View Full Version : Attacko's Guide to Stealth WarFare


troytheface
Oct 26, 2008, 12:02 PM
The game of civ4 has several stealth components. There are ..the promotions of woodsman and guerilla, great people, and spies/scouts,
privateers and later corporate things and subs/stealth destroyers- the only vessels to build at that stage-and later the ultimate goal of the Advanced Flight and Stealth techs for stealth bombers.
Rather than the antiquated, naive, and at best quaint notions of different "economies", a stealth empire uses a true economy of means within the game mechanics.
The capitol (espionage based) should be built in an out of the way location while the second city on an island if possible. There is no need for settlers after this as other cities you will take- cities that contain -
Pyramids or the Great Wall. The rest skip unless they have the Shadawayne Paya .
All units should get guerilla/woodsman promotions. Build an early navy.
Prioritize alphabet, oracle, and a religion. At 4 cities have each with either a food, gold, hammer, great person. icon lit up. At this point you should have spies, missionaries, guerillas, woodsman, and a great person. Attach great generals to ships.
At all points think of "flood" or "draft" when conducting war. Spies check out the tactical situation, missionaries/workers/scouts suicide onto dead terrain, guerilla/woodsman swoop in taking enemy workers, then razing a selected city. Navy with troops takes the real target.
Variations on this theme are the "Scout Surge" and the "Buddahist Typhoon" "Stealth" means that you are trying not to be seen- but it also implies guile- all units including workers (as military targets ) cross borders in time of invasion, all cities should be empty with a red burning icon like a beacon of disaster for the enemy.

Jet
Oct 26, 2008, 05:21 PM
... and the competition is Attackwned once again.

troytheface
Oct 27, 2008, 06:22 AM
yes, although there is the adage "4 then War" (referring to amount of cities- standard setting).
I think he means builds 2, conquer two (preferrably barbarian) afor the grand strategy kicks in to attack another empire.

oyzar
Oct 27, 2008, 08:32 AM
Using workers and scouts to bait the AI is an old deity level strategy to abuse the AI. That doesn't mean you have to sacrefice your own growth to do it though. Yes ambimourhous assults are very effective as surprise attacks, those however work better against humans than against AI...

Clovis13
Oct 27, 2008, 09:53 AM
too bad buddhist missionaries can't get promotions, particularly amphibious promotions.

THAT would be tricky :-)

Stewie0416
Oct 28, 2008, 03:47 PM
:confused::confused::confused:

TheMeInTeam
Oct 29, 2008, 02:23 PM
too bad buddhist missionaries can't get promotions, particularly amphibious promotions.

THAT would be tricky :-)

I usually use great merchants for the frontal assault, especially when I get them by accident instead of spies because my methods are still in need of work.

Gooblah
Oct 29, 2008, 07:21 PM
Troytheface, send my regards to Attacko. With his methods, I have successfully won ninehundred-and-ninety-nine google games in one minute.

Thank you.

Neal
Oct 29, 2008, 10:27 PM
I'm having trouble with the "Buddhist Typhoon" as the game won't let me build more than 3 Buddhist Missionaries. Is there a mod that will let me build more? I understand that if you attach the right Great General to a Buddhist Missionary he will become a 36th Chamber Master of Kung Fu with Drill 8 (10-15 First Strikes, causes Collateral Damage). Which Great General is that? Tried William the Conqueror; didn't work.

Plz help.

troytheface
Oct 30, 2008, 06:29 AM
"Plz help."

Buddhist Typhoon- Attackopedia

"a 2 stage theory/strategy while playing Spain which postulates a rush fronted by buddhist missionaries as suicide attackers. The second stage requires another religion (usually christianity) for a total 6 missionaries. Since the assault always has at least Buddhist missionaries the tactic is referred to as the "Buddhist Typhoon"."

"Using workers and scouts to bait the AI is an old deity level strategy to abuse the AI."

Yes, i suspect that Attacko knows diety level and MP strategies intuitively and forgoes outdated walk-throughs, build orders, and "economies". I found a couple attacko quotes on a blog that stated "The only thing more boring than a walk through is the advice that follows and screenshots. This i liken to Cubism or Facist anti-realistic symbology that is both non truth, and subjective linear hell" and "When someone starts going on about "SE" or "CE", i stop reading and eat a bowl of cap'n crunch and look at funny screenshots"

RRRaskolnikov
Oct 30, 2008, 10:38 AM
@troytheface:

Please, post the whole "Attackopedia"... I can't wait for storming Deity AIs with missionaries... ;)

your posts always bring a big :D on my face while at work...thanks really

Cheers,

Raskolnikov

r_rolo1
Oct 30, 2008, 10:39 AM
How were the vacations, troy? ;)

troytheface
Oct 30, 2008, 12:15 PM
found this ...

Scout Surge -Attackopedia

"sometimes called "coward's ploy" it is a rush strategy using scouts en masse that target an enemy while using chariots/horse archers to take /raze cities.
The key is to get three or more scouts with guerilla promotions and plant them on hills from the far end border of the enemy empire. When at war move one step ahead of the attacker forever in an eternal draw away of forces. They can also defend on non roaded land. 2 cities (see stealth warfare) then scout (1 "escort scout" for settler protection)/mounted storm."

oyzar
Oct 30, 2008, 04:07 PM
"Plz help."

Buddhist Typhoon- Attackopedia

"a 2 stage theory/strategy while playing Spain which postulates a rush fronted by buddhist missionaries as suicide attackers. The second stage requires another religion (usually christianity) for a total 6 missionaries. Since the assault always has at least Buddhist missionaries the tactic is referred to as the "Buddhist Typhoon"."


