View Full Version : EuroMod


victei
Oct 07, 2008, 12:56 PM
EuroMode by victei

version 1.03

Added new Civilizations and their leaders:
* Portugal - fully transfered from Dale's Age Of Discovery II
* Martim de Sousa and Infante Don Henrique

* Russia - From [MOD] Quest And Glory
*Aleksandr Baranov and Vitus Bering

* Sweden - From [MOD] Petabyte's New Sweden
*Johan Printz and Johan Rising

* Scotland - From [CIV] New Scotland
*William Paterson and William Alexander

* Pirates Empire - fully transfered from Dale's Age Of Discovery II
* Henry Morgan
* Not playable

Added new leader traits:
* Fur Trader(from QAG), Navigator(from QAG), Metropoly Far Away(from QAG) , Devout (from AOD2)

Added new unique units:
* Fluyt (Dutch) : replaces Caravel
* Carrack (Portugal) : replaces Caravel
* Pirate Ship : replace Privateer
* Pirate colonist : SOLDIER default profession

Added new music:
* RussiaKing, Aleksandr Baranov and Vitus Bering
* ScotlandKing, William Paterson and William Alexander
* SwedenKing, Aleksandr Baranov and Vitus Bering

Added new grafics:
* Aleksandr Baranov and Vitus Bering
* ScotlandKing, William Paterson and William Alexander
* Johan Printz and Johan Rising
* Interface

FIXES: (All from PatchMod)
* King no longer increases taxes after WoI.
* King no longer increases REF after WoI.
* King no longer requests gold after WoI.
* Tax rises less often in Marathon and Epic games.
* King's navy cannot enter native settlements.
* Only coastal cities with specified good mentioned in party text.
* AI will now use King's Transports after turn 90 for treasures if it doesn't have a galleon
* AI will load and take treasure to Europe from uncolonised continents (before they just sat there forever).
* AI now arms units in Europe and transports them to become standing defenders of the colonies.
* AI now correctly pursues massive armament during lead-up to revolution (previously only did this on declaration of independance meaning it only got one turn to buy an army).
* AI is now capable of winning Indian wars and the War of Independance
* AI start locs no longer in order from top to bottom of map (randomised).
* Humans no longer start in the same start loc.
* Europe Sea Zone fix to one third of the way in from the map edge and 4 tiles from coast
* Regenerating map now resets REF (previously, every regeneration increased REF by initial size. EG: 8/4/4/4 to 16/8/8/8).
* Europe sea zone now removed from map when plot erased (noticeable in Map Regeneration).
* Start locations on random maps spread out more (increased iRange index from 10 to 40 in CvPlayer::startingPlotRange()).
* AI will settle correctly in user-made custom scenarios.
* Terrain double movement from promotions now works fully (eg: Swamp Fox II wasn't applying to marsh even though it was set to).
* Units unstack when entering native training (eliminates screwy behaviour).
* Units unstack when going to/from Europe (eliminates screwy behaviour).
* Easier to get Great Generals in Marathon and Epic games.
* Defensive bonus for armed natives fixed to match unarmed natives (mounted/unmounted reversed).
* Blockaded goods no longer counted against tax rise threshold.
* Warehouse expansion sales now count towards total traded amounts (not previously counted).
* Natives only change desired good when supplied with that good (previously was any good would reset desired good).
* GG concept entry no longer talks about free upgrades and retaining full experience when doing so.
* FF's and Traits boosting native relations now correctly mentions auto-peace with natives.
* Renamed to Colonizopedia as it was in Col1.
* Cargo now takes the number of berths in ships as defined in Civ4UnitInfos.xml via tag iBerthSize. (EG: Treasure now fills 6 berths of a ship)
* Missionaries now produce converts for a PLAYER not a NATION (eliminates converts confused which player to go to when two players same nation).
* Exploration points now correctly scale for gamespeed.
* Pilgrim king gives you a free ship if you lose your final ship (regardless of gold remaining).

*THIS MOD IS NOT COMPATIBLE WITH BLUE MARBLE!!!

INSTALLATION:
* Download the Mod
* Open the folder: "C:\Program Files\2K Games\Firaxis Games\Sid Meier's Civilization IV Colonization\Mods" or "Documents\ My Games\Sid Meier's Civilization IV Colonization\Mods"
* Create a folder called "Mods" if it does not exist.
* Open the folder "Mods" and unzip the "EuroMod" there (should be created a new folder called EuroMod).
* Start the "Civ4 Col" and press the mod, selecting "ADVANCED->LOAD A MOD" and select the "EuroMod".
* C4C will restart at the top upper-right will indicate the name of the mod.

