View Full Version : Stop Quitting Early!
bonafide11 Jul 09, 2008, 05:47 PM I got the game today, been looking forward to it for a long time. I've played three multiplayer games now on Xbox Live, and each time the same thing happens. We start with four players, first guy quits right away, second guy quits a little later, then it's down to me and one other guy and he quits as soon as I get to the medieval age. It's so annoying! Seriously, I get further in the demo than I do in the real game on multiplayer. I'm 3-0 now but I haven't gotten anywhere in the game because everyone always quits, then the game just ends. Don't start the game if you don't have a few hours to spare to play it! This isn't going to be too exciting of a multiplayer experience if nobody is willing to play the game for more than an hour anyway.
If any non-quitters want to play, my Xbox Live screen name: emac fenian
exclamatio Jul 09, 2008, 05:52 PM people dont usually D/C through choice, needs patching mate
bonafide11 Jul 09, 2008, 06:39 PM I have a hard time believing that all 12 people who've quit on me today were just disconnected when I haven't been disconnected once... And if they are disconnected, why don't they bother trying to reconnect and rejoin the game?
someguy486 Jul 09, 2008, 06:44 PM Try playing ranked games.
Copywriter Jul 09, 2008, 07:23 PM People do quit in all sorts of games a lot.
It's a fact of life. The world is full of weak people. If situations aren't optimal for them, they turn tail and run rather than facing the challenge and continuing forward to completion of their commitment. Their word means nothing to them and they are without honor.
The playing (and leaving) of a video game is just an extension of themselves.
:D
bonafide11 Jul 09, 2008, 07:30 PM Try playing ranked games.
That's what I've been playing
someguy486 Jul 09, 2008, 07:52 PM You can't rejoin a ranked game you left. Guess you'll have to play your fellow Civ Fanatics. Check the 360 gamertag list.
Widowmaker313 Jul 09, 2008, 08:13 PM My first game in SP down, but you gotta realize, some people may try to fit a game in, but things may have come up, YES to all twelve people, you just might be lucky.
holiday_hawk Jul 09, 2008, 09:57 PM This is a big problem and many games, and I'm not surprised it happened to a game that could take hours to play.
skadistic Jul 09, 2008, 10:36 PM I've been booted twice tonight out of 3 games.
GodFearingPimp Jul 14, 2008, 09:31 AM I find that it freezes up a good amount when advisors pop up and you tell them to buzz off too quickly.
I either get frozen up online, or I get first everytime. The game is easy against guys who aren't Civ Fanatics.
exclamatio Jul 14, 2008, 09:43 AM was beating the number1 player on head2head earlier today, well into victory and i get the lovely disconnection of doom!
vapaach Jul 14, 2008, 03:24 PM Yeah the game freezes with me often, never disconnected, but i after 10-20 minutes of waiting, i have no other choice than quit. And i can play all other games just fine so it has something to do with the game.
civman21 Jul 15, 2008, 01:22 AM civ online has always gad problems with quiters in open games. thats why serious players join ladders. trust me civ 3 and civ 4 online players laugh at open games. ladder players are usually ten times better too. I'm going to be playing civ rev online soon, thugh the pc games are way better.
Mcswifty Jul 15, 2008, 11:53 PM Happens to me too, was in a team game with a friend, we took out one of them early after we had bottled him up for a bit, about a turn later his friend quit. :(
bonafide11 Jul 16, 2008, 12:56 AM I just had one of the most intense games ever end by a player quitting early. I just started the World Bank when he declared war on me, and he had more advanced units than me. He attacked me with bombers and I just had tons of Riflemen in my cities. I was the Zulu, so I took advantage of the cheap Riflemen bonus and expected I could hold off attacks by outnumbering him. My stacks of riflemen slowed him down enough that I was able to start producing Modern Infantry, but he managed to take a couple cities. Then he rolled up to my capitol where I was building the World Bank, and I had a ton of units there, but I was still nervous that he'd be able to take it. So there's about two turns until I finish the World Bank, and he's standing next to my capitol with a stack of bombers. He attacks once or twice, and apparently gets frustrated by my Riflemen finally killing one of his bombers, and then he just QUITS!
It was ridiculous! It was so intense -- I'm a couple turns away from completing the World Bank, and he's a couple turns away from taking my capitol, which would have been near impossible for me to overcome. And then he just quits! I win a Domination victory instead of the Economic victory I was so close to, but I was just stunned this guy wasted his time playing the game for that long only to quit at the most crucial moment ever!
Yyrkroon Jul 16, 2008, 01:50 AM Welcome the world of multiplayer gaming.
The problem is especially bad in strat games because 1) the time they take to setup, 2) the time they take to play, and 3) the pacing combined with positive feedback looping makes it 'obvious' when one is going to lose.
Just chalk up the quits as wins and be happy. It really is silly to expect your opponent to stay logged into a game that is beyond reach. That's why most RTS's allow a user to resign and flash the GG.
Even among my friendly CIV Iv PiTBoss games, as soon as someone becomes overly dominant, it is usually time to restart rather than suffering along for dozens of turns just so someone can get the satisfaction of seeing the "you win" message.
GodFearingPimp Jul 16, 2008, 08:45 AM I've lost 2 games, and won 13. And I have a losing record thanks to freezing.
It freezes less though when I let the science discovery animation pop up before I click ok. I wish I could turn that annoying shtuff off.
