View Full Version : Can we plz join the enemy civ, pretty plz?


capslock
Aug 31, 2008, 05:53 PM
OK This has really been gettin on my nerves lately.

I spend a huge amount of effort bombarding, attacking, and finally capturing an enemy city. Thousands of my soldiers die, I lose all kinds of equipment in the process, but the prize is mine. But there is no rest for my war wary army. They spend the next 5-8 turns quashing a civilian uprising/revolt in the city itself before I finally gain control. This is fine, but what happens on the very next turn? (maybe it just happens upon peace, but its asap)

THE CITIZENS OF THE CITY HAVE THE GALL TO ASK ME TO RETURN THEM TO THEIR HOME CIV, IE MY ENEMY.

WTF is this all about. It is a slap in the face to me and my soldiers who just gave so much conquering their dumb asses. A couple times, just speeding through, I accidently hit enter and gave the city back. So annoying.

I whip the crap out of them when I get the chance, but I want to really punish them. I think I should have the option to reduce the city to a size 1 and restart it at 100% mine. I don't want to wipe it off the face of the map, I just don't want to put up with annoying foriegners causing havoc. Who is with me?

Genv [FP]
Aug 31, 2008, 06:26 PM
Did you know that the french didn't like Nazi Rule? It might surprise you

digitCruncher
Aug 31, 2008, 06:37 PM
@CAPS: It would be understandable if the culture was because of enemy cultural pressure, rather than you capturing thier city...

But what you are asking is basically: "Can we please make it so that everyone likes being captured, assimilated, and whipped to death by a greedy, expansionistic, facist (probably :P) foriegn empire? Or at least make them not want to join their previous empire?" :crazyeye:

So... no. Not with you. Sorry. (It is annoying, but pushing TONS of culture into the city often helps... but that requires time, and a large-ish police force)

capslock
Aug 31, 2008, 06:41 PM
Well, wiping the city out completely is an option, no more realistic than what I'm askin for.

I just want to kill all the inhabitants, or at least run them off somewhere else.

capslock
Aug 31, 2008, 06:44 PM
;7197171']Did you know that the french didn't like Nazi Rule? It might surprise you

Ya I know. And the DUtch in my game don't like me. Thats why I want to get rid of them. I have to wait along time to whip them all down, I just want my soldiers whne they enter the city to masacre everyone, except those loyal to me (ie reduce it to a size 1). Its an option betweeen completely wiping the city out and taking it intact.

Joshua368
Aug 31, 2008, 06:54 PM
If you want to wipe them out to size one, just bring in a couple of settlers in your stack. :p

It won't get rid of the culture problem but that way you can still get the site after burning all the dumb unsympathetic townspeople who don't appreciate all the hard work you put in destroying and oppressing them.

Refar
Aug 31, 2008, 07:18 PM
You are aware, that the "The citizen ask you to return..."-nag is just optional and can be turned off by disabling Sid's Tips & Advisor Popups ?

This of course won't solve the underlieng problem, and a city dominated by foreighn culture might still revolt. But you will never see one of those nag-popups again.

DroopyTofu
Sep 01, 2008, 08:43 AM
I know how annoying that message is, but the only way to get them to like you is to get rid of that is to get more of your culture into that city. The game wouldn't be realistic if every on was glad to be captured. Think about the war in Iraq. They are doing the same thing.

beestar
Sep 01, 2008, 01:04 PM
capslock, I'd just like to contrast your "massacre everyone" policy on rebellious freedom fighters

Ya I know. And the DUtch in my game don't like me. Thats why I want to get rid of them. I have to wait along time to whip them all down, I just want my soldiers whne they enter the city to masacre everyone, except those loyal to me (ie reduce it to a size 1). Its an option betweeen completely wiping the city out and taking it intact.

with your sig:

In the face of murder and terror, the call for peace is NOT PATRIOTIC, its COWARDICE

:D

Mercenary82
Sep 01, 2008, 01:54 PM
I wish we had a secret police unit that can kill off the enemy culture and sympathizers, although this should only be able to be built under police state and should cause diplomatic penalty. Not very nice thing to do, but realistic.

