Bindamel
Jul 29, 2008, 08:52 PM
Hello again!
As I mentioned in this (http://forums.civfanatics.com/showthread.php?t=261105) thread, I have devised a plan to achieve all the requirements for four of the six legs of the Elite Quattromaster Challenge.
I will try to post a thread around every two weeks with the game conditions, and then some highlights of my game, and encourage others to do the same. I also open the floor to discussions of strategy, as the regular HoF'ers never cease to amaze me with their insights into the game.
Round 13: Japlomination
(Japan + diplomatic + domination)
Monty and Toku are about the unfriendliest AIs on the planet, so that's why I made both of their games diplomatic victories :lol:
"Required" Settings:
Expansion: Vanilla/Warlords
Era: Ancient
Civilization: Japan
Victory Condition: Diplomatic
Game Speed: Quick
Map: Archipelago
Although all maps except duel are eligible for EQM, most of the submissions for the Bindy challenge so far have been small or standard, so I’m going to concentrate on those two.
Here again are the opponent requirements for various map sizes.
Mapsize Minimum Maximum
Tiny 2 4
Small 4 7
Standard 6 10
Large 8 14
Huge 10 17
Tokugawa is Aggressive and Organized in Vanilla, which when combined with his maceman UU, the samurai (two first strikes!), make this game a good candidate for "diplomination". Don't forget that samurai require iron. Warlords players lose Organized for the likely useless Protective, and gain the equally useless UB, a Coal Plant that gives an extra 10% to production.
Toku starts with fishing and the wheel so a coastal start might be in order. This is probably the biggest strike against the early rush, as you're two techs away from either AH or BW.
If you're interested, the current best dates for a small map are:
Deity WastinTime 1130 A.D.
Immortal Misotu 1250 A.D.
Emperor Misotu 1310 A.D.
Monarch Jean d'Eath 1630 A.D.
Prince Jean d'Eath 1550 A.D.
Noble Gosha190 590 A.D.
Warlord sanabas 1555 A.D.
Chieftain Grrahnbahr 1650 A.D.
Settler WilliamOfOrange 1310 A.D.
and the current best dates for a standard map are:
Deity WastinTime 1190 A.D.
Immortal Misotu 1190 A.D.
Emperor Misotu 1355 A.D.
Monarch ozbenno 1475 A.D.
Prince denze 1710 A.D.
Noble Infantry#14 1810 A.D.
Warlord sanabas 1595 A.D.
Chieftain LangeGeschichte 1435 A.D.
Settler archphoenix 1130 A.D.
I'm guessing that there was a small noble diplomatic gauntlet at some point. :D
Results:
ozbenno won in 1670 A.D. on a Monarch small map (http://hof.civfanatics.net/civ4/game_info.php?entryID=13059)
bestje won in 1770 A.D. on a Monarch small map (http://hof.civfanatics.net/civ4/game_info.php?entryID=13026)
Bindamel won in 1870 A.D. on a Monarch standard map (http://hof.civfanatics.net/civ4/game_info.php?entryID=13117)
As I mentioned in this (http://forums.civfanatics.com/showthread.php?t=261105) thread, I have devised a plan to achieve all the requirements for four of the six legs of the Elite Quattromaster Challenge.
I will try to post a thread around every two weeks with the game conditions, and then some highlights of my game, and encourage others to do the same. I also open the floor to discussions of strategy, as the regular HoF'ers never cease to amaze me with their insights into the game.
Round 13: Japlomination
(Japan + diplomatic + domination)
Monty and Toku are about the unfriendliest AIs on the planet, so that's why I made both of their games diplomatic victories :lol:
"Required" Settings:
Expansion: Vanilla/Warlords
Era: Ancient
Civilization: Japan
Victory Condition: Diplomatic
Game Speed: Quick
Map: Archipelago
Although all maps except duel are eligible for EQM, most of the submissions for the Bindy challenge so far have been small or standard, so I’m going to concentrate on those two.
Here again are the opponent requirements for various map sizes.
Mapsize Minimum Maximum
Tiny 2 4
Small 4 7
Standard 6 10
Large 8 14
Huge 10 17
Tokugawa is Aggressive and Organized in Vanilla, which when combined with his maceman UU, the samurai (two first strikes!), make this game a good candidate for "diplomination". Don't forget that samurai require iron. Warlords players lose Organized for the likely useless Protective, and gain the equally useless UB, a Coal Plant that gives an extra 10% to production.
Toku starts with fishing and the wheel so a coastal start might be in order. This is probably the biggest strike against the early rush, as you're two techs away from either AH or BW.
If you're interested, the current best dates for a small map are:
Deity WastinTime 1130 A.D.
Immortal Misotu 1250 A.D.
Emperor Misotu 1310 A.D.
Monarch Jean d'Eath 1630 A.D.
Prince Jean d'Eath 1550 A.D.
Noble Gosha190 590 A.D.
Warlord sanabas 1555 A.D.
Chieftain Grrahnbahr 1650 A.D.
Settler WilliamOfOrange 1310 A.D.
and the current best dates for a standard map are:
Deity WastinTime 1190 A.D.
Immortal Misotu 1190 A.D.
Emperor Misotu 1355 A.D.
Monarch ozbenno 1475 A.D.
Prince denze 1710 A.D.
Noble Infantry#14 1810 A.D.
Warlord sanabas 1595 A.D.
Chieftain LangeGeschichte 1435 A.D.
Settler archphoenix 1130 A.D.
I'm guessing that there was a small noble diplomatic gauntlet at some point. :D
Results:
ozbenno won in 1670 A.D. on a Monarch small map (http://hof.civfanatics.net/civ4/game_info.php?entryID=13059)
bestje won in 1770 A.D. on a Monarch small map (http://hof.civfanatics.net/civ4/game_info.php?entryID=13026)
Bindamel won in 1870 A.D. on a Monarch standard map (http://hof.civfanatics.net/civ4/game_info.php?entryID=13117)