You can download the latest version from here (http://www.4shared.com/file/67496520/d5256aae/EuroMod_v13.html)

Images:
http://img507.imageshack.us/img507/654/em1vu6.th.jpg (http://img507.imageshack.us/my.php?image=em1vu6.jpg)http://img507.imageshack.us/images/thpix.gif (http://g.imageshack.us/thpix.php) http://img119.imageshack.us/img119/2290/em2br1.th.jpg (http://img119.imageshack.us/my.php?image=em2br1.jpg)http://img119.imageshack.us/images/thpix.gif (http://g.imageshack.us/thpix.php) http://img119.imageshack.us/img119/6031/em3mr7.th.jpg (http://img119.imageshack.us/my.php?image=em3mr7.jpg)http://img119.imageshack.us/images/thpix.gif (http://g.imageshack.us/thpix.php) http://img300.imageshack.us/img300/9999/em4dm3.th.jpg (http://img300.imageshack.us/my.php?image=em4dm3.jpg)http://img300.imageshack.us/images/thpix.gif (http://g.imageshack.us/thpix.php) http://img393.imageshack.us/img393/3996/europeug2.th.jpg (http://img393.imageshack.us/my.php?image=europeug2.jpg)http://img393.imageshack.us/images/thpix.gif (http://g.imageshack.us/thpix.php) http://img360.imageshack.us/img360/1594/loadingte4.th.jpg (http://img360.imageshack.us/my.php?image=loadingte4.jpg)http://img360.imageshack.us/images/thpix.gif (http://g.imageshack.us/thpix.php)

Lord_Sidious
Oct 08, 2008, 01:36 PM
Bem-vindo e força nisso!

victei
Oct 08, 2008, 05:59 PM
Bem-vindo e força nisso!

Viva, estou a fazer por isso...;)Vamos ver no que da...

In the next update will add the following:

Graphics:

Europe: (image of the port of Lisbon, year 1600)
http://img393.imageshack.us/img393/3996/europeug2.th.jpg (http://img393.imageshack.us/my.php?image=europeug2.jpg)http://img393.imageshack.us/images/thpix.gif (http://g.imageshack.us/thpix.php)

Loading: (Portuguese letter of europe)
http://img360.imageshack.us/img360/1594/loadingte4.th.jpg (http://img360.imageshack.us/my.php?image=loadingte4.jpg)http://img360.imageshack.us/images/thpix.gif (http://g.imageshack.us/thpix.php)

CIVILIZATION:

Pirates (not playable)

By

metaller
Oct 08, 2008, 10:17 PM
Vou andar aqui batido neste post ;)

vou ja fazer o download e exprimentar.

Bom trabalho nos updates :p

victei
Oct 11, 2008, 01:28 PM
First post and mod updated.

metaller
Oct 12, 2008, 09:17 AM
Quais são as proximas alterações que estas a pensar fazer?

Vou ja exprimentar o novo mod ;)

victei
Oct 12, 2008, 11:19 AM
Ideias não faltam...Como criar novos recursos, unidades e edifícios...
Ref:
http://pt.wikipedia.org/wiki/Imp%C3%A9rio_Portugu%C3%AAs#Segundo_Imp.C3.A9rio:_ o_Brasil_.281500-1822.29
http://pt.wikipedia.org/wiki/Feitoria

Recursos (cacau, café e pau Brasil).
Unidades (escravos oriundos das colónias em África).
Edifícios (feitoria).

Neste momento estou trabalhando em:
-Construção de novos gráficos
-Na procura de mais sons típicos das nações presentes no mod
-Num mapa, onde as nações aparecem no sitio mais aproximado do real vem como as tribos dos nativos.

Ao mesmo tempo venho estudando a forma de criar o referido em cima. Pois eu sou um novato nestas andanças, tenho muito que aprender:(.

Um abraço...

Alguém sabe se existe uma unidade para escravos já feita???

VladDark
Oct 14, 2008, 06:22 AM
Obrigado pelo MOD. Vou testá-lo. Acho uma vergonha a maneira como a Firaxis despreza Portugal e por consequência o Brasil e os restantes países de lingua oficial portuguesa.

Se puder ajudar em alguma coisa, diz.


Abraço

Zuul
Oct 14, 2008, 08:13 AM
Would be nice if everything could be in english in this english forum :).

lopaz
Oct 14, 2008, 08:55 AM
yah...........

Dom Pedro II
Oct 14, 2008, 09:49 AM
metaller asked what changes victei has planned for in the future.

victei listed a number of addition changes he'd like to make including resources such as coffee and Brazil wood (from which the country gets its name), slaves, and he said he's working on new graphics.

