View Full Version : Who Besides Me...
Zebra 9 Aug 04, 2008, 01:54 PM Who besides me is dieing to get their hands on Colonization?
I just wish I wasn't gona be at college when they release it! :( I have to wait until december 15th. :cry:
C~G Aug 04, 2008, 02:34 PM I'm sorry, I can imagine how difficult it must be for you since I cannot wait even the possible september release.
I will have busy schedule too, so don't know how much I can spend playing it during autumn though.
Will you be there modding it though after you get it? :D
Zebra 9 Aug 04, 2008, 03:05 PM OH YES! I will MOD it to the point that even Firaxis won't recognize it! lol
C~G Aug 04, 2008, 03:20 PM That's the spirit! :goodjob:
TheMulattoMaker Aug 04, 2008, 04:09 PM Yeah... been waiting for Col2 since after I played Civ2 to death... that would've been... let's see... 'bout 1997ish... so, eleven years?
Yep. I've waited long enough. :D
Zebra 9 Aug 04, 2008, 04:13 PM LOL, well Firaxis at least doesn't keep their customers waiting forever. lol
Lord Chambers Aug 04, 2008, 05:25 PM Dying. The word you're looking for is dying.
Zebra 9 Aug 05, 2008, 12:07 PM Oops, I hadn't noticed that, can't fix it though.
The Navy Seal Aug 05, 2008, 06:02 PM I can't wait to get it I love scenarios and being it itself is a Scenario make's it a must have for me!
Zebra 9 Aug 05, 2008, 06:09 PM That fact is a turn off for me, but I LOVE to MOD so I have to get it and make Civ4: Colonization out of it. lol
Huayna Capac357 Aug 05, 2008, 08:05 PM I'm DYING to get it! I absolutely can't wait to get it! If only my birthday was in the fall... (it's in August 21 :cool: coming up soon :cool:)
Zebra 9 Aug 06, 2008, 09:20 AM lol. I think its more like, "If only the release was in summer!" (then it would be my birthday too :D)
AmazonQueen Aug 06, 2008, 11:53 AM Can wait
I still have the original and PC games drop in price a lot after a games been out a while
Will defnitely get it eventually though
Shurdus Aug 06, 2008, 04:35 PM I am not too sure this game will be worth all the fuss actually. the more I hear and the more it gets confirmed that this game will be like the original, the more doubts I have.
The original was fun, but when I played it a few weeks back, it struck me how repetitive it is, how little there is to do in a turn and what little you have to produce in a colony. What colonization lacks is options. In Civ you have options up to the point it drives you mad, in colonization you have few, and when you have them they are hardly interesting.
I will wait for the reviews. If they are not delirious with praise for this remake I might not get it untioll the prices drop and it is in the budget bin.
Zebra 9 Aug 06, 2008, 04:47 PM Yea know what you mean. I was telling a friend the other day that it will probably be repetitive, for goodness sake you always start in the ocean with a settler and soldier! And its not like a long game, so you get done quick and well I never did like scenarios where they just throw soldiers at you! Well that brings me to the point that I'm getting Colonization so I can make Civ 4: Colonization out of it. ;)
Cool! I just created a reason for everyone to buy Col! I'm making a MOD! :cooool:
Huayna Capac357 Aug 06, 2008, 04:59 PM The original was fun, but when I played it a few weeks back, it struck me how repetitive it is, how little there is to do in a turn and what little you have to produce in a colony. What colonization lacks is options. In Civ you have options up to the point it drives you mad, in colonization you have few, and when you have them they are hardly interesting.
I will wait for the reviews. If they are not delirious with praise for this remake I might not get it untioll the prices drop and it is in the budget bin.
Tobacco, Cotton, Furs, Sugar, Cigars, Cloth, Coats, Rum, Lumber, Tools, Ore, Silver, Muskets, Horses, Food, and Fish is not "little." There are a ton of options! Also, Colonization was made in 1994, before Civ II! Thus, as Civ has evolved, so too will Colonization.
DroopyTofu Aug 06, 2008, 08:24 PM I might get it, depends on the price. I might have to help pay for a field trip to NYC, so i'm gonna be low on money for a long time:(
Shurdus Aug 06, 2008, 08:48 PM Tobacco, Cotton, Furs, Sugar, Cigars, Cloth, Coats, Rum, Lumber, Tools, Ore, Silver, Muskets, Horses, Food, and Fish is not "little." There are a ton of options! Also, Colonization was made in 1994, before Civ II! Thus, as Civ has evolved, so too will Colonization.Silver is only rarely available.