Iranon
Sep 01, 2008, 01:55 PM
Hmm. I see potential for another expansion, 'Beyond the Whip', with exciting additions.

Stay tuned for new improvements like several different kinds of internment camps (detainment, labour, extermination)!

New paramilitary units like brownshirts, strike breakers and secret police!

Fascinating new events, including mass executions, torture and terrorism!

***

Seriously: Civ4 is already fairly dark in parts; any more and the amount of repression you can subject your... subjects to would only feel gratuitious.
Also, the ability to exterminate the locals and resettle the city with its infrastructure intact would take some depth out of the game; this would make wars too easy/rewarding.

DroopyTofu
Sep 01, 2008, 02:22 PM
I like the idea, but it should have some major effects, like -2, you killed inocent civilians with that leader, and maybe even negatve effects with other leaders, plus permanentunhappiness in that city and any other cities you captured from that person. It might even damage your units stationed in that city (You want to kill us? Okay, here's a sword, we'll go peacefully, yeah right) and have a chance of destroying some buildingsm along with throwing the city into one turn of revolt for every city pop you killed off. Unless you did most of this, IMHO the feature would be seriously overpowered.

Napoleon4444
Sep 01, 2008, 03:16 PM
I know how annoying that message is, but the only way to get them to like you is to get rid of that is to get more of your culture into that city. The game wouldn't be realistic if every on was glad to be captured. Think about the war in Iraq. They are doing the same thing.

Yah but the people in Iraq are glad Saddam is gone, well the majority of them are I'm not going to say most but probably about 70%. Ever heard of a silent majority? And most of the terrorists in Iraq are from Iran... Dirty bastards...

Genv [FP]
Sep 01, 2008, 04:20 PM
The middle east is a touchy subject. Most of the disputes there ( Suicide bombings, etc ) stem from religious extremists groups.

AmazonQueen
Sep 01, 2008, 04:25 PM
;7200437']The middle east is a touchy subject. Most of the disputes there ( Suicide bombings, etc ) stem from religious extremists groups.

True and its certainly not just Iranians involved. Iran is Shiite. Saddam came from and got most of his support from a Sunni region of the country, one that is extremely hostile to the US still, and Al Qaeda is Sunni too.

DroopyTofu
Sep 01, 2008, 05:17 PM
I suddenly regret bringing up Iraq.

I'm gonna have to generalize it so much that it can't be misinterpreted. When Country A takes over part of Country B, the people in Country B don't want to join Country A, they want to go back to Country B, so they revolt.
That is what Sid is trying to show by a captured city revoting.

Genv [FP]
Sep 01, 2008, 06:04 PM
OR MAYBE SID IS SECRETLY PART OF THIS DISCUSSION AND A CLOSET AL-QUEDA MEMBER?

He obviously invented Civ so he could plot world domination.
The plot thickens :scan:

Ex Tenebris Lux
Sep 01, 2008, 06:39 PM
;7197171']Did you know that the french didn't like Nazi Rule? It might surprise you

well.. some did...

Genv [FP]
Sep 01, 2008, 06:53 PM
Yeah. They also ended up losing their damn hair.

DroopyTofu
Sep 01, 2008, 07:05 PM
OR MAYBE SID IS SECRETLY PART OF THIS DISCUSSION AND A CLOSET AL-QUEDA MEMBER?

He obviously invented Civ so he could plot world domination.
The plot thickens

I'm assuming you haven't heard/don't belive the rumors that people who insult/make fun of Sid have their games mysteriously crash within 24 hours?:cry::lol::cry:

Genv [FP]
Sep 01, 2008, 10:15 PM
I have to exit my game via Task manager. If I don't I have a 40% chance of getting BSOD.