VladDark then said it's a disgrace that Portugal was not included in the game.

The first translation is free :)

victei
Oct 14, 2008, 12:39 PM
Would be nice if everything could be in english in this english forum :).

Well, my English is not good...:blush: But I will also write the translation into English.

Thanks Dom Pedro II, for translation...

VladDark, I also feel the same but!!! At this point if they mention suggestions, criticisms or bugs you find it is a help...;)

metaller
Oct 14, 2008, 06:51 PM
Please Change the name of Infante D. Henrique (in the game he is called Henry??!!!)
There are 2 civilizations in other mods (sweden and Scotland) can you add them in your mod (its "Euro" should have other european contries)

Ahh by the way, change the city names of Portugal, the first its Vila do Porto (its acepted) but the others have foreigner names...

It also would be nice to have more portuguese Founding Fathers we were the first colonizators of america and africa!!! But we are allways forgotten... I dont know what do they teach in american schools!!! But i doubt that its history... Or maybe they just study their own history and forgot everything else... Like deniyng history the way it happned... They failed in the first colonization game and they failed again... (The dutch that only had a few territories in america are in the game and the country of "Cristovão Colombo" who discovered america, "Fernão de Magalhães" who maked the first trip around the entire world, The founders of Brasil!! Don´t deserve to apear in the game!!!!

Keep the good work mate!!!

Ethan211
Oct 14, 2008, 09:40 PM
Go Portugal! I had thought that this omission was one of the glaring ones that would be addressed the second time around, but I guess not.
If it weren't for the Portuguese we wouldn't have Brazil, and if it weren't for Brazil we wouldn't have Brazilian women.

victei
Oct 15, 2008, 12:46 PM
Please Change the name of Infante D. Henrique (in the game he is called Henry??!!!)
There are 2 civilizations in other mods (sweden and Scotland) can you add them in your mod (its "Euro" should have other european contries)

Ahh by the way, change the city names of Portugal, the first its Vila do Porto (its acepted) but the others have foreigner names...

It also would be nice to have more portuguese Founding Fathers we were the first colonizators of america and africa!!! But we are allways forgotten... I dont know what do they teach in american schools!!! But i doubt that its history... Or maybe they just study their own history and forgot everything else... Like deniyng history the way it happned... They failed in the first colonization game and they failed again... (The dutch that only had a few territories in america are in the game and the country of "Cristovão Colombo" who discovered america, "Fernão de Magalhães" who maked the first trip around the entire world, The founders of Brasil!! Don´t deserve to apear in the game!!!!

Keep the good work mate!!!


Ok...
The names changed in the version that currently work . The city has also moved some...
Add more civilizations. Sweden is incomplete, missing graphics, Scotland still have not seen...But it could add another civilization in the next update...

HG_CassiusA
Oct 16, 2008, 02:09 AM
My Scotland mod (as far as I know) is only incomplete as far as not having leaderheads (just a static picture for the leaders) and the unit voices are English.

VladDark
Oct 16, 2008, 10:32 AM
Vila do Porto shouln't be the first city of Portuguese colonies. It should be Vera Cruz. And don't forget to include other cities besides brazilian.

Keep up the good work

victei
Oct 16, 2008, 02:46 PM
My Scotland mod (as far as I know) is only incomplete as far as not having leaderheads (just a static picture for the leaders) and the unit voices are English.

ok, good...;)

Vila do Porto shouln't be the first city of Portuguese colonies. It should be Vera Cruz. And don't forget to include other cities besides brazilian.

Keep up the good work

I changed to:

Porto Seguro
Salvador
Maranhão
São Vincente
Bahia
Rio de Janeiro

I think we were the actual names of colonies, you have more names? Vera Cruz already exists in Civ ESP ... I guess!

VladDark
Oct 16, 2008, 04:04 PM
- são Vicente fundada em 1530 foi a primeira cidade fundada pelos portugueses
- São Francisco do Sul (uma das cidades mais antigas do Brasil)...
- Capital da Bahia é uma das cidades mais antigas do Brasil, fundada em 1549...
- Fundada oficialmente em 8 de Setembro de 1551, Vitória é uma das dez cidades mais antigas do Brasil...
-...afirma que "Santos é uma das cidades mais antigas do Brasil e através de toda essa observação ...
- ... Iguape é uma das cidades mais antigas do Brasil. Dá para se...
- ...Cabo Frio: hospedagem no Péro Hostel, é uma das cidades mais antigas do Brasil...
- ... melhores praias do Estado estão próximas de Santos, o maior porto da América Latina e uma das cidades mais antigas do Brasil. ...
- ... Cananéia(SP) Distância da capital: 277 km Uma das cidades mais antigas do Brasil...

metaller
Oct 16, 2008, 06:32 PM
Ok...
The names changed in the version that currently work . The city has also moved some...
Add more civilizations. Sweden is incomplete, missing graphics, Scotland still have not seen...But it could add another civilization in the next update...

