crossclayton
Jul 19, 2008, 06:12 PM
i can build inquisators but when i move them into a city with a non state religion they cant do anything. there is no button to get them to remove the non state religion. I have all the pre-requisites to do thid but its like the actual action doesnt exist. even in the civopedia it doesnt have anything written in the special abilities section. i had this problem with 2.1 aswell but before 2.1 it worked fine. pls help me.:(
btw. excellent mod, you should all be hired by firaxis!:goodjob:
zappara
Jul 20, 2008, 05:34 AM
i can build inquisators but when i move them into a city with a non state religion they cant do anything. there is no button to get them to remove the non state religion. I have all the pre-requisites to do thid but its like the actual action doesnt exist. even in the civopedia it doesnt have anything written in the special abilities section. i had this problem with 2.1 aswell but before 2.1 it worked fine. pls help me.:(
btw. excellent mod, you should all be hired by firaxis!:goodjob:
Is this with regular RoM 2.2 or with RoM:RevDCM+BUG mod combination? If it's with RevDCM then I got to recheck that unit's python code.
strategyonly
Jul 20, 2008, 07:05 AM
fixed.........................
crossclayton
Jul 20, 2008, 08:25 AM
Is this with regular RoM 2.2 or with RoM:RevDCM+BUG mod combination? If it's with RevDCM then I got to recheck that unit's python code.
it is the rom:revDCM+BUG mod combo.
[to_xp]Gekko
Jul 21, 2008, 07:50 AM
I thought inquisitors were civic-specific? are you running the correct civic choice?
zappara
Jul 21, 2008, 11:27 AM
Currently Inquisitors have been only fixed for RoM2.2:RevDCM+BUG combination and yes, they need your nation to have Theocracy before you can build them but I don't think there's that civic check when you try to use them (which I should try to fix too I guess :D)
crossclayton
Jul 22, 2008, 05:26 AM
Currently Inquisitors have been only fixed for RoM2.2:RevDCM+BUG combination and yes, they need your nation to have Theocracy before you can build them but I don't think there's that civic check when you try to use them (which I should try to fix too I guess :D)
Yes i have theocracy civ, but when i move the unit on to a city with a religion that i want to get rid of, there is no button on the UI to click to make the unit do its thing. Its like just a unit that does nothing except move around