Sarda3kaa
Sep 29, 2008, 12:00 AM
Need a little help here, no matter were I search I can't find were the prices for goods are and the chance they lower or raise, can anyone point me out the right file? :D
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View Full Version : Prices Sarda3kaa Sep 29, 2008, 12:00 AM Need a little help here, no matter were I search I can't find were the prices for goods are and the chance they lower or raise, can anyone point me out the right file? :D Sarda3kaa Sep 29, 2008, 02:45 AM Nvm finally found it. Terrain folder in the CIV4YieldInfos.xml Dafy Sep 29, 2008, 01:14 PM The prices do not change enough compared to Col1. Selling one type good all the time do not lower price enough. Can somebody explain how this works (example what following 3 lines do): <iSellPriceDifference> <iPriceChangeThreshold> <iPriceCorrectionPercent> <Type>YIELD_FOOD</Type> <Description>TXT_KEY_YIELD_FOOD</Description> <Civilopedia>TXT_KEY_YIELD_FOOD_PEDIA</Civilopedia> <bCargo>1</bCargo> <iBuyPriceLow>0</iBuyPriceLow> <iBuyPriceHigh>2</iBuyPriceHigh> <iSellPriceDifference>8</iSellPriceDifference> <iPriceChangeThreshold>1000</iPriceChangeThreshold> <iPriceCorrectionPercent>1</iPriceCorrectionPercent> <iNativeBuyPrice>-1</iNativeBuyPrice> <iNativeSellPrice>7</iNativeSellPrice> <iNativeConsumptionPercent>-1</iNativeConsumptionPercent> <iNativeHappy>0</iNativeHappy> <iHillsChange>-1</iHillsChange> <iPeakChange>0</iPeakChange> <iLakeChange>2</iLakeChange> <iCityChange>0</iCityChange> <iMinCity>0</iMinCity> <iAIWeightPercent>100</iAIWeightPercent> <iAIBaseValue>5</iAIBaseValue> <iNativeBaseValue>4</iNativeBaseValue> <iPower>0</iPower> <iAsset>1</iAsset> <ColorType>COLOR_YIELD_FOOD</ColorType> <UnitClass>UNITCLASS_FOOD</UnitClass> <iTextureIndex>0</iTextureIndex> <iWaterTextureIndex>8</iWaterTextureIndex> Thanks, Dafy. OSaft Sep 29, 2008, 02:15 PM http://forums.civfanatics.com/showthread.php?t=292862 Skell Jell Oct 21, 2008, 05:21 PM Need a little help here, no matter were I search I can't find were the prices for goods are and the chance they lower or raise, can anyone point me out the right file? :D Yes. This is how prices work with supply and demand. That is a good realistic thing to put in a mod. |
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