You said you have change the names but i have got version 1.2 and "Infante D. Henrique" is still named Prince Henry Avis...

What graphics are missing in sweden mode? i saw some images of that mode and it didnt seems to miss any graphics....

victei
Oct 17, 2008, 01:33 PM
You said you have change the names but i have got version 1.2 and "Infante D. Henrique" is still named Prince Henry Avis...

What graphics are missing in sweden mode? i saw some images of that mode and it didnt seems to miss any graphics....


The names have been changed in version 1.03, which currently work ...

Images:
http://img515.imageshack.us/img515/7203/img06vv6.th.jpg (http://img515.imageshack.us/my.php?image=img06vv6.jpg)http://img515.imageshack.us/images/thpix.gif (http://g.imageshack.us/thpix.php) http://img515.imageshack.us/img515/2043/img07bu0.th.jpg (http://img515.imageshack.us/my.php?image=img07bu0.jpg)http://img515.imageshack.us/images/thpix.gif (http://g.imageshack.us/thpix.php)

What I meant is that they are not 100% complete. Don't having leaderheads and sons... But maybe add one more civ.

metaller
Oct 17, 2008, 06:36 PM
You mean the version you are still devolloping ;) ok

Add the new civs anyway its better to have the options to use them that dont have it at all... Even without all graphincs and sounds (you allways can add that later).

By the way there is another civ: Russia

Total there is: Portugal, Pirates, Sweden, Scotland and Russia

Zenon_pt
Oct 18, 2008, 11:17 AM
Great Job, bacanos. Mas o Infante? Talvez o imperador do Brasil seria mais adequado para o Colonization, não?
En: Henry? Maybe D. Pedro, the 1st emperor of Brazil should be more specific for Colonization?

metaller
Oct 18, 2008, 07:01 PM
Great Job, bacanos. Mas o Infante? Talvez o imperador do Brasil seria mais adequado para o Colonization, não?
En: Henry? Maybe D. Pedro, the 1st emperor of Brazil should be more specific for Colonization?

Dont make the mistake to assume Portugal is Brasil... We were the first contry begining colonization around all world ( America, Africa, Asia) its not fair to assume that only founders of Brasil should represent Portugal. If there is no Infante there wouldnt be no Brasil, Angola, Moçambique, Timor, Macau, etc... He was the one who started all!!! He should be in the game even if like a founding father... You can have D.Pedro (first king of brasil) but he already is a founding father... Vasco da Gama should be a choice, Pedro Alvares Cabral, Bartolomeu Dias and Diogo Cão!!!

The cities should be from other colonies in africa and asia too... We didnt have colonies only in america... and i think colonization should be world wide and not only playeble in america...

victei
Oct 18, 2008, 11:46 PM
EuroMod v1.03 posted!

Please see the first post for updated changlog and download.

Zenon_pt
Oct 19, 2008, 05:07 AM
Dont make the mistake to assume Portugal is Brasil... We were the first contry begining colonization around all world ( America, Africa, Asia) its not fair to assume that only founders of Brasil should represent Portugal. If there is no Infante there wouldnt be no Brasil, Angola, Moçambique, Timor, Macau, etc... He was the one who started all!!! He should be in the game even if like a founding father... You can have D.Pedro (first king of brasil) but he already is a founding father... Vasco da Gama should be a choice, Pedro Alvares Cabral, Bartolomeu Dias and Diogo Cão!!!

The cities should be from other colonies in africa and asia too... We didnt have colonies only in america... and i think colonization should be world wide and not only playeble in america...

That is all true, but the main object of Colonization is Independence from the motherland, and in this case, should be Brazilian leader. As founding father, Henry??? Maybe not. If you play Col original you see then Magalhães (not the PC :lol: - couldn't resist). On this civ, Magalhães simply was gone... :confused:

Todos eles foram optimo navegodores. Mas temos de ver na optica da colonização do Novo Mundo e não do simbolismo da nossa expansão portuguesa. O Cabral é o único que encaixa aqui. Sendo ele ou não o que realmente descobriu o Brasil. Para mim, o D. João II já sabia que ele (Brasil) estava lá. E pediu ao Cabral para oficializar para tramar os espanhois, mas isso é outra historia.

victei
Oct 19, 2008, 07:30 AM
I do not agree with some aspects .... In Civ4 - Colonization has only one goal, is to get the nation's independence .... right?