Stoney the I
Sep 02, 2008, 08:56 AM
I like the idea, but it should have some major effects, like -2, you killed inocent civilians with that leader, and maybe even negatve effects with other leaders, plus permanentunhappiness in that city and any other cities you captured from that person. It might even damage your units stationed in that city (You want to kill us? Okay, here's a sword, we'll go peacefully, yeah right) and have a chance of destroying some buildingsm along with throwing the city into one turn of revolt for every city pop you killed off. Unless you did most of this, IMHO the feature would be seriously overpowered.

totally agree on this.

but i must add im probably one of the few ppl in this forum that cant have enough ways to ...erm... " control" his population. morality and ethics usualy just get in the way of the " greater good" (read: the state)
so i would appreciate this option. leave the buildings and wonders, kill all that moves and happily resettling the city would be a nice option, but gamewise it should have some major penalties. diplomatic for one thing.

Thats just ingame ppl, im actually a nice guy :)

well. most of the time....

Molon Labe
Sep 02, 2008, 04:06 PM
I see nothing wrong with this mechanic and actually enjoy it being in the game. I know when I go and 'liberate' a bunch of peaceful Malinese cities with wonderful resources to join my Mongolian horde, it would be unrealistic to have them dancing in the streets.

This mechanic requires me to:
A) Raze cities and lose all infrastructure to replace with my own settlers
B) Deal with it and increase my civilian and cultural builds to compensate
C) Remove the old civilisation and make them forget they weren't mine to begin with

I've done all three tactics. I like that the game forces you to choose and it makes sense to me. I know if the shoe was on the other foot I would want it to stay. If a city of mine, minding it's own business was suddenly attacked and taken over in a turn, I would want those citizens forming underground networks, rioting in the streets and committing subversive acts to come back to the warm security blanket of my civ.

If anything, I think taking a city ought to give the other civ some espionage points or the like against you. Lets face it; historically people have disliked invasions of their hometowns.

TheMeInTeam
Sep 02, 2008, 04:23 PM
;7197171']Did you know that the french didn't like Nazi Rule? It might surprise you

I bet they didn't say it to Hitler's face, though.

Genv [FP]
Sep 02, 2008, 10:36 PM
Heh. When the Germans were retreating from Paris and France, Hitler ordered them to burn all the Monuments and stuff like that. In a nice twist, the Commander disobeyed the order.

TheMeInTeam
Sep 03, 2008, 12:54 AM
If they had maybe paris (which is the only city in france, mind you) wouldn't !@#$ing culture flip london, which just due to pure culture has more french people in it than english.

Love earth 18 civs.

Genv [FP]
Sep 03, 2008, 09:46 AM
I think that the french starting position and the horse resource in the 18 civ map should be swapped. It's way too easy to choke london with culture.

Silbeg
Sep 03, 2008, 10:22 AM
Well, wiping the city out completely is an option, no more realistic than what I'm askin for.

I just want to kill all the inhabitants, or at least run them off somewhere else.

Actually, I would argue that it is pretty realistic to raze a city.

Rome did it to Carthage after the final Carthaginian War. The razed the city, and salted the soil, so that Carthage could not rise again.

Very brutal, but very realistic (unfortunately).

Probably much harder to do in the modern times... however, when you think of what was done to the German and Japanese cities in the carpet bombing (especially fire bombing) in WW2, it came pretty close there, as well.

So...

Silbeg
Sep 03, 2008, 10:24 AM
I wish we had a secret police unit that can kill off the enemy culture and sympathizers, although this should only be able to be built under police state and should cause diplomatic penalty. Not very nice thing to do, but realistic.

Sounds like a possible future use for spies. If you can spread culture to a foreign city, why can't you do it to one of your own?

Elite
Sep 03, 2008, 11:40 AM
I'm more of a Fascist when I play this game, an expansionist/greedy/warmongering Fascist, and I NEVER give any of my cites to the enemy, no matter how much they whine, no matter how much they beg, if I fought for it, it's mine.

