View Full Version : Scenario:Rome in the Modern World
sela1s1son Aug 03, 2002, 12:02 AM Be warned, it takes a while to load. So you might as well warm
up a cub of Hot Coco. (Yes, I'm cold in summer).
Overview:
The Romans have survived to Modern day and are one of two superpowers (the other being the U.S.) I have left most of the history to the player's imagination... however I had to ackowledge a few points. For example the Romans pulled out of England, and later gave Normandy to the vikes, to allow for England (the one we know) to be created. Also, at least for now, Latin developed into several languages. Also thier UU is the "Armor Legion" The world's only Amphibious MBT.
Also to allow for a more interesting game, prior to the start of the scenario Rome, Russia, and America developed the technology (one that doesn't destabilize the Enviroment in the process) that allowed massive terraforming of previously useless land into fertile land. Thus allowing some civs with large amounts of unusable terrain in Civ terms to grow large cities.
Other nations in the game:
America:
Led by President Bush, they have two UU's. The F-15 and the M1 Abrahms. They also control Cuba, a prize from the American-German war. Has one of the largest navies in the world, possibly the largest.
Canada:
A good civilization that is fairly large.
Mexico:
A Mexico who's status has improved under the continuing leadership of Fox.
Brazil:
A Large civilization about to expand and take the other S.A. nations (of which are not represented).
South Africa:
A small civ, that is about to settle more territory.
Saudi Arabia:
Now at war with Rome (Roman troops, a lot of them, are in thier territory) and the U.S. Saudi Arabia is in dire straights. Less demand of Oil, due to Rome and America's development of the Hydrogen Fuel Cell, has weakened thier economy.
England:
A Mere shadow of it's former self, this nation boasts the strongest defense per city then any other nation. It still retains a massive navy which would present itself in any major conflict.
Russia:
The Soviet Union reformed in the 1970's as the Cold War between them and the Roman-American Alliance was one they could not endure. They still remain strong, altough thier treasurey isn't as large. The now terraformed Siberia, and northern lands have allowed for a population boom.
India:
A Highly populated nation, a good leader could bring this nation to that of a world power. It borders several strong nations:Rome, Russia, and China. So one should be wise before making an aggressive move.
China: A large, and highly populated civilization, it is the only Communist nation left, other then North Korea, and Vietnam.
Japan:
Having not been a member of the Axis in WWII, Japan capitulated on the world's distraction and colonized or conquered many small islands in the Pacific, including the Phillipines which had been ignored until then. Has a sizable navy.
Australia:
The center of this nation, has been terraformed, and a decent navy is under thier command. They are the main opposistion to continued Japanese Colonialism and Imperialism. During the Second World War, they colonized and secured some of the New Gunia, Tibor, and several other Islands to slow Japanese expansion.
http://www.civfanatics.net/uploads/RomeModernWorldUnits1AndReadMe.zip
http://www.civfanatics.net/uploads/RomeModernWorldUnits2And3.zip
http://www.civfanatics.net/uploads/TheRomanEmpireInTheModernWorldScenario.zip
sela1s1son Aug 03, 2002, 12:06 AM Strange it didn't attach the file. I attached the file, could it be to big? It was zipped...
docceh Aug 03, 2002, 03:43 AM use the "Upload File" link at the very bottom of this page...
It's a seperate file server and you can upload files as large as 3 Mb :D
sela1s1son Aug 03, 2002, 10:38 AM Here's the file I hope. If this doesn't work... I'll upload it to me website where it can then be downloaded.
heliobagalus Aug 05, 2002, 05:15 AM Mind giving us a link to your webpage?
regards,
Fredrik
sela1s1son Aug 05, 2002, 08:36 AM Ok I'm uploading these in parts. ALL are needed. Read the Read Me before you start doing anything, just so you know where to put the files for the three units I've made.
sela1s1son Aug 05, 2002, 09:12 AM Ok... I've finally taken care of it. So now they've been uploaded to Civfanatics (at least the first two of three zips). So here's the links... I hope I have these links right!
http://www.civfanatics.net/uploads/RomeModernWorldUnits1AndReadMe.zip
http://www.civfanatics.net/uploads/RomeModernWorldUnits2And3.zip
http://www.civfanatics.net/uploads/TheRomanEmpireInTheModernWorldScenario.zip
I hope this works. Please post comments! Be aware that as time goes on I'm going to add to this scenario (updates for the Civilopedia and the entries) so keep an eye on this thread!
sela1s1son Aug 06, 2002, 04:05 PM Well what do you guys think?
