vjshan
Sep 29, 2008, 12:21 PM
Is there a way to make the map much bigger? It is still very small on huge.
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View Full Version : enlarging the map vjshan Sep 29, 2008, 12:21 PM Is there a way to make the map much bigger? It is still very small on huge. GVBN Sep 29, 2008, 12:50 PM In ...\Sid Meier's Civilization IV Colonization\Assets\XML\GameInfo\CIV4WorldInfo.xml : <WorldInfo> <Type>WORLDSIZE_HUGE</Type> <Description>TXT_KEY_WORLD_HUGE</Description> <Help>TXT_KEY_WORLD_HUGE_HELP</Help> <iDefaultPlayers>12</iDefaultPlayers> <iDefaultNativePlayers>8</iDefaultNativePlayers> <iUnitNameModifier>0</iUnitNameModifier> <iTargetNumCities>6</iTargetNumCities> <iBuildingClassPrereqModifier>100</iBuildingClassPrereqModifier> <iGridWidth>38</iGridWidth> <iGridHeight>60</iGridHeight> <iTerrainGrainChange>1</iTerrainGrainChange> <iFeatureGrainChange>1</iFeatureGrainChange> <iFatherPercent>150</iFatherPercent> <iAdvancedStartPointsMod>120</iAdvancedStartPointsMod> </WorldInfo> Big Old Grizzly Sep 30, 2008, 01:33 AM Thanks for the info, but I'm hoping to pick someones brain. I'm trying to figure out what the other flags are for: These couple only seem important if you were trying to add a whole new class (which is probably way beyond me, so I'm just going to modify the settings for one of the predefined word sizes): <Type>WORLDSIZE_HUGE</Type> <Description>TXT_KEY_WORLD_HUGE</Description> <Help>TXT_KEY_WORLD_HUGE_HELP</Help> <iDefaultPlayers>12</iDefaultPlayers> ---Again straight forward, but I think based on the custom setting that 13 is the max number of players. <iDefaultNativePlayers>8</iDefaultNativePlayers> ---Assuming this is the starting number of indian nations... 8 seems to assume one of each tribe, correct? <iUnitNameModifier>0</iUnitNameModifier> ---Not a clue, except that it goes 40, 30, 20, 10, 0 (for the 5 sizes, Tiny to Huge) <iTargetNumCities>6</iTargetNumCities> ---I'm guessing it's either the number of starting indian cities, or how many cities the European IA tries for (it went from 4, 5, 5, 6, 6) <iBuildingClassPrereqModifier>100</iBuildingClassPrereqModifier> ---Again, not a clue, except that it goes 0, 25, 50, 75, 100 (Tiny to Huge)... Do I need to up this if I double the map, or is 100 the max? <iGridWidth>38</iGridWidth> ---Obviously the map width, do you know what the max is? <iGridHeight>60</iGridHeight> ---Obviously the map height, do you know what the max is? <iTerrainGrainChange>1</iTerrainGrainChange> <iFeatureGrainChange>1</iFeatureGrainChange> ---Again, not a clue, except that it goes -1, 0, 0, 1, 1 (Tiny to Huge) My main concern is whether I need to change this again for a bigger map. <iFatherPercent>150</iFatherPercent> ---This one goes 110, 120, 130, 140, 150 (Tiny to Huge). I'm only guessing, but does this mean you need more points for founding fathers on a bigger map? <iAdvancedStartPointsMod>120</iAdvancedStartPointsMod> ---This one also gets bigger, and seems to indicate some kind of "quick start", but I can't find such an option in the startup menus. Any insight on this one? Thanks in advance for any help, GRIZZ :) |
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