Of all the stuff you mention as things to produce, only a few are lucrative, and most are not an option in most settlements. You need a few musket cites, sure, but most colonies will never need anything of the sort. There are only four kinds of goods that are expensive in Europe, and although they do fetch a good price, they are not relevant in any way. they are of no use whatsoever, except for their market value.
You may think you had a choice, but all you ever did was producing whatever, and shipping it back to Europe.
I can only hope that you are right and that Col has evolved. From what I have heard though, the game will not have evolved all that much. I do not think it will be that big a deal really. Col with fancy graphics and a few gameplay tweeks is not really what I am looking for.
C~G Aug 06, 2008, 11:31 PM The original was fun, but when I played it a few weeks back, it struck me how repetitive it is, how little there is to do in a turn and what little you have to produce in a colony. What colonization lacks is options. In Civ you have options up to the point it drives you mad, in colonization you have few, and when you have them they are hardly interesting.In Civilization especially in the start didn't have much to do. In Colonization you had always plenty of do in each turn IMO.
If you had your infrastructure planned then you were looking for new place to build colony or example seek advantage in naval warfare etc.
Of all the stuff you mention as things to produce, only a few are lucrative, and most are not an option in most settlements. You need a few musket cites, sure, but most colonies will never need anything of the sort. There are only four kinds of goods that are expensive in Europe, and although they do fetch a good price, they are not relevant in any way. they are of no use whatsoever, except for their market value.You mean like strategic resources?
There are only few in Civilization and when you get them it isn't exactly you do anything with them but just get to produce units as long as you have them. In Colonization you had to organize the logistics and the production of those goods. Including placing your colonies into good places, constructing nice field of roads with wagons moving colony to colony. Taking care natives and "make them know their place" in your plans and being aware of naval activity example pirates. That's plenty to do COMPARED to Civilization where you just automatically make road to resource with improvement and voila! everything is ready for you to produce the unit/building/wonder you want now. Before especially IV after adding terrain improvements etc., earlier Civilizations were quite simplistic. However even some of the newer stuff is just fancy pansy stuff which you basically forget after few games.
Before saying anything like of that just think of sec what it requires for player to produce one unit of dragoon/cavalry in Colonization compared to Civilization. Yeah, now see how stupid you look now? :p
It's fine if you don't like Colonization, but I'm sorry that your point would be so much more sensible if you wouldn't then claim Civilization to be more "complex" as counterexample.
It's matter of taste really since I personally found myself in Civilization quite often just waiting turn to end to get forward since I was utterly bored to be creating some buildings and wonders that would take forever and nothing important seen in the territory to take advantage of.
Also it sounds like the new founding father element brings new choices to the game, let alone the diplomacy between natives and other europeans which weren't so much present in the original game.
But be that as it may, it's your choice to like it or not but I find it utterly strange to tell it's the Colonization where there isn't that much to do. Of course Civilization coming to version IV has evolved during time and it of course remains to be seen how much Colonization has evolved.
And yes, for me it means something. Civilization fanatics which personally I'm not have got three games let alone expansions/mods whatever during the period I have waited from the moment Colonization first came out to get at least something and finally it's happening. So please shut the **** up that it's not big deal :lol:. It might be not for you but others...Just think that Civ II, III and IV wouldn't have ever come out. You would be crying right now.
EDIT: And this all is said in good spirit :), it is just frustrating to hear one mock a game that has been waited for so long and saying it would be almost like the same that it would never come out while one has himself enjoyed countless of hours of his own favourite game with numerous versions of it.
Shurdus Aug 07, 2008, 04:37 AM In Civilization especially in the start didn't have much to do. In Colonization you had always plenty of do in each turn IMO.
If you had your infrastructure planned then you were looking for new place to build colony or example seek advantage in naval warfare etc.
You mean like strategic resources?
There are only few in Civilization and when you get them it isn't exactly you do anything with them but just get to produce units as long as you have them. In Colonization you had to organize the logistics and the production of those goods. Including placing your colonies into good places, constructing nice field of roads with wagons moving colony to colony. Taking care natives and "make them know their place" in your plans and being aware of naval activity example pirates. That's plenty to do COMPARED to Civilization where you just automatically make road to resource with improvement and voila! everything is ready for you to produce the unit/building/wonder you want now. Before especially IV after adding terrain improvements etc., earlier Civilizations were quite simplistic. However even some of the newer stuff is just fancy pansy stuff which you basically forget after few games.