Raven1er Aug 08, 2002, 02:11 PM I think you need to post an overview.
heliobagalus Aug 11, 2002, 05:14 AM One improvement could be to give the Roman cities latin names instead of their modern ones (i.e. Paris=Lutetia).
Please consult this page for information:
http://mmh.cz/sklad/lamj.htm
This page has also quite extensive information on the subject:
http://www.lib.byu.edu/~catalog/people/rlm/latin/names.htm
Just a thought.
Regards,
Heliobagalus
sela1s1son Aug 11, 2002, 04:08 PM I had two problems with Rome, no good maps that I could find, and I also thought that the language would probably change over two thousand years... much like the languages of those that inhabit the British Isle. So the names of these cities may change. However if you can point me to a good map, I'd me very happy, and would change them.
heliobagalus Aug 11, 2002, 11:43 PM http://www.ucalgary.ca/~vandersp/Courses/maps/basicmap.html
This map is pretty detailed.
http://www.ku.edu/history/index/europe/ancient_rome/E/Gazetteer/Maps/Periods/Roman/home.html
This one is very detailed.... =)
Regards,
Heliobagalus
jdd2007 Aug 12, 2002, 08:28 PM make it one download.
sela1s1son Aug 24, 2002, 10:13 PM I'm working on an update, I have th Civilopedia entries done thanks to a generous man who's name escapes me at this second sadly. Any recommendatuons on any civs I should add? Also I'm adding a bit of territory to Australia (they expanded to the north to counter Japanese Imperialism/Colonialism. Also any other ideas would be appreciated.
Phoenix Aug 26, 2002, 11:37 AM How about some screens?
sela1s1son Aug 26, 2002, 12:47 PM Sure in this screenshot we can see Rome invading Saudi Arabia on turn 1, which is intended. Notice on the world map Canada is still unrevealed to me...
Captions on this image, anyone?
sela1s1son Aug 27, 2002, 07:58 AM Ok, I have made a website that you can go to... for now it'll contain screenshots. Then when I finalize version 1.1 I'll add the files there.
http://sela1s1son.tripod.com/
sela1s1son Sep 28, 2002, 10:27 AM Any advice for additions and/or alterations for updated version? Also does anyone have reports on thier experiences in this scenario?
Kublai-Khan Oct 01, 2002, 09:04 AM It would be a good Idea to replace Brazil with Mercosur states, Mercosur is something like a european unions of south American countries, nowadays they include Brazil, Argentina, Uruguay and Paraguay as full members and Bolivia and Chile as partial associates, Venezuela will prbably join within 5 years.
I think that it would be more representative.
I would keep the starting position in Brazil because it is the most important country in the mercosur.
Emp.Napoleon Oct 19, 2002, 06:11 PM make it one download.
thisismysn20 Oct 22, 2002, 06:20 PM Can you post any previews?
Galbasi Nov 13, 2002, 03:54 PM I downloaded and started playing on 25/10/2002. I actually managed to fit in 2 cups of tea before the game proper started and thats on a P4 1.8 with 512 Ram. I would recommend saving at the earliest opportunity
I am enjoying the game but have just run into a problem. The game year is 1625, my civ (Rome) is starting it's turn the screen jumps around as usual as cities update. All is well until CivIII throws up an error box with a message saying it can't read/load from the file "../art/units/pirogue/pirogue.ini" which is not surprising as it does not exist. CivIII then crashes. This happens with both XP Pro and 98.
