View Full Version : How to generate smaller map?


yongke
Aug 17, 2008, 01:39 AM
Hi guys. I really like this map, it's awesome. However, I must say it's hard to finish a full game because my computer isn't that good and by mid-game would lag pretty bad. I was wondering if someone can show me how to decrease the generated map size. I tried to change the following:

grid_sizes = {
## WorldSizeTypes.WORLDSIZE_DUEL: (13,8),
## WorldSizeTypes.WORLDSIZE_TINY: (16,10),
## WorldSizeTypes.WORLDSIZE_SMALL: (21,13),
WorldSizeTypes.WORLDSIZE_STANDARD: (16,10),
WorldSizeTypes.WORLDSIZE_LARGE: (16,10),
WorldSizeTypes.WORLDSIZE_HUGE: (16,10)
}

but that didn't seem to have any effect, any help?

kbk
Aug 17, 2008, 01:16 PM
Smaller maps will help, but a large part of slow down with RFC and RAND is because of stability calculations and special events.

Less civs, fewer stability calculations, faster turns and load times. So I think the most important thing is to reduce the number of civs, rather than map size. Of course, fewer civs on a larger map wouldn't balance right.