Before saying anything like of that just think of sec what it requires for player to produce one unit of dragoon/cavalry in Colonization compared to Civilization. Yeah, now see how stupid you look now? :p
It's fine if you don't like Colonization, but I'm sorry that your point would be so much more sensible if you wouldn't then claim Civilization to be more "complex" as counterexample.
It's matter of taste really since I personally found myself in Civilization quite often just waiting turn to end to get forward since I was utterly bored to be creating some buildings and wonders that would take forever and nothing important seen in the territory to take advantage of.
Also it sounds like the new founding father element brings new choices to the game, let alone the diplomacy between natives and other europeans which weren't so much present in the original game.
But be that as it may, it's your choice to like it or not but I find it utterly strange to tell it's the Colonization where there isn't that much to do. Of course Civilization coming to version IV has evolved during time and it of course remains to be seen how much Colonization has evolved.
And yes, for me it means something. Civilization fanatics which personally I'm not have got three games let alone expansions/mods whatever during the period I have waited from the moment Colonization first came out to get at least something and finally it's happening. So please shut the **** up that it's not big deal :lol:. It might be not for you but others...Just think that Civ II, III and IV wouldn't have ever come out. You would be crying right now.
EDIT: And this all is said in good spirit :), it is just frustrating to hear one mock a game that has been waited for so long and saying it would be almost like the same that it would never come out while one has himself enjoyed countless of hours of his own favourite game with numerous versions of it.
I do not took it any other way except in good spirit. :) I understand where you are oming from. Back in the '90s, I played Col to death. I think it is one of my all time favorites.
This time around however, I have matured as a player and I am looking for other stuff now. I find the option of investing turns in a unit or building more interesting than having colonists switching between professions as they see fit. I likt that system too, but in Civ you had the option to build one thing, or another. In col, you need muskets and horses and you are golden. You can defend a colony and work it too! This is one less choice to make, as you do not have to invest turns in your defense.
Well all te trying to convince me that you have a lot of options in col is just reminding me of how boring I thought the initial game was. It would pick up and be great fun later on though.
I sincerely hope that this remake will be great and that we all will have tons of fun playing again. For me personally though, it will take a whole lot more than just a few tweeks to get me interested again.
C~G Aug 07, 2008, 05:14 AM Yeah, I understand Shurdus.
I have of course matured too or at least aged. ;)
I hardly play any computer games anymore but remake of Colonization does interest me greatly. But of course I waited it to come out already ages ago, let alone I had plans for Colonization mod for Civilization. They just never come out to be reality and now it's almost strange that new Colonization is being published finally.
Of course it's possible it is just nostalgy. I personally have liked Civilization IV the best since for me it has had most options from Civilization games and richest atmosphere.
Personally I find most problematic with new Colonization is the lack of other options to win but always go to that phase where you store up muskets and horses for the Inpendency war. That might make the game bit boring but I expect that it will just much more fast paced especially considering the number of turns.
Thing is that I haven't played even BtS for a while now and for me the concept of Colonization sounds so much more tempting.
I might be of course coming here when it comes out saying the same things you say now, or vice versa.
But let's see how it turns out, shall we? :)
Shurdus Aug 07, 2008, 08:05 AM *snap*
I might be of course coming here when it comes out saying the same things you say now, or vice versa.
But let's see how it turns out, shall we? :)Let's. :beer:
Huayna Capac357 Aug 07, 2008, 09:24 AM Col with fancy graphics and a few gameplay tweeks is not really what I am looking for.
It's what I'm looking for :yup:
Arlborn Aug 09, 2008, 04:12 PM I am interested, but I just don't see why it has to be without the Portuguese. That is such a histoiral mistake... Well, I am not going to get into a discussion hehe.
I can wait though.
Zebra 9 Aug 09, 2008, 04:23 PM Arlborn I totally agree! I hadn't thought of that until you mentioned it and yes you are right! The Portuguese settled most if not all of modern day Brazil if I remember correct, and also they were the first Europeans to round the southern tip of the African continent. Also after a quick wiki search I found this:During the 15th and 16th centuries, with a global empire that included possessions in Africa, Asia and South America, Portugal was one of the world's major economic, political, and cultural powers. In the 17th century, the Portuguese Restoration War between Portugal and Spain ended the sixty year period of the Iberian Union (1580-1640). In the 19th century, armed conflict with French and Spanish invading forces and the loss of its largest territorial possession abroad, Brazil, disrupted political stability and potential economic growth. After the Portuguese Colonial War and the Carnation Revolution coup d'état in 1974, the ruling regime was deposed in Lisbon and the country handed over its last overseas provinces in Africa. Portugal's last overseas territory, Macau, was handed over to China in 1999.So they were quite powerful during the times of colonization. Their history goes back even further to the 12th century AD and by 1249AD they had conquered the land that is modern day Portugal. (full article here)
I think Firaxis made a MAJOR mistake leaving them out.