What is this file? A pirogue is a type of dug out canoe as far as I can tell from various dictionaries. What makes this even stranger is that when the crash occurs the city at the centre of the screen is in the Sahara area, not a prime area for a canoe.
Another oddity I found is that irrigation in the Sahara area can be done in any grid regardless of it's proximity to water.
Can anyone help?
:confused:
tctatheel7 Nov 17, 2002, 01:27 PM several people have created pirogues for their civ3 maps, scenarios, etc. Maybe sela1s1son has this unit on his computer, and it was somehow partially transfered into the scenario when it was transfered to Civfanatics. Because it was only partially transferred, if it ever somehow happended to come up in the program, it would crash. I don't know how to fix this, even if my guess is correct. Try abandoning that city, maybe that will work.
In response to your irrigation question, humanity has discovered terraforming, remember? If we could do this, we could farm a desert with no problem, I'm sure.
Galbasi Nov 20, 2002, 04:51 PM Thanks for the reply.
I copied the caravel folder and renamed it to pirogue and also renamed the caravel.ini. Now my coastal cities can create a new unit called Pirogue but not the inland ones. I did abandon the city I thought was causing the problem prior to above but this made no difference to the game crashing.
I had forgotten about the terraforming.
sela1s1son Nov 25, 2002, 05:29 PM Pirouge was a unit included in the last patch Infogrames released before PTW. Sorry, I should've just deleted it.
Comments on the scenario?
Lynx Nov 29, 2002, 10:57 AM this isnt too bad...
sela1s1son Nov 30, 2002, 08:52 PM Version 2 may soon be ready. Massive update. Civilopedia enteries (including updated Civ profiles), more Countries (Scandinavia, Argentina, Thailand, Peru, Chile, (reunited) Korea.) Expanded Roman territory, expanded English territory, Suez and Panama canals... a new unit (for Australia's UU) the Anzac (a Infantry unit requiring no support, but costing a wee more to produce).
The only things I may change between now and the release is making more African nations, rather then simply giving it to England. (Rome has some more teritories in Africa from it's taking of German's colonies after WWI/WWII.) I may also figure out what to do with Greenland. :confused:
Comments please! :)
Do not look for the update here... Due to the massive update it's basically "The Roman Empire in the Modern World II".
Also unit folders for the UU's using better image templates (Brit. Infantry for Anzac, Zero for Kamikazee.)
Also, no Pirogues... ;)
PriestOfDiscord Nov 30, 2002, 09:59 PM The first major alternate history scenario for Civ 3 gets a massive update? Fantastic. :goodjob:
I'm glad you are still working on this. The effort should really shine through.
sela1s1son Dec 01, 2002, 11:03 AM Thanks! :)
I've also added Cuba (Using Hannibal's picture (where else can I get such a beard?)).
If you have any advice as what to do with with Greenland, please tell me.
The options I thought of are:
Make it independent.
Make it part of Canada(recent mass colinization).
Give it to Scandinavia
Give it to Rome (although thier territories in Africa make them powerful already).
Give part to Canada, and Part to Scandinavia. With a Roman presence (a city or two and airbases on the south west section.)
I also added 'The Internet' to the scenario (from PTW) and put it in Rome. I gave the Mexicans a UU (based on Aztec history, an foot Infantry unit with two moves called the Jaguar Warrior (until I think of a better name))
Upon release of The Roman Empire in the Modern World II (TREMW 2) I dare people to play the weaker nations (weaker compared to Rome) such as Chile or Cuba. It'll be hard, but fun.
Also any complaint, comments, remarks about version 1 that you'd like to note or have addressed please tell me. Feedback will help me make a better scenario.
PriestOfDiscord Dec 01, 2002, 10:40 PM Split it between Canada and Rome. That way, Rome has even more weight behind its superpower status while Canada can have the western coast to create a zone of influence for the area. Canada will be a local power in the Northwest Atlantic, and Rome will have another base to project its world power.