Sounds like a classic AP dual religion win by switching religions at the last moment using another religion to make the rest of the world friendly.

@ Neal obviously you don't need all the missionaries at once to win, however you do need at least one per civ. Gifting to people in theocracy and gifting caravels to people without open borders is of course included. Also after 3.17 you need to make sure you don't have enough votes to win all by yourself otherwise you won't get the option. Obviously this strategy was hence more useful in previous patches...

troytheface
Oct 31, 2008, 07:18 AM
yes, however while the religious, diplomatic and trade issues may be considered as "stealth" of a sort (and even if not are another aspect in the overall interconnection selected by circumstances (terrain map ect) and pyschological player make-up in so far as the game) i think the issue of a religious switch and trade overload are discussed in "Attacko's Trade Overload Economic War Tactics " and "Attacko's Religious Invasions/Conversions/Assimilations" and "Attacko's Diplomacy, Trade, Borders and War"

Stewie0416
Oct 31, 2008, 04:29 PM
yes, however while the religious, diplomatic and trade issues may be considered as "stealth" of a sort (and even if not are another aspect in the overall interconnection selected by circumstances (terrain map ect) and pyschological player make-up in so far as the game) i think the issue of a religious switch and trade overload are discussed in "Attacko's Trade Overload Economic War Tactics " and "Attacko's Religious Invasions/Conversions/Assimilations" and "Attacko's Diplomacy, Trade, Borders and War"

O wow, theres more

kingnorxis
Nov 03, 2008, 04:29 AM
I have soooooo many questions...... who is this guy?!? are these "strategy guides" for real? has anyone ever seriously attached a great general to a galley??? what the hell is cubism? :dubious:

RRRaskolnikov
Nov 03, 2008, 08:05 AM
Hi Kingnorxis,

I don't want to bring Troy's flames over me but these are not really "strategy guides" as you expect them...
They are made for fun and... fun ;)

Cheers,

Raskolnikov

troytheface
Nov 04, 2008, 04:42 AM
" who is this guy?!? are these "strategy guides" for real? has anyone ever seriously attached a great general to a galley??? what the hell is cubism"

Attackopedia

"Attacko is the handle of a master civ player and MP wizard who usually takes on three or more opponents. League (Ladder) players fear him and complain bitterly at his stunning tactics.
He began writing strategy articles to rectify both bad advice and counter-intuitive play. His "Attacko's The Art of Defense in Civ4" has been heralded by some as the greatest single guide ever created on Civ4."

Attaching a great general to a galley is standard procedure for those who prefer sneak attacks. No one expects it in MP and find themselves gawking at speedy ships. Cubism is an art style founded by braque and Picasso where the image is broken into a geometric design (with multiple perspective angles)

Stewie0416
Nov 04, 2008, 07:58 AM
Just look up his articles, then look at the comments below them :lol:

Jerrymander
Nov 05, 2008, 06:16 PM
So, Elephants are used to great effect in amphibious assaults, hmmm.

troytheface
Nov 06, 2008, 05:26 AM
yes, War Elephants are the best attack unit of their age. However, they are slow.
In order to amplify their already potent attack prowess, the amphibeous promotion does three things. It allows you to attack over rivers and with ships doubles their movement to allow a direct city assault.
"While most are wary of amphibeous promotions and of mounted units in general, the master player well knows that they are almost game breaking" Attacko

Stewie0416
Nov 06, 2008, 03:28 PM
:lol: i loved that thread!

Jrrd Tzu
May 26, 2009, 11:34 AM
genius and insanity are two sides of the same token. :)

muxec
May 26, 2009, 11:48 AM
I do not understand. Is it some kind of humor thread?

Valivator
May 26, 2009, 04:29 PM
Attacko may have stumbled on to something here:

You must play as the Vikings

You must preform an early rush, with the sole purpose being to generate a Great General.
Save him.

When he says prioritise oracle, he means get the Oracle and take Metal Casting

Built a fleet of tiremes with the Navigation 1 promotion from the Trading Post. Give one the GG, and give it Navigation 2 and morale(or whatever promotion gives it one more movement point), then leave it unpromoted.

Piss off someone who it would be easiest to invade from the seas, and doesn't have MC

Line the land between you and him with spies.

When you see that their fleet is 4 tiles away from yours, attack with the GG tireme, then back up one tile. Seeing a chance to kill the GG, their whole fleet will move up to kill it. Then attack with the rest of your tiremes.

Proceed with the war in the way he already outlined.

(I thought up this strategy because one 5 move Galley doesn't do much against a three archer defended city).

When I have more time I will describe the one and only true economy.

nbcman
May 26, 2009, 04:31 PM
@ muxec

Attacko has numerous 'strategy' threads that are best left unreplied to.

@ Jrrd Tzu

I realize you may appreciate the humor/insanity of Attacko/troytheface, but can you please not necro his threads? Thanks.

Jrrd Tzu
May 27, 2009, 09:55 AM
incredible...

Valivator
May 27, 2009, 03:21 PM
The true economy:
This is based around the fact that in the traditional Cottage Economy, or CE, has the same thing paying its cost. This means that you are only getting say 60% of your total commerce. And since the game only goes to two decimal places, you could be losing as much as 9/1000 of a :science: per city. So does the specialist economy, or SE, which still harvests :commerce: to pay maintenance.

So, in the true economy, you build the pyramids and adopt representation. Then you run enough merchants, from caste system, to cover your maintenance costs. Then you run enough spies (from various sources). You raise your espionage slider to 100%, because of merchants, to steal techs that you missed on your beeline to your advantage (wether it be military or economy or wonder or whatever). The only reson you do this is because of trade routes. The research from representation will be enough.



Please note, i was just trying to interpret Attako, and would never try these strategies.