View Full Version : Question about Irrigation and Biology


agentsmith952
Aug 30, 2008, 05:18 PM
I never really realized until recently that I don't think I'm getting the bonuses for irrigation or biology. In the pedia, it says irrigation should give +1 food, and of course biology should give +1 food.

So, once I hit civil service and get irrigation, should a normal grassland farm go from 3 food to 4 food? And then up to 5 food from Biology? Or is the irrigation a remnant of the pedia that was never fixed?

Upabushtrack
Aug 30, 2008, 05:35 PM
Civil service lets you spread your irrigation away from fresh water tiles. It does not increase the amount of food past standard irrigation. With biology all irrigated tiles that have an irrigated link to fresh water gain +1 food.

Hope that helps

Clam Spammer
Aug 30, 2008, 06:30 PM
Farms that are adjacent to a river, lake or oasis are irrigated already. That's how they get their +1 food. If you make a farm before biology that isn't irrigated and isn't on a food resource (either through WB or by chain irrigating and then breaking the chain), you'll find that it provides no benefit at all.

King Flevance
Aug 30, 2008, 06:34 PM
Yeah, AIs have pillaged my chain before. It sucked. I believe they paid the price for that little maneuver though.

agentsmith952
Aug 30, 2008, 08:02 PM
Farms that are adjacent to a river, lake or oasis are irrigated already. That's how they get their +1 food. If you make a farm before biology that isn't irrigated and isn't on a food resource (either through WB or by chain irrigating and then breaking the chain), you'll find that it provides no benefit at all.

Ah, I see. That makes sense. The pedia sure presented it in a confusing way...

jerVL/kg
Aug 31, 2008, 07:41 AM
Yeah, AIs have pillaged my chain before. It sucked. I believe they paid the price for that little maneuver though. What really sucks is having oil or uranium show up right in the middle of my carefully-planned irrigation chain. :wallbash:

quiddity
Aug 31, 2008, 09:02 AM
if u ve got a non irrigated corn/weat/rice, bringing a farm next to this tile will get you an additionnal :food: from this ressources, and biology will get you a another +1 :food:

AmazonQueen
Aug 31, 2008, 09:38 AM
Biology also allows you to build farms without irrigation but these won't get you the +1 food unless you manage to connect them up to an irrigation chain.

Polobo
Aug 31, 2008, 01:45 PM
:deadhorse: A farm does not provide any actual bonus by itself but only in conjunction with a resource (corn, rice, wheat), irrigation, and biology. It can only be built if one of those requirements is met and should the requirement go away (broken irrigation chain) the farm remains on the tile but the associated bonus is lost.

Bob the Barbari
Aug 31, 2008, 02:10 PM
Biology also allows you to build farms without irrigation but these won't get you the +1 food unless you manage to connect them up to an irrigation chain.

Not sure what you meant but it is all like that: biology gives +1 food to ALL farms including non-irrigated ones and lets you build farm anywhere on grassland or plain giving you +1 food and another +1 (+2 total) if you connect it to irrigation chain.

Polobo
Aug 31, 2008, 03:14 PM
Accually you are wrong. Biology gives +1 food to ALL farms including non-irrigated ones and lets you build farm anywhere on grassland or plain giving you +1 food and another +1 (+2 total) if you connect it to irrigation chain.

Don't worry Queen, I'll defend you ;)

If you add an implied "from irrigation" immediately after the "+1 food" the statement is factually correct if overly focused.

"Biology also allows you to build farms without irrigation but these won't get you the +1 food [from irrigation] unless you manage to connect them up to an irrigation chain."

AmazonQueen
Sep 01, 2008, 01:46 AM
Don't worry Queen, I'll defend you ;)

If you add an implied "from irrigation" immediately after the "+1 food" the statement is factually correct if overly focused.

"Biology also allows you to build farms without irrigation but these won't get you the +1 food [from irrigation] unless you manage to connect them up to an irrigation chain."

Its rare that I'm insufficiently pedantic :D
Thanks Polobo for saying what i meant to say so much better than I actually did say it.

Bob the Barbari
Sep 01, 2008, 02:15 AM
You messed it up so much for me that I had to run a worldbuilder test to proove I'm not insane: I placed farmed wheat on unirrigated grassland (5 food) then I gave myself biology and the farm now gives me 6 food.

So my statement:

Biology gives +1 food to ALL farms including non-irrigated ones and lets you build farm anywhere on grassland or plain giving you +1 food and another +1 (+2 total) if you connect it to irrigation chain.

...is right.

Biology gives you +1 to all farms no matter if irrigated.

After biology you can build an unirrigated farm anywhere that gives +1 food.

If you connect it to the irrigation chain it will give you +2 food (+1 from irrigation AND +1 from biology)

Biology bonus (+1 food) is in no way associated with the irrigation bonus.

Hope it's clear enough.


What AmazonQueen wrote wasn't clear enough. I will correct my former statement.

JujuLautre
Sep 01, 2008, 03:54 AM
You want something clear? ;)

How about that:

Farms and food:
- farms give no food from themselves (except on rice/wheat/corn)
- farms give +1 food when irrigated (directly near freshwater, or via chain-irrigation)
- farms give +1 food with biology

Farms building:
- you can build farms only on tiles with freshwater access
- with civil service, you can also build farms on tiles near an irrigated farm
- with biology, you can build a farm anywhere

killmeplease
Sep 01, 2008, 05:31 AM
You want something clear? ;)
- with biology, you can build a farm anywhere

not with biology but electricity
(electrical pumps i think)

JujuLautre
Sep 01, 2008, 06:13 AM
My civilopedia confirms what I say. Do we have the same game ? ;)

CoZe
Sep 01, 2008, 07:08 AM
I believe he's getting mixed up with civ3 or something.

killmeplease
Sep 01, 2008, 07:18 AM
oops im wrong

maybe it was in some earlier versions of civ4