Just my thoughts on it. I like your other ideas. Are you using PTW for the second version? That way, you could use even more minor civs to compete under the Roman umbrella. Like the Duchy of Siberia. :D
sela1s1son Dec 02, 2002, 05:46 AM I am using PTW :) and I have a total of 20 civs right now
this means more to conquer! :D
I'll probably do that with Greenland... make make some (EX-Germany's) colonies (currently Roman) Either Independent African states or Keep them undeveloped.
On Africa, England currently has a large portion to, but not all the cities are all that advanced. Any advice on how to handle those? I'm thinking of making some of those independent (Congo? Others?)
The scenario is coming to a final edition fast! I renamed not only the Roman cities to thier proper names... but I renamed South American (yes even Brazilian) cities to ones meaning the same (or close to the same) in Latin IE Sao Paulo is Santus Paul, Novus Jerusalem (for African Colony I gave Rome).
I'll likely add more Canadian cities to Canada, and reduce thier culture (which I use for borders in this scenario rather then represent real culture (otherwise Rome would be skyhigh)) will be reduced in order to make Canadian resitance vs a stronger nation weaker (IE Canadian resistance vs Roman occupation would be less sucessful then say... Canadian resistance vs Cuban occupation (although the Cuban occupation of Toronto or Ottawa would be funny))
I also need to find out what I should do with Central America and the areas with Columbia and Venezuela. I currently have Panama under America's control, but since this scenario starts in November, 2002 I think I should have in in Panamanian hands. (It'd be interesting as that'd be the only Panamanian city).
I'm hoping to finish this before New Years, but I'm not making any promises.
PriestOfDiscord Dec 02, 2002, 11:57 AM Woohoo! Fit all the civs in that you can, that would be great. Anyway, I think you should give the more useless interior areas of Africa and Asia their own nations. Military dictatorships on the outskirts of the more industrialized 1st world nations.
And thanks for the cool progress reports on it. I like the detail you are putting into even the small things like city names. I'm really looking forward to how this comes out.
sela1s1son Dec 02, 2002, 03:04 PM One of the big projects I have to do is name all the ships. America's will be easy (as I'll just use what is used in RL) IE Carriers are named after battles, Subs after Fis, etc... (at least those were the WWII methods (Except for the carrier Enterprise)) :)
I may rename a few South American cities (IE Jujuy) to utterly different thing (like, Trajan or something in Latin). Also I'll be switching the German territories of Africa (held by Rome) to have ther Germen Neue rather then New. Due to the terraforming tech that carries over, Africa will have Fertile land (although some hilly/rocky regions reduce food output).
Also, I am debating if Roman ships should have a prefix (like H.M.S. or U.S.S.) or simply name them. I'm also changing references to Barbarians to Terrorists to represent Rome and America's reasons for having troops around (and Roman Marines, as well as naval vessels in) the Saudi territory. They add a little flavor that I think is unique. I just have to alter the script files to stop saying "The Friendly (Canadian Nationalists, or other tribe I entered (Ultra-Nationalists, German Seperatists, Communist Rebels, Al-Qauda (sp?) forces)) gave us maps of thier region". ;)
sela1s1son Dec 03, 2002, 04:02 PM I've added Venezuela (I may have mispelled it here, but I didn't in the scenario as I copied it from a map).
I added Colombia (and they conquered Ecuador) I may make Panama a nation, but I'm not sure. I also have to go through the city lists and convert them to thier latin names after I've converted them on the map.
trevor Dec 17, 2002, 03:58 PM sela1s1son, the current naming convention for ships is
CV/N- Presidents & Secretaries of the Navy
BB- States
CG- Battles
DD/G- Important people
SSN- Cities
SSBN- States
just trying to help
sela1s1son Dec 18, 2002, 05:59 PM Thanks! That should help. :-)
I'm trying to figure out what one of the bugs is, as now the scenario won't load (or I'm not giving it enough time)...