Civ Person Jul 16, 2008, 11:19 AM the longer the game is out the more people will play multiplayer. that means more didcated players who will play the whole game. just give it a few weeks
bonafide11 Jul 16, 2008, 01:36 PM Just chalk up the quits as wins and be happy. It really is silly to expect your opponent to stay logged into a game that is beyond reach. That's why most RTS's allow a user to resign and flash the GG.
I completely disagree with this because 95% of the time people quit it's way too early for the game to be "beyond reach" for them and just because one thing goes wrong in Civ Rev does not mean the game is over. This game is pretty easy to come from behind in and easy to overcome early problems you encounter. If people were quitting after losing their capitol, it'd be one thing, but they're quitting ten turns in the game when it is far from being decided. There is just about no excuse for quitting a game before AD.
vapaach Jul 17, 2008, 01:24 PM Today just something seriously ridiculous happened to me. It was a multiplayer game. I was 3 turns away from building united nations, and already destroyed two of the human players. Nobody was even halfway to a victory than me. And then: the game freezes!!!!!!!!!!!1 :mad:
I seriously wanted to throw the game disc off the window :(
By the way all my other game work just fine, all of them are older and more scratched too.
And many times when people quit(especially in times when the game goes just normally), it is caused by freezing or disconnecting. So don`t always blame the quitter, blame him if you see him looking for a game in 10 seconds.
Evil Crouton Jul 21, 2008, 12:35 PM Today just something seriously ridiculous happened to me. It was a multiplayer game. I was 3 turns away from building united nations, and already destroyed two of the human players. Nobody was even halfway to a victory than me. And then: the game freezes!!!!!!!!!!!1 :mad:
I seriously wanted to throw the game disc off the window :(
By the way all my other game work just fine, all of them are older and more scratched too.
And many times when people quit(especially in times when the game goes just normally), it is caused by freezing or disconnecting. So don`t always blame the quitter, blame him if you see him looking for a game in 10 seconds.
I've completly given up on ranked play because of this. Out of 10+ tries I was never able to complete a game without freezing up. I've tried 3 different xboxes and 2 different game discs. It doesn't matter, I WILL crash at least once. At this point I've resigned myself to FFA's with friends. At least in private matches I can reboot the 360 and rejoin in a turn or two. Then of course the game will lock up until everyone quits and rejoins but at least we can finish a game (despite the 20 minute technical difficulties delay).
Random Fires Jul 24, 2008, 12:55 AM I've just started to play multi player, yup quitting is pretty bad. But I rolled over enough people, I don't expect them to stick around.
Having played an online game or two, I've noticed a few things.
Most online games with fewer people 4 or less tend to suck after it gets released, wait a month or so, things get better.
These online games with low numbers really take a "game play" hit when stuck with an idiot, or a drop out. But play with 16 or more, it makes little difference to the game play. 1 of 4 compared to 2-3 of 20.
Best thing I can suggest is to keep people talking, and send feed back on those that quit. Just don't forget to send positive feedback (more) once in a while or your ratio won't mean squat.
Kikimalaka Aug 17, 2008, 11:50 AM Does it really matter if I quit? If I am down to 2 cities with Hoplites and I see tanks coming down the road, is their score lowered if I quit rather than watch myself die?
Shackel Aug 17, 2008, 07:05 PM In a single player match, no. In a multiplayer match, it shows immaturity and cowardice, which is frowned upon.
Jerrymander Aug 17, 2008, 09:48 PM OP: Baaaaawwww.
NaZdReG Aug 18, 2008, 09:38 AM bonafide,
I can relate.. if you're shooting for cultural, economic, or spacerace and people know that you'll see exactly what happened.
I had that happen to me as well. was hit hard by military but they couldn't keep up with my rush buying so he dropped.
some players are cool and will do their best to acheive one of the other victories in time.. others just quit. sometimes I'll play it out since the person did a decent job of expanding and teching for the AI.
unfortunately it comes with the territory. was just as true in civ 4 multiplayer.
find people who don't drop and add them to your friends list. build up a group of people willing to commit the time even when they are losing.
you're welcome to count me among them and shoot me a friends request
NaZdR3G is my gamertag
NaZ
Kikimalaka Aug 18, 2008, 10:24 AM In a single player match, no. In a multiplayer match, it shows immaturity and cowardice, which is frowned upon.
C'mon, Really. If there is ZERO chance of winning, why waste 1/2 hour watching yourself be destroyed? I rarely get a chance to multiplayer at all, I don't want to waste it watching my slow, miserable death! That's not cowardice or immaturity...it's "Time Management."
bonafide11 Aug 18, 2008, 12:43 PM Yeah it's one thing if you're just getting destroyed, but too many players quit as soon as one thing doesn't go their way. I always see people quit after their undefended settlers get taken. Or if someone tries to attack my city and it fails they always quit.
someguy486 Aug 23, 2008, 08:08 PM Yeah it's one thing if you're just getting destroyed, but too many players quit as soon as one thing doesn't go their way. I always see people quit after their undefended settlers get taken. Or if someone tries to attack my city and it fails they always quit.
I see the settler and attack gone bad thing then quit happen alot. I don't quit when it is something small like that, but when I lose my capital or lose 1 out of my 2 cities. There is just no chance of winning or coming back when you are cut in half like that. I have lost cities and taken them back, or lose when attacking and still win. I don't understand why people quit after the smallest set back.
xenobiotic Aug 31, 2008, 10:12 AM Do any of you guys play chess?
Once a position becomes unwinnable resigning happens quite often and it still honorable. At the grandmaster level there are far more resigns than mates.
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