Also, if any of my cities revolt and turn without my permission, I'll recapture them and burn the whole city to the ground(punishment for defying me is severe as you can see)

Though recently, and sadly, my Video Card got fried, so I can't play Civ IV...

Ormur
Sep 03, 2008, 12:49 PM
The best way to get rid of that message is to wipe the enemy civ of the map so all it's citizens are magically assimilated into your superior culture.

I usually got to war to get more land and I only burn poorly placed cities. Would it be considered genocide it it's for planning purposes only?

TheMeInTeam
Sep 03, 2008, 04:50 PM
Yes it would be, but the only better reason I can think of for genocide than that is fun :devil:.

Kyroshill
Sep 04, 2008, 04:23 PM
I think I should have the option to reduce the city to a size 1 and restart it at 100% mine. I don't want to wipe it off the face of the map, I just don't want to put up with annoying foriegners causing havoc. Who is with me?

OK so I'm new here obviously.... hi all.... :)

But what would happen if you starved the city's population down to 1 and then rebuilt it. Would the population returning be culturally yours?

I've always considered this tactic but never tried it. I can usually outlast the riotous masses. Except for the time that the city flipped on the same turn that I had completed the Globe. Hmmph!

Peace!

SwordofStriker
Sep 04, 2008, 05:42 PM
OK so I'm new here obviously.... hi all.... :)

But what would happen if you starved the city's population down to 1 and then rebuilt it. Would the population returning be culturally yours?

I've always considered this tactic but never tried it. I can usually outlast the riotous masses. Except for the time that the city flipped on the same turn that I had completed the Globe. Hmmph!

Peace!

That's not how the game mechanics work. A tile's culture is a representation of how much of a civ's culture has been expended towards it over time. Unless you completely destroy the civ(s) that has/have been exerting culture on any given tile, it will never be 100% yours.

schtick
Sep 04, 2008, 06:12 PM
Not to derail the thread - but what I find most annoying is when you build a settler and escort and FOUND a city 5-10 tiles away from the culturaly border of the nearest civ and the next turn they say "Hey, thanks for replacing our huts with city walls and providing us with military protection and stuff but really? We wish that other civ over there did it first so would you mind terribly letting us belong to them?"

Genv [FP]
Sep 04, 2008, 07:24 PM
Turn off the advisor stuff and sid's tips in the options menu

Kyroshill
Sep 05, 2008, 05:21 PM
That's not how the game mechanics work. A tile's culture is a representation of how much of a civ's culture has been expended towards it over time. Unless you completely destroy the civ(s) that has/have been exerting culture on any given tile, it will never be 100% yours.

Gotcha! Not up on all the game mechanics yet.... that means I still have some cool "A-Ha!" type moments though....

Solo4114
Sep 07, 2008, 10:47 AM
One note: turning off the advisor won't make the mechanic go away. The city will just flip out of the blue instead of giving you a "Yo!! Heads up, dude. Spend more culture here, k?" message.

Willem
Sep 07, 2008, 11:26 AM
I think I should have the option to reduce the city to a size 1 and restart it at 100% mine.

You can, just turn them all into specialists and starve the city down to 1. It will take a bit of micromanagement but it's entirely possible.

Genv [FP]
Sep 07, 2008, 12:46 PM
You'll also be hailed as the greatest thing to ever happen to your civilization

electric926
Sep 07, 2008, 08:08 PM
Well, wiping the city out completely is an option, no more realistic than what I'm askin for.

I just want to kill all the inhabitants, or at least run them off somewhere else.

Try switching to Slavery and whip your way to some new units :evil:.

Kalyse
Sep 08, 2008, 03:33 AM
Yeah, Im not agreeing with the original poster either.

blitzkrieg1980
Sep 10, 2008, 01:43 PM
;7197171']Did you know that the french didn't like Nazi Rule? It might surprise you

The Vichy French did. There are always people who will welcome invaders. There are also those who will not welcome the invaders. Think Iraq.