
That was much luck. From my spyactivities i have cityview for all italian and german cities. Futher the town west of tunis was still in french posession. Therefore i've seen your fleet leaving. It was pretty predictable when it would arrive in this harbor. One submarine checking than, if you really do city hopping, so i knew if it makes sense to prepare the transport and leave it defenseless in the atlantic. I was so scared i get wiped by any german sub. But lucky me :crazyeye:

I even thought i had to fight the portugese too...but no. Even my first strike (14% chance) made it. I hade 3 more and hoped they would manage this mission.

Question: Does the city defense and all defense boni count for your italian inf too? (As if it was a portugese unit?)