Brazil and their leaders can only appear after independence...

Não concordo contigo em alguns aspectos....No Civ4 - Colonization só tem um objectivo no jogo que é obter a independência da nação mãe....correcto?

No ponto de vista do Civ4 - Colonization, o Brasil só poderá aparecer depois da independência bem como seus lideres...

Agora o que podemos fazer, que é a ideia que eu tenho para o "EUROMOD" é expandir o mapa até Angola, Moçambique, Timor, Macau, etc... ou seja até todos os lugares onde Portugal esteve presente, criar os lideres que estiveram presentes nessas zonas e as riquezas que eram comercializadas (recursos), entre outras....

Mas não podemos esquecer das datas de tais feitos, no Civ4 - Colonization original, começas a jogar em 1492, não podemos cair em erro de por elementos da historia que só aparecem por exemplo em 1700, o jogo fica sem lógica....

(por exemplo eu no ultimo upadate do "EUROMOD" cometi esse erro...)

metaller
Oct 19, 2008, 10:51 AM
That is all true, but the main object of Colonization is Independence from the motherland, and in this case, should be Brazilian leader. As founding father, Henry??? Maybe not. If you play Col original you see then Magalhães (not the PC - couldn't resist). On this civ, Magalhães simply was gone...

I dont agree that the independence must be made by a brasilian leader, brasil only start the "war" of independence in 1821... We were the first to have colonies and the last ones to give them up... You would have to change almost all struture of the game to make it historical acurate :p
I just said that Infante D .Henrique its too important to just dont apear in the game... If not like a colonizator it must apear like a founding father...

Ps: I already maked the donload of the version 1.3 im going to play now ;) i have a lot of civs to choose and fight with hehehehe
Good Work Victei

Lachlan
Oct 19, 2008, 11:27 AM
I'm downloading this, here my suggests : what about more indian tribes since we can play with 28 different players ?

Nice work although...

victei
Oct 19, 2008, 12:26 PM
I'm downloading this, here my suggests : what about more indian tribes since we can play with 28 different players ?

Nice work although...

This will happen in world map, because have tibos in Africa and Asia ...I am working in this map...

Images of civ Portuguese:

http://img150.imageshack.us/img150/3461/eum1ot3.th.jpg (http://img150.imageshack.us/my.php?image=eum1ot3.jpg)http://img150.imageshack.us/images/thpix.gif (http://g.imageshack.us/thpix.php) http://img60.imageshack.us/img60/3936/eum2ls6.th.jpg (http://img60.imageshack.us/my.php?image=eum2ls6.jpg)http://img60.imageshack.us/images/thpix.gif (http://g.imageshack.us/thpix.php)

Ethan211
Oct 19, 2008, 12:35 PM
That's an odd resolution you're running there.

victei
Oct 19, 2008, 12:49 PM
That's an odd resolution you're running there.

1680*1050

Reduce the image to 1024 * 640

TheLastOne36
Oct 25, 2008, 06:21 PM
My nationalistic Polish side makes me post this link:

http://en.wikipedia.org/wiki/Courland_colonization

victei
Oct 26, 2008, 09:02 AM
My nationalistic Polish side makes me post this link:

http://en.wikipedia.org/wiki/Courland_colonization

:);)

I need help ...

Need a high-definition images, like this:

http://img396.imageshack.us/img396/4370/4dpict7sw6.th.jpg (http://img396.imageshack.us/my.php?image=4dpict7sw6.jpg)http://img396.imageshack.us/images/thpix.gif (http://g.imageshack.us/thpix.php)

Does anyone have something similar?

Tanks...

victei
Nov 04, 2008, 03:45 PM
I have been working on the new version, but decided modify some graphics and some Leaderheads as you can see the pictures below:

http://img384.imageshack.us/img384/272/djoaoiiik9.th.jpg (http://img384.imageshack.us/my.php?image=djoaoiiik9.jpg)http://img384.imageshack.us/images/thpix.gif (http://g.imageshack.us/thpix.php) http://img236.imageshack.us/img236/6088/wpatersonbz7.th.jpg (http://img236.imageshack.us/my.php?image=wpatersonbz7.jpg)http://img236.imageshack.us/images/thpix.gif (http://g.imageshack.us/thpix.php)

The D. JoaoII still lack the crown, I am having problems with the movement, because now I am just picking on Animation, but calmly get it ...:p

There are a few that changed, later put the pictures here (King of Sweden and Scotland, Aleksandr_Baranov, Vitus_Bering). I will try to create the short to Leaderheads as well civs of the mod become more complete ...