Huayna Capac357 Aug 09, 2008, 04:50 PM I want Portugal, but not enough to boycott the game...
Onionsoilder Aug 09, 2008, 05:55 PM I want Portugal, but not enough to boycott the game...
Same. Portugal is THE exploration/colonization civilization. Oh well, I'm sure someone will modify it in eventually. What I would also like to see modded in:
1) More unit types. "Soldier" and "Dragoon" doesn't cut it.
2) Mercenaries. Being able to hire Dopplesoldners, Jagërs, and Caçadores would rock.
3) More auto-management. Make it so we can have the A.I. manage our colonies for a small fee, say, 5% of our profits. Running the first three cities is fun. Running 25 at end-game is not.
Huayna Capac357 Aug 09, 2008, 06:57 PM People will hopefully be able to mod it like Civ IV. Then we can have as many civs as we want :) :) :) :)
Onionsoilder Aug 09, 2008, 11:51 PM People will hopefully be able to mod it like Civ IV. Then we can have as many civs as we want :) :) :) :)
Including Russia(Vikings) and China! Not many people know China actually had a very powerful navy in the 1400s... Or at least, they did, until their next emperor burned the whole fleet because he didn't like his predecessor. Anyway, if that emperor never came to power, China would have probably colonized the new world as well... albiet, on the other side. Wouldn't that make a fun game, starting on the other side of the map?
Zebra 9 Aug 10, 2008, 07:10 AM Now that would be interesting...
Huayna Capac357 it is built on Civ4, and it comes with an editor, so I think it uses xml and python with the sdk.
DancingSimmer Aug 10, 2008, 09:02 AM I am very excited for this game! It looks awesome and I just love the graphics they've added. :) I will definately buy this one when it comes out.
Huayna Capac357 Aug 10, 2008, 11:42 AM The water alone makes it worth buying :)
Greybriar Aug 10, 2008, 01:20 PM It has been fourteen years since I purchased the original Colonization (http://www.mobygames.com/game/dos/sid-meiers-colonization). I enjoyed playing it, and years later when my new PC would not run the DOS version, I bought the Windows 95 version. It is the latter version I have been playing for a number of years now. And it still gives me a lot of enjoyment.
To say that I highly anticipate the release of Sid Meier's Civilization IV: Colonization would be a vast understatement. It is the title I have been most anxious to acquire for several years.
All the petty talk about this or that feature should be added/deleted/changed is a bunch of hogwash. An updated game as true as feasible to the original would be EXACTLY what I would like to see released. :love:
neismond Aug 10, 2008, 10:22 PM I most likely will not be purchasing it. Not because the game is going to be great or not, but because-
1. I never played the original, so not sure exactly what I am getting myself into. (I started the whole Sid Meier gaming with Civ2)
2. I just installed Beyond the Sword, and did not play much of Civ 4 to begin with; therefore, I have a LOT to learn about this old game.
3. I own an XBOX (regular, not 360) with 17 games... 12 of which have never been played. They are shrink wrapped, yes. :blush:
As you can see, I have plenty of gaming options at my disposal that I really need to work on before I think about getting a new game :crazyeye:
Quintillus Aug 10, 2008, 11:23 PM I'm kind of in the same position. I still have yet to play one of my shiny new games (Sid Meier's Alpha Centauri :)), and have a lot of content left to play on a bunch of others (CoD4/Company of Heroes/Medieval II Total War/GalCiv2/Civ3 mods/Civ4 mods, in no particular order). So it's not like I need yet another game. And since I'm still on the base Civ4, I'm tempted to wait and see if they eventually release a Civ4 Complete that includes Vanillla, Warlords, Beyond the Sword, and Colonization.
So until further news on a Complete package, I'll likely stick with Vanilla Civ4 + Civ3 Conquests, and mods thereof.
However, I may well check out the original Colonization. I enjoyed the free Railroad Tycoon awhile back, although it was vastly inferior to Railroad Tycoon II in my opinion, and there's no reason not to with Colonization as well.
