MalkutX
Jul 09, 2008, 01:49 AM
Well, this is just impossible. No priests = no inquisition = no religious victory.
A few months ago, Kael said that this would probably stay in later versions, because the CoE is a secretive religion that doesn't run around announcing itself by burning people for heresy. Fair enough. Also, since it's so easy to spread, it would make for a really quick and boring game. Also true.
However, I can't imagine them not wanting to rule the world as a kind of shadow government, so it seems like there should be a way to accomplish this. Plus, there are other ways to corrupt or control a local religious organization. You could always use bribery or corruption or assassination to discredit a religion and it's followers in the eyes of the locals.
It shouldn't be impossible, it should just be harder, to help balance out how easy it is to spread. Easier to spread, harder to dominate with.
Maybe they need an alternative way of doing what inquisition does, like a new special ability, only for balance sake, there would have to be some changes:
Make it rare
Make it time consuming
Make it expensive
If only one unit (or very few) has it, then it will be harder to remove religions than it is to spread yours.
If it takes four or five, it will take longer to remove than spread.
If it costs money . . . well, why wouldn't it? It's the whole point of the religion. You could pay to discredit the religion, and the city turns to Esus instead.
Anyway, this is my first time using CoE, and I'm having fun with it otherwise.
A few months ago, Kael said that this would probably stay in later versions, because the CoE is a secretive religion that doesn't run around announcing itself by burning people for heresy. Fair enough. Also, since it's so easy to spread, it would make for a really quick and boring game. Also true.
However, I can't imagine them not wanting to rule the world as a kind of shadow government, so it seems like there should be a way to accomplish this. Plus, there are other ways to corrupt or control a local religious organization. You could always use bribery or corruption or assassination to discredit a religion and it's followers in the eyes of the locals.
It shouldn't be impossible, it should just be harder, to help balance out how easy it is to spread. Easier to spread, harder to dominate with.
Maybe they need an alternative way of doing what inquisition does, like a new special ability, only for balance sake, there would have to be some changes:
Make it rare
Make it time consuming
Make it expensive
If only one unit (or very few) has it, then it will be harder to remove religions than it is to spread yours.
If it takes four or five, it will take longer to remove than spread.
If it costs money . . . well, why wouldn't it? It's the whole point of the religion. You could pay to discredit the religion, and the city turns to Esus instead.
Anyway, this is my first time using CoE, and I'm having fun with it otherwise.