ese-aSH
Oct 07, 2008, 06:52 AM
Hi,
A little annoying thing I noticed : if a colonist completes its education, you are prompted to choose its new profession.
Yet, since some profession requires gold, you might not be able to promote him to the expected profession. It seemed to me that it is impossible to say 'well wait some turns until I get gold so you promote to what I want', you have to choose right now.
I was a little upset to be forced to get a fisherman expert when I was looking for elder stateman...
derflensburger
Oct 08, 2008, 02:07 PM
It's not only about the gold you might not have.
It's also about not neccessarily knowing what I need. So I#d rather want to look around my colonies to decide what I need.
marciv
Oct 08, 2008, 02:14 PM
Hi,
A little annoying thing I noticed : if a colonist completes its education, you are prompted to choose its new profession.
Yet, since some profession requires gold, you might not be able to promote him to the expected profession. It seemed to me that it is impossible to say 'well wait some turns until I get gold so you promote to what I want', you have to choose right now.
I was a little upset to be forced to get a fisherman expert when I was looking for elder stateman...
I didn't realize this either, however when you think about it you wouldn't send your kids to University without any financial assistance would you.
Polobo
Oct 08, 2008, 04:51 PM
It would be nicer to pay up-front as opposed to in-arrears; the game would have to force you to keep the educator in the settlement the whole time as well though.
ese-aSH
Oct 09, 2008, 07:06 AM
I didn't realize this either, however when you think about it you wouldn't send your kids to University without any financial assistance would you.
correct, but when it takes 10 turns (or more :D) to educate a colon, I wont really take care of my gold. this is annoying.
polobo solution is good : pay at start and the problem is solved (and if you choose to remove the student for any reason you loose gold, thats logical).