Öjevind Lång Aug 10, 2008, 11:48 PM It's what I'm looking for :yup:
And so am I. And that's what we are going to get. :)
Öjevind Lång Aug 10, 2008, 11:52 PM Including Russia(Vikings) and China! Not many people know China actually had a very powerful navy in the 1400s... Or at least, they did, until their next emperor burned the whole fleet because he didn't like his predecessor. Anyway, if that emperor never came to power, China would have probably colonized the new world as well... albiet, on the other side. Wouldn't that make a fun game, starting on the other side of the map?
It would, but historically speaking, the Confucianist mandarins who were the powers behind the Chinese throne feared the instability and the new ideas (SHUDDER) if such voyages of exploration continued. Better to stay at home and concentrate on keeping the lower orders in their place. Fundamental historical processes are seldom dependent on one single individual. In this case, there was the basic fear of everything new among the Chinese ruling elite.
Onionsoilder Aug 11, 2008, 02:09 PM It would, but historically speaking, the Confucianist mandarins who were the powers behind the Chinese throne feared the instability and the new ideas (SHUDDER) if such voyages of exploration continued. Better to stay at home and concentrate on keeping the lower orders in their place. Fundamental historical processes are seldom dependent on one single individual. In this case, there was the basic fear of everything new among the Chinese ruling elite.
True, but as I said earlier, the whole point of Civilization is to play out an alternate history.
Öjevind Lång Aug 11, 2008, 07:19 PM True, but as I said earlier, the whole point of Civilization is to play out an alternate history.
Oh, I agree. Perhaps there will be some scenarios featuring the Principality of Courland and so on. :)
Shurdus Aug 12, 2008, 03:01 AM Oh, I agree. Perhaps there will be some scenarios featuring the Principality of Courland and so on. :) :mad: Luxembourg! :mad:
Gaius Octavius Aug 16, 2008, 05:58 PM Zebra, what exactly do you mean you want to make Civ 4: Colonization out of it? Can we expect something big? :D
Knut_Are_M Aug 16, 2008, 10:51 PM Colonization was fairly good for replayability.
It looks like civ 4 colonization will improve the gameplay and replayability by alot though.
1 thing that really added to the replayabbilty of the original colonization was that no city placement could ever be perfekt. and most of the time you were moveing resourses from outside colonies to the industrious cities in the midgame and onward.
Also a few of the founding fathers could really help out in various areas.
1 thing that the follow up will probably improve is the tradeing with natives.
in the original colonization prices you were offered were kinda low, and it was hard to keep track of which resourses each village wanted at the time.
Also the followup will improve combat and the diplomacy in general.
Zebra 9 Aug 17, 2008, 04:16 PM @Gaius Octavius, well THH is about to fly but Col is coming out so I'll make it for col (yes I know it started as a Warlords MOD :D). Also THH makes so many changes that I would be making Civ 5 if I worked for Firaxis. ;) Also I plan to make BtS for Colonization. :lol:
SoonerNation Aug 20, 2008, 09:48 PM I'm pretty excited about the upcoming Colonization. I thoroughly enjoyed Civilization III and IV, and it looks like this game won't disappoint. If my computer will allow it and the price is reasonable, I will most likely be purchasing this game.
Huayna Capac357 Aug 21, 2008, 08:20 AM Welcome to CFC, SoonerNation! :beer: :woohoo:
Supr49er Aug 21, 2008, 10:57 AM Gimme. Gimme. Gimme. :D
SoonerNation Aug 21, 2008, 05:42 PM Welcome to CFC, SoonerNation! :beer: :woohoo:
Thank you very much! :D I'm glad to be here!
Zebra 9 Aug 21, 2008, 06:08 PM Well we are glad to have ya! :thumbsup:
Civfan333 Aug 22, 2008, 03:03 PM I'm dying to get it!!!!!! I just hope it doesn't take up too much HD space......maybe since I have the Civ IV engine already......that would be awesome, but doubtful
Zebra 9 Aug 22, 2008, 03:27 PM It'll proly take like 1 or 2gb
Civfan333 Aug 22, 2008, 10:17 PM yeah mos likely.........
Zebra 9 Aug 23, 2008, 10:29 AM Actually, it might be smaller. It just hit me, there are only like what, 8 civs? That alone will cut size. Then how many units? Can't be too many, you only have 1 era! I bet it fits on 1 CD.
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