View Full Version : ...and what do Points make? PRIZES!!
Kalyse Sep 04, 2008, 08:02 AM Anyway... how do you rack up the points? I am now a comfortable Emperor player with Darius.
I kind of get bored now..
7 civilizations, 2 continents games are pointless. I take out everyone on my continent and have enough pillaged gold not to fall behind on tech until either banking or printing press. I had mechanized tanks when Monte was still on infantry in my last game.
I would like a new challenge. I don't think I would be able to try Immortal so I'm not even going to try just yet, but I would like to horde the points.
I don't really know how to do it.
I have a game which I have had for months where my points are set at 69k.
I would like to try and beat it.
Any ideas? How do I do it? What makes points. In that game I had victory in 500BC.
TheMeInTeam Sep 04, 2008, 08:55 AM Combination of pop, difficulty, and finish date mostly. There are some minor things other than those 3 but those are the most important.
High scores are almost always domination or conquest victories achieved well before 1500AD. Winning early w/o enough pop won't give you a high enough score to match holding TONS of pop at 1400.
My high score is over 200k but I forget exactly what it is. I got it via domination on a standard map on emperor/epic, with freddy surprisingly but I had a good map layout. Finish date was just before 1500 AD...but I vassaled the last civ to get an earlier finish date and still get half the pop.
Kalyse Sep 04, 2008, 09:00 AM Are games easier to play on epic? I play quick or normal at the moment. A normal game takes me about 12 hours on Emperor.
I have to play quicker games because the game lag for my laptop is intense at the end of the era. When I build up large armies they lag out considerably
TheMeInTeam Sep 04, 2008, 10:56 AM War is easier the slower the speed. Marathon is technically best, units are cheaper relative to buildings on that setting (the only speed that affects hammer balance directly).
However even on *marathon*, units move faster relative to time passing and tech rate, so it's easier to win the victories that give you the highest scores.
*edited because I don't know why I put epic there in the first place. Marathon's the way to go for units speeding across the map.
By the way - quick is exceptionally stupid.
TheDS Sep 04, 2008, 02:24 PM For those reasons, I like to match longer games with larger maps. Seems unbalanced to play Marathon+Duel, frex.
blitzkrieg1980 Sep 04, 2008, 02:48 PM ??? Eh? How's it that units move faster with respect to (wrt) time passing on Epic? More turns on Marathon coupled with the same movement points (ie workers still get 2, Foot based units get 1, stock horse units get 2). So with more turns and the same movement costs, Marathon gives you faster units wrt time. In other words, 1 turn at the game's start in Marathon is 50 years (??? right?) well, for argument's sake, lets say 50. On Epic, it's 100 years. So if my unit moves 1 tile in 1 turn on Marathon, that's 1 tile in 50 years whereas it's 1 tile in 100 years on epic.
units move faster wrt time in marathon.
Kesshi Sep 05, 2008, 06:05 AM Kalyse,
VirusMonster wrote a guide that has a lot of information. You can find it in his Guide to 500K+ scores through Huge map domination on Immortal difficulty (http://forums.civfanatics.com/showthread.php?t=260902) thread.
Warning, it's a LONG read, but has a ton of information. Durring the times I'm playing Civ, I read it all probably once a week.
LegionSteve Sep 05, 2008, 07:52 AM War is easier the slower the speed. Marathon is technically best, units are cheaper relative to buildings on that setting (the only speed that affects hammer balance directly).
However even on *marathon*, units move faster relative to time passing and tech rate, so it's easier to win the victories that give you the highest scores.
*edited because I don't know why I put epic there in the first place. Marathon's the way to go for units speeding across the map.
By the way - quick is exceptionally stupid.
When I saw this yesterday I read it as:
However even on epic, units move faster than they would on quick or normal relative to time passing and tech rate, so it's easier to win the victories that give you the highest scores.
Which seemed to make sense at the time.
blitzkrieg1980 Sep 05, 2008, 08:09 AM *edited because I don't know why I put epic there in the first place. Marathon's the way to go for units speeding across the map.
By the way - quick is exceptionally stupid.
LoL. Hell yeah. Quick is good if I want to play a chieftain or settler game and see how quickly I can get to Future Era and run over x-bows with Modern Armor :lol:
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