*sigh* I hope I can get this out before the new years. If anyone would be willing to help me figure this out feel free to volunteer you will be credited for helping debug. We're almost there folks, just got to debug and rename American ships as needed.
Noted Change: U.S. President is now Bob Dole (who won the 2000 primaries and election, after serving as Vice-President to a returning Bush Sr. in the previous term).
CIVKID Dec 18, 2002, 09:20 PM I like how you changed useles land in to somthing. Looking fored to it:goodjob:
Lynx Dec 21, 2002, 07:37 PM I liked playing as the romans and enjoyed beating up the arabs and english with them.:D
sela1s1son Dec 22, 2002, 06:20 PM It looks like it may be a long loading time... as I put great detail into the scenario. Assuming everything goes as planned, I may have it for download before the new years.
sela1s1son Dec 22, 2002, 06:22 PM I almost forgot, I'm trying to figure out how I can add more African nations... Ethiopia in particular. Currently there are *24* nations.
sela1s1son Dec 22, 2002, 06:34 PM If you wish to reach me, I can be contacted at
(That's my new E-mail address) That way when I move to College, I will be able to continue my communications.
PriestOfDiscord Dec 22, 2002, 09:29 PM Maybe as an idea you could make faraway ex-roman colonies to give independence to. My guess would be that there wouldn't be much direct imperialist control in either Sub-Saharan Africa or the Far East.
sela1s1son Dec 22, 2002, 10:05 PM Any ideas in the way of name(of nation, and historical or fictional cities)? That's a good idea. I'll try to keep Ethiopia historical (although in this case the terraforming has ended starvation in that nation).
PriestOfDiscord Dec 22, 2002, 11:24 PM Could you list the twenty-four you have now? I don't want to double up on something you already have. No need to name of their cities, just a general area so we can think of what areas you could fill up.
sela1s1son Dec 22, 2002, 11:36 PM In Africa?
Rome Controls much of what it did, plus the former Germen holdings. It also holds a little bit of the south western part of the bulge that sticks out to the wset in the northern part on the continent.
South Africa
Ethiopia (under development)
England currently has been assigned the unclaimed portions (a lot) of Africa.
sela1s1son Dec 22, 2002, 11:39 PM When I say under development I mean to say I'm working on the nation, not thier status of power...
sela1s1son Dec 22, 2002, 11:42 PM Other nations:
Canada
America
Mexico
Cuba
Colombia
Venezuela
Brazil
Peru
Chile
Argentina
Rome
England
Russia
Mongolia (yes, that is a nation, even today in the real modern world!)
Scandinavia
China
Japan
Australia
India
Thailand
Taiwan
Korea
Saudi Arabia
South Africa
I don't think I'm missing any
PriestOfDiscord Dec 24, 2002, 12:40 AM Along with the colonies of the bigger nations, it sounds like you got all the areas covered. Just an idea though, split some of the more populated areas outside the reach of the European powers up. Maybe 2 or 3 warring Chinese factions in that dense region, between different government types(Red China, Nationalist China, Imperial China) or something like that. Lets you use more nations and at the same time splits up more troublesome nations outside the main sphere of the game. Independent Siberia, perhaps? Just some musing on the subject.
sela1s1son Dec 24, 2002, 01:33 PM I'd like to keep China, and Russia together as I want several world powers represented (not necc. Super powers, but world powers) I've changed the troops though, as China might have a lot of Infantry (IIRC), and Russia might have less in it's frontier... while America is pretty well state-of-the-art, etc...
I'm mainly looking at Africa for more Civilizations... and Africa should have some more, even if they're not world powers like Rome, America, Russia, and China...
Lynx Dec 24, 2002, 05:35 PM If you made a scenario on the mongols in the modern world, that would be cooler. in that:
- the mongols would occupy russia, but would have backed out of china, they would own modern day Iran and turkey. the ottomans wouldnt have risen to power which allowed the byzantines to endure and return to prominence by helping the allied powers in both world wars against the German-Austrian alliance, Gaining the Balkans, half of turkey, All of Italy, and Egypt.
