Chris Stalis
Aug 12, 2008, 10:32 PM
So, I posted on here a few days ago looking for advice on the early part of the game, and it was very, very helpful. I'll grant that I'll have a lot of fine tuning to do, but there's time enough for that later. Right now, I just finished researching Liberalism in my most successful game to date, and I am beginning to ponder if I should look to incorporating something. Of course, then I wondered on the mechanics...
So, I fired up a test map and worldbuilder, and did some experimenting with Sid Cereal and Sid Sushi. The first thing I noticed with Sid cereal is that, if you have a lot of resource but not a lot of cities, corporate taxes get really freaking big. Second is that the 'consumable resources' are based on what trade network you're on. Third is that, with enough food, it almost seems like you can sustain your city on either cereal or sushi. Still, that leaves a few questions:
1) How are corporate taxes calculated? There is a direct correlation between how much of the corporate resource you have and how much you spend, but the exact formula is eluding me.
2) How far flung should your corporation be? Is it generally worth it to have 20 cities incorporated if you only have 2 of the needed resource?
3) Does Ethanol offer oil on the whole trade network, or just the one city?
4) Can you trade resources into your network? Say the Dutch have 3 wheat handy and you're Sid Cereal's HQ. If you buy/trade the wheat off 'em, does that get added to the 'consumed' resource in your network?
5) What general tricks differentiate a corporation from the religions?
Help, as always, is greatly appreciated
So, I fired up a test map and worldbuilder, and did some experimenting with Sid Cereal and Sid Sushi. The first thing I noticed with Sid cereal is that, if you have a lot of resource but not a lot of cities, corporate taxes get really freaking big. Second is that the 'consumable resources' are based on what trade network you're on. Third is that, with enough food, it almost seems like you can sustain your city on either cereal or sushi. Still, that leaves a few questions:
1) How are corporate taxes calculated? There is a direct correlation between how much of the corporate resource you have and how much you spend, but the exact formula is eluding me.
2) How far flung should your corporation be? Is it generally worth it to have 20 cities incorporated if you only have 2 of the needed resource?
3) Does Ethanol offer oil on the whole trade network, or just the one city?
4) Can you trade resources into your network? Say the Dutch have 3 wheat handy and you're Sid Cereal's HQ. If you buy/trade the wheat off 'em, does that get added to the 'consumed' resource in your network?
5) What general tricks differentiate a corporation from the religions?
Help, as always, is greatly appreciated