- The Russians would hawever, occupy a good amount of the northern karelia as the mongols only went into southern russia. In addition the mongols, because of sacking the middle east, they would be a weakened state that woud virtually be out of the world picture.
If you could do this before I do, hehe then it would be really fun and interesting to play!
sela1s1son Dec 24, 2002, 06:37 PM It would be an interesting scenari, yes. However I can only tackle one project at a time... lol.
I don't know as much about the Mongols as I do about Rome, in fact I know quite a bit about Rome, and a little more then most people on Mongolia (although not too much more).
In the Byzantine thing, would they assentialy take the place of Rome in my scenario (with a different capital?). When I take this project on, perhaps you could advise me to the design of some aspects.
For now, I'm going to finish Rome in the Modern World II. I'll likely keep tinkering with it. When I start Mongolia in the Modern World, it'll be slow at first, but should accelerate in it's development.
Now that we're talking about other nations in the Modern world a few other scenarios I'm thinking of:
Mongols
Vikings (although more prominent) in the Modern World
Developed Native American nations in the Modern World (as in the Natives formed Nations, and developed at the same rate (tech speaking) as the Europeans.)
Babylon in the Modern World (perhaps I could make 'Babylon 5' a city... ;-)
Egypt in the modern world
Also: Confederate States of America in the modern world. (No offense to anyone! Just an interesting scenario!)
I'm currently thinking of others... also I may put modern nations (not tech speaking, just the nations) in the Ancient world as well... (America in 1000 B.C. ?) but that'd be more like the actual game in some respects.
Another two scenario I'd LOVE to tackel if someone could do the graphics:
Star Trek (Around Nemesis)
Babylon 5 (starting no sooner then 2248 and no later then 2258) Now that I have maps aproved by JMS (from AoG).
PriestOfDiscord Dec 24, 2002, 07:04 PM Yeah that sounds like a good plan, though I'd really consider splitting the US into Union and Confederate just so they don't swallow all of North America. As for African nations, Nigeria, Zimbabwe(sp?), Kenya, Angola, and Congo are all good choices you haven't said yet.
sela1s1son Dec 24, 2002, 10:35 PM I have access to a map, I just need the following information on the Congo, and I'd love to put them in (we'll use the larger Congo for this, and geographically put the two together):
Leader (and his/her title)
Government
Great Leaders
Also, I've changed Despotism to Fascism and changed it a bit (to make it a more realistic representation of Fascism (note... I'm refering to Fascism NOT Nazism... in my eyes they are two different things)) I just don't if I should set a few 'shunned governments' to Facism if they're communism or keeping them on Communism... (IE should America shun Facism or Communism (although, they'd really shun both!)
I don't know if I'd put the Confederacy in this scenario... America is a lot smaller then Russia, so while they may have better toys, and maybe a greater density... but that doesn't mean they have more! For example 5 Cubic lightyears of Hydrogen gas has more mass (but less density) then 1 cubic centimeter of lead! ;-)
Altough, if more people thin the Confederacy should be in the scenario... speak up, I may put it in if so desired.
The scenario I'd enjoy making, and playing, the most would be the Babylon 5 scenario or Star Trek scenaro. In the former, I'd likely make the Barbarians raiders and/or Shadows... lol! The later would likely have Borg barbarians! :-)
Anywhoo, Merry Christmas... Happy Bob Dole's day, and Happy New Years!
(Bob Dole's day is just a day to celebrate existance of the number Pi... ;-) )
PriestOfDiscord Dec 25, 2002, 01:30 AM I like the idea of fixing/adding just a few governments for more variety between the nations. Maybe custom techs for certain nations so they only have the type of government you want them to: Imperial for Rome, Democracy for America, Communism for China, the German-British Fascist Axis....:D
Hmmm, I'm not well read on my African History sadly. I do know that the Congo was a Belgian colony for a long time, and has just recently had a brutal civil war. Their government would be one of the tolalaritarian types due to the goverments relative instability. As for Leaders, you might have to google up some of their generals. They should have some considering the constant warfare of the area.
And I hear what you are saying about the US. If you really think they or Russia and China should be unified, that's your call man. :)
I think you should split one or two of them though, just to show the relative worldwide dominace of Rome, and make it more fun for the underdogs. ;)
sela1s1son Dec 25, 2002, 10:42 AM Custom techs??? Huh?
Also, Germany no longer exists... they were swallowed up by Rome (and kept) due to WWII. Same thing with Poland. That's why Rome has a lot of Africa compared to it's Ancient self.
To represent world dominence of the various powers only Rome, America, and Russia can build stealth fighters... and only Rome and America can build stealth bombers. Also not every nation can build Modern Armor IIRC.
I've used Google to look up great leaders for other nation, however I used LonelyPlanet.com to look of Geography, Government, and leaders. Sadly they just don't give you those details as they say one should not visit that nation at all, due to the violence.... I just want the information! ;-)
I'm probably not going to split them up for the core scenario... as if we look at the real world... America is dominent. While Russia, and China are major powers... they don't have the power America does. The intention of the scenario is not to just have Rome waltz over every nation... but to play most powers and try to win, and every power should have a challenge (granted Venezuela is a greater challenge then say, Rome... but one could win with them (if they thought it out).
I think the one power that will surprise people the most is Brazil! Thier posisition, size, etc make form a hidden power.
Don't forget, in this Scenario Japan wasn't on the Axis in WWII... they just went imperialist in the Pacific. Australia moved to counter thier moves... making Japan and Australia two major powers themselves. If I could, I'd make the tensions between them slightly higher then most.
PriestOfDiscord Dec 25, 2002, 06:59 PM Ah, I see. That all makes sound sense. :)
sela1s1son Dec 25, 2002, 10:24 PM Everyone cross thier fingers, if my current test goes well... then I'm going to try to add more civs as that will be all that is needed!!!
sela1s1son Dec 26, 2002, 10:33 AM Looks like the scenario works. It just takes a long time to load! I just need to adress a few troop placement concerns, and proof-read the Civilopedia.
Civs I'll likely add (for sure):Ethiopia, Congo. I just need info on the Congo (Gov, leader).
I'm looking at a few other African nation as well.
Lynx Dec 26, 2002, 03:36 PM well my mind's a computer when it comes to history, so basically the mongols would rule modern day mongolia, and all of russia east of the urals allong with modern day Iran, Turkey, Iraq, and syria.
sela1s1son Dec 26, 2002, 08:29 PM Well, if you can get me info on the Congo that would be useful... I'm going to add Ethiopia, as I already have the info for them.
Lynx Dec 26, 2002, 10:40 PM why ethiopia?
sela1s1son Dec 26, 2002, 10:53 PM Only African nation to not be conquered during the age of Imperialism IIRC.
sela1s1son Dec 27, 2002, 12:38 AM Well, I made Ethiopia... and: Independent Western Africa. IWA is more then just the two Congos and (Algeria?)... but basically the western part of Africa not controlled by Rome or South Africa.
In the 1950's Roman colonies, and English colonies, rebelled... and due to various circumstances (addressed in the Civilopedia) they became independent. Over time they joined together (or were conquered by the larger nation). Needless to say, like the Congo(s) the history has been the most peacefull. They are one of two Facist powers (Facist being used to represent any dictatorship (rather then Despotism (and Fascism is better then Despotism))) The other dictatorship is Ethiopia.
England still has colonies in Africa, to give it an extra boost... although I may also take that away and make East Africa or something. So don't be surprised if I make East Africa or turn those territories into something, as the English (like a few other nations) have a UU that acts as infantry with no support cost (thus allowing them to operate a large number for such a small nation, allowing them to be a tough nut to crack (like they should be)!)
As we wind down the production of Rome in the Modern World II... I'd like to say thanyou to everyone for thier advice, support, and what have you. ;-)
Nothing like Caffeine to get that creative drive going! I'll learn to love it in the fall when I go to college! ;-)
"My Precious.... my precious Caffeine can... err Mountain Dew (or Coca Cola)"
sela1s1son Dec 27, 2002, 01:02 AM I just got finished adding East Africa. I'm considering making Madagascar independent as well, and if there are enough unique colors... I will make them independent. Althought England will retain a base (or two?) near there. I'll place more English Infantry in England...
Lynx Dec 27, 2002, 01:07 AM uhh, what are you making???
sela1s1son Dec 27, 2002, 01:41 AM Madagascar is now a nation in the scenario. England has Victoria and Port Elizabeth (off the African Mainland) nearby. That's the only English territory outside the U.K. itself...
sela1s1son Dec 27, 2002, 01:46 AM I'm adding more nations to Africa... rather then having the English dominate the area... (with Rome in the North) and South Africa at the Southern Tip. With a few more African nations... it should be interesting.
sela1s1son Dec 27, 2002, 01:50 AM The total number of nations comes to 28! I'm trying to figure out the last few things to change... which really is mostly proof reading the Civilopedia. It is highly likely Rome in the Modern World II will be released in the next day or two!
I will have a different thread for Rome in the Modern World II, so... keep an eye out!
Lynx Dec 27, 2002, 02:26 AM ok... have fun making it!
sela1s1son Dec 27, 2002, 01:08 PM How do I post a download where I can see how many people have downloaded it?
sela1s1son Dec 27, 2002, 05:37 PM Rome in the Modern World Two is up!!!
Sarevok Dec 27, 2002, 05:45 PM This is a well-constructed scenario and I enjoyed playing it, I just registered so I was able to post my Ideas on this scenario here. Good job! :goodjob:
sela1s1son Dec 27, 2002, 06:02 PM Thank you! I hope you enjoy the new version! :)
I enjoy hearing from those who've downloaded it!
If you have any suggestions, remarks, etc... please tell me in case something should be changed, etc...
Happy New Year (Blows into a little noise maker)
Soon it shall be 2003, the year of my graduation from HS! MUAHAHAHAHA Look out world!
Sarevok Dec 27, 2002, 06:07 PM congradulations for you, i have to wait 3 more years to graduate from HS. :( Im going to play the new scenario now:) .
sela1s1son Dec 27, 2002, 06:13 PM They'll seem long, but looking back they'll have seemto gone by fast. Depending on how HS is for you the former may be better then the later. I'm looking forward to college. Only the end of Juinor year, and this year have been truly great. (Although A.P. Physics was fun!) :) Hope you enjoy HS... and the scenario :lol:
Sarevok Dec 29, 2002, 01:02 AM unfortunately i cannot get it to work, it wont unzip...:(
sela1s1son Jan 02, 2003, 03:57 PM Check Rome in the Modern World II thread for reply...
It seems like people are still downloading Rome in the Modern World I from the database... several people a day now. Sweet!
sela1s1son May 10, 2003, 01:49 PM Coming soon.,.. ROME IN THE MODERN WORLD... III!!!
For now no new details will be released... however I will tell you this much:
Unlike previous version of this scenario line... Save Game downloads will also be provided so you don't have to spend hours downloading....
SoCalian May 10, 2003, 02:35 PM This forum is getting full ...and old. Mabey you should start a new forum for Rome in the Modern World III.:D
Azale May 10, 2003, 02:38 PM YAY!!! I had to turn my system standby off the play the last version;)
PriestOfDiscord May 10, 2003, 06:53 PM Best news of the day! :goodjob:
sela1s1son May 11, 2003, 04:39 AM Wow, nice response! :)
I'll open up a Rome in the Modern World III thread, and we can talk about it there. :)
sela1s1son May 11, 2003, 03:33 PM The new thread is in the Creation and Custimization area... not